EDBT 2026 Demo / reviewers in the wild / expert
Helen Oleynikova
dblp:153/7392
· DBLP profile ↗
17ranked-venue papers
5as first author
4since 2021 · last 2026
0000-0002-1831-2315ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 16 · 5 first-author · 3 since 2021Systems, architecture and hardware · 16 · 5 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Allocation for Omnidirectional Aerial Robots: Incorporating Power DynamicsabstractTilt-rotor aerial robots are more dynamic and versatile than fixed-rotor platforms, since the thrust vector and body orientation are decoupled. However, the coordination of servos and propellers (the allocation problem) is not trivial, especially accounting for overactuation and actuator dynamics. We incrementally build and present three novel allocation methods for tilt-rotor aerial robots, comparing them to state-of-the-art methods on a real system performing dynamic maneuvers. We extend the state-of-the-art geometric allocation into a differential allocation, which uses the platform's redundancy and does not suffer from singularities. We expand it by incorporating actuator dynamics and propeller power dynamics. These allow us to model dynamic propeller acceleration limits, bringing two main advantages: balancing propeller speed without the need for nullspace goals and allowing the platform to selectively turn off propellers during flight, opening the door to new manipulation possibilities. We also use actuator dynamics and limits to normalize the allocation problem, making it easier to tune and allowing it to track 70% faster trajectories than a geometric allocation. Eugenio Cuniato, Mike Allenspach, Thomas Stastny, Helen Oleynikova, Roland Siegwart, Michael Pantic |
IEEE Trans. Robotics | 4 |
| 2024 | nvblox: GPU-Accelerated Incremental Signed Distance Field MappingabstractDense, volumetric maps are essential to enable robot navigation and interaction with the environment. To achieve low latency, dense maps are typically computed onboard the robot, often on computationally constrained hardware. Previous works leave a gap between CPU-based systems for robotic mapping which, due to computation constraints, limit map resolution or scale, and GPU-based reconstruction systems which omit features that are critical to robotic path planning, such as computation of the Euclidean Signed Distance Field (ESDF). We introduce a library, nvblox, that aims to fill this gap, by GPU-accelerating robotic volumetric mapping. Nvblox delivers a significant performance improvement over the state of the art, achieving up to a 177× speed-up in surface reconstruction, and up to a 31× improvement in distance field computation, and is available open-source1. Alexander Millane, Helen Oleynikova, Émilie Wirbel, Remo Steiner, Vikram Ramasamy, David Tingdahl, Roland Siegwart |
ICRA | 2 |
| 2024 | COIN-LIO: Complementary Intensity-Augmented LiDAR Inertial OdometryabstractWe present COIN-LIO, a LiDAR Inertial Odometry pipeline that tightly couples information from LiDAR intensity with geometry-based point cloud registration. The focus of our work is to improve the robustness of LiDAR-inertial odometry in geometrically degenerate scenarios, like tunnels or flat fields. We project LiDAR intensity returns into an image, and present a novel image processing pipeline that produces filtered images with improved brightness consistency within the image as well as across different scenes. We effectively leverage intensity as an additional modality, using our new feature selection scheme that detects uninformative directions in the point cloud registration and explicitly selects patches with complementary image information. Photometric error minimization in the image patches is then fused with inertial measurements and point-to-plane registration in an iterated Extended Kalman Filter. The proposed approach improves accuracy and robustness on a public dataset. We additionally publish a new dataset, that captures five real-world environments in challenging, geometrically degenerate scenes. By using the additional photometric information, our approach shows drastically improved robustness against geometric degeneracy in environments where all compared baseline approaches fail. Patrick Pfreundschuh, Helen Oleynikova, Cesar Dario Cadena Lerma, Roland Siegwart, Olov Andersson |
ICRA | 2 |
| 2023 | CuRobo: Parallelized Collision-Free Robot Motion GenerationabstractThis paper explores the problem of collision-free motion generation for manipulators by formulating it as a global motion optimization problem. We develop a parallel optimization technique to solve this problem and demonstrate its effectiveness on massively parallel GPUs. We show that combining simple optimization techniques with many parallel seeds leads to solving difficult motion generation problems within 53ms on average, 62x faster than SOTA trajectory optimization methods. We achieve SOTA performance by combining L-BFGS step direction estimation with a novel parallel noisy line search scheme and a particle-based optimization solver. To further aid trajectory optimization, we develop a parallel geometric planner that is atleast 28x faster than SOTA RRTConnect implementations. We also introduce a collision-free IK solver that can solve over 9000 queries/s. We are releasing our GPU accelerated library CuRobo that contains core components for robot motion generation. Additional details are available at sites.google.com/nvidia.com/curobo. Balakumar Sundaralingam, Siva Kumar Sastry Hari, Adam Fishman, Caelan Reed Garrett, Karl Van Wyk, Valts Blukis, Alexander Millane, Helen Oleynikova, Ankur Handa, Fabio Ramos 0001, Nathan D. Ratliff, Dieter Fox |
ICRA | 8 |
| 2019 | OVPC Mesh: 3D Free-space Representation for Local Ground Vehicle NavigationabstractThis paper presents a novel approach for local 3D environment representation for autonomous unmanned ground vehicle (UGV) navigation called On Visible Point Clouds Mesh (OVPC Mesh). Our approach represents the surrounding of the robot as a watertight 3D mesh generated from local point cloud data in order to represent the free space surrounding the robot. It is a conservative estimation of the free space and provides a desirable trade-off between representation precision and computational efficiency, without having to discretize the environment into a fixed grid size. Our experiments analyze the usability of the approach for UGV navigation in rough terrain, both in simulation and in a fully integrated real-world system. Additionally, we compare our approach to well-known state-of the-art solutions, such as Octomap and Elevation Mapping and show that OVPC Mesh can provide reliable 3D information for trajectory planning while fulfilling real-time constraints. Fabio Ruetz, Emili Hernández, Mark Pfeiffer, Helen Oleynikova, Mark Cox, Thomas Lowe, Paulo Vinicius Koerich Borges |
ICRA | 4 |
| 2019 | Free-Space Features: Global Localization in 2D Laser SLAM Using Distance Function MapsabstractIn many applications, maintaining a consistent map of the environment is key to enabling robotic platforms to perform higher-level decision making. Detection of already visited locations is one of the primary ways in which map consistency is maintained, especially in situations where external positioning systems are unavailable or unreliable. Mapping in 2D is an important field in robotics, largely due to the fact that man-made environments such as warehouses and homes, where robots are expected to play an increasing role, can often be approximated as planar. Place recognition in this context remains challenging: 2D lidar scans contain scant information with which to characterize, and therefore recognize, a location. This paper introduces a novel approach aimed at addressing this problem. At its core, the system relies on the use of the distance function for representation of geometry. This representation allows extraction of features which describe the geometry of both surfaces and free-space in the environment. We propose a feature for this purpose. Through evaluations on public datasets, we demonstrate the utility of free-space in the description of places, and show an increase in localization performance over a state-of-the-art descriptor extracted from surface geometry. Alexander Millane, Helen Oleynikova, Juan I. Nieto 0001, Roland Siegwart, Cesar Dario Cadena Lerma |
IROS | 2 |
| 2018 | C-blox: A Scalable and Consistent TSDF-based Dense Mapping ApproachabstractIn many applications, maintaining a consistent dense map of the environment is key to enabling robotic platforms to perform higher level decision making. Several works have addressed the challenge of creating precise dense 3D maps from visual sensors providing depth information. However, during operation over longer missions, reconstructions can easily become inconsistent due to accumulated camera tracking error and delayed loop closure. Without explicitly addressing the problem of map consistency, recovery from such distortions tends to be difficult. We present a novel system for dense 3D mapping which addresses the challenge of building consistent maps while dealing with scalability. Central to our approach is the representation of the environment as a collection of overlapping Truncated Signed Distance Field (TSDF) subvolumes. These subvolumes are localized through feature-based camera tracking and bundle adjustment. Our main contribution is a pipeline for identifying stable regions in the map, and to fuse the contributing subvolumes. This approach allows us to reduce map growth while still maintaining consistency. We demonstrate the proposed system on a publicly available dataset and simulation engine, and demonstrate the efficacy of the proposed approach for building consistent and scalable maps. Finally we demonstrate our approach running in real-time onboard a lightweight Micro Aerial Vehicle (MAV). Alexander Millane, Zachary Taylor, Helen Oleynikova, Juan I. Nieto 0001, Roland Siegwart, Cesar Dario Cadena Lerma |
IROS | 3 |
| 2018 | Sparse 3D Topological Graphs for Micro-Aerial Vehicle PlanningabstractMicro-Aerial Vehicles (MAVs) have the advantage of moving freely in 3D space. However, creating compact and sparse map representations that can be efficiently used for planning for such robots is still an open problem. In this paper, we take maps built from noisy sensor data and construct a sparse graph containing topological information that can be used for 3D planning. We use a Euclidean Signed Distance Field, extract a 3D Generalized Voronoi Diagram (GVD), and obtain a thin skeleton diagram representing the topological structure of the environment. We then convert this skeleton diagram into a sparse graph, which we show is resistant to noise and changes in resolution. We demonstrate global planning over this graph, and the orders of magnitude speed-up it offers over other common planning methods. We validate our planning algorithm in real maps built onboard an MAV, using RGB-D sensing. Helen Oleynikova, Zachary Taylor, Roland Siegwart, Juan I. Nieto 0001 |
IROS | 1 |
| 2018 | History-Aware Autonomous Exploration in Confined Environments Using MAVsabstractMany scenarios require a robot to be able to explore its 3D environment online without human supervision. This is especially relevant for inspection tasks and search and rescue missions. To solve this high-dimensional path planning problem, sampling-based exploration algorithms have proven successful. However, these do not necessarily scale well to larger environments or spaces with narrow openings. This paper presents a 3D exploration planner based on the principles of Next-Best Views (NBVs). In this approach, a Micro-Aerial Vehicle (MAV)equipped with a limited field-of-view depth sensor randomly samples its configuration space to find promising future viewpoints. In order to obtain high sampling efficiency, our planner maintains and uses a history of visited places, and locally optimizes the robot's orientation with respect to unobserved space. We evaluate our method in several simulated scenarios, and compare it against a state-of-the-art exploration algorithm. The experiments show substantial improvements in exploration time (2 ⨯ faster), computation time, and path length, and advantages in handling difficult situations such as escaping dead-ends (up to 20 ⨯ faster). Finally, we validate the on-line capability of our algorithm on a computational constrained real world MAV. Christian Witting, Marius Fehr, Rik Girod, Helen Oleynikova, Roland Siegwart |
IROS | 4 |
| 2017 | Voxblox: Incremental 3D Euclidean Signed Distance Fields for on-board MAV planningabstractMicro Aerial Vehicles (MAVs) that operate in unstructured, unexplored environments require fast and flexible local planning, which can replan when new parts of the map are explored. Trajectory optimization methods fulfill these needs, but require obstacle distance information, which can be given by Euclidean Signed Distance Fields (ESDFs). We propose a method to incrementally build ESDFs from Truncated Signed Distance Fields (TSDFs), a common implicit surface representation used in computer graphics and vision. TSDFs are fast to build and smooth out sensor noise over many observations, and are designed to produce surface meshes. We show that we can build TSDFs faster than Octomaps, and that it is more accurate to build ESDFs out of TSDFs than occupancy maps. Our complete system, called voxblox, is available as open source and runs in real-time on a single CPU core. We validate our approach on-board an MAV, by using our system with a trajectory optimization local planner, entirely on-board and in real-time. Helen Oleynikova, Zachary Taylor, Marius Fehr, Roland Siegwart, Juan I. Nieto 0001 |
IROS | 1 |
| 2016 | Receding horizon "next-best-view" planner for 3D explorationabstractThis paper presents a novel path planning algorithm for the autonomous exploration of unknown space using aerial robotic platforms. The proposed planner employs a receding horizon “next-best-view” scheme: In an online computed random tree it finds the best branch, the quality of which is determined by the amount of unmapped space that can be explored. Only the first edge of this branch is executed at every planning step, while repetition of this procedure leads to complete exploration results. The proposed planner is capable of running online, onboard a robot with limited resources. Its high performance is evaluated in detailed simulation studies as well as in a challenging real world experiment using a rotorcraft micro aerial vehicle. Analysis on the computational complexity of the algorithm is provided and its good scaling properties enable the handling of large scale and complex problem setups. Andreas Bircher, Mina Kamel 0001, Kostas Alexis, Helen Oleynikova, Roland Siegwart |
ICRA | 4 |
| 2016 | Maximum likelihood parameter identification for MAVsabstractAs the applications of Micro Aerial Vehicles (MAVs) get more and more complex, and require highly dynamic motions, it becomes essential to have an accurate dynamic model of the MAV. Such a model can be used for reliable state estimation, control, and for realistic simulation. A good model requires accurate estimates of physical parameters of the system, which we aim to estimate from recorded flight data. In this paper, we present a detailed physical model of the MAV and a maximum likelihood estimation scheme for determining the dominant parameters, such as inertia matrix, center of gravity (CoG) with respect to the IMU, and parameters related to the aerodynamics. To incorporate all information given by the IMU and the physical MAV model, we propose to use two process models in the optimization. We show the effectiveness of the method on simulated data, as well as on a real platform. Michael Burri, Janosch Nikolic, Helen Oleynikova, Markus Achtelik, Roland Siegwart |
ICRA | 3 |
| 2016 | Continuous-time trajectory optimization for online UAV replanningabstractMultirotor unmanned aerial vehicles (UAVs) are rapidly gaining popularity for many applications. However, safe operation in partially unknown, unstructured environments remains an open question. In this paper, we present a continuous-time trajectory optimization method for real-time collision avoidance on multirotor UAVs. We then propose a system where this motion planning method is used as a local replanner, that runs at a high rate to continuously recompute safe trajectories as the robot gains information about its environment. We validate our approach by comparing against existing methods and demonstrate the complete system avoiding obstacles on a multirotor UAV platform. Helen Oleynikova, Michael Burri, Zachary Taylor, Juan I. Nieto 0001, Roland Siegwart, Enric Galceran |
IROS | 1 |
| 2015 | Reactive avoidance using embedded stereo vision for MAV flightabstractHigh speed, low latency obstacle avoidance is essential for enabling Micro Aerial Vehicles (MAVs) to function in cluttered and dynamic environments. While other systems exist that do high-level mapping and 3D path planning for obstacle avoidance, most of these systems require high-powered CPUs on-board or off-board control from a ground station. We present a novel entirely on-board approach, leveraging a light-weight low power stereo vision system on FPGA. Our approach runs at a frame rate of 60 frames a second on VGA-sized images and minimizes latency between image acquisition and performing reactive maneuvers, allowing MAVs to fly more safely and robustly in complex environments. We also suggest our system as a light-weight safety layer for systems undertaking more complex tasks, like mapping the environment. Finally, we show our algorithm implemented on a lightweight, very computationally constrained platform, and demonstrate obstacle avoidance in a variety of environments. Helen Oleynikova, Dominik Honegger, Marc Pollefeys |
ICRA | 1 |
| 2015 | Real-time visual-inertial mapping, re-localization and planning onboard MAVs in unknown environmentsabstractIn this work, we present an MAV system that is able to relocalize itself, create consistent maps and plan paths in full 3D in previously unknown environments. This is solely based on vision and IMU measurements with all components running onboard and in real-time. We use visual-inertial odometry to keep the MAV airborne safely locally, as well as for exploration of the environment based on high-level input by an operator. A globally consistent map is constructed in the background, which is then used to correct for drift of the visual odometry algorithm. This map serves as an input to our proposed global planner, which finds dynamic 3D paths to any previously visited place in the map, without the use of teach and repeat algorithms. In contrast to previous work, all components are executed onboard and in real-time without any prior knowledge of the environment. Michael Burri, Helen Oleynikova, Markus Achtelik, Roland Siegwart |
IROS | 2 |
| 2015 | Real-time visual-inertial localization for aerial and ground robotsabstractLocalization is essential for robots to operate autonomously, especially for extended periods of time, when estimator drift tends to destroy alignment to any global map. Though there has been extensive work in vision-based localization in recent years, including several systems that show real-time performance, none have been demonstrated running entirely on-board in closed loop on robotic platforms. We propose a fast, real-time localization system that keeps the existing local visual-inertial odometry frame consistent for controllers and collision avoidance, while correcting drift and alignment to a global coordinate frame. We demonstrate our localization system entirely on-board an aerial and ground robot, showing a collaboration experiment where both robots are able to localize against the same map accurately enough to allow the multicopter to land on top of the ground robot. We also perform extensive evaluations for the proposed closed-loop system on ground-truth datasets from MAV flight in an industrial setting. Helen Oleynikova, Michael Burri, Simon Lynen, Roland Siegwart |
IROS | 1 |
| 2014 | Real-time and low latency embedded computer vision hardware based on a combination of FPGA and mobile CPUabstractRecent developments in smartphones create an ideal platform for robotics and computer vision applications: they are small, powerful, embedded devices with low-power mobile CPUs. However, though the computational power of smartphones has increased substantially in recent years, they are still not capable of performing intense computer vision tasks in real time, at high frame rates and low latency. We present a combination of FPGA and mobile CPU to overcome the computational and latency limitations of mobile CPUs alone. With the FPGA as an additional layer between the image sensor and CPU, the system is capable of accelerating computer vision algorithms to real-time performance. Low latency calculation allows for direct usage within control loops of mobile robots. A stereo camera setup with disparity estimation based on the semi global matching algorithm is implemented as an accelerated example application. The system calculates dense disparity images with 752×480 pixels resolution at 60 frames per second. The overall latency of the disparity estimation is less than 2 milliseconds. The system is suitable for any mobile robot application due to its light weight and low power consumption. Dominik Honegger, Helen Oleynikova, Marc Pollefeys |
IROS | 2 |