Demo Data from EDBT 2026 / reviewers in the wild / expert
Rui Lourenço
dblp:153/4039
· DBLP profile ↗
2ranked-venue papers
2as first author
1since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 67% Video understanding and tracking · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
depth estimation |
1.0 | 1 | 2026 | Iterative Occlusion-Aware Light Field Depth Estimation Using 4-D Geometrical Cues · IEEE Trans. Image Process. 2026 |
Computer vision › 3D vision › depth estimation › multi-view depth estimation
light field depth estimation |
1.0 | 1 | 2026 | Iterative Occlusion-Aware Light Field Depth Estimation Using 4-D Geometrical Cues · IEEE Trans. Image Process. 2026 |
Computer vision › Video understanding and tracking › object tracking
occlusion handling |
1.0 | 1 | 2026 | Iterative Occlusion-Aware Light Field Depth Estimation Using 4-D Geometrical Cues · IEEE Trans. Image Process. 2026 |
Methods — techniques the papers use, named apart from their topics
non-learning-based optimization · 1.04-d geometric model · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Iterative Occlusion-Aware Light Field Depth Estimation Using 4-D Geometrical CuesabstractLight field cameras and multi-camera arrays have emerged as promising solutions for accurately estimating depth by passively capturing light information. This is possible because the 3D information of a scene is embedded in the 4-D light field geometry. Commonly, depth estimation methods extract this information relying on gradient information, heuristic-based optimisation models, or learning-based approaches. This paper focuses mainly on explicitly understanding and exploiting 4-D geometrical cues for light field depth estimation. Thus, a novel method is proposed, based on a non-learning-based optimisation approach for depth estimation that explicitly considers surface normal accuracy and occlusion regions by utilising a fully explainable 4-D geometric model of the light field. The 4-D model performs depth/disparity estimation by determining the orientations and analysing the intersections of key 2D planes in 4-D space, which are the images of 3D-space points in the 4-D light field. Experimental results show that the proposed method outperforms both learning-based and non-learning-based state-of-the-art methods in terms of surface normal angle accuracy, achieving a Median Angle Error on planar surfaces, on average, 26.3% lower than the state-of-the-art, and still being competitive with state-of-the-art methods in terms of MSE $\boldsymbol {\times } 100$ and Badpix 0.07. Rui Lourenço, Lucas A. Thomaz, Eduardo A. B. da Silva, Sérgio M. M. de Faria |
IEEE Trans. Image Process. | 1 |
| 2018 | Silhouette Enhancement in Light Field Disparity Estimation Using the Structure TensorabstractThis paper presents a method to improve disparity maps computed from light field images using structure tensor methods, which tend to expand the borders of the occluding objects, enlarging their silhouette. The proposed method relies on the fact that such regions of the silhouette are defined by a mismatch between the disparity map edges, computed by the structure tensor, and those of the corresponding epipolar plane images (EPI) representing the light field. The proposed silhouette improvement method determines a correspondence between EPI edges and the disparity map edges, identifying the erroneous silhouette regions. The disparity map is corrected by using neighbouring values computed with high structure tensor reliability. The achieved results show that the disparity map is improved both around object edges and overall, reducing the MSE by 47.9% in comparison with other methods also based on the structure tensor. Rui Lourenço, Pedro A. Amado Assunção, Luis Tavora, Rui Fonseca-Pinto, Sérgio M. M. de Faria |
ICIP | 1 |