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Michael Laskey
dblp:153/4538
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13ranked-venue papers
2as first author
4since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 13 · 2 first-author · 4 since 2021Systems, architecture and hardware · 8 · 2 first-author · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | CenterSnap: Single-Shot Multi-Object 3D Shape Reconstruction and Categorical 6D Pose and Size EstimationabstractThis paper studies the complex task of simultaneous multi-object 3D reconstruction, 6D pose and size estimation from a single-view RGB-D observation. In contrast to instance- level pose estimation, we focus on a more challenging problem where CAD models are not available at inference time. Existing approaches mainly follow a complex multi-stage pipeline which first localizes and detects each object instance in the image and then regresses to either their 3D meshes or 6D poses. These approaches suffer from high-computational cost and low performance in complex multi-object scenarios, where occlusions can be present. Hence, we present a simple one- stage approach to predict both the 3D shape and estimate the 6D pose and size jointly in a bounding-box free manner. In particular, our method treats object instances as spatial centers where each center denotes the complete shape of an object along with its 6D pose and size. Through this per- pixel representation, our approach can reconstruct in real- time (40 FPS) multiple novel object instances and predict their 6D pose and sizes in a single-forward pass. Through extensive experiments, we demonstrate that our approach significantly outperforms all shape completion and categorical 6D pose and size estimation baselines on multi-object ShapeNet and NOCS datasets respectively with a 12.6% absolute improvement in mAP for 6D pose for novel real-world object instances. Muhammad Zubair Irshad, Thomas Kollar, Michael Laskey, Kevin Stone, Zsolt Kira |
ICRA | 3 |
| 2022 | Real2Sim2Real: Self-Supervised Learning of Physical Single-Step Dynamic Actions for Planar Robot CastingabstractThis paper introduces the task of Planar Robot Casting (PRC): where one planar motion of a robot arm holding one end of a cable causes the other end to slide across the plane toward a desired target. PRC allows the cable to reach points beyond the robot workspace and has applications for cable management in homes, warehouses, and factories. To efficiently learn a PRC policy for a given cable, we propose Real2Sim2Real, a self-supervised framework that automatically collects physical trajectory examples to tune parameters of a dynamics simulator using Differential Evolution, generates many simulated examples, and then learns a policy using a weighted combination of simulated and physical data. We evaluate Real2Sim2Real with three simulators, Isaac Gym-segmented, Isaac Gym-hybrid, and PyBullet, two function approximators, Gaussian Processes and Neural Networks (NNs), and three cables with differing stiffness, torsion, and friction. Results with 240 physical trials suggest that the PRC policies can attain median error distance (as % of cable length) ranging from 8 % to 14 %, outperforming baselines and policies trained on only real or only simulated examples. Code, data, and videos are available at https://tinyurl.com/robotcast. Vincent Lim, Yunliang Chen 0001, Jeffrey Ichnowski, Daniel Seita, Michael Laskey, Kenneth Y. Goldberg |
ICRA | 7 |
| 2022 | Efficiently Learning Single-Arm Fling Motions to Smooth Garments
Yunliang Chen 0001, Ellen R. Novoseller, Daniel Seita, Jeffrey Ichnowski, Michael Laskey, Richard Cheng, Thomas Kollar, Kenneth Y. Goldberg |
ISRR | 6 |
| 2021 | Disentangling Dense Multi-Cable KnotsabstractDisentangling two or more cables often requires many steps to remove crossings between and within cables. We formalize the problem of disentangling multiple cables and present an algorithm, Iterative Reduction Of Non-planar Multiple cAble kNots (IRON-MAN), that outputs robot actions to remove crossings from multi-cable knotted structures. IRON-MAN uses a learned perception system inspired by prior work in single-cable untying to imitate a graph-based supervisor, and operates on RGB image inputs of the workspace. Given a sequence of images as input, the system can disentangle two-cable twists, three-cable braids, and knots of two or three cables, such as overhand, square, carrick bend, sheet bend, crown, and fisherman’s knots. IRON-MAN keeps track of task-relevant keypoints corresponding to cable endpoints and crossings and iteratively disentangles the cables by identifying and undoing crossings that are critical to knot structure. Using a da Vinci surgical robot, we experimentally evaluate the effectiveness of IRON-MAN on disentangling multi-cable knots of types that appear in the training data, as well as generalizing to novel classes of multi-cable knots. Results suggest that IRON-MAN is effective in disentangling knots involving up to three cables with 80.5% success and generalizing to knot types that are not present during training, with cables of identical or distinct colors. Supplementary material and videos can be found at https://tinyurl.com/multi-cable-disentangling. Vainavi Viswanath, Jennifer Grannen, Priya Sundaresan, Brijen Thananjeyan, Ashwin Balakrishna, Ellen R. Novoseller, Jeffrey Ichnowski, Michael Laskey, Joseph Gonzalez 0001, Kenneth Y. Goldberg |
IROS | 8 |
| 2020 | A Mobile Manipulation System for One-Shot Teaching of Complex Tasks in HomesabstractWe describe a mobile manipulation hardware and software system capable of autonomously performing complex human-level tasks in real homes, after being taught the task with a single demonstration from a person in virtual reality. This is enabled by a highly capable mobile manipulation robot, whole-body task space hybrid position/force control, teaching of parameterized primitives linked to a robust learned dense visual embeddings representation of the scene, and a task graph of the taught behaviors. We demonstrate the robustness of the approach by presenting results for performing a variety of tasks, under different environmental conditions, in multiple real homes. Our approach achieves 85% overall success rate on three tasks that consist of an average of 45 behaviors each. The video is available at: https://youtu.be/HSyAGMGikLk. Max Bajracharya, James Borders, Daniel M. Helmick, Thomas Kollar, Michael Laskey, John Leichty, Jeremy Ma, Umashankar Nagarajan, Akiyoshi Ochiai, Josh Petersen, Krishna Shankar, Kevin Stone, Yutaka Takaoka |
ICRA | 5 |
| 2020 | Learning Rope Manipulation Policies Using Dense Object Descriptors Trained on Synthetic Depth DataabstractRobotic manipulation of deformable 1D objects such as ropes, cables, and hoses is challenging due to the lack of high-fidelity analytic models and large configuration spaces. Furthermore, learning end-to-end manipulation policies directly from images and physical interaction requires significant time on a robot and can fail to generalize across tasks. We address these challenges using interpretable deep visual representations for rope, extending recent work on dense object descriptors for robot manipulation. This facilitates the design of interpretable and transferable geometric policies built on top of the learned representations, decoupling visual reasoning and control. We present an approach that learns point-pair correspondences between initial and goal rope configurations, which implicitly encodes geometric structure, entirely in simulation from synthetic depth images. We demonstrate that the learned representation — dense depth object descriptors (DDODs) — can be used to manipulate a real rope into a variety of different arrangements either by learning from demonstrations or using interpretable geometric policies. In 50 trials of a knot-tying task with the ABB YuMi Robot, the system achieves a 66% knot-tying success rate from previously unseen configurations. See https://tinyurl.com/rope-learning for supplementary material and videos. Priya Sundaresan, Jennifer Grannen, Brijen Thananjeyan, Ashwin Balakrishna, Michael Laskey, Kevin Stone, Joseph Gonzalez 0001, Kenneth Y. Goldberg |
ICRA | 5 |
| 2019 | Deep Transfer Learning of Pick Points on Fabric for Robot Bed-Making
Daniel Seita, Nawid Jamali, Michael Laskey, Ajay Kumar Tanwani, Ron Berenstein, Prakash Baskaran, Soshi Iba, John F. Canny, Kenneth Y. Goldberg |
ISRR | 3 |
| 2018 | A Dynamic Regret Analysis and Adaptive Regularization Algorithm for On-Policy Robot Imitation LearningabstractOn-policy imitation learning algorithms such as Dagger evolve a robot control policy by executing it, measuring performance (loss), obtaining corrective feedback from a supervisor, and generating the next policy. As the loss between iterations can vary unpredictably, a fundamental question is under what conditions this process will eventually achieve a converged policy. If one assumes the underlying trajectory distribution is static (stationary), it is possible to prove convergence for Dagger. Cheng and Boots (2018) consider the more realistic model for robotics where the underlying trajectory distribution, which is a function of the policy, is dynamic and show that it is possible to prove convergence when a condition on the rate of change of the trajectory distributions is satisfied. In this paper, we reframe that result using dynamic regret theory from the field of Online Optimization to prove convergence to locally optimal policies for Dagger, Imitation Gradient, and Multiple Imitation Gradient. These results inspire a new algorithm, Adaptive On-Policy Regularization (AOR), that ensures the conditions for convergence. We present simulation results with cart-pole balancing and walker locomotion benchmarks that suggest AOR can significantly decrease dynamic regret and chattering. To our knowledge, this the first application of dynamic regret theory to imitation learning. Jonathan Lee 0002, Michael Laskey, Ajay Kumar Tanwani, Anil Aswani, Kenneth Y. Goldberg |
WAFR | 2 |
| 2018 | Generalizing Robot Imitation Learning with Invariant Hidden Semi-Markov ModelsabstractGeneralizing manipulation skills to new situations requires extracting invariant patterns from demonstrations. For example, the robot needs to understand the demonstrations at a higher level while being invariant to the appearance of the objects, geometric aspects of objects such as its position, size, orientation and viewpoint of the observer in the demonstrations. In this paper, we propose an algorithm that learns a joint probability density function of the demonstrations with invariant formulations of hidden semi-Markov models to extract invariant segments (also called sub-goals or options), and smoothly follow the generated sequence of states with a linear quadratic tracking controller. The algorithm takes as input the demonstrations observed with respect to different coordinate systems describing virtual landmarks or objects of interest, and adapts the segments according to the environmental changes in a systematic manner. We present variants of this algorithm in latent space with low-rank covariance decompositions, semi-tied covariances, and non-parametric online estimation of model parameters under small variance asymptotics; yielding considerably low sample and model complexity for acquiring new manipulation skills. The algorithm allows a Baxter robot to learn a pick-and-place task while avoiding a movable obstacle based on only 4 kinesthetic demonstrations. Ajay Kumar Tanwani, Jonathan Lee 0002, Brijen Thananjeyan, Michael Laskey, Sanjay Krishnan, Roy Fox, Kenneth Y. Goldberg, Sylvain Calinon |
WAFR | 4 |
| 2017 | Comparing human-centric and robot-centric sampling for robot deep learning from demonstrationsabstractMotivated by recent advances in Deep Learning for robot control, this paper considers two learning algorithms in terms of how they acquire demonstrations from fallible human supervisors. Human-Centric (HC) sampling is a standard supervised learning algorithm, where a human supervisor demonstrates the task by teleoperating the robot to provide trajectories consisting of state-control pairs. Robot-Centric (RC) sampling is an increasingly popular alternative used in algorithms such as DAgger, where a human supervisor observes the robot execute a learned policy and provides corrective control labels for each state visited. We suggest RC sampling can be challenging for human supervisors and prone to mislabeling. RC sampling can also induce error in policy performance because it repeatedly visits areas of the state space that are harder to learn. Although policies learned with RC sampling can be superior to HC sampling for standard learning models such as linear SVMs, policies learned with HC sampling may be comparable to RC when applied to expressive learning models such as deep learning and hyper-parametric decision trees, which can achieve very low training error provided there is enough data. We compare HC and RC using a grid world environment and a physical robot singulation task. In the latter the input is a binary image of objects on a planar worksurface and the policy generates a motion in the gripper to separate one object from the rest. We observe in simulation that for linear SVMs, policies learned with RC outperformed those learned with HC but that using deep models this advantage disappears. We also find that with RC, the corrective control labels provided by humans can be highly inconsistent. We prove there exists a class of examples in which at the limit, HC is guaranteed to converge to an optimal policy while RC may fail to converge. These results suggest a form of HC sampling may be preferable for highly-expressive learning models and human supervisors. Michael Laskey, Caleb Chuck, Jonathan Lee 0002, Jeffrey Mahler, Sanjay Krishnan, Kevin Jamieson 0001, Anca D. Dragan, Kenneth Y. Goldberg |
ICRA | 1 |
| 2016 | SHIV: Reducing supervisor burden in DAgger using support vectors for efficient learning from demonstrations in high dimensional state spacesabstractOnline learning from demonstration algorithms such as DAgger can learn policies for problems where the system dynamics and the cost function are unknown. However they impose a burden on supervisors to respond to queries each time the robot encounters new states while executing its current best policy. The MMD-IL algorithm reduces supervisor burden by filtering queries with insufficient discrepancy in distribution and maintaining multiple policies. We introduce the SHIV algorithm (Svm-based reduction in Human InterVention), which converges to a single policy and reduces supervisor burden in non-stationary high dimensional state distributions. To facilitate scaling and outlier rejection, filtering is based on a measure of risk defined in terms of distance to an approximate level set boundary defined by a One Class support vector machine. We report on experiments in three contexts: 1) a driving simulator with a 27,936 dimensional visual feature space, 2) a push-grasping in clutter simulation with a 22 dimensional state space, and 3) physical surgical needle insertion with a 16 dimensional state space. Results suggest that SHIV can efficiently learn policies with up to 70% fewer queries that DAgger. Michael Laskey, Samantha Staszak, Wesley Yu-Shu Hsieh, Jeffrey Mahler, Florian T. Pokorny, Anca D. Dragan, Kenneth Y. Goldberg |
ICRA | 1 |
| 2016 | Dex-Net 1.0: A cloud-based network of 3D objects for robust grasp planning using a Multi-Armed Bandit model with correlated rewardsabstractThis paper presents the Dexterity Network (Dex-Net) 1.0, a dataset of 3D object models and a sampling-based planning algorithm to explore how Cloud Robotics can be used for robust grasp planning. The algorithm uses a Multi- Armed Bandit model with correlated rewards to leverage prior grasps and 3D object models in a growing dataset that currently includes over 10,000 unique 3D object models and 2.5 million parallel-jaw grasps. Each grasp includes an estimate of the probability of force closure under uncertainty in object and gripper pose and friction. Dex-Net 1.0 uses Multi-View Convolutional Neural Networks (MV-CNNs), a new deep learning method for 3D object classification, to provide a similarity metric between objects, and the Google Cloud Platform to simultaneously run up to 1,500 virtual cores, reducing experiment runtime by up to three orders of magnitude. Experiments suggest that correlated bandit techniques can use a cloud-based network of object models to significantly reduce the number of samples required for robust grasp planning. We report on system sensitivity to variations in similarity metrics and in uncertainty in pose and friction. Code and updated information is available at http://berkeleyautomation.github.io/dex-net/. Jeffrey Mahler, Florian T. Pokorny, Brian Hou, Melrose Roderick, Michael Laskey, Mathieu Aubry, Kai Kohlhoff, Torsten Kröger, James J. Kuffner, Kenneth Y. Goldberg |
ICRA | 5 |
| 2014 | Scaling up Gaussian Belief Space Planning Through Covariance-Free Trajectory Optimization and Automatic Differentiation
Sachin Patil, Gregory Kahn, Michael Laskey, John Schulman, Kenneth Y. Goldberg, Pieter Abbeel |
WAFR | 3 |