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Christopher Giertsen

dblp:15/451 · DBLP profile ↗
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6ranked-venue papers
4as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 4 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 67% Rendering · 33%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Environmental and earth informatics · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › non-photorealistic rendering
illustrative rendering
0.112008
The Seismic Analyzer: Interpreting and Illustrating 2D Seismic Data · IEEE Trans. Vis. Comput. Graph. 2008
Visualization and visual analytics
scientific visualization
0.112008
The Seismic Analyzer: Interpreting and Illustrating 2D Seismic Data · IEEE Trans. Vis. Comput. Graph. 2008
Visualization and visual analytics › scientific visualization › geoscience visualization
seismic data visualization
0.112008
The Seismic Analyzer: Interpreting and Illustrating 2D Seismic Data · IEEE Trans. Vis. Comput. Graph. 2008
Environmental and earth informatics › geoscience
geoscience visualization
0.012008
The Seismic Analyzer: Interpreting and Illustrating 2D Seismic Data · IEEE Trans. Vis. Comput. Graph. 2008

Methods — techniques the papers use, named apart from their topics

line and texture transfer functions · 0.2deformed texturing · 0.2
YearPublicationVenuePosition
2009 Knowledge-assisted visualization of seismic data
Daniel Patel, Øyvind Sture, Helwig Hauser, Christopher Giertsen, M. Eduard Gröller
Comput. Graph.4
2008 The Seismic Analyzer: Interpreting and Illustrating 2D Seismic Data
abstract
We present a toolbox for quickly interpreting and illustrating 2D slices of seismic volumetric reflection data. Searching for oil and gas involves creating a structural overview of seismic reflection data to identify hydrocarbon reservoirs. We improve the search of seismic structures by precalculating the horizon structures of the seismic data prior to interpretation. We improve the annotation of seismic structures by applying novel illustrative rendering algorithms tailored to seismic data, such as deformed texturing and line and texture transfer functions. The illustrative rendering results in multi-attribute and scale invariant visualizations where features are represented clearly in both highly zoomed in and zoomed out views. Thumbnail views in combination with interactive appearance control allows for a quick overview of the data before detailed interpretation takes place. These techniques help reduce the work of seismic illustrators and interpreters.
Daniel Patel, Christopher Giertsen, John Thurmond, John Gjelberg, M. Eduard Gröller
IEEE Trans. Vis. Comput. Graph.2
1994 3D Visualization for 2D GIS: an Analysis of the Users' Needs and a Review of Techniques
abstract
Abstract Most of the existing geographical information systems (GIS) make limited use of algorithms for advanced computer graphics and visualization. One explanation is that few attempts are made to identify the visualization needs for different uses of GIS, and to couple such needs to the available algorithms. Another explanation is that most GIS are designed to handle two‐dimensional (20) data with few obvious relationships to three‐dimensional (30) visualization. In an attempt to provide a better understanding of the application of visualization in GIS, we propose a conceptual framework linking several aspects of the two fields. At the user‐level, we link different uses of GIS to different categories of audience and presentation styles. At the level of implementation, we first propose different ways to create 3D data for visualization from 2D GIS data, and then we review algorithms and techniques for 3D visualization with respect to support of different presentation styles.
Christopher Giertsen, Anne Lucas
Comput. Graph. Forum1
1994 Direct volume rendering of multiple scalar fields
abstract
Abstract Rendering of volume data without forming geometric objects is often termed direct volume rendering. Most of the previously developed methods for this purpose are restricted to display of one scalar variable. This paper presents methods for direct volume rendering of several scalar variables defined at discrete points in three‐dimensional space. Typical requirements for the rendering of such data are proposed and then used as a basis for the derivation of a computational model. The proposed model uses a classification technique to composite specific types of information from different scalar fields. The visual display of the composite information is controlled through a set of rendering parameters.
Christopher Giertsen
Comput. Animat. Virtual Worlds1
1992 Creative parameter selection for volume visualization
abstract
Abstract Most of the available algorithms for scalar volume visualization offer predefined techniques such as display of volumetric regions defined by scalar threshold values. The regions can usually be drawn opaque or transparent or appear in combinations. This paper presents an implementation of a volume visualization concept where several modelling and rendering techniques can be applied in any combination, mainly bounded by the creativity of the user. The concept is based on the use of a model for light scattering in a field of varying density emitters, and the use of fixed visual references to improve readability and disambiguate interpretation. An image is computed by means of an interval‐based mapping from scalar range to visual parameters. Each interval has a set of associated parameters, such as colour and attenuation. In addition, each interval of the scalar range must be mapped into relative density by means of a transfer function which is selected in a ‘natural way’ depending on application. A methodology is suggested which enable the piecewise transfer functions to be easily determined. A prototype user‐interface for the mapping from scalar values to visual parameters is demonstrated. The interface is easy to use for the beginner, while it also encourages creativity and intuition in the process of selecting parameters.
Christopher Giertsen
Comput. Animat. Virtual Worlds1
1990 Graph-directed modelling from serial sections
Christopher Giertsen, Arne Halvorsen, Per R. Flood
Vis. Comput.1