EDBT 2026 Demo / reviewers in the wild / expert
Seiya Fujii
dblp:15/6720
· DBLP profile ↗
6ranked-venue papers
2as first author
0since 2021 · last 2010
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 2 first-authorSystems, architecture and hardware · 1Databases, data management, data science and information retrieval · 1Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
1 paper |
Runtime systems and virtual machines · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Embedded and real-time systems · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Runtime systems and virtual machines
production systems |
0.0 | 1 | 2004 | Self-Stabilizing Real-Time OPS5 Production Systems · IEEE Trans. Knowl. Data Eng. 2004 |
Embedded and real-time systems
real-time scheduling |
0.0 | 1 | 2004 | Self-Stabilizing Real-Time OPS5 Production Systems · IEEE Trans. Knowl. Data Eng. 2004 |
Methods — techniques the papers use, named apart from their topics
state space graph · 0.1rete network analysis · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2010 | Designing high-level decision making systems based on fuzzy if-then rules for a point-to-point car racing game
Tomoharu Nakashima, Seiya Fujii |
Soft Comput. | 2 |
| 2008 | A study on constructing fuzzy systems for high-level decision making in a car racing gameabstractIn this paper, we examine the performance of fuzzy rule-based systems in a car racing domain. Fuzzy rule-based systems are used for high-level decision making of a car agent. We examine two methods that generate a set of training patterns for constructing fuzzy rule-based systems. We also examine the effect of sensory information on the high-level decision making. The performance of four types of fuzzy rule-based systems are compared in a series of computational experiments. The analysis of using different types of sensory information and different methods for generating training patterns is also performed. Seiya Fujii, Tomoharu Nakashima, Hisao Ishibuchi |
IEEE Congress on Evolutionary Computation | 1 |
| 2008 | A study on constructing fuzzy systems for high-level decision making in a car racing gameabstractIn this paper, we examine the performance of fuzzy rule-based systems in a car racing domain. Fuzzy rule-based systems are used for high-level decision making of a car agent. We examine two methods that generate a set of training patterns for constructing fuzzy rule-based systems. We also examine the effect of sensory information on the high-level decision making. The performance of four types of fuzzy rule-based systems is compared in a series of computational experiments. The analysis of using different types of sensory information and different methods for generating training patterns is also performed. Seiya Fujii, Tomoharu Nakashima, Hisao Ishibuchi |
FUZZ-IEEE | 1 |
| 2008 | Effect of opponent players on the performance of fuzzy decision making systems for car racingabstractThe performance of fuzzy rule-based systems are examined in a car racing domain. In the car racing domain, two car agents compete for waypoints. Fuzzy rule-based systems are used to determine which waypoints the car agent should aim at. Training patterns for constructing fuzzy rule-based systems are generated through preliminary experiments against a fixed opponent car agent. We examine the effect of the opponent car agents on the performance of the fuzzy rule-based systems. Tomoharu Nakashima, Seiya Fujii |
SMC | 2 |
| 2004 | Self-Stabilizing Real-Time OPS5 Production SystemsabstractWe examine the task of constructing bounded-time self-stabilizing rule-based systems that take their input from an external environment. Bounded response-time and self-stabilization are essential for rule-based programs that must be highly fault-tolerant and perform in a real-time environment. We present an approach for solving this problem using the OPS5 programming language as it is one of the most expressive and widely used rule-based programming languages. Bounded response-time of the program is ensured by constructing the state space graph so that the programmer can visualize the control flow of the program execution. Potential infinite firing sequences, if any, should be detected and the involved rules should be revised to ensure bounded termination. Both the input variables and internal variables are made fault-tolerant from corruption caused by transient faults via the introduction of new self-stabilizing rules in the program. Finally, the timing analysis of the self-stabilizing OPS5 program is shown in terms of the number of rule firings and the comparisons performed in the Rete network. Albert Mo Kim Cheng, Seiya Fujii |
IEEE Trans. Knowl. Data Eng. | 2 |
| 2000 | Bounded-Response-Time Self-Stabilizing OPS5 Production SystemsabstractThis paper examines the task of constructing bounded-time self-stabilizing rule-based systems that take their input from an external environment. Bounded response-time and self-stabilization are essential for rule-based programs that must be highly fault-tolerant and perform in a real-time environment. We present an approach for solving this problem using the OPS5 programming language as it is one of the most expressive and widely used rule-based programming languages. Bounded response-time of the program is ensured by constructing the state space graph so that the programmer can visualize the control flow of the program execution, and any possible infinite execution leaps should be detected. Both the input variables and internal variables are made fault tolerant from corruption caused by transient faults via the introduction of new self-stabilizing rules in the program. Finally the timing analysis of the self-stabilizing OPS5 program is shown in terms of the number of rule firings and the comparisons performed in the Rete network. Albert Mo Kim Cheng, Seiya Fujii |
IPDPS | 2 |