EDBT 2026 Demo / reviewers in the wild / expert
Dongxu Li 0003
dblp:15/1408-3
· DBLP profile ↗
27ranked-venue papers
8as first author
22since 2021 · last 2026
0000-0001-8543-4761ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 22 · 7 first-author · 19 since 2021Graphics, computer vision, multimedia, augmented reality and games · 12 · 6 first-author · 9 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Theory of computation · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | A Multiview Trajectory Representation Learning Method for User IdentificationabstractWith the development of location-based social networks, more and more users post their check-ins on social sites. Matching accounts on different social sites based on users’ spatiotemporal trajectories has become a hot issue in current research. Existing methods do not take into account the temporal characteristics, spatial characteristics, and sequential characteristics of the user’s trajectory at the same time, resulting in the inability to obtain accurate trajectory features. To solve this problem, we propose a new user identification approach based on the spatiotemporal characteristics of user trajectories, which consists of three parts: 1) convert trajectories into graph structures that preserve both spatial connectivity and access order, then use a graph attention network (GAT) to extract spatial representations—enabling effective modeling of users’ mobility structural patterns; 2) design a time-slice enhanced long short-term memory (LSTM) model to extract temporal periodicity and sequential features, which is robust to sparse trajectories with uneven time intervals; and 3) adopt a contrastive learning framework with a modified SimCLR to mine hard negative samples, solving the problem of positive–negative sample imbalance and enhancing the discriminability of trajectory representations. Extensive experiments on real datasets demonstrate that the proposed approach is superior to baseline methods in terms of performance and efficiency. Jiazheng Fu, Yongjun Li 0006, Dongxu Li 0003 |
IEEE Trans. Comput. Soc. Syst. | 4 |
| 2025 | EZSR: Event-based Zero-Shot RecognitionabstractThis paper studies zero-shot object recognition using event camera data. Guided by CLIP, which is pre-trained on RGB images, existing approaches achieve zero-shot object recognition by optimizing embedding similarities between event data and RGB images respectively encoded by an event encoder and the CLIP image encoder. Alternatively, several methods learn RGB frame reconstructions from event data for the CLIP image encoder. However, they often result in suboptimal zero-shot performance.This study develops an event encoder without relying on additional reconstruction networks. We theoretically analyze the performance bottlenecks of previous approaches: the embedding optimization objectives are prone to suffer from the spatial sparsity of event data, causing semantic misalignments between the learned event embedding space and the CLIP text embedding space. To mitigate the issue, we explore a scalar-wise modulation strategy. Furthermore, to scale up the number of events and RGB data pairs for training, we also study a pipeline for synthesizing event data from static RGB images in mass.Experimentally, we demonstrate an attractive scaling property in the number of parameters and synthesized data. We achieve superior zero-shot object recognition performance on extensive standard benchmark datasets, even compared with past supervised learning approaches. For example, our model with a ViT/B-16 backbone achieves 47.84% zero-shot accuracy on the N-ImageNet dataset. Yan Yang 0011, Liyuan Pan, Dongxu Li 0003, Liu Liu 0009 |
CVPR | 3 |
| 2025 | VideoAutoArena: An Automated Arena for Evaluating Large Multimodal Models in Video Analysis through User SimulationabstractLarge multimodal models (LMMs) with advanced video analysis capabilities have recently garnered significant attention. However, most evaluations rely on traditional methods like multiple-choice question answering in benchmarks such as VideoMME and LongVideoBench, which are prone to lack the depth needed to capture the complex demands of real-world users. To address this limitation—and due to the prohibitive cost and slow pace of human annotation for video tasks—we introduce VideoAutoArena, an arena-style benchmark inspired by LMSYS Chatbot Arena’s framework, designed to automatically assess LMMs’ video analysis abilities. VideoAutoArena utilizes user simulation to generate open-ended, adaptive questions that rigorously assess model performance in video understanding. The benchmark features an automated, scalable evaluation framework, incorporating a modified ELO Rating System for fair and continuous comparisons across multiple LMMs. To validate our automated judging system, we construct a "gold standard" using a carefully curated subset of human annotations, demonstrating that our arena strongly aligns with human judgment while maintaining scalability. Additionally, we introduce a fault-driven evolution strategy, progressively increasing question complexity to push models toward handling more challenging video analysis scenarios. Experimental results demonstrate that VideoAutoArena effectively differentiates among state-of-the-art LMMs, providing insights into model strengths and areas for improvement. To further streamline our evaluation, we introduce VideoAutoBench as an auxiliary benchmark, where human annotators label winners in a subset of VideoAutoArena battles. We use GPT-4o as a judge to compare responses against these human-validated answers. Together, VideoAu-Toarena and VideoAutoBench offer a cost-effective, and scalable framework for evaluating LMMs in user-centric video analysis. Dongxu Li 0003, Jing Ma 0004, Mohan Kankanhalli, Junnan Li 0001 |
CVPR | 3 |
| 2024 | X-InstructBLIP: A Framework for Aligning Image, 3D, Audio, Video to LLMs and its Emergent Cross-Modal Reasoning
Artemis Panagopoulou, Le Xue, Ning Yu 0006, Junnan Li 0001, Dongxu Li 0003, Shafiq R. Joty, Ran Xu 0001, Silvio Savarese, Caiming Xiong, Juan Carlos Niebles |
ECCV (45) | 5 |
| 2024 | LongVideoBench: A Benchmark for Long-context Interleaved Video-Language UnderstandingabstractLarge multimodal models (LMMs) are processing increasingly longer and richer inputs. Albeit the progress, few public benchmark is available to measure such development. To mitigate this gap, we introduce LongVideoBench, a question-answering benchmark that features video-language interleaved inputs up to an hour long. Our benchmark includes 3,763 varying-length web-collected videos with their subtitles across diverse themes, designed to comprehensively evaluate LMMs on long-term multimodal understanding. To achieve this, we interpret the primary challenge as to accurately retrieve and reason over detailed multimodal information from long inputs. As such, we formulate a novel video question-answering task termed referring reasoning. Specifically, as part of the question, it contains a referring query that references related video contexts, called referred context. The model is then required to reason over relevant video details from the referred context. Following the paradigm of referring reasoning, we curate 6,678 human-annotated multiple-choice questions in 17 fine-grained categories, establishing one of the most comprehensive benchmarks for long-form video understanding. Evaluations suggest that the LongVideoBench presents significant challenges even for the most advanced proprietary models (e.g. GPT-4o, Gemini-1.5-Pro), while their open-source counterparts show an even larger performance gap. In addition, our results indicate that model performance on the benchmark improves only when they are capable of processing more frames, positioning LongVideoBench as a valuable benchmark for evaluating future-generation long-context LMMs. Dongxu Li 0003, Junnan Li 0001 |
NeurIPS | 2 |
| 2023 | From Images to Textual Prompts: Zero-shot Visual Question Answering with Frozen Large Language ModelsabstractLarge language models (LLMs) have demonstrated excellent zero-shot generalization to new language tasks. However, effective utilization of LLMs for zero-shot visual question-answering (VQA) remains challenging, primarily due to the modality disconnect and task disconnect between the LLM and VQA tasks. End-to-end training on multimodal data may bridge the disconnects, but is inflexible and computationally expensive. To address this issue, we propose Img2LLM, a plug-and-play module that provides LLM prompts to enable LLMs to perform zeroshot VQA tasks without end-to-end training. We develop LLM-agnostic models describe image content as exemplar question-answer pairs, which prove to be effective LLM prompts. Img2LLM offers the following benefits: 1) It achieves comparable or better performance than methods relying on end-to-end training. For example, we outperform Flamingo [3] by 5.6% on VQAv2. On the challenging A-OKVQA dataset, our method outperforms few-shot methods by as much as 20%. 2) It flexibly interfaces with a wide range of LLMs to perform VQA. 3) It eliminates the need to specialize LLMs using end-to-end finetuning and serve highly specialized LLMs to end users, thereby reducing cost. Code is available via the LAVIS [28] framework at https://github.com/salesforce/LAVIS/tree/main/projects/img2llm-vqa. Jiaxian Guo, Junnan Li 0001, Dongxu Li 0003, Anthony Meng Huat Tiong, Boyang Li 0001, Dacheng Tao, Steven C. H. Hoi |
CVPR | 3 |
| 2023 | Toeplitz Neural Network for Sequence Modeling
Zhen Qin 0003, Xiaodong Han, Weixuan Sun, Dong Li 0033, Dongxu Li 0003, Yuchao Dai, Lingpeng Kong, Yiran Zhong |
ICLR | 6 |
| 2023 | BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language ModelsabstractThe cost of vision-and-language pre-training has become increasingly prohibitive due to end-to-end training of large-scale models. This paper proposes BLIP-2, a generic and efficient pre-training strategy that bootstraps vision-language pre-training from off-the-shelf frozen pre-trained image encoders and frozen large language models. BLIP-2 bridges the modality gap with a lightweight Querying Transformer, which is pre-trained in two stages. The first stage bootstraps vision-language representation learning from a frozen image encoder. The second stage bootstraps vision-to-language generative learning from a frozen language model. BLIP-2 achieves state-of-the-art performance on various vision-language tasks, despite having significantly fewer trainable parameters than existing methods. For example, our model outperforms Flamingo80B by 8.7% on zero-shot VQAv2 with 54x fewer trainable parameters. We also demonstrate the model’s emerging capabilities of zero-shot image-to-text generation that can follow natural language instructions. Junnan Li 0001, Dongxu Li 0003, Silvio Savarese, Steven C. H. Hoi |
ICML | 2 |
| 2023 | InstructBLIP: Towards General-purpose Vision-Language Models with Instruction TuningabstractLarge-scale pre-training and instruction tuning have been successful at creating general-purpose language models with broad competence. However, building general-purpose vision-language models is challenging due to the rich input distributions and task diversity resulting from the additional visual input. Although vision-language pretraining has been widely studied, vision-language instruction tuning remains under-explored. In this paper, we conduct a systematic and comprehensive study on vision-language instruction tuning based on the pretrained BLIP-2 models. We gather 26 publicly available datasets, covering a wide variety of tasks and capabilities, and transform them into instruction tuning format. Additionally, we introduce an instruction-aware Query Transformer, which extracts informative features tailored to the given instruction. Trained on 13 held-in datasets, InstructBLIP attains state-of-the-art zero-shot performance across all 13 held-out datasets, substantially outperforming BLIP-2 and larger Flamingo models. Our models also lead to state-of-the-art performance when finetuned on individual downstream tasks (e.g., 90.7% accuracy on ScienceQA questions with image contexts). Furthermore, we qualitatively demonstrate the advantages of InstructBLIP over concurrent multimodal models. All InstructBLIP models are open-source. Wenliang Dai, Junnan Li 0001, Dongxu Li 0003, Anthony Meng Huat Tiong, Junqi Zhao, Weisheng Wang, Boyang Li 0001, Pascale Fung, Steven C. H. Hoi |
NeurIPS | 3 |
| 2023 | BLIP-Diffusion: Pre-trained Subject Representation for Controllable Text-to-Image Generation and EditingabstractSubject-driven text-to-image generation models create novel renditions of an input subject based on text prompts. Existing models suffer from lengthy fine-tuning and difficulties preserving the subject fidelity. To overcome these limitations, we introduce BLIP-Diffusion, a new subject-driven image generation model that supports multimodal control which consumes inputs of subject images and text prompts.
Unlike other subject-driven generation models, BLIP-Diffusion introduces a new multimodal encoder which is pre-trained to provide subject representation. We first pre-train the multimodal encoder following BLIP-2 to produce visual representation aligned with the text.
Then we design a subject representation learning task which enables a diffusion model to leverage such visual representation and generates new subject renditions. Compared with previous methods such as DreamBooth, our model enables zero-shot subject-driven generation, and efficient fine-tuning for customized subject with up to 20x speedup. We also demonstrate that BLIP-Diffusion can be flexibly combined with existing techniques such as ControlNet and prompt-to-prompt to enable novel subject-driven generation and editing applications. Implementations are available at: https://github.com/salesforce/LAVIS/tree/main/projects/blip-diffusion. Dongxu Li 0003, Junnan Li 0001, Steven C. H. Hoi |
NeurIPS | 1 |
| 2023 | EDFace-Celeb-1 M: Benchmarking Face Hallucination With a Million-Scale DatasetabstractRecent deep face hallucination methods show stunning performance in super-resolving severely degraded facial images, even surpassing human ability. However, these algorithms are mainly evaluated on non-public synthetic datasets. It is thus unclear how these algorithms perform on public face hallucination datasets. Meanwhile, most of the existing datasets do not well consider the distribution of races, which makes face hallucination methods trained on these datasets biased toward some specific races. To address the above two problems, in this paper, we build a public Ethnically Diverse Face dataset, EDFace-Celeb-1 M, and design a benchmark task for face hallucination. Our dataset includes 1.7 million photos that cover different countries, with relatively balanced race composition. To the best of our knowledge, it is the largest-scale and publicly available face hallucination dataset in the wild. Associated with this dataset, this paper also contributes various evaluation protocols and provides comprehensive analysis to benchmark the existing state-of-the-art methods. The benchmark evaluations demonstrate the performance and limitations of state-of-the-art algorithms. https://github.com/HDCVLab/EDFace-Celeb-1M. Kaihao Zhang, Dongxu Li 0003, Wenhan Luo, Jingyu Liu 0004, Jiankang Deng, Wei Liu 0005, Stefanos Zafeiriou |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2023 | Enhanced Spatio-Temporal Interaction Learning for Video Deraining: Faster and BetterabstractVideo deraining is an important task in computer vision as the unwanted rain hampers the visibility of videos and deteriorates the robustness of most outdoor vision systems. Despite the significant success which has been achieved for video deraining recently, two major challenges remain: 1) how to exploit the vast information among successive frames to extract powerful spatio-temporal features across both the spatial and temporal domains, and 2) how to restore high-quality derained videos with a high-speed approach. In this paper, we present a new end-to-end video deraining framework, dubbed Enhanced Spatio-Temporal Interaction Network (ESTINet), which considerably boosts current state-of-the-art video deraining quality and speed. The ESTINet takes the advantage of deep residual networks and convolutional long short-term memory, which can capture the spatial features and temporal correlations among successive frames at the cost of very little computational resource. Extensive experiments on three public datasets show that the proposed ESTINet can achieve faster speed than the competitors, while maintaining superior performance over the state-of-the-art methods. https://github.com/HDCVLab/Enhanced-Spatio-Temporal-Interaction-Learning-for-Video-Deraining. Kaihao Zhang, Dongxu Li 0003, Wenhan Luo, Wenqi Ren, Wei Liu 0005 |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2022 | Transcribing Natural Languages for the Deaf via Neural Editing ProgramsabstractThis work studies the task of glossification, of which the aim is to em transcribe natural spoken language sentences for the Deaf (hard-of-hearing) community to ordered sign language glosses. Previous sequence-to-sequence language models trained with paired sentence-gloss data often fail to capture the rich connections between the two distinct languages, leading to unsatisfactory transcriptions. We observe that despite different grammars, glosses effectively simplify sentences for the ease of deaf communication, while sharing a large portion of vocabulary with sentences. This has motivated us to implement glossification by executing a collection of editing actions, e.g. word addition, deletion, and copying, called editing programs, on their natural spoken language counterparts. Specifically, we design a new neural agent that learns to synthesize and execute editing programs, conditioned on sentence contexts and partial editing results. The agent is trained to imitate minimal editing programs, while exploring more widely the program space via policy gradients to optimize sequence-wise transcription quality. Results show that our approach outperforms previous glossification models by a large margin, improving the BLEU-4 score from 16.45 to 18.89 on RWTH-PHOENIX-WEATHER-2014T and from 18.38 to 21.30 on CSL-Daily. Dongxu Li 0003, Liu Liu 0009, Yiran Zhong, Lars Petersson, Hongdong Li |
AAAI | 1 |
| 2022 | Align and Prompt: Video-and-Language Pre-training with Entity PromptsabstractYidco-and-language pre-training has shown promising improvements on various downstream tasks. Most previous methods capture cross-modal interactions with a standard transformer-based multimodal encoder, not fully addressing the misalignment between unimodal video and text features. Besides, learning finegrained visual-language alignment usually requires off-the-shelf object detectors to provide object information, which is bottlenecked by the detector's limited vocabulary and expensive computation cost. In this paper, we propose Align and Prompt: a new video-and-language pre-training framework (AlPro), which operates on sparsely-sampled video frames and achieves more effective cross-modal alignment without explicit object detectors. First, we introduce a video-text contrastive (VTC) loss to align unimodal video-text features at the instance level, which eases the modeling of cross-modal interactions. Then, we propose a novel visually-grounded pre-training task, prompting entity modeling (PEM), which learns finegrained alignment between visual region and text entity via an entity prompter module in a self-supervised way. Finally, we pretrain the video-and-language transformer models on large webly-source video-text pairs using the proposed VTC and PEM losses as well as two standard losses of masked language modeling (MLM) and video-text matching (VTM). The resulting pre-trained model achieves state-of-the-art performance on both text-video retrieval and videoQA, outperforming prior work by a substantial margin. Implementation and pre-trained models are available at https://github.com/salesforce/ALPRO. Dongxu Li 0003, Junnan Li 0001, Hongdong Li, Juan Carlos Niebles, Steven C. H. Hoi |
CVPR | 1 |
| 2022 | The Devil in Linear TransformerabstractLinear transformers aim to reduce the quadratic space-time complexity of vanilla transformers.However, they usually suffer from degraded performances on various tasks and corpora.In this paper, we examine existing kernel-based linear transformers and identify two key issues that lead to such performance gaps: 1) unbounded gradients in the attention computation adversely impact the convergence of linear transformer models; 2) attention dilution which trivially distributes attention scores over long sequences while neglecting neighbouring structures.To address these issues, we first identify that the scaling of attention matrices is the devil in unbounded gradients, which turns out unnecessary in linear attention as we show theoretically and empirically.To this end, we propose a new linear attention that replaces the scaling operation with a normalization to stabilize gradients.For the issue of attention dilution, we leverage a diagonal attention to confine attention to only neighbouring tokens in early layers.Benefiting from the stable gradients and improved attention, our new linear transformer model, TRANSNORMER, demonstrates superior performance on text classification and language modeling tasks, as well as on the challenging Long-Range Arena benchmark, surpassing vanilla transformer and existing linear variants by a clear margin while being significantly more space-time efficient.The code is available at TRANSNORMER. Zhen Qin 0003, Xiaodong Han, Weixuan Sun, Dongxu Li 0003, Lingpeng Kong, Nick Barnes, Yiran Zhong |
EMNLP | 4 |
| 2022 | cosFormer: Rethinking Softmax In Attention
Zhen Qin 0003, Weixuan Sun, Dongxu Li 0003, Yunshen Wei, Baohong Lv, Lingpeng Kong, Yiran Zhong |
ICLR | 4 |
| 2022 | BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and GenerationabstractVision-Language Pre-training (VLP) has advanced the performance for many vision-language tasks. However, most existing pre-trained models only excel in either understanding-based tasks or generation-based tasks. Furthermore, performance improvement has been largely achieved by scaling up the dataset with noisy image-text pairs collected from the web, which is a suboptimal source of supervision. In this paper, we propose BLIP, a new VLP framework which transfers flexibly to both vision-language understanding and generation tasks. BLIP effectively utilizes the noisy web data by bootstrapping the captions, where a captioner generates synthetic captions and a filter removes the noisy ones. We achieve state-of-the-art results on a wide range of vision-language tasks, such as image-text retrieval (+2.7% in average recall@1), image captioning (+2.8% in CIDEr), and VQA (+1.6% in VQA score). BLIP also demonstrates strong generalization ability when directly transferred to video-language tasks in a zero-shot manner. Code and models are available at https://github.com/salesforce/BLIP. Junnan Li 0001, Dongxu Li 0003, Caiming Xiong, Steven C. H. Hoi |
ICML | 2 |
| 2022 | Four-player GroupGAN for weak expression recognition via latent expression magnification
Wenjia Niu, Kaihao Zhang, Dongxu Li 0003, Wenhan Luo |
Knowl. Based Syst. | 3 |
| 2021 | ARVo: Learning All-Range Volumetric Correspondence for Video DeblurringabstractVideo deblurring models exploit consecutive frames to remove blurs from camera shakes and object motions. In order to utilize neighboring sharp patches, typical methods rely mainly on homography or optical flows to spatially align neighboring blurry frames. However, such explicit approaches are less effective in the presence of fast motions with large pixel displacements. In this work, we propose a novel implicit method to learn spatial correspondence among blurry frames in the feature space. To construct distant pixel correspondences, our model builds a correlation volume pyramid among all the pixel-pairs between neigh-boring frames. To enhance the features of the reference frame, we design a correlative aggregation module that maximizes the pixel-pair correlations with its neighbors based on the volume pyramid. Finally, we feed the aggregated features into a reconstruction module to obtain the restored frame. We design a generative adversarial paradigm to optimize the model progressively. Our proposed method is evaluated on the widely-adopted DVD dataset, along with a newly collected High-Frame-Rate (1000 fps) Dataset for Video Deblurring (HFR-DVD). Quantitative and qualitative experiments show that our model performs favorably on both datasets against previous state-of-the-art methods, confirming the benefit of modeling all-range spatial correspondence for video deblurring. Dongxu Li 0003, Kaihao Zhang, Xin Yu 0002, Yiran Zhong, Wenqi Ren, Hanna Suominen, Hongdong Li |
CVPR | 1 |
| 2021 | Benchmarking Ultra-High-Definition Image Super-resolutionabstractIncreasingly, modern mobile devices allow capturing images at Ultra-High-Definition (UHD) resolution, which includes 4K and 8K images. However, current single image super-resolution (SISR) methods focus on super-resolving images to ones with resolution up to high definition (HD) and ignore higher-resolution UHD images. To explore their performance on UHD images, in this paper, we first introduce two large-scale image datasets, UHDSR4K and UHDSR8K, to benchmark existing SISR methods. With 70,000 V100 GPU hours of training, we benchmark these methods on 4K and 8K resolution images under seven different settings to provide a set of baseline models. Moreover, we propose a baseline model, called Mesh Attention Network (MANet) for SISR. The MANet applies the attention mechanism in both different depths (horizontal) and different levels of receptive field (vertical). In this way, correlations among feature maps are learned, enabling the network to focus on more important features. Kaihao Zhang, Dongxu Li 0003, Wenhan Luo, Wenqi Ren, Björn Stenger, Wei Liu 0005, Hongdong Li, Ming-Hsuan Yang 0001 |
ICCV | 2 |
| 2021 | Matching user accounts with spatio-temporal awareness across social networks
Yongjun Li 0006, Wenli Ji, Wei Dong 0006, Dongxu Li 0003 |
Inf. Sci. | 6 |
| 2021 | Dual Attention-in-Attention Model for Joint Rain Streak and Raindrop RemovalabstractRain streaks and raindrops are two natural phenomena, which degrade image capture in different ways. Currently, most existing deep deraining networks take them as two distinct problems and individually address one, and thus cannot deal adequately with both simultaneously. To address this, we propose a Dual Attention-in-Attention Model (DAiAM) which includes two DAMs for removing both rain streaks and raindrops. Inside the DAM, there are two attentive maps - each of which attends to the heavy and light rainy regions, respectively, to guide the deraining process differently for applicable regions. In addition, to further refine the result, a Differential-driven Dual Attention-in-Attention Model (D-DAiAM) is proposed with a "heavy-to-light" scheme to remove rain via addressing the unsatisfying deraining regions. Extensive experiments on one public raindrop dataset, one public rain streak and our synthesized joint rain streak and raindrop (JRSRD) dataset have demonstrated that the proposed method not only is capable of removing rain streaks and raindrops simultaneously, but also achieves the state-of-the-art performance on both tasks. Kaihao Zhang, Dongxu Li 0003, Wenhan Luo, Wenqi Ren |
IEEE Trans. Image Process. | 2 |
| 2020 | Transferring Cross-Domain Knowledge for Video Sign Language RecognitionabstractWord-level sign language recognition (WSLR) is a fundamental task in sign language interpretation. It requires models to recognize isolated sign words from videos. However, annotating WSLR data needs expert knowledge, thus limiting WSLR dataset acquisition. On the contrary, there are abundant subtitled sign news videos on the internet. Since these videos have no word-level annotation and exhibit a large domain gap from isolated signs, they cannot be directly used for training WSLR models. We observe that despite the existence of a large domain gap, isolated and news signs share the same visual concepts, such as hand gestures and body movements. Motivated by this observation, we propose a novel method that learns domain-invariant visual concepts and fertilizes WSLR models by transferring knowledge of subtitled news sign to them. To this end, we extract news signs using a base WSLR model, and then design a classifier jointly trained on news and isolated signs to coarsely align these two domain features. In order to learn domain-invariant features within each class and suppress domain-specific features, our method further resorts to an external memory to store the class centroids of the aligned news signs. We then design a temporal attention based on the learnt descriptor to improve recognition performance. Experimental results on standard WSLR datasets show that our method outperforms previous state-of-the-art methods significantly. We also demonstrate the effectiveness of our method on automatically localizing signs from sign news, achieving 28.1 for [email protected]. Dongxu Li 0003, Xin Yu 0002, Lars Petersson, Hongdong Li |
CVPR | 1 |
| 2020 | TSPNet: Hierarchical Feature Learning via Temporal Semantic Pyramid for Sign Language TranslationabstractSign language translation (SLT) aims to interpret sign video sequences into text-based natural language sentences. Sign videos consist of continuous sequences of sign gestures with no clear boundaries in between. Existing SLT models usually represent sign visual features in a frame-wise manner so as to avoid needing to explicitly segmenting the videos into isolated signs. However, these methods neglect the temporal information of signs and lead to substantial ambiguity in translation. In this paper, we explore the temporal semantic structures of sign videos to learn more discriminative features. To this end, we first present a novel sign video segment representation which takes into account multiple temporal granularities, thus alleviating the need for accurate video segmentation. Taking advantage of the proposed segment representation, we develop a novel hierarchical sign video feature learning method via a temporal semantic pyramid network, called TSPNet. Specifically, TSPNet introduces an inter-scale attention to evaluate and enhance local semantic consistency of sign segments and an intra-scale attention to resolve semantic ambiguity by using non-local video context. Experiments show that our TSPNet outperforms the state-of-the-art with significant improvements on the BLEU score (from 9.58 to 13.41) and ROUGE score (from 31.80 to 34.96) on the largest commonly used SLT dataset. Our implementation is available at https://github.com/verashira/TSPNet. Dongxu Li 0003, Xin Yu 0002, Kaihao Zhang, Ben Swift, Hanna Suominen, Hongdong Li |
NeurIPS | 1 |
| 2020 | Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods ComparisonabstractVision-based sign language recognition aims at helping the deaf people to communicate with others. However, most existing sign language datasets are limited to a small number of words. Due to the limited vocabulary size, models learned from those datasets cannot be applied in practice. In this paper, we introduce a new large-scale Word-Level American Sign Language (WLASL) video dataset, containing more than 2000 words performed by over 100 signers. This dataset will be made publicly available to the research community. To our knowledge,it is by far the largest public ASL dataset to facilitate word-level sign recognition research. Based on this new large-scale dataset, we are able to experiment with several deep learning methods for word-level sign recognition and evaluate their performances in large scale scenarios. Specifically we implement and compare two different models,i.e., (i) holistic visual appearance based approach, and (ii) 2D human pose based approach. Both models are valuable baselines that will benefit the community for method benchmarking. Moreover, we also propose a novel pose-based temporal graph convolution networks (Pose-TGCN) that model spatial and temporal dependencies in human pose trajectories simultaneously, which has further boosted the performance of the pose-based method. Our results show that pose-based and appearance-based models achieve comparable performances up to 62.63% at top-10 accuracy on 2,000 words/glosses, demonstrating the validity and challenges of our dataset. Our dataset and baseline deep models are available at https://dxli94.github.io/WLASL/. Dongxu Li 0003, Cristian Rodriguez Opazo, Xin Yu 0002, Hongdong Li |
WACV | 1 |
| 2019 | Falsification of hybrid systems using symbolic reachability and trajectory splicingabstractThe falsification of a hybrid system aims at finding trajectories that violate a given safety property. This is a challenging problem, and the practical applicability of current falsification algorithms still suffers from their high time complexity. In contrast to falsification, verification algorithms aim at providing guarantees that no such trajectories exist. Recent symbolic reachability techniques are capable of efficiently computing linear constraints that enclose all trajectories of the system with reasonable precision. In this paper, we leverage the power of symbolic reachability algorithms to improve the scalability of falsification techniques. Recent approaches to falsification reduce the problem to a nonlinear optimization problem. We propose to reduce the search space of the optimization problem by adding linear state constraints obtained with a reachability algorithm. We showcase the efficiency of our approach on a number of standard hybrid systems benchmarks demonstrating the performance increase in speed and number of falsifyable instances. Sergiy Bogomolov, Goran Frehse, Amit Gurung, Dongxu Li 0003, Georg Martius, Rajarshi Ray 0001 |
HSCC | 4 |
| 2018 | Effect-Abstraction Based Relaxation for Linear Numeric PlanningabstractThis paper studies an effect-abstraction based relaxation for reasoning about linear numeric planning problems. The effect-abstraction decomposes non-constant linear numeric effects into actions with conditional effects over additive constant numeric effects. With little effort, on this compiled version, it is possible to use known subgoaling based relaxations and relative heuristics. The combination of these two steps leads to a novel relaxation based heuristic. Theoretically, the relaxation is proved tighter than previous interval based relaxation and leading to safe-pruning heuristics. Empirically, a heuristic developed on this relaxation leads to substantial improvements for a class of problems that are currently out of the reach of state-of-the-art numeric planners. Dongxu Li 0003, Enrico Scala, Patrik Haslum, Sergiy Bogomolov |
IJCAI | 1 |