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Bilal Kartal

dblp:151/3671 · DBLP profile ↗
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8ranked-venue papers
3as first author
1since 2021 · last 2022
0000-0001-9537-3835ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 3 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorSystems, architecture and hardware · 2 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Reinforcement learning · 29% Trustworthy machine learning · 22% Multi-agent systems · 16%

Topics — the 14 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
deep reinforcement learning
0.922020
Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents · AAAI 2020
Providing Uncertainty-Based Advice for Deep Reinforcement Learning Agents (Student Abstract) · AAAI 2020
Machine learning › Trustworthy machine learning
uncertainty estimation
0.922020
Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents · AAAI 2020
Providing Uncertainty-Based Advice for Deep Reinforcement Learning Agents (Student Abstract) · AAAI 2020
Robotics › Motion planning and robot control
motion planning and control
0.612022
PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation · ICRA 2022
Machine learning › Graph learning › spatio-temporal graph learning
traffic forecasting
0.612022
PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation · ICRA 2022
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game tree search
monte carlo tree search
0.522016
Monte Carlo Tree Search for Multi-Robot Task Allocation · AAAI 2016
Stochastic Tree Search with Useful Cycles for patrolling problems · ICRA 2015
Machine learning › Reinforcement learning › human-in-the-loop reinforcement learning › interactive reinforcement learning
action advising
0.412020
Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents · AAAI 2020
Knowledge, reasoning and agents › Multi-agent systems › human-agent interaction
agent advising
0.412020
Providing Uncertainty-Based Advice for Deep Reinforcement Learning Agents (Student Abstract) · AAAI 2020
Machine learning › Trustworthy machine learning › uncertainty estimation
epistemic uncertainty
0.412020
Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents · AAAI 2020
Machine learning › Reinforcement learning
exploration
0.412020
Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents · AAAI 2020
Knowledge, reasoning and agents › Multi-agent systems › task allocation
multi-robot task allocation
0.212016
Monte Carlo Tree Search for Multi-Robot Task Allocation · AAAI 2016
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
probabilistic planning
0.212016
Stochastic Planning in Large Search Spaces · IJCAI 2016
Knowledge, reasoning and agents › Multi-agent systems › multi-robot coordination
multi-robot patrolling
0.212015
Stochastic Tree Search with Useful Cycles for patrolling problems · ICRA 2015
Robotics › Autonomous driving › driving policy learning
reinforcement learning for autonomous driving
0.212022
PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation · ICRA 2022
Knowledge, reasoning and agents › Multi-agent systems
multi-robot coordination
0.112015
Stochastic Tree Search with Useful Cycles for patrolling problems · ICRA 2015

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 0.6rasterization · 0.6deep neural network · 0.6monte carlo tree search · 0.5value-function uncertainty estimation · 0.4uncertainty estimation · 0.4confidence-moderated policy advice · 0.4action advising · 0.4stochastic planning · 0.2branch-and-bound · 0.2
YearPublicationVenuePosition
2022 PredictionNet: Real-Time Joint Probabilistic Traffic Prediction for Planning, Control, and Simulation
abstract
Predicting the future motion of traffic agents is crucial for safe and efficient autonomous driving. To this end, we present PredictionNet, a deep neural network (DNN) that predicts the motion of all surrounding traffic agents together with the ego-vehicle's motion. All predictions are probabilistic and are represented in a simple top-down rasterization that allows an arbitrary number of agents. Conditioned on a multi-layer map with lane information, the network outputs future positions, velocities, and backtrace vectors jointly for all agents including the ego-vehicle in a single pass. Trajectories are then extracted from the output. The network can be used to simulate realistic traffic, and it produces competitive results on popular benchmarks. More importantly, it has been used to successfully control a real-world vehicle for hundreds of kilometers, by combining it with a motion planning/control subsystem. The network runs faster than real-time on an embedded GPU, and the system shows good generalization (across sensory modalities and locations) due to the choice of input representation. Furthermore, we demonstrate that by extending the DNN with reinforcement learning (RL), it can better handle rare or unsafe events like aggressive maneuvers and crashes.
Alexey Kamenev, Lirui Wang, Ollin Boer Bohan, Ishwar Kulkarni, Bilal Kartal, Artem Molchanov, Stanley T. Birchfield, David Nistér, Nikolai Smolyanskiy
ICRA5
2020 Providing Uncertainty-Based Advice for Deep Reinforcement Learning Agents (Student Abstract)
Felipe Leno da Silva, Pablo Hernandez-Leal, Bilal Kartal, Matthew E. Taylor
AAAI3
2020 Uncertainty-Aware Action Advising for Deep Reinforcement Learning Agents
abstract
Although Reinforcement Learning (RL) has been one of the most successful approaches for learning in sequential decision making problems, the sample-complexity of RL techniques still represents a major challenge for practical applications. To combat this challenge, whenever a competent policy (e.g., either a legacy system or a human demonstrator) is available, the agent could leverage samples from this policy (advice) to improve sample-efficiency. However, advice is normally limited, hence it should ideally be directed to states where the agent is uncertain on the best action to execute. In this work, we propose Requesting Confidence-Moderated Policy advice (RCMP), an action-advising framework where the agent asks for advice when its epistemic uncertainty is high for a certain state. RCMP takes into account that the advice is limited and might be suboptimal. We also describe a technique to estimate the agent uncertainty by performing minor modifications in standard value-function-based RL methods. Our empirical evaluations show that RCMP performs better than Importance Advising, not receiving advice, and receiving it at random states in Gridworld and Atari Pong scenarios.
Felipe Leno da Silva, Pablo Hernandez-Leal, Bilal Kartal, Matthew E. Taylor
AAAI3
2019 Towers of Saliency: A Reinforcement Learning Visualization Using Immersive Environments
abstract
Deep reinforcement learning (DRL) has had many successes on complex tasks, but is typically considered a black box. Opening this black box would enable better understanding and trust of the model which can be helpful for researchers and end users to better interact with the learner. In this paper, we propose a new visualization to better analyze DRL agents and present a case study using the Pommerman benchmark domain. This visualization combines two previously proven methods for improving human understanding of systems: saliency mapping and immersive visualization.
Nathan Douglas, Dianna Yim, Bilal Kartal, Pablo Hernandez-Leal, Frank Maurer, Matthew E. Taylor
ISS3
2019 A survey and critique of multiagent deep reinforcement learning
Pablo Hernandez-Leal, Bilal Kartal, Matthew E. Taylor
Auton. Agents Multi Agent Syst.2
2016 Monte Carlo Tree Search for Multi-Robot Task Allocation
abstract
Multi-robot teams are useful in a variety of task allocation domains such as warehouse automation and surveillance. Robots in such domains perform tasks at given locations and specific times, and are allocated tasks to optimize given team objectives. We propose an efficient, satisficing and centralized Monte Carlo TreeSearch based algorithm exploiting branch and bound paradigm to solve the multi-robot task allocation problem with spatial, temporal and other side constraints. Unlike previous heuristics proposed for this problem, our approach offers theoretical guarantees and finds optimal solutions for some non-trivial data sets.
Bilal Kartal, Ernesto Nunes, Julio Godoy, Maria L. Gini
AAAI1
2016 Stochastic Planning in Large Search Spaces
Bilal Kartal
IJCAI1
2015 Stochastic Tree Search with Useful Cycles for patrolling problems
abstract
An autonomous robot team can be employed for continuous and strategic coverage of arbitrary environments for different missions. In this work, we propose an anytime approach for creating multi-robot patrolling policies. Our approach involves a novel extension of Monte Carlo Tree Search (MCTS) to allow robots to have life-long, cyclic policies so as to provide continual coverage of an environment. Our proposed method can generate near-optimal policies for a team of robots for small environments in real-time (and in larger environments in under a minute). By incorporating additional planning heuristics we are able to plan coordinated patrolling paths for teams of several robots in large environments quickly on commodity hardware.
Bilal Kartal, Julio Godoy, Ioannis Karamouzas, Stephen J. Guy
ICRA1