Demo Data from EDBT 2026 / reviewers in the wild / expert
Tao Zhang 0002
dblp:15/4777-2
· DBLP profile ↗
7ranked-venue papers
1as first author
0since 2021 · last 2015
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 7 · 1 first-authorArtificial intelligence and machine learning · 3
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
4 papers |
Human-robot interaction · 82% Usability and user experience research · 11% Health and well-being technologies · 7% |
Topics — the 4 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-robot interaction
human-robot collaboration |
0.6 | 4 | 2013 | Assessing physical workload for human-robot peer-based teams · Int. J. Hum. Comput. Stud. 2013 Human-human vs. human-robot teamed investigation · HRI 2012 Assessing workload in human-robot peer-based teams · HRI 2012 |
Human-robot interaction
workload assessment |
0.1 | 1 | 2012 | Assessing workload in human-robot peer-based teams · HRI 2012 |
Usability and user experience research
human performance modeling |
0.1 | 1 | 2011 | Evaluating the applicability of current models of workload to peer-based human-robot teams · HRI 2011 |
Human-robot interaction
collaborative task |
0.0 | 1 | 2012 | Assessing workload in human-robot peer-based teams · HRI 2012 |
Methods — techniques the papers use, named apart from their topics
video-based evaluation · 0.1subjective workload rating · 0.1human-subject evaluation · 0.1first-responder scenario · 0.1empirical evaluation · 0.1IMPRINT Pro modeling · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Mental workload and task performance in peer-based human-robot teamsabstractSuccessful human-robot (H-R) teams working with direct interaction and close coupling will have relationships that vary, depending on whether or not collaboration is prioritized and how collaboration changes the human mental workload and the team's task performance. Modeling of representative functions can provide predictions of changes in mental workload and the potential impact on team performance. The presented research focuses on modeling and quantifying mental workload for H-R teams in which team members have some individually assigned responsibilities but must also make joint decisions with a teammate. IMPRINT Pro, a discrete event simulation modeling tool created by the U.S. Army Research Laboratory, was used to model human-human (H-H) and H-R teams completing a reconnaissance task in a building. This research evaluated H-H and H-R teams completing the same reconnaissance tasks. Predictions of mental-workload levels from the model and the evaluation results showed that mental workload was lower for the H-R teams. The results for the closely coupled teams were compared to results from a prior evaluation with a master-slave relationship; similar results were found for both evaluations. Mental workload was lower in H-R teams than in H-H teams, but task performance did not differ between the two. Caroline E. Harriott, Glenna L. Buford, Julie A. Adams, Tao Zhang 0002 |
J. Hum. Robot Interact. | 4 |
| 2013 | Assessing physical workload for human-robot peer-based teams
Caroline E. Harriott, Tao Zhang 0002, Julie A. Adams |
Int. J. Hum. Comput. Stud. | 2 |
| 2013 | Cognitive dissonance as a measure of reactions to human-robot interactionabstractWhen people interact with intelligent agents, they likely rely upon a wide range of existing knowledge about machines, minds, and intelligence. This knowledge not only guides these interactions, but it can be challenged and potentially changed by interaction experiences. We hypothesized that a key factor mediating conceptual change in response to human-machine interactions is cognitive conflict, or dissonance. In this experiment, we evaluated whether interactions with a robot partner during a realistic medical triage scenario caused increased levels of cognitive dissonance relative to a control condition in which the same task was performed with a human partner. In addition, we evaluated whether heightened levels of dissonance affected concepts about agents. We observed increased cognitive dissonance after the human-robot interaction and found that this dissonance was correlated with a significantly less intentional (e.g., less human-like) view of the intelligence inherent to computers. Daniel Levin 0001, Caroline E. Harriott, Natalie A. Paul, Tao Zhang 0002, Julie A. Adams |
J. Hum. Robot Interact. | 4 |
| 2012 | Assessing workload in human-robot peer-based teamsabstractThe effect of a robotic teammate on a human partner's workload has not been fully quantified. Prior research found that human participants experienced lower workload when working with a robotic partner than when working with a human partner. An evaluation investigated whether a similar trend in workload exists for tasks requiring direct and collaborative interaction between the partners, and joint team decision-making. The subjective results indicate a similar trend to the prior results; participants rated workload lower for the more complex task when partnered with a robot than when partnered with a human. Caroline E. Harriott, Glenna L. Buford, Tao Zhang 0002, Julie A. Adams |
HRI | 3 |
| 2012 | Human-human vs. human-robot teamed investigationabstractClips from an evaluation where participants, each paired with either a human or robot partner, were deployed to search a hallway for suspicious items, in a manner similar to tactics used by first responders handling bomb threats are presented. The teams used natural, verbal communication to collaborate, determine where hazards were located, and which items were suspicious. The video demonstrates that the investigations in both conditions played out in a similar manner and participants were able to complete the investigations successfully with a robot partner; however, sometimes the participants were uncertain how to interact with the robot. Caroline E. Harriott, Glenna L. Buford, Tao Zhang 0002, Julie A. Adams |
HRI | 3 |
| 2012 | Evaluation of a Geospatial Annotation Tool for Unmanned Vehicle Specialist InterfaceabstractMap-based interfaces have been developed to support collaborative control of unmanned vehicles (i.e., robots). Annotation on the map (or geospatial annotation) has been proposed as an effective way to support team collaboration; however, there is a lack of research focused on the design of geospatial annotation tools to promote usability and task performance. The utility of location reference in geospatial annotations for communication and information sharing is the focus of this article. Two annotation tool designs were developed. The annotation contents were directly anchored on the map in the first design, whereas in the second design annotations were summarized in a separate panel on the interface. Evaluation participants followed instructions from a simulated team leader and assigned unmanned vehicles to different tasks for two simulated scenarios that include searching for victims and collecting hazardous materials samples. The results demonstrate the potential of using geospatial annotations to enrich communication and support map-based unmanned vehicle control. Participants appreciated the direct location reference feature of the first design and had generally shorter response time, but felt that the second design provided better usability and lower task workload. These results suggest that the user experience depends on the manner of obtaining information from the annotation tools, and the integration of the tool with user's task flow and other interface components, such as the map display. The presented results can be used as a basis for designing geospatial annotation tools for team collaboration that better fit user needs and preferences. Tao Zhang 0002, Julie A. Adams |
Int. J. Hum. Comput. Interact. | 1 |
| 2011 | Evaluating the applicability of current models of workload to peer-based human-robot teamsabstractHuman-Robot peer-based teams are evolving from a far-off possibility into a reality. Human Performance Moderator Functions (HPMFs) can be used to predict human behavior by incorporating the effects of internal and external influences such as fatigue and workload. The applicability of HPMFs to human-robot teams is not proven. The presented research focuses on determining the applicability of workload HPMFs in team tasks for first response mass casualty triage incidents between a Human-Human and a Human-Robot team. A model representing workload for each team was developed using IMPRINT Pro. The results from an empirical evaluation were compared to the model results. While significant differences between the two conditions were not found in all data, there was a general trend that workload in the human-robot condition was slightly lower than the workload experienced in the human-human condition. This trend was predicted by the IMPRINT Pro models. These results are the first to indicate that existing HPMFs can be applied to human-robot peer-based teams. Caroline E. Harriott, Tao Zhang 0002, Julie A. Adams |
HRI | 2 |