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Nikolai Smolyanskiy

dblp:151/2100 · DBLP profile ↗
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5ranked-venue papers
2as first author
2since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-author · 2 since 2021Systems, architecture and hardware · 3 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 65% Graph learning · 15% Motion planning and robot control · 15%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
motion planning and control
0.612022
PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation · ICRA 2022
Machine learning › Graph learning › spatio-temporal graph learning
traffic forecasting
0.612022
PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation · ICRA 2022
Computer vision › 3D vision
depth estimation
0.512021
Deep Two-View Structure-From-Motion Revisited · CVPR 2021
Computer vision › 3D vision
pose estimation
0.512021
Deep Two-View Structure-From-Motion Revisited · CVPR 2021
Computer vision › 3D vision › depth estimation
relative depth estimation
0.512021
Deep Two-View Structure-From-Motion Revisited · CVPR 2021
Computer vision › 3D vision › camera pose estimation
relative pose estimation
0.512021
Deep Two-View Structure-From-Motion Revisited · CVPR 2021
Computer vision › 3D vision
structure from motion
0.512021
Deep Two-View Structure-From-Motion Revisited · CVPR 2021
Robotics › Autonomous driving › driving policy learning
reinforcement learning for autonomous driving
0.212022
PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation · ICRA 2022

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 0.6rasterization · 0.6deep neural network · 0.6optical flow estimation network · 0.5epipolar geometry · 0.5
YearPublicationVenuePosition
2022 PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation
abstract
Predicting the future motion of traffic agents is crucial for safe and efficient autonomous driving. To this end, we present PredictionNet, a deep neural network (DNN) that predicts the motion of all surrounding traffic agents together with the ego-vehicle's motion. All predictions are probabilistic and are represented in a simple top-down rasterization that allows an arbitrary number of agents. Conditioned on a multi-layer map with lane information, the network outputs future positions, velocities, and backtrace vectors jointly for all agents including the ego-vehicle in a single pass. Trajectories are then extracted from the output. The network can be used to simulate realistic traffic, and it produces competitive results on popular benchmarks. More importantly, it has been used to successfully control a real-world vehicle for hundreds of kilometers, by combining it with a motion planning/control subsystem. The network runs faster than real-time on an embedded GPU, and the system shows good generalization (across sensory modalities and locations) due to the choice of input representation. Furthermore, we demonstrate that by extending the DNN with reinforcement learning (RL), it can better handle rare or unsafe events like aggressive maneuvers and crashes.
Alexey Kamenev, Lirui Wang, Ollin Boer Bohan, Ishwar Kulkarni, Bilal Kartal, Artem Molchanov, Stanley T. Birchfield, David Nistér, Nikolai Smolyanskiy
ICRA9
2021 Deep Two-View Structure-From-Motion Revisited
abstract
Two-view structure-from-motion (SfM) is the cornerstone of 3D reconstruction and visual SLAM. Existing deep learning-based approaches formulate the problem by either recovering absolute pose scales from two consecutive frames or predicting a depth map from a single image, both of which are ill-posed problems. In contrast, we propose to revisit the problem of deep two-view SfM by leveraging the well-posedness of the classic pipeline. Our method consists of 1) an optical flow estimation network that predicts dense correspondences between two frames; 2) a normalized pose estimation module that computes relative camera poses from the 2D optical flow correspondences, and 3) a scale-invariant depth estimation network that leverages epipolar geometry to reduce the search space, refine the dense correspondences, and estimate relative depth maps. Extensive experiments show that our method outperforms all state-of-the-art two-view SfM methods by a clear margin on KITTI depth, KITTI VO, MVS, Scenes11, and SUN3D datasets in both relative pose and depth estimation.
Yiran Zhong, Yuchao Dai, Stanley T. Birchfield, Kaihao Zhang, Nikolai Smolyanskiy, Hongdong Li
CVPR6
2020 MVLidarNet: Real-Time Multi-Class Scene Understanding for Autonomous Driving Using Multiple Views
abstract
Autonomous driving requires the inference of actionable information such as detecting and classifying objects, and determining the drivable space. To this end, we present Multi-View LidarNet (MVLidarNet), a two-stage deep neural network for multi-class object detection and drivable space segmentation using multiple views of a single LiDAR point cloud. The first stage processes the point cloud projected onto a perspective view in order to semantically segment the scene. The second stage then processes the point cloud (along with semantic labels from the first stage) projected onto a bird's eye view, to detect and classify objects. Both stages use an encoder-decoder architecture. We show that our multi-view, multi-stage, multi-class approach is able to detect and classify objects while simultaneously determining the drivable space using a single LiDAR scan as input, in challenging scenes with more than one hundred vehicles and pedestrians at a time. The system operates efficiently at 150 fps on an embedded GPU designed for a self-driving car, including a postprocessing step to maintain identities over time. We show results on both KITTI and a much larger internal dataset, thus demonstrating the method's ability to scale by an order of magnitude.
Ryan Oldja, Nikolai Smolyanskiy, Stanley T. Birchfield, Alexander Popov, David Wehr, Ibrahim Eden, Joachim Pehserl
IROS3
2017 Toward low-flying autonomous MAV trail navigation using deep neural networks for environmental awareness
abstract
We present a micro aerial vehicle (MAV) system, built with inexpensive off-the-shelf hardware, for autonomously following trails in unstructured, outdoor environments such as forests. The system introduces a deep neural network (DNN) called TrailNet for estimating the view orientation and lateral offset of the MAV with respect to the trail center. The DNN-based controller achieves stable flight without oscillations by avoiding overconfident behavior through a loss function that includes both label smoothing and entropy reward. In addition to the TrailNet DNN, the system also utilizes vision modules for environmental awareness, including another DNN for object detection and a visual odometry component for estimating depth for the purpose of low-level obstacle detection. All vision systems run in real time on board the MAV via a Jetson TX1. We provide details on the hardware and software used, as well as implementation details. We present experiments showing the ability of our system to navigate forest trails more robustly than previous techniques, including autonomous flights of 1 km.
Nikolai Smolyanskiy, Alexey Kamenev, Jeffrey Smith 0002, Stanley T. Birchfield
IROS1
2014 Real-time 3D face tracking based on active appearance model constrained by depth data
abstract
Active Appearance Model (AAM) is an algorithm for fitting a generative model of object shape and appearance to an input image. AAM allows accurate, real-time tracking of human faces in 2D and can be extended to track faces in 3D by constraining its fitting with a linear 3D morphable model. Unfortunately, this AAM-based 3D tracking does not provide adequate accuracy and robustness, as we show in this paper. We introduce a new constraint into AAM fitting that uses depth data from a commodity RGBD camera (Kinect). This addition significantly reduces 3D tracking errors. We also describe how to initialize the 3D morphable face model used in our tracking algorithm by computing its face shape parameters of the user from a batch of tracked frames. The described face tracking algorithm is used in Microsoft's Kinect system.
Nikolai Smolyanskiy, Christian Huitema, Sean Eron Anderson
Image Vis. Comput.1