EDBT 2026 Demo / reviewers in the wild / expert
Hsin-Ying Lee 0002
dblp:149/7976-2
· DBLP profile ↗
7ranked-venue papers
1as first author
6since 2021 · last 2023
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 1 first-author · 6 since 2021Systems, architecture and hardware · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Coarse-to-Fine Point Cloud Registration with SE(3)-Equivariant RepresentationsabstractPoint cloud registration is a crucial problem in computer vision and robotics. Existing methods either rely on matching local geometric features, which are sensitive to the pose differences, or leverage global shapes, which leads to inconsistency when facing distribution variances such as partial overlapping. Combining the advantages of both types of methods, we adopt a coarse-to-fine pipeline that concurrently handles both issues. We first reduce the pose differences between input point clouds by aligning global features; then we match the local features to further refine the inaccurate alignments resulting from distribution variances. As global feature alignment requires the features to preserve the poses of input point clouds and local feature matching expects the features to be invariant to these poses, we propose an SE(3)-equivariant feature extractor to simultaneously generate two types of features. In this feature extractor, representations that preserve the poses are first encoded by our novel SE(3)-equivariant network and then converted into pose-invariant ones by a pose-detaching module. Experiments demonstrate that our proposed method increases the recall rate by 20% compared to state-of-the-art methods when facing both pose differences and distribution variances. Cheng-Wei Lin, Tung-I Chen, Hsin-Ying Lee 0002, Wen-Chin Chen, Winston H. Hsu |
ICRA | 3 |
| 2023 | CFVS: Coarse-to-Fine Visual Servoing for 6-DoF Object-Agnostic Peg-In-Hole AssemblyabstractRobotic peg-in-hole assembly remains a challenging task due to its high accuracy demand. Previous work tends to simplify the problem by restricting the degree of freedom of the end-effector, or limiting the distance between the target and the initial pose position, which prevents them from being deployed in real-world manufacturing. Thus, we present a Coarse-to-Fine Visual Servoing (CFVS) peg-in-hole method, achieving 6-DoF end-effector motion control based on 3D visual feedback. CFVS can handle arbitrary tilt angles and large initial alignment errors through a fast pose estimation before refinement. Furthermore, by introducing a confidence map to ignore the irrelevant contour of objects, CFVS is robust against noise and can deal with various targets beyond training data. Extensive experiments show CFVS outperforms state-of-the-art methods and obtains 100%, 91%, and 82% average success rates in 3-DoF, 4-DoF, and 6-DoF peg-in-hole, respectively. Bo-Siang Lu, Tung-I Chen, Hsin-Ying Lee 0002, Winston H. Hsu |
ICRA | 3 |
| 2023 | CrossDTR: Cross-view and Depth-guided Transformers for 3D Object DetectionabstractTo achieve accurate 3D object detection at a low cost for autonomous driving, many multi-camera methods have been proposed and solved the occlusion problem of monocular approaches. However, due to the lack of accurate estimated depth, existing multi-camera methods often generate multiple bounding boxes along a ray of depth direction for difficult small objects such as pedestrians, resulting in an extremely low recall. Furthermore, directly applying depth prediction modules to existing multi-camera methods, generally composed of large network architectures, cannot meet the real-time requirements of self-driving applications. To address these issues, we propose Cross-view and Depth-guided Transformers for 3D Object Detection, CrossDTR. First, our lightweight depth predictor is designed to produce precise object-wise sparse depth maps and low-dimensional depth embeddings without extra depth datasets during supervision. Second, a cross-view depth-guided transformer is developed to fuse the depth embeddings as well as image features from cameras of different views and generate 3D bounding boxes. Extensive experiments demonstrated that our method hugely surpassed existing multi-camera methods by 10 percent in pedestrian detection and about 3 percent in overall mAP and NDS metrics. Also, computational analyses showed that our method is 5 times faster than prior approaches. Our codes will be made publicly available at https://github.com/sty61010/CrossDTR. Ching-Yu Tseng, Yi-Rong Chen, Hsin-Ying Lee 0002, Tsung-Han Wu, Wen-Chin Chen, Winston H. Hsu |
ICRA | 3 |
| 2022 | Learning Fine-Grained Visual Understanding for Video Question Answering via Decoupling Spatial-Temporal Modeling
Hsin-Ying Lee 0002, Hung-Ting Su, Bing-Chen Tsai, Tsung-Han Wu, Jia-Fong Yeh, Winston H. Hsu |
BMVC | 1 |
| 2022 | $\mathrm {D^2ADA}$: Dynamic Density-Aware Active Domain Adaptation for Semantic Segmentation
Tsung-Han Wu, Yi-Syuan Liou, Shao-Ji Yuan, Hsin-Ying Lee 0002, Tung-I Chen, Kuan-Chih Huang, Winston H. Hsu |
ECCV (29) | 4 |
| 2021 | ReDAL: Region-based and Diversity-aware Active Learning for Point Cloud Semantic SegmentationabstractDespite the success of deep learning on supervised point cloud semantic segmentation, obtaining large-scale point-by-point manual annotations is still a significant challenge. To reduce the huge annotation burden, we propose a Region-based and Diversity-aware Active Learning (ReDAL), a general framework for many deep learning approaches, aiming to automatically select only informative and diverse sub-scene regions for label acquisition. Observing that only a small portion of annotated regions are sufficient for 3D scene understanding with deep learning, we use softmax entropy, color discontinuity, and structural complexity to measure the information of sub-scene regions. A diversity-aware selection algorithm is also developed to avoid redundant annotations resulting from selecting informative but similar regions in a querying batch. Extensive experiments show that our method highly outperforms previous active learning strategies, and we achieve the performance of 90% fully supervised learning, while less than 15% and 5% annotations are required on S3DIS and SemanticKITTI datasets, respectively. Tsung-Han Wu, Yueh-Cheng Liu, Hsin-Ying Lee 0002, Hung-Ting Su, Ping-Chia Huang, Winston H. Hsu |
ICCV | 4 |
| 2020 | Miniature Haptics: Experiencing Haptic Feedback through Hand-based and Embodied AvatarsabstractWe present Miniature Haptics, a new approach to providing realistic haptic experiences by applying miniaturized haptic feedback to hand-based, embodied avatars. By shrinking haptics to a much smaller scale, Miniature Haptics enables the exploration of new haptic experiences that are not practical to create at the full, human-body scale. Using Finger Walking in Place (FWIP) as an example avatar embodiment and control method, we first explored the feasibility of Miniature Haptics then conducted a human factors study to understand how people map their full-body skeletal model to their hands. To understand the user experience of Miniature Haptic, we developed a miniature football haptic display, and results from our user study show that Miniature Haptics significantly improved the realism and enjoyment of the experience and is preferred by users (p < 0.05). In addition, we present two miniature motion platforms supporting the haptic experiences of: 1) rapidly changing ground height for platform jumping games such as Super Mario Bros and 2) changing terrain slope. Overall, Miniature Haptics makes it possible to explore novel haptic experiences that have not been practical before. Bo-Xiang Wang, Yu-Wei Wang, Yen-Kai Chen, Chun-Miao Tseng, Min-Chien Hsu, Cheng-An Hsieh, Hsin-Ying Lee 0002, Mike Y. Chen |
CHI | 7 |