Demo Data from EDBT 2026 / reviewers in the wild / expert
Fabio Maninchedda
dblp:147/4757
· DBLP profile ↗
4ranked-venue papers
3as first author
0since 2021 · last 2017
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-authorArtificial intelligence and machine learning · 3 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 100% | |
| Computer graphics and multimedia
3 papers |
Geometric modeling and processing · 65% Image and video processing · 35% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d face reconstruction |
0.3 | 1 | 2017 | Fast 3D Reconstruction of Faces with Glasses · CVPR 2017 |
Computer vision › 3D vision
3d reconstruction |
0.3 | 1 | 2017 | From Point Clouds to Mesh Using Regression · ICCV 2017 |
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
point cloud to mesh |
0.3 | 1 | 2017 | From Point Clouds to Mesh Using Regression · ICCV 2017 |
Computer vision › 3D vision › 3d reconstruction
surface reconstruction |
0.3 | 1 | 2017 | From Point Clouds to Mesh Using Regression · ICCV 2017 |
Image and video processing
occlusion handling |
0.3 | 1 | 2017 | Fast 3D Reconstruction of Faces with Glasses · CVPR 2017 |
Geometric modeling and processing
surface reconstruction |
0.3 | 1 | 2017 | From Point Clouds to Mesh Using Regression · ICCV 2017 |
Computer vision › 3D vision › 3d reconstruction › object reconstruction
3d head reconstruction |
0.2 | 1 | 2016 | Semantic 3D Reconstruction of Heads · ECCV (6) 2016 |
Geometric modeling and processing
3d reconstruction |
0.2 | 1 | 2016 | Semantic 3D Reconstruction of Heads · ECCV (6) 2016 |
Methods — techniques the papers use, named apart from their topics
regression forest · 0.6parametric model fitting · 0.6oct-tree · 0.6glasses modeling · 0.6GPU evaluation · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2017 | Fast 3D Reconstruction of Faces with GlassesabstractWe present a method for the fast 3D face reconstruction of people wearing glasses. Our method explicitly and robustly models the case in which a face to be reconstructed is partially occluded by glasses. We propose a simple and generic model for glasses that copes with a wide variety of different shapes, colors and styles, without the need for any database or learning. Our algorithm is simple, fast and requires only small amounts of both memory and runtime resources, allowing for a fast interactive 3D reconstruction on commodity mobile phones. The thorough evaluation of our approach on synthetic and real data demonstrates superior reconstruction results due to the explicit modeling of glasses. Fabio Maninchedda, Martin R. Oswald, Marc Pollefeys |
CVPR | 1 |
| 2017 | From Point Clouds to Mesh Using RegressionabstractSurface reconstruction from a point cloud is a standard subproblem in many algorithms for dense 3D reconstruction from RGB images or depth maps. Methods, performing only local operations in the vicinity of individual points, are very fast, but reconstructed models typically contain lots of holes. On the other hand, regularized volumetric approaches, formulated as a global optimization, are typically too slow for real-time interactive applications. We propose to use a regression forest based method, which predicts the projection of a grid point to the surface, depending on the spatial configuration of point density in the grid point neighborhood. We designed a suitable feature vector and efficient oct-tree based GPU evaluation, capable of predicting surface of high resolution 3D models in milliseconds. Our method learns and predicts surfaces from an observed point cloud sparser than the evaluation grid, and therefore effectively acts as a regularizer. Lubor Ladicky, Olivier Saurer, Sohyeon Jeong, Fabio Maninchedda, Marc Pollefeys |
ICCV | 4 |
| 2016 | Face Reconstruction on Mobile Devices Using a Height Map Shape Model and Fast RegularizationabstractWe present a system which is able to reconstruct human faces on mobile devices with only on-device processing using the sensors which are typically built into a current commodity smart phone. Such technology can for example be used for facial authentication purposes or as a fast preview for further post-processing. Our method uses recently proposed techniques which compute depth maps by passive multi-view stereo directly on the device. We propose an efficient method which recovers the geometry of the face from the typically noisy point cloud. First, we show that we can safely restrict the reconstruction to a 2.5D height map representation. Therefore we then propose a novel low dimensional height map shape model for faces which can be fitted to the input data efficiently even on a mobile phone. In order to be able to represent instance specific shape details, such as moles, we augment the reconstruction from the shape model with a distance map which can be regularized efficiently. We thoroughly evaluate our approach on synthetic and real data, thereby we use both high resolution depth data acquired using high quality multi-view stereo and depth data directly computed on mobile phones. Fabio Maninchedda, Christian Häne, Martin R. Oswald, Marc Pollefeys |
3DV | 1 |
| 2016 | Semantic 3D Reconstruction of Heads
Fabio Maninchedda, Christian Häne, Bastien Jacquet, Amaël Delaunoy, Marc Pollefeys |
ECCV (6) | 1 |