Daniel Aukes

dblp:148/4917 · also Daniel M. Aukes · DBLP profile ↗
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11ranked-venue papers
3as first author
3since 2021 · last 2025
0000-0002-7746-2401ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 11 · 3 first-author · 3 since 2021Systems, architecture and hardware · 11 · 3 first-author · 3 since 2021
YearPublicationVenuePosition
2025 Informed Repurposing of Quadruped Legs for New Tasks
abstract
Redesigning and remanufacturing robots are infeasible for resource-constrained environments like space or undersea. This work thus studies how to evaluate and repurpose existing, complementary, quadruped legs for new tasks. We implement this approach on 15 robot designs generated from combining six pre-selected leg designs. The performance maps for force-based locomotion tasks like pulling, pushing, and carrying objects are constructed via a learned policy that works across all designs and adapts to the limits of each. Performance predictions agree well with real-world validation results. The robot can locomote at 0.5 body lengths per second while exerting a force that is almost 60% of its weight.
Fuchen Chen, Daniel Aukes
ICRA2
2023 Development of A Dynamic Quadruped with Tunable, Compliant Legs
abstract
To facilitate the study of how passive leg stiffness influences locomotion dynamics and performance, we have developed an affordable and accessible 400 g quadruped robot driven by tunable compliant laminate legs, whose series and parallel stiffness can be easily adjusted; fabrication only takes 2.5 hours for all four legs. The robot can trot at 0.52 m/s or 4.4 body lengths per second with a 3.2 cost of transport (COT). Through locomotion experiments in both the real world and simulation we demonstrate that legs with different stiffness have an obvious impact on the robot's average speed, COT, and pronking height. When the robot is trotting at 4 Hz in the real world, changing the leg stiffness yields a maximum improvement of 37.1% in speed and 62.0% in COT, showing its great potential for future research on locomotion controller designs and leg stiffness optimizations.
Fuchen Chen, Weijia Tao, Daniel Aukes
IROS3
2022 Compensating for Material Deformation in Foldable Robots via Deep Learning - A Case Study
abstract
Foldable, origami-inspired, and laminate mechanisms are highly susceptible to deformation under external loading, which can lead to position or orientation errors if idealized kinematic models are used. According to dimensional scaling laws, laminate devices can often be treated as rigid bodies at millimeter and smaller scale deformations. However, foldable mechanisms enter the territory of soft robots at larger scales. In this paper, we show the effect of external loads applied to a laminate, 2-DOF parallel robot and the corresponding errors during a pointing task. We then present two control methods, based on deep learning, that compensates for errors caused by the material deformation in foldable robots. For each proposed control method, a Deep Neural Network (DeepNN) is trained to learn the end-effector's deformation model in no-load and loaded conditions. A DeepNN called an updating network is trained and applied in real-time using measured sensor data, in order to transfer updated weights into another DeepNN called the target network. The target network generates control signals with the aim of compensating for the end-effector's error in tracking a desired trajectory. We evaluate our proposed control methods when applied to a laminate robotic end-effector under different external loading conditions in tracking spiral paths. The experimental results show the effectiveness of our proposed control methods in compensating for material deformation in foldable robots.
Mohammad Sharifzadeh, Amir Salimi Lafmejani, Daniel Aukes
ICRA4
2020 Reconfigurable Soft Flexure Hinges via Pinched Tubes
abstract
Tuning the stiffness of soft robots is essential in order to extend usability and control the maneuverability of soft robots. In this paper, we propose a novel mechanism that can reconfigure the stiffness of tubular structures, using pinching to induce highly directional changes in stiffness. When pinched, these tubes can be then utilized as flexure hinges to create virtual joints on demand; the orientation of the hinge axis can additionally be selected via control of the distribution of pinch forces on the surface of the tube. Through proper material and geometry selection, passive shape recovery is observed when pinching forces are removed; a proposed active shape recovery technique can further assist the tube to recover its initial shape in order to re-configure the hinge in a new orientation. The proposed mechanism has been validated in FEA as well as experimentally, looking specifically at the relation between pinching force and curvature change, as well as comparing tube stiffness between pinched and unpinched configurations. The experimental prototype detailed in this paper - and demonstrated in the associated video - is capable of controlling the generation and recovery of flexure hinges at multiple orientations around the radial axis of tubes on demand.
Mohammad Sharifzadeh, Daniel Aukes
IROS3
2016 The flying monkey: A mesoscale robot that can run, fly, and grasp
abstract
The agility and ease of control make a quadrotor aircraft an attractive platform for studying swarm behavior, modeling, and control. The energetics of sustained flight for small aircraft, however, limit typical applications to only a few minutes. Adding payloads - and the mechanisms used to manipulate them - reduces this flight time even further. In this paper we present the flying monkey, a novel robot platform having three main capabilities: walking, grasping, and flight. This new robotic platform merges one of the world's smallest quadrotor aircraft with a lightweight, single-degree-of-freedom walking mechanism and an SMA-actuated gripper to enable all three functions in a 30 g package. The main goal and key contribution of this paper is to design and prototype the flying monkey that has increased mission life and capabilities through the combination of the functionalities of legged and aerial robots.
Yash Mulgaonkar, Brandon Araki, Je-Sung Koh, Luis Guerrero-Bonilla, Daniel Aukes, Anurag Makineni, Michael Thomas Tolley, Daniela Rus, Robert J. Wood, Vijay Kumar 0001
ICRA5
2015 Model driven design for flexure-based Microrobots
abstract
This paper presents a non-linear, dynamic model of the flexure-based transmission in the Harvard Ambulatory Microrobot (HAMR). The model is derived from first principles and has led to a more comprehensive understanding of the components in this transmission. In particular, an empirical model of the dynamic properties of the compliant Kapton flexures is developed and verified against theoretical results from beam and vibration theory. Furthermore, the fabrication of the piezoelectric bending actuators that drive the transmission is improved to match theoretical performance predictions. The transmission model is validated against experimental data taken on HAMR for the quasi-static (1–10 Hz) operating mode, and is used to redesign the transmission for improved performance in this regime. The model based redesign results in a 266% increase in the work done by the foot when compared to a previous version of HAMR. This leads to a payload capacity of 2.9g, which is ∼ 2× the robot's mass and a 114% increase. Finally, the model is validated in the dynamic regime (40–150 Hz) and the merits of a second order linear approximation are discussed.
Neel Doshi, Benjamin Goldberg 0003, Ranjana Sahai, Noah Jafferis, Daniel Aukes, Robert J. Wood
IROS5
2014 An end-to-end approach to making self-folded 3D surface shapes by uniform heating
abstract
This paper presents an end-to-end approach for creating 3D shapes by self-folding planar sheets activated by uniform heating. These shapes can be used as the mechanical bodies of robots. The input to this process is a 3D geometry (e.g. an OBJ file). The output is a physical object with the specified geometry. We describe an algorithm pipeline that (1) identifies the overall geometry of the input, (2) computes a crease pattern that causes the sheet to self-fold into the desired 3D geometry when activated by uniform heating, (3) automatically generates the design of a 2D sheet with the desired pattern and (4) automatically generates the design files required to fabricate the 2D structure. We demonstrate these algorithms by applying them to complex 3D shapes. We demonstrate the fabrication of a self-folding object with over 50 faces from automatically generated design files.
Byoungkwon An, Shuhei Miyashita, Michael Thomas Tolley, Daniel Aukes, Laura Meeker, Erik D. Demaine, Martin L. Demaine, Robert J. Wood, Daniela Rus
ICRA4
2014 A compliant underactuated hand with suction flow for underwater mobile manipulation
abstract
Fingertip suction is investigated using a compliant, underactuated, tendon-driven hand designed for underwater mobile manipulation. Tendon routing and joint stiffnesses are designed to provide ease of closure while maintaining finger rigidity, allowing the hand to pinch small objects, as well as secure large objects, without diminishing strength. While the hand is designed to grasp a range of objects, the addition of light suction flow to the fingertips is especially effective for small, low-friction (slippery) objects. Numerical simulations confirm that changing suction parameters can increase the object acquisition region, providing guidelines for future versions of the hand.
Hannah Stuart, Shiquan Wang, Bayard Gardineer, David L. Christensen, Daniel Aukes, Mark R. Cutkosky
ICRA5
2013 Simulation-based tools for evaluating underactuated hand designs
abstract
This paper presents a tool aimed at the design of compliant, under-actuated hands. The particular motivation is hands that will be used for an underwater robot to grasp a variety of objects, some of which may be delicate or slippery. The focus of the analysis is the problem of object acquisition. In comparison to many prior grasp analysis tools, the tool presented here models the dynamics of a hand, including actuation mechanisms, compliance and friction in an efficient formulation that permits one to evaluate variations in such quantities as phalange length, finger spacing, transmission ratios, and torsional joint stiffness when comparing hand designs. The analysis is demonstrated for a quasi-static object acquisition problem and leads to the computation of a vector space of three dimensional regions for which the hand will tend to center and stably grasp a compact object.
Daniel Aukes, Mark R. Cutkosky
ICRA1
2012 Selectively compliant underactuated hand for mobile manipulation
abstract
The demands of mobile manipulation are leading to a new class of multi-fingered hands with a premium on being lightweight and robust as well as being able to grasp and perform basic manipulations with a wide range of objects. A promising approach to addressing these goals is to use compliant, underactuated hands with selectively lockable degrees of freedom. This paper presents the design of one such hand that combines series-elastic actuation and electrostatic braking at the joints. A numerical analysis shows how the maximum pullout force varies as a function of kinematic parameters, spring forces at the joints and brake torques.
Daniel Aukes, Susan Kim, Pablo Garcia 0004, Aaron Edsinger, Mark R. Cutkosky
ICRA1
2011 Varying spring preloads to select grasp strategies in an adaptive hand
abstract
We describe an underactuated hand mechanism that is able to adopt a wide range of grasp types by varying the internal forces in its fingers. The adjustment is accomplished by varying the preloads of springs, which affect the grasp stability and stiffness for large and small objects. Preload adjustment can be accomplished with low power, non-backdrivable actuators in the fingers. The analysis is presented first for a planar, two-fingered hand to illustrate the trends and tradeoffs associated with variations in preload. The results are then applied numerically to a three fingered hand with three phalanges per finger. This design is a prototype for a hand to be used in an underwater oil drilling platform under conditions of low friction and uncertain object locations.
Daniel Aukes, Barrett Heyneman, Vincent Duchaine, Mark R. Cutkosky
IROS1