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Yun Raymond Fu

dblp:153/2294 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2Artificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Video understanding and tracking · 50% Representation and self-supervised learning · 28% Transfer learning and domain adaptation · 22%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
action recognition
0.222014
Latent Tensor Transfer Learning for RGB-D Action Recognition · ACM Multimedia 2014
Low-Rank Tensor Learning with Discriminant Analysis for Action Classification and Image Recovery · AAAI 2014
Machine learning › Transfer learning and domain adaptation
cross-modal transfer
0.212014
Latent Tensor Transfer Learning for RGB-D Action Recognition · ACM Multimedia 2014
Machine learning › Representation and self-supervised learning › tensor representation
low-rank tensor learning
0.212014
Low-Rank Tensor Learning with Discriminant Analysis for Action Classification and Image Recovery · AAAI 2014
Computer vision › Video understanding and tracking › action recognition › multimodal action recognition
RGB-D action recognition
0.212014
Latent Tensor Transfer Learning for RGB-D Action Recognition · ACM Multimedia 2014
Image and video processing › image restoration
image recovery
0.212014
Low-Rank Tensor Learning with Discriminant Analysis for Action Classification and Image Recovery · AAAI 2014
Machine learning › Representation and self-supervised learning › representation learning › dimensionality reduction › subspace learning
latent subspace learning
0.112014
Latent Tensor Transfer Learning for RGB-D Action Recognition · ACM Multimedia 2014

Methods — techniques the papers use, named apart from their topics

low-rank tensor completion · 0.4discriminant analysis · 0.4augmented lagrange multiplier · 0.4tensor decomposition · 0.2low-rank transfer learning · 0.2cross-modality regularizer · 0.2
YearPublicationVenuePosition
2014 Low-Rank Tensor Learning with Discriminant Analysis for Action Classification and Image Recovery
abstract
Tensor completion is an important topic in the area of image processing and computer vision research, which is generally built on extraction of the intrinsic structure of the tensor data. Drawing on this fact, action classification, relying heavily on the extracted features of high-dimensional tensors, may indeed benefit from tensor completion techniques. In this paper, we propose a low-rank tensor completion method for action classification, as well as image recovery. Since there may exist distortion and corruption in the tensor representations of video sequences, we project the tensors into a subspace, which contains the invariant structure of the tensors. In order to integrate useful supervisory information for classification, we adopt a discriminant analysis criterion to learn the projection matrices. The resulting multi-variate optimization problem can be effectively solved using the augmented Lagrange multiplier (ALM) algorithm. Experiments demonstrate that our method results with better accuracy compared with some other state-of-the-art low-rank tensor representation learning approaches on the MSR Hand Gesture 3D database and the MSR Action 3D database. By denoising the Multi-PIE face database, our experimental setup testifies the proposed method can also be employed to recover images.
Chengcheng Jia, Guoqiang Zhong 0001, Yun Raymond Fu
AAAI3
2014 Latent Tensor Transfer Learning for RGB-D Action Recognition
abstract
This paper proposes a method to compensate RGB-D images from the original target RGB images by transferring the depth knowledge of source data. Conventional RGB databases (e.g., UT-Interaction database) do not contain depth information since they are captured by the RGB cameras. Therefore, the methods designed for {RGB} databases cannot take advantage of depth information, which proves useful for simplifying intra-class variations and background subtraction. In this paper, we present a novel transfer learning method that can transfer the knowledge from depth information to the RGB database, and use the additional source information to recognize human actions in RGB videos. Our method takes full advantage of 3D geometric information contained within the learned depth data, thus, can further improve action recognition performance. We treat action data as a fourth-order tensor (row, column, frame and sample), and apply latent low-rank transfer learning to learn shared subspaces of the source and target databases. Moreover, we introduce a novel cross-modality regularizer that plays an important role in finding the correlation between RGB and depth modalities, and then more depth information from the source database can be transferred to that of the target. Our method is extensively evaluated on public by available databases. Results of two action datasets show that our method outperforms existing methods.
Chengcheng Jia, Yu Kong 0001, Zhengming Ding, Yun Raymond Fu
ACM Multimedia4