EDBT 2026 Demo / reviewers in the wild / expert
Renata G. Raidou
dblp:152/9100 · also Renata Georgia Raidou
· DBLP profile ↗
35ranked-venue papers
9as first author
23since 2021 · last 2026
0000-0003-2468-0664ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 35 · 9 first-author · 23 since 2021Human-computer interaction and ubiquitous computing · 3 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | LoGCC: Local-to-Global Correlation Clustering for Scalar Field EnsemblesabstractCorrelation clustering (CC) offers an effective approach to analyze scalar field ensembles by detecting correlated regions and consistent structures, enabling the extraction of meaningful patterns. However, existing CC methods are computationally expensive, making them impractical for both interactive analysis and large-scale scalar fields. We introduce the Local-to-Global Correlation Clustering (LoGCC) framework, which accelerates pivot-based CC by leveraging the spatial structure of scalar fields and the weak transitivity of correlation. LoGCC operates in two stages: a local step that uses the neighborhood graph of the scalar field's spatial domain to build highly correlated local clusters, and a global step that merges them into global clusters. We implement the LoGCC framework for two well-known pivot-based CC methods, Pivot and CN-Pivot, demonstrating its generality. Our evaluation using synthetic and real-world meteorological and medical image segmentation datasets shows that LoGCC achieves speedups-up to 15 × for Pivot and 200 × for CN-Pivot-and improved scalability to larger scalar fields, while maintaining cluster quality. These contributions broaden the applicability of correlation clustering in large-scale and interactive analysis settings. Nicolas F. Chaves-de-Plaza, Renata G. Raidou, Prerak Mody, Marius Staring, René van Egmond, Anna Vilanova, Klaus Hildebrandt |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2025 | ArtEvoViewer: A System for Visualizing Interpersonal Influence Among PaintersabstractLarge-scale and objective painting analyses have recently gained attention. In particular, analyzing influence between individual painters requires substantial effort and is hard to reproduce due to subjectivity. Despite increasing demand for automatic estimation, this remains unresolved because such influence is complex and often directional, making it difficult to model. In this paper, we develop an interactive system that visualizes, manipulates, and analyses chains of painterly influence as a network. Using 32,401 paintings, the system infers directional links from color and brushstroke features. The resulting network based on color style features captures stylistic lineages such as landscape-focused and portrait-focused streams, while a multifaceted analysis of Picasso shows that Cézanne’s impact appears in brushwork rather than color. Our contributions are twofold: (1) the use of an evolutionary model to assign explicit direction to painter influence and support art historical interpretation, and (2) providing a visualization system that allows dynamic comparison of influence networks based on multiple image features. Ryoko Oda, Eita Nakamura, Daniel Pahr, Henry Ehlers, M. Eduard Gröller, Renata G. Raidou, Takayuki Itoh |
IV | 6 |
| 2025 | Wiggle! Wiggle! Wiggle! Visualizing uncertainty in node attributes in straight-line node-link diagrams using animated wigglinessabstractUncertainty is common to most types of data, from meteorology to the biomedical sciences. Here, we are interested in the visualization of uncertainty within the context of multivariate graphs, specifically the visualization of uncertainty attached to node attributes. Many visual channels offer themselves up for the visualization of node attributes and their uncertainty. One controversial and relatively under-explored channel, however, is animation, despite its conceptual advantages. In this paper, we investigate node “wiggliness”, i.e. uncertainty-dependent pseudo-random motion of nodes, as a potential new visual channel with which to communicate node attribute uncertainty. To study wiggliness’ effectiveness, we compare it against three other visual channels identified from a thorough review of uncertainty visualization literature—namely node enclosure, node fuzziness, and node color saturation. In a larger-scale, mixed method, Prolific -crowd-sourced, online user study of 160 participants, we quantitatively and qualitatively compare these four uncertainty encodings across eight low-level graph analysis tasks that probe participants’ abilities to parse the presented networks both on an attribute and topological level. We ultimately conclude that all four uncertainty encodings appear comparably useful—as opposed to previous findings. Wiggliness may be a suitable and effective visual channel with which to communicate node attribute uncertainty, at least for the kinds of data and tasks considered in our study. Henry Ehlers, Daniel Pahr, Sara Di Bartolomeo, Velitchko Andreev Filipov, Hsiang-Yun Wu, Renata G. Raidou |
Comput. Graph. | 6 |
| 2025 | Flattening-based visualization of supine breast MRIabstractWe propose two novel visualization methods optimized for supine breast images that “flatten” breast tissue, facilitating examination of larger tissue areas within each coronal slice. Breast cancer is the most frequently diagnosed cancer in women, and early lesion detection is crucial for reducing mortality. Supine breast magnetic resonance imaging (MRI) enables better lesion localization for image-guided interventions; however, traditional axial visualization is suboptimal because the tissue spreads over the chest wall, resulting in numerous fragmented slices that radiologists must scroll through during standard interpretation. Using a human-centered design approach, we incorporated user and expert feedback throughout the co-design and evaluation stages of our flattening methods. Our first proposed method, a surface-cutting approach, generates offset surfaces and flattens them independently using As-Rigid-As-Possible (ARAP) surface mesh parameterization. The second method uses a landmark-based warp to flatten the entire breast volume at once. Expert evaluations revealed that the surface-cutting method provides intuitive overviews and clear vascular detail, with low metric (2–2.5%) and area (3.7–4.4%) distortions. However, independent slice flattening can introduce depth distortions across layers. The landmark warp offers consistent slice alignment and supports direct annotations and measurements, with radiologists favoring it for its anatomical accuracy. Both methods significantly reduced the number of slices needed to review, highlighting their potential for time savings and clinical impact — an essential factor for adopting supine MRI. Julia Kummer, Elmar Laistler, Lena Nohava, Renata G. Raidou, Katja Bühler |
Comput. Graph. | 4 |
| 2025 | Foreword to the special section on visual computing for biology and medicine (VCBM 2023)
Renata G. Raidou, James B. Procter, Thomas Höllt, Daniel Jönsson |
Comput. Graph. | 1 |
| 2025 | ConAn: Measuring and Evaluating User Confidence in Visual Data Analysis Under UncertaintyabstractAbstract User confidence plays an important role in guided visual data analysis scenarios, especially when uncertainty is involved in the analytical process. However, measuring confidence in practical scenarios remains an open challenge, as previous work relies primarily on self‐reporting methods. In this work, we propose a quantitative approach to measure user confidence—as opposed to trust—in an analytical scenario. We do so by exploiting the respective user interaction provenance graph and examining the impact of guidance using a set of network metrics. We assess the usefulness of our proposed metrics through a user study that correlates results obtained from self‐reported confidence assessments and our metrics—both with and without guidance. The results suggest that our metrics improve the evaluation of user confidence compared to available approaches. In particular, we found a correlation between self‐reported confidence and some of the proposed provenance network metrics. The quantitative results, though, do not show a statistically significant impact of the guidance on user confidence. An additional descriptive analysis suggests that guidance could impact users' confidence and that the qualitative analysis of the provenance network topology can provide a comprehensive view of changes in user confidence. Our results indicate that our proposed metrics and the provenance network graph representation support the evaluation of user confidence and, subsequently, the effective development of guidance in VA. Maath Musleh, Davide Ceneda, Henry Ehlers, Renata G. Raidou |
Comput. Graph. Forum | 4 |
| 2025 | NODKANT: Exploring Constructive Network PhysicalizationabstractAbstract Physicalizations, which combine perceptual and sensorimotor interactions, offer an immersive way to comprehend complex data visualizations by stimulating active construction and manipulation. This study investigates the impact of personal construction on the comprehension of physicalized networks. We propose a physicalization toolkit— NODKANT —for constructing modular node‐link diagrams consisting of a magnetic surface, 3D printable and stackable node labels, and edges of adjustable length. In a mixed‐methods between‐subject lab study with 27 participants, three groups of people used NODKANT to complete a series of low‐level analysis tasks in the context of an animal contact network. The first group was tasked with freely constructing their network using a sorted edge list, the second group received step‐by‐step instructions to create a predefined layout, and the third group received a pre‐constructed representation. While free construction proved on average more time‐consuming, we show that users extract more insights from the data during construction and interact with their representation more frequently, compared to those presented with step‐by‐step instructions. Interestingly, the increased time demand cannot be measured in users' subjective task load. Finally, our findings indicate that participants who constructed their own representations were able to recall more detailed insights after a period of 10–14 days compared to those who were given a pre‐constructed network physicalization. All materials, data, code for generating instructions, and 3D printable meshes are available on https://osf.io/tk3g5/ . Daniel Pahr, Sara Di Bartolomeo, Henry Ehlers, Velitchko Andreev Filipov, Christina Stoiber, Wolfgang Aigner, Hsiang-Yun Wu, Renata G. Raidou |
Comput. Graph. Forum | 8 |
| 2025 | TrustME: A Context-Aware Explainability Model to Promote User Trust in GuidanceabstractGuidance-enhanced approaches are used to support users in making sense of their data and overcoming challenging analytical scenarios. While recent literature underscores the value of guidance, a lack of clear explanations to motivate system interventions may still negatively impact guidance effectiveness. Hence, guidance-enhanced VA approaches require meticulous design, demanding contextual adjustments for developing appropriate explanations. Our article discusses the concept of explainable guidance and how it impacts the user-system relationship-specifically, a user's trust in guidance within the VA process. We subsequently propose a model that supports the design of explainability strategies for guidance in VA. The model builds upon flourishing literature in explainable AI, available guidelines for developing effective guidance in VA systems, and accrued knowledge on user-system trust dynamics. Our model responds to challenges concerning guidance adoption and context-effectiveness by fostering trust through appropriately designed explanations. To demonstrate the model's value, we employ it in designing explanations within two existing VA scenarios. We also describe a design walk-through with a guidance expert to showcase how our model supports designers in clarifying the rationale behind system interventions and designing explainable guidance. Maath Musleh, Renata G. Raidou, Davide Ceneda |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2025 | Squishicalization: Exploring Elastic Volume PhysicalizationabstractWe introduce Squishicalization, a pipeline for generating physicalizations of volumetric data that encode scalar information through their physical characteristics-specifically, by varying their "squishiness" or local elasticity. Data physicalization research is increasingly exploring multisensory information encoding, with a particular focus on enhancing direct interactivity. With Squishicalization, we leverage the tactile dimension of physicalization as a means of direct interactivity. Inspired by conventional volume rendering, we adapt the concept of transfer functions to encode scalar values from volumetric data into local elasticity levels. In this way, volumetric scalar data are transformed into sculptures, where the elasticity represents physical properties such as the material's density distribution within the volume. In our pipeline, scalar values guide the weighted sampling of the scalar field. The sampled data is then processed through Voronoi tessellation to create a sponge-like structure, which can be printed with consumer-grade 3D printers and readily available filament. To validate our pipeline, we conduct a computational and mechanical evaluation, as well as a two-stage perceptual study of the capabilities of our generated squishicalizations. To further investigate potential application scenarios, we interview experts across several domains. Finally, we summarize actionable insights and future avenues for the application of our Squishicalization. Daniel Pahr, Michal Piovarci, Hsiang-Yun Wu, Renata G. Raidou |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2024 | Your Face, Your Anatomy: Flashcard Lenses Enriched with Knowledge Maps for Anatomy EducationabstractTraditional anatomy flashcards, with their recognizable static illustrations on the front side and comprehensive lists of concepts on the back, are a long-standing tool for memorizing and refreshing anatomical concepts. This study repurposes such established tool by introducing two key elements: (i) Augmented Reality (AR) lenses acting as magic mirrors enabling users to view anatomical illustrations mapped onto their own faces, and (ii) a knowledge map layer acting as the card’s backside to visually and explicitly illustrate conceptual connections between anatomical reference points. Using Snapchat’s Lens Studio, we crafted a deck of interactive facial anatomy flashcards to assess the potential of AR and knowledge maps for retaining and refreshing anatomical concepts. We conducted a user study involving 44 university-level students. Divided into two groups, participants utilized either flashcard lenses with knowledge maps or traditional flashcards to quickly grasp and refresh anatomical concepts. By employing an approach that integrates anatomical quizzes for objective assessment with surveys and interviews for subjective feedback, our results indicate that anatomy flashcard lenses with knowledge maps offer a more engaging educational experience, yielding higher user preferences and satisfaction levels compared to traditional flashcards. While both approaches showed similar effectiveness in quiz scores, anatomy flashcard lenses with knowledge maps were favored for their usability, significantly reducing temporal demand. These findings underscore the engaging and effective nature of anatomy flashcard lenses with knowledge maps, highlighting them as an alternative tool for the quick retention and review of anatomical concepts. Inês M. Lúcio, Renata G. Raidou, Pedro Silva Rodrigues, Daniel Simões Lopes |
ISMAR | 2 |
| 2024 | Visualization of Relationships between Precipitation and River Water LevelsabstractObservation of precipitation changes is important for a variety of purposes such as predicting river levels. Previous studies for data visualization of precipitation and river water levels plotted graphs and color bars were many stations on a map. Instead of such visualizations on a map, we construct a graph to imitate a connected structure such as a tributary of a river in this study. Our method displays two pseudo-coloring sparklines at nodes of the graph as the stations. The method can visualize the time difference between the increase in precipitation upstream and the increase in river water level downstream. Users can observe precipitation and river water levels at different observation points. Our method uses a Delaunay diagram connecting gauging positions to interpolate and calculate precipitation at river level observation points. This avoids the discrepancy between observation points.In addition, we adjust the amount of visualized information by skipping the display of several observation points based on the similarity of the time-series data at each station, which is calculated by applying the dynamic time-stretching method. The visualization results show that downstream, once the water level rises, it tends to take longer for the water level to drop. In addition, the results show that a time lag occurs between the increase in precipitation and the rise in river levels in the mainstream, while tributaries have little time lag. In addition, data on rainfall and river levels at the same station over multiple periods and their relationship are plotted as scatter plots. The scatter plots make it easier to compare data from multiple periods at the same time than two-tone pseudo coloring sparklines. Angeliki Grammatikaki, Henry Ehlers, Renata G. Raidou, M. Eduard Gröller, Takayuki Itoh |
IV | 4 |
| 2024 | Me! Me! Me! Me! A study and comparison of ego network representationsabstractFrom social networks to brain connectivity, ego networks are a simple yet powerful approach to visualizing parts of a larger graph, i.e. those related to a selected focal node — the so-called “ego”. While surveys and comparisons of general graph visualization approaches exist in the literature, we note (i) the many conflicting results of comparisons of adjacency matrices and node-link diagrams, thus motivating further study, as well as (ii) the absence of such systematic comparisons for ego networks specifically. In this paper, we propose the development of empirical recommendations for ego network visualization strategies. First, we survey the literature across application domains and collect examples of network visualizations to identify the most common visual encodings, namely straight-line, radial, and layered node-link diagrams, as well as adjacency matrices. These representations are then applied to a representative, intermediate-sized network and subsequently compared in a large-scale, crowd-sourced user study in a mixed-methods analysis setup to investigate their impact on both user experience and performance. Within the limits of this study, and contrary to previous comparative investigations of adjacency matrices and node-link diagrams (outside of ego networks specifically), participants performed systematically worse when using adjacency matrices than those using node-link diagrammatic representations . Similar to previous comparisons of different node-link diagrams, we do not detect any notable differences in participant performance between the three node-link diagrams . Lastly, our quantitative and qualitative results indicate that participants found adjacency matrices harder to learn, use, and understand than node-link diagrams . We conclude that in terms of both participant experience and performance, a layered node-link diagrammatic representation appears to be the most preferable for ego network visualization purposes. • Literature survey of ego network visualization approaches across domains to characterize the current state of the art. • Identification of the most common approaches for ego network visualization. • Online study on the effect of ego network representation on user performance and experience in mixed methods analysis. • Development of recommendations for the effective visualization of ego networks. Henry Ehlers, Daniel Pahr, Velitchko Andreev Filipov, Hsiang-Yun Wu, Renata G. Raidou |
Comput. Graph. | 5 |
| 2024 | Foreword special section on VSI: C&G VCBM 2022
Renata G. Raidou, Björn Sommer 0001, Torsten W. Kuhlen, Michael Krone, Thomas Schultz 0001, Hsiang-Yun Wu |
Comput. Graph. | 1 |
| 2024 | Visual narratives to edutain against misleading visualizations in healthcareabstractWe propose an interactive game based on visual narratives to edutain, i.e., to educate while entertaining, broad audiences against misleading visualizations in healthcare. Uncertainty at various stages of the visualization pipeline may give rise to misleading visual representations. These comprise misleading elements that may negatively impact the audiences by contributing to misinformed decisions, delayed treatments, and a lack of trust in medical information. We investigate whether visual narratives within the setting of an educational game support recognizing and addressing misleading elements in healthcare-related visualizations. Our methodological approach focuses on three key aspects: (i) identifying uncertainty types in the visualization pipeline which could serve as the origin of misleading elements, (ii) designing fictional visual narratives that comprise several misleading elements linking to these uncertainties, and (iii) proposing an interactive game that aids the communication of these misleading visualization elements to broad audiences. The game features eight fictional visual narratives built around misleading visualizations, each with specific assumptions linked to uncertainties. Players assess the correctness of these assumptions to earn points and rewards. In case of incorrect assessments, interactive explanations are provided to enhance understanding For an initial assessment of our game, we conducted a user study with 21 participants. Our study indicates that when participants incorrectly assess assumptions, they also spend more time elaborating on the reasons for their mistakes, indicating a willingness to learn more. The study also provided positive indications on game aspects such as memorability, reinforcement, and engagement, while it gave us pointers for future improvement. Anna Shilo, Renata G. Raidou |
Comput. Graph. | 2 |
| 2024 | Surface-aware Mesh Texture Synthesis with Pre-trained 2D CNNsabstractAbstract Mesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning‐based methods have drawbacks—either by disregarding the shape manifold during texture generation or by requiring a large number of different views to mitigate occlusion‐related inconsistencies. In this paper, we present a novel surface‐aware approach for mesh texture synthesis that overcomes these drawbacks by leveraging the pre‐trained weights of 2D Convolutional Neural Networks (CNNs) with the same architecture, but with convolutions designed for 3D meshes. Our proposed network keeps track of the oriented patches surrounding each texel, enabling seamless texture synthesis and retaining local similarity to classical 2D convolutions with square kernels. Our approach allows us to synthesize textures that account for the geometric content of mesh surfaces, eliminating discontinuities and achieving comparable quality to 2D image synthesis algorithms. We compare our approach with state‐of‐the‐art methods where, through qualitative and quantitative evaluations, we demonstrate that our approach is more effective for a variety of meshes and styles, while also producing visually appealing and consistent textures on meshes. Áron Samuel Kovács, Pedro Hermosilla, Renata G. Raidou |
Comput. Graph. Forum | 3 |
| 2024 | 𝒢-Style: Stylized Gaussian SplattingabstractAbstract We introduce 𝒢‐Style, a novel algorithm designed to transfer the style of an image onto a 3D scene represented using Gaussian Splatting. Gaussian Splatting is a powerful 3D representation for novel view synthesis, as—compared to other approaches based on Neural Radiance Fields—it provides fast scene renderings and user control over the scene. Recent pre‐prints have demonstrated that the style of Gaussian Splatting scenes can be modified using an image exemplar. However, since the scene geometry remains fixed during the stylization process, current solutions fall short of producing satisfactory results. Our algorithm aims to address these limitations by following a three‐step process: In a pre‐processing step, we remove undesirable Gaussians with large projection areas or highly elongated shapes. Subsequently, we combine several losses carefully designed to preserve different scales of the style in the image, while maintaining as much as possible the integrity of the original scene content. During the stylization process and following the original design of Gaussian Splatting, we split Gaussians where additional detail is necessary within our scene by tracking the gradient of the stylized color. Our experiments demonstrate that 𝒢‐Style generates high‐quality stylizations within just a few minutes, outperforming existing methods both qualitatively and quantitatively. Áron Samuel Kovács, Pedro Hermosilla, Renata G. Raidou |
Comput. Graph. Forum | 3 |
| 2024 | Investigating the Effect of Operation Mode and Manifestation on Physicalizations of Dynamic ProcessesabstractAbstract We conducted a study to systematically investigate the communication of complex dynamic processes along a two‐dimensional design space, where the axes represent a representation's manifestation (physical or virtual) and operation (manual or automatic). We exemplify the design space on a model embodying cardiovascular pathologies, represented by a mechanism where a liquid is pumped into a draining vessel, with complications illustrated through modifications to the model. The results of a mixed‐methods lab study with 28 participants show that both physical manifestation and manual operation have a strong positive impact on the audience's engagement. The study does not show a measurable knowledge increase with respect to cardiovascular pathologies using manually operated physical representations. However, subjectively, participants report a better understanding of the process—mainly through non‐visual cues like haptics, but also auditory cues. The study also indicates an increased task load when interacting with the process, which, however, seems to play a minor role for the participants. Overall, the study shows a clear potential of physicalization for the communication of complex dynamic processes, which only fully unfold if observers have to chance to interact with the process. Daniel Pahr, Henry Ehlers, Hsiang-Yun Wu, Manuela Waldner, Renata G. Raidou |
Comput. Graph. Forum | 5 |
| 2023 | Improving readability of static, straight-line graph drawings: A first look at edge crossing resolution through iterative vertex splittingabstractWe present a novel vertex-splitting approach with which to iteratively resolve edge crossings in order to improve the readability of graph drawings. Dense graphs, even when small in size (10 to 15 nodes in size) quickly become difficult to read with increasing numbers of edges, and form so-called “hairballs”. The readability of a graph drawing is measured using many different quantitative aesthetic metrics. One such metric of particular importance is the number of edge crossings. Classical approaches to improving readability, such as the minimization of the number of edge crossings, focus on providing overviews of the input graph by aggregating or sampling vertices and/or edges. However, this simplification of the graph drawing does not allow for detailed views into the data, as not all vertices or edges are rendered, and also requires sophisticated interaction approaches to perform well. To avoid this, our locally optimal vertex splitting approach aims to minimize the number of remaining edge crossings while also minimizing the number of vertices that need to be split. In each iteration, we identify the vertex contributing the largest number of edge crossings, remove it, locate the embedding locations of said vertex’s two split copies, and determine each copy’s unique adjacency. We conduct a user study with 52 participants to evaluate whether vertex splitting affects users’ abilities to conduct a set of graph analytical tasks on graphs 12 nodes in size. Users were tasked with identifying a vertex’s adjacency, determining the shared neighbors of two vertices, and checking the validity of a set of paths. We ultimately conclude that within the context of small, dense graphs, systematic vertex splitting is preferred by participants and even positively impacts user performance, though at the cost of the time taken per task. Henry Ehlers, Anaïs Villedieu, Renata G. Raidou, Hsiang-Yun Wu |
Comput. Graph. | 3 |
| 2023 | Uncertainty guidance in proton therapy planning visualizationabstractWe investigate uncertainty guidance mechanisms to support proton therapy (PT) planning visualization. Uncertainties in the PT workflow pose significant challenges for navigating treatment plan data and selecting the most optimal plan among alternatives. Although guidance techniques have not yet been applied to PT planning scenarios, they have successfully supported sense- and decision-making processes in other contexts. We hypothesize that augmenting PT uncertainty visualization with guidance may influence the intended users’ perceived confidence and provide new insights. To this end, we follow an iterative co-design process with domain experts to develop a visualization dashboard enhanced with distinct level-of-detail uncertainty guidance mechanisms. Our approach classifies uncertainty guidance into two dimensions: degree of intrusiveness and detail-orientation. Our dashboard supports the comparison of multiple treatment plans (i.e., nominal plans with their translational variations) while accounting for multiple uncertainty factors. We subsequently evaluate the designed and developed strategies by assessing perceived confidence and effectiveness during a sense- and decision-making process. Our findings indicate that uncertainty guidance in PT planning visualization does not necessarily impact the perceived confidence of the users in the process. Nonetheless, it provides new insights and raises uncertainty awareness during treatment plan selection. This observation was particularly evident for users with longer experience in PT planning. Maath Musleh, Ludvig P. Muren, Laura Toussaint, Anne Vestergaard, M. Eduard Gröller, Renata G. Raidou |
Comput. Graph. | 6 |
| 2022 | Nested Papercrafts for Anatomical and Biological EdutainmentabstractAbstract In this paper, we present a new workflow for the computer‐aided generation of physicalizations, addressing Nested configurations in anatomical and biological structures. Physicalizations are an important component of anatomical and biological education and edutainment. However, existing approaches have mainly revolved around creating data sculptures through digital fabrication. Only a few recent works proposed computer‐aided pipelines for generating sculptures, such as papercrafts, with affordable and readily available materials. Papercraft generation remains a Challenging topic by itself. Yet, anatomical and biological applications pose additional Challenges, such as reconstruction complexity and insufficiency to account for multiple, Nested structures—often present in anatomical and biological structures. Our workflow comprises the following steps: (i) define the Nested configuration of the model and detect its levels, (ii) calculate the viewpoint that provides optimal, unobstructed views on inner levels, (iii) perform cuts on the outer levels to reveal the inner ones based on the viewpoint selection, (iv) estimate the stability of the cut papercraft to ensure a reliable outcome, (v) generate textures at each level, as a smart visibility mechanism that provides additional information on the inner structures, and (vi) unfold each textured mesh guaranteeing reconstruction. Our novel approach exploits the interactivity of Nested papercraft models for edutainment purposes. Marwin Schindler, Thorsten Korpitsch, Renata G. Raidou, Hsiang-Yun Wu |
Comput. Graph. Forum | 3 |
| 2021 | PREVIS: Predictive visual analytics of anatomical variability for radiotherapy decision supportabstractRadiotherapy (RT) requires meticulous planning prior to treatment, where the RT plan is optimized with organ delineations on a pre-treatment Computed Tomography (CT) scan of the patient. The conventionally fractionated treatment usually lasts several weeks. Random changes (e.g., rectal and bladder filling in prostate cancer patients) and systematic changes (e.g., weight loss) occur while the patient is being treated. Therefore, the delivered dose distribution may deviate from the planned. Modern technology, in particular image guidance, allows to minimize these deviations, but risks for the patient remain. We present PREVIS: a visual analytics tool for (i) the exploration and prediction of changes in patient anatomy during the upcoming treatment, and (ii) the assessment of treatment strategies, with respect to the anticipated changes. Records of during-treatment changes from a retrospective imaging cohort with complete data are employed in PREVIS, to infer expected anatomical changes of new incoming patients with incomplete data, using a generative model. Abstracted representations of the retrospective cohort partitioning provide insight into an underlying automated clustering, showing main modes of variation for past patients. Interactive similarity representations support an informed selection of matching between new incoming patients and past patients. A Principal Component Analysis (PCA)-based generative model describes the predicted spatial probability distributions of the incoming patient’s organs in the upcoming weeks of treatment, based on observations of past patients. The generative model is interactively linked to treatment plan evaluation, supporting the selection of the optimal treatment strategy. We present a usage scenario, demonstrating the applicability of PREVIS in a clinical research setting, and we evaluate our visual analytics tool with eight clinical researchers. Katarína Furmanová, Ludvig P. Muren, Oscar Casares-Magaz, Vitali Moiseenko, John P. Einck, Sara Pilskog, Renata G. Raidou |
Comput. Graph. | 7 |
| 2021 | Foreword: Special section on the Eurographics Workshop on Visual Computing for Biology and Medicine (EG VCBM) 2020
Barbora Kozlíková, Michael Krone, Kay Nieselt, Renata G. Raidou, Noeska N. Smit |
Comput. Graph. | 4 |
| 2021 | Visualization Working Group at TU Wien: Visible Facimus Quod Ceteri Non PossuntabstractBuilding-up and running a university-based research group is a multi-faceted undertaking. The visualization working group at TU Wien (vis-group) has been internationally active over more than 25 years. The group has been acting in a competitive scientific setting where sometimes contradicting multiple objectives require trade-offs and optimizations. Research-wise the group has been performing basic and applied research in visualization and visual computing. Teaching-wise the group has been involved in undergraduate and graduate lecturing in (medical) visualization and computer graphics. To be scientifically competitive requires to constantly expose the group and its members to a strong international competition at the highest level. This necessitates to shield the members against the ensuing pressures and demands and provide (emotional) support and encouragement. Internally, the vis-group has developed a unique professional and social interaction culture: work and celebrate, hard and together. This has crystallized into a nested, recursive, and triangular organization model, which concretizes what it takes to make a research group successful. The key elements are the creative and competent vis-group members who collaboratively strive for (scientific) excellence in a socially enjoyable environment. Hsiang-Yun Wu, Artem Amirkhanov, Nicolas Grossmann, Tobias Klein, David Kouril, Haichao Miao, Laura Rosalia Luidolt, Peter Mindek, Renata G. Raidou, Ivan Viola, Manuela Waldner, M. Eduard Gröller |
Vis. Informatics | 9 |
| 2020 | PINGU Principles of Interactive Navigation for Geospatial UnderstandingabstractMonitoring conditions in the periglacial areas of Antarctica helps geographers and geologists to understand physical processes associated with mesoscale land systems. Analyzing these unique temporal datasets poses a significant challenge for domain experts, due to the complex and often incomplete data, for which corresponding exploratory tools are not available. In this paper, we present a novel visual analysis tool for extraction and interactive exploration of temporal measurements captured at the polar station at the James Ross Island in Antarctica. The tool allows domain experts to quickly extract information about the snow level, originating from a series of photos acquired by trail cameras. Using linked views, the domain experts can interactively explore and combine this information with other spatial and non-spatial measures, such as temperature or wind speed, to reveal the interplay of periglacial and aeolian processes. An abstracted interactive map of the area indicates the position of measurement spots to facilitate navigation. The design of the tool was made in tight collaboration with geographers, which resulted in an early prototype, tested in the pilot study. The following version of the tool and its usability has been evaluated in the user study with five domain experts and their feedback was incorporated into the final version, presented in this paper. This version was again discussed with two experts in an informal interview. Within these evaluations, they confirmed the significant benefit of the tool for their research tasks. Zoltán Orémus, Kahin Akram Hassan, Jirí Chmelík, Michaela Knazková, Jan Byska, Renata G. Raidou, Barbora Kozlíková |
PacificVis | 6 |
| 2020 | VAPOR: Visual Analytics for the Exploration of Pelvic Organ Variability in Radiotherapy
Katarína Furmanová, Nicolas Grossmann, Ludvig P. Muren, Oscar Casares-Magaz, Vitali Moiseenko, John P. Einck, M. Eduard Gröller, Renata G. Raidou |
Comput. Graph. | 8 |
| 2020 | Foreword: Special Section on the Eurographics Workshop on Visual Computing for Biology and Medicine (EG VCBM) 2019abstract• VCBM is the Eurographics Workshop on Visual Computing for Biology and Medicine. • VCBM addresses the state of the art in visual computing research with a strong focus on applications in biology and medicine. • The topics of VCBM include visualization, visual analytics, computer graphics, image processing, computer vision, human computer interfaces. • This section contains significantly extended and revised papers from VCBM 2019 and completely new articles within the same scope. Barbora Kozlíková, Bernhard Preim, Katja Bühler, Renata G. Raidou |
Comput. Graph. | 4 |
| 2020 | Slice and Dice: A Physicalization Workflow for Anatomical EdutainmentabstractAbstract During the last decades, anatomy has become an interesting topic in education—even for laymen or schoolchildren. As medical imaging techniques become increasingly sophisticated, virtual anatomical education applications have emerged. Still, anatomical models are often preferred, as they facilitate 3D localization of anatomical structures. Recently, data physicalizations (i.e., physical visualizations) have proven to be effective and engaging—sometimes, even more than their virtual counterparts. So far, medical data physicalizations involve mainly 3D printing, which is still expensive and cumbersome. We investigate alternative forms of physicalizations, which use readily available technologies (home printers) and inexpensive materials (paper or semi‐transparent films) to generate crafts for anatomical edutainment. To the best of our knowledge, this is the first computer‐generated crafting approach within an anatomical edutainment context. Our approach follows a cost‐effective, simple, and easy‐to‐employ workflow, resulting in assemblable data sculptures (i.e., semi‐transparent sliceforms). It primarily supports volumetric data (such as CT or MRI), but mesh data can also be imported. An octree slices the imported volume and an optimization step simplifies the slice configuration, proposing the optimal order for easy assembly. A packing algorithm places the resulting slices with their labels, annotations, and assembly instructions on a paper or transparent film of user‐selected size, to be printed, assembled into a sliceform, and explored. We conducted two user studies to assess our approach, demonstrating that it is an initial positive step towards the successful creation of interactive and engaging anatomical physicalizations. Renata G. Raidou, M. Eduard Gröller, Hsiang-Yun Wu |
Comput. Graph. Forum | 1 |
| 2019 | ManyLands: A Journey Across 4D Phase Space of TrajectoriesabstractAbstract Mathematical models of ordinary differential equations are used to describe and understand biological phenomena. These models are dynamical systems that often describe the time evolution of more than three variables, i.e., their dynamics take place in a multi‐dimensional space, called the phase space. Currently, mathematical domain scientists use plots of typical trajectories in the phase space to analyze the qualitative behavior of dynamical systems. These plots are called phase portraits and they perform well for 2D and 3D dynamical systems. However, for 4D, the visual exploration of trajectories becomes challenging, as simple subspace juxtaposition is not sufficient. We propose ManyLands to support mathematical domain scientists in analyzing 4D models of biological systems. By describing the subspaces as Lands, we accompany domain scientists along a continuous journey through 4D HyperLand, 3D SpaceLand, and 2D FlatLand, using seamless transitions. The Lands are also linked to 1D TimeLines. We offer an additional dissected view of trajectories that relies on small‐multiple compass‐alike pictograms for easy navigation across subspaces and trajectory segments of interest. We show three use cases of 4D dynamical systems from cell biology and biochemistry. An informal evaluation with mathematical experts confirmed that ManyLands helps them to visualize and analyze complex 4D dynamics, while facilitating mathematical experiments and simulations. Artem Amirkhanov, Ilona Kosiuk, Peter Szmolyan, Gabriel Mistelbauer, M. Eduard Gröller, Renata G. Raidou |
Comput. Graph. Forum | 7 |
| 2019 | State-of-the-Art Report: Visual Computing in Radiation Therapy PlanningabstractAbstract Radiation therapy (RT) is one of the major curative approaches for cancer. It is a complex and risky treatment approach, which requires precise planning, prior to the administration of the treatment. Visual Computing (VC) is a fundamental component of RT planning, providing solutions in all parts of the process—from imaging to delivery. Despite the significant technological advancements of RT over the last decades, there are still many challenges to address. This survey provides an overview of the compound planning process of RT, and of the ways that VC has supported RT in all its facets. The RT planning process is described to enable a basic understanding in the involved data, users and workflow steps. A systematic categorization and an extensive analysis of existing literature in the joint VC/RT research is presented, covering the entire planning process. The survey concludes with a discussion on lessons learnt, current status, open challenges, and future directions in VC/RT research. Matthias Schlachter, Renata G. Raidou, Ludvig P. Muren, Bernhard Preim, Paul Martin Putora, Katja Bühler |
Comput. Graph. Forum | 2 |
| 2019 | Relaxing Dense Scatter Plots with Pixel-Based MappingsabstractScatter plots are the most commonly employed technique for the visualization of bivariate data. Despite their versatility and expressiveness in showing data aspects, such as clusters, correlations, and outliers, scatter plots face a main problem. For large and dense data, the representation suffers from clutter due to overplotting. This is often partially solved with the use of density plots. Yet, data overlap may occur in certain regions of a scatter or density plot, while other regions may be partially, or even completely empty. Adequate pixel-based techniques can be employed for effectively filling the plotting space, giving an additional notion of the numerosity of data motifs or clusters. We propose the Pixel-Relaxed Scatter Plots, a new and simple variant, to improve the display of dense scatter plots, using pixel-based, space-filling mappings. Our Pixel-Relaxed Scatter Plots make better use of the plotting canvas, while avoiding data overplotting, and optimizing space coverage and insight in the presence and size of data motifs. We have employed different methods to map scatter plot points to pixels and to visually present this mapping. We demonstrate our approach on several synthetic and realistic datasets, and we discuss the suitability of our technique for different tasks. Our conducted user evaluation shows that our Pixel-Relaxed Scatter Plots can be a useful enhancement to traditional scatter plots. Renata G. Raidou, M. Eduard Gröller, Martin Eisemann |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2018 | Bladder Runner: Visual Analytics for the Exploration of RT-Induced Bladder Toxicity in a Cohort StudyabstractAbstract We present theBladder Runner, a novel tool to enable detailed visual exploration and analysis of the impact of bladder shape variation on the accuracy of dose delivery, during the course of prostate cancer radiotherapy (RT). Our tool enables the investigation of individual patients and cohorts through the entire treatment process, and it can give indications of RT‐induced complications for the patient. In prostate cancer RT treatment, despite the design of an initial plan prior to dose administration, bladder toxicity remains very common. The main reason is that the dose is delivered in multiple fractions over a period of weeks, during which, the anatomical variation of the bladder – due to differences in urinary filling – causes deviations between planned and delivered doses. Clinical researchers want to correlate bladder shape variations to dose deviations and toxicity risk through cohort studies, to understand which specific bladder shape characteristics are more prone to side effects. This is currently done with Dose‐Volume Histograms (DVHs), which provide limited, qualitative insight. The effect of bladder variation on dose delivery and the resulting toxicity cannot be currently examined with the DVHs. To address this need, we designed and implemented the Bladder Runner, which incorporates visualization strategies in a highly interactive environment with multiple linked views. Individual patients can be explored and analyzed through the entire treatment period, while inter‐patient and temporal exploration, analysis and comparison are also supported. We demonstrate the applicability of our presented tool with a usage scenario, employing a dataset of 29 patients followed through the course of the treatment, across 13 time points. We conducted an evaluation with three clinical researchers working on the investigation of RT‐induced bladder toxicity. All participants agreed that Bladder Runner provides better understanding and new opportunities for the exploration and analysis of the involved cohort data. Renata G. Raidou, Oscar Casares-Magaz, Artem Amirkhanov, Vitali Moiseenko, Ludvig P. Muren, John P. Einck, Anna Vilanova, M. Eduard Gröller |
Comput. Graph. Forum | 1 |
| 2016 | Employing Visual Analytics to Aid the Design of White Matter Hyperintensity Classifiers
Renata G. Raidou, Hugo J. Kuijf, Neda Sepasian, Nicola Pezzotti, Willem H. Bouvy, Marcel Breeuwer, Anna Vilanova |
MICCAI (2) | 1 |
| 2016 | Visual Analysis of Tumor Control Models for Prediction of Radiotherapy ResponseabstractAbstract In radiotherapy, tumors are irradiated with a high dose, while surrounding healthy tissues are spared. To quantify the probability that a tumor is effectively treated with a given dose, statistical models were built and employed in clinical research. These are called tumor control probability (TCP) models. Recently, TCP models started incorporating additional information from imaging modalities. In this way, patient‐specific properties of tumor tissues are included, improving the radiobiological accuracy of models. Yet, the employed imaging modalities are subject to uncertainties with significant impact on the modeling outcome, while the models are sensitive to a number of parameter assumptions. Currently, uncertainty and parameter sensitivity are not incorporated in the analysis, due to time and resource constraints. To this end, we propose a visual tool that enables clinical researchers working on TCP modeling, to explore the information provided by their models, to discover new knowledge and to confirm or generate hypotheses within their data. Our approach incorporates the following four main components: (1) It supports the exploration of uncertainty and its effect on TCP models; (2) It facilitates parameter sensitivity analysis to common assumptions; (3) It enables the identification of inter‐patient response variability; (4) It allows starting the analysis from the desired treatment outcome, to identify treatment strategies that achieve it. We conducted an evaluation with nine clinical researchers. All participants agreed that the proposed visual tool provides better understanding and new opportunities for the exploration and analysis of TCP modeling. Renata G. Raidou, Oscar Casares-Magaz, Ludvig P. Muren, Uulke A. van der Heide, Jarle Rørvik, Marcel Breeuwer, Anna Vilanova |
Comput. Graph. Forum | 1 |
| 2016 | Orientation-Enhanced Parallel Coordinate PlotsabstractParallel Coordinate Plots (PCPs) is one of the most powerful techniques for the visualization of multivariate data. However, for large datasets, the representation suffers from clutter due to overplotting. In this case, discerning the underlying data information and selecting specific interesting patterns can become difficult. We propose a new and simple technique to improve the display of PCPs by emphasizing the underlying data structure. Our Orientation-enhanced Parallel Coordinate Plots (OPCPs) improve pattern and outlier discernibility by visually enhancing parts of each PCP polyline with respect to its slope. This enhancement also allows us to introduce a novel and efficient selection method, the Orientation-enhanced Brushing (O-Brushing). Our solution is particularly useful when multiple patterns are present or when the view on certain patterns is obstructed by noise. We present the results of our approach with several synthetic and real-world datasets. Finally, we conducted a user evaluation, which verifies the advantages of the OPCPs in terms of discernibility of information in complex data. It also confirms that O-Brushing eases the selection of data patterns in PCPs and reduces the amount of necessary user interactions compared to state-of-the-art brushing techniques. Renata G. Raidou, Martin Eisemann, Marcel Breeuwer, Elmar Eisemann, Anna Vilanova |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2015 | Visual Analytics for the Exploration of Tumor Tissue CharacterizationabstractAbstract Tumors are heterogeneous tissues consisting of multiple regions with distinct characteristics. Characterization of these intra‐tumor regions can improve patient diagnosis and enable a better targeted treatment. Ideally, tissue characterization could be performed non‐invasively, using medical imaging data, to derive per voxel a number of features, indicative of tissue properties. However, the high dimensionality and complexity of this imaging‐derived feature space is prohibiting for easy exploration and analysis ‐ especially when clinical researchers require to associate observations from the feature space to other reference data, e.g., features derived from histopathological data. Currently, the exploratory approach used in clinical research consists of juxtaposing these data, visually comparing them and mentally reconstructing their relationships. This is a time consuming and tedious process, from which it is difficult to obtain the required insight. We propose a visual tool for: (1) easy exploration and visual analysis of the feature space of imaging‐derived tissue characteristics and (2) knowledge discovery and hypothesis generation and confirmation, with respect to reference data used in clinical research. We employ, as central view, a 2D embedding of the imaging‐derived features. Multiple linked interactive views provide functionality for the exploration and analysis of the local structure of the feature space, enabling linking to patient anatomy and clinical reference data. We performed an initial evaluation with ten clinical researchers. All participants agreed that, unlike current practice, the proposed visual tool enables them to identify, explore and analyze heterogeneous intra‐tumor regions and particularly, to generate and confirm hypotheses, with respect to clinical reference data. Renata G. Raidou, Uulke A. van der Heide, Cuong Viet Dinh, Ghazaleh Ghobadi, Jesper Kallehauge, Marcel Breeuwer, Anna Vilanova |
Comput. Graph. Forum | 1 |