Demo Data from EDBT 2026 / reviewers in the wild / expert
Nils Moehrle
dblp:150/4224
· DBLP profile ↗
5ranked-venue papers
0as first author
0since 2021 · last 2018
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5Artificial intelligence and machine learning · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
4 papers |
Geometric modeling and processing · 47% Rendering · 36% Computational photography and imaging · 18% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
3d reconstruction |
0.4 | 3 | 2018 | Virtual rephotography: novel view prediction error for 3D reconstruction · ACM Trans. Graph. 2017 Aerial path planning for urban scene reconstruction: a continuous optimization method and benchmark · ACM Trans. Graph. 2018 Let There Be Color! Large-Scale Texturing of 3D Reconstructions · ECCV (5) 2014 |
Rendering
image-based rendering |
0.4 | 2 | 2017 | Virtual Rephotography: Novel View Prediction Error for 3D Reconstruction · ACM Trans. Graph. 2017 Virtual rephotography: novel view prediction error for 3D reconstruction · ACM Trans. Graph. 2017 |
Computational photography and imaging
aerial path planning |
0.3 | 1 | 2018 | Aerial path planning for urban scene reconstruction: a continuous optimization method and benchmark · ACM Trans. Graph. 2018 |
Geometric modeling and processing › 3d reconstruction › multi-view reconstruction
multi-view stereo |
0.3 | 1 | 2018 | Aerial path planning for urban scene reconstruction: a continuous optimization method and benchmark · ACM Trans. Graph. 2018 |
Geometric modeling and processing › 3d reconstruction › urban reconstruction
urban scene reconstruction |
0.3 | 1 | 2018 | Aerial path planning for urban scene reconstruction: a continuous optimization method and benchmark · ACM Trans. Graph. 2018 |
Computer vision › 3D vision
3d reconstruction |
0.3 | 1 | 2017 | Virtual Rephotography: Novel View Prediction Error for 3D Reconstruction · ACM Trans. Graph. 2017 |
Rendering
novel view synthesis |
0.3 | 1 | 2017 | Virtual rephotography: novel view prediction error for 3D reconstruction · ACM Trans. Graph. 2017 |
Rendering
texture mapping |
0.2 | 1 | 2014 | Let There Be Color! Large-Scale Texturing of 3D Reconstructions · ECCV (5) 2014 |
Methods — techniques the papers use, named apart from their topics
virtual rephotography · 0.6view prediction error · 0.6heuristic view quality estimation · 0.3continuous optimization · 0.3view prediction error minimization · 0.3rephotography · 0.3large-scale texturing · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Aerial path planning for urban scene reconstruction: a continuous optimization method and benchmarkabstractSmall unmanned aerial vehicles (UAVs) are ideal capturing devices for high-resolution urban 3D reconstructions using multi-view stereo. Nevertheless, practical considerations such as safety usually mean that access to the scan target is often only available for a short amount of time, especially in urban environments. It therefore becomes crucial to perform both view and path planning to minimize flight time while ensuring complete and accurate reconstructions. In this work, we address the challenge of automatic view and path planning for UAV-based aerial imaging with the goal of urban reconstruction from multi-view stereo. To this end, we develop a novel continuous optimization approach using heuristics for multi-view stereo reconstruction quality and apply it to the problem of path planning. Even for large scan areas, our method generates paths in only a few minutes, and is therefore ideally suited for deployment in the field. To evaluate our method, we introduce and describe a detailed benchmark dataset for UAV path planning in urban environments which can also be used to evaluate future research efforts on this topic. Using this dataset and both synthetic and real data, we demonstrate survey-grade urban reconstructions with ground resolutions of 1 cm or better on large areas (30 000 m 2 ). Neil Smith, Nils Moehrle, Michael Goesele, Wolfgang Heidrich |
ACM Trans. Graph. | 2 |
| 2017 | Virtual Rephotography: Novel View Prediction Error for 3D ReconstructionabstractThe ultimate goal of many image-based modeling systems is to render photo-realistic novel views of a scene without visible artifacts. Existing evaluation metrics and benchmarks focus mainly on the geometric accuracy of the reconstructed model, which is, however, a poor predictor of visual accuracy. Furthermore, using only geometric accuracy by itself does not allow evaluating systems that either lack a geometric scene representation or utilize coarse proxy geometry. Examples include a light field and most image-based rendering systems. We propose a unified evaluation approach based on novel view prediction error that is able to analyze the visual quality of any method that can render novel views from input images. One key advantage of this approach is that it does not require ground truth geometry. This dramatically simplifies the creation of test datasets and benchmarks. It also allows us to evaluate the quality of an unknown scene during the acquisition and reconstruction process, which is useful for acquisition planning. We evaluate our approach on a range of methods, including standard geometry-plus-texture pipelines as well as image-based rendering techniques, compare it to existing geometry-based benchmarks, demonstrate its utility for a range of use cases, and present a new virtual rephotography-based benchmark for image-based modeling and rendering systems. Michael Waechter, Mate Beljan, Simon Fuhrmann, Nils Moehrle, Johannes Kopf 0001, Michael Goesele |
ACM Trans. Graph. | 4 |
| 2017 | Virtual rephotography: novel view prediction error for 3D reconstruction
Michael Waechter, Mate Beljan, Simon Fuhrmann, Nils Moehrle, Johannes Kopf 0001, Michael Goesele |
ACM Trans. Graph. | 4 |
| 2015 | MVE - An image-based reconstruction environment
Simon Fuhrmann, Fabian Langguth, Nils Moehrle, Michael Waechter, Michael Goesele |
Comput. Graph. | 3 |
| 2014 | Let There Be Color! Large-Scale Texturing of 3D Reconstructions
Michael Waechter, Nils Moehrle, Michael Goesele |
ECCV (5) | 2 |