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Luis Ubeda-Medina

dblp:152/4316 · DBLP profile ↗
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4ranked-venue papers
3as first author
0since 2021 · last 2019
0000-0002-5681-7605ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 2 · 2 first-authorSystems, architecture and hardware · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
GPUs and heterogeneous computing · 100%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing
real-time image processing
0.312017
Real-Time GPU-Based Image Processing for a 3-D THz Radar · IEEE Trans. Parallel Distributed Syst. 2017
GPUs and heterogeneous computing › GPU-accelerated data processing
GPU image processing
0.312017
Real-Time GPU-Based Image Processing for a 3-D THz Radar · IEEE Trans. Parallel Distributed Syst. 2017
GPUs and heterogeneous computing
GPU computing
0.112017
Real-Time GPU-Based Image Processing for a 3-D THz Radar · IEEE Trans. Parallel Distributed Syst. 2017

Methods — techniques the papers use, named apart from their topics

CUDA · 0.6
YearPublicationVenuePosition
2019 Sigma-point multiple particle filtering
Luis Ubeda-Medina, Ángel F. García-Fernández, Jesús Grajal
Signal Process.1
2017 Target tracking using multiple auxiliary particle filtering
abstract
Particle filters are a widely used tool to perform Bayesian filtering under nonlinear dynamic and measurement models or non-Gaussian distributions. However, the performance of particle filters plummets when dealing with high-dimensional state spaces. In this paper, we propose a method that makes use of multiple particle filtering to circumvent this difficulty. Multiple particle filters partition the state space and run an individual particle filter for every component. Each particle filter shares information with the rest of the filters to account for the influence of the complete state in the observations collected by sensors. The method considered in this paper uses auxiliary filtering within the MPF framework, outperforming previous algorithms in the literature. The performance of the considered algorithm is tested in a multiple target tracking scenario, with fixed and known number of targets, using a sensor network with a nonlinear measurement model.
Luis Ubeda-Medina, Ángel F. García-Fernández, Jesús Grajal
FUSION1
2017 Real-Time GPU-Based Image Processing for a 3-D THz Radar
abstract
A real-time image processing algorithm, using a GPU with NVIDIA's CUDA technology, for a 3-D through-clothes detection radar in the THz band has been developed. Traditional CPU-based architectures lack the computing power and parallelization needed to meet the image refresh rates imposed by the radar's scanning. This solution presents a low-cost and flexible alternative that allows image refresh at a rate of more than 8 fps for images composed of 6,000 pixels, corresponding to a scanned area of 50x90 cm2. The performance of this code has been profiled, with comparison against a previous CPU-executed version, and some optimizations that would enable even faster refresh have been analyzed.
Federico García-Rial, Luis Ubeda-Medina, Jesús Grajal
IEEE Trans. Parallel Distributed Syst.2
2014 Generalizations of the auxiliary particle filter for multiple target tracking
Luis Ubeda-Medina, Ángel F. García-Fernández, Jesús Grajal
FUSION1