EDBT 2026 Demo / reviewers in the wild / expert
Tom Polk
dblp:153/7526 · also Thomas Polk
· DBLP profile ↗
5ranked-venue papers
2as first author
1since 2021 · last 2023
0000-0002-6401-5418ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
3 papers |
Visualization and visual analytics · 86% Multimedia systems and quality of experience · 14% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
spatiotemporal visualization |
1.1 | 2 | 2023 | Investigating the Sketchplan: A Novel Way of Identifying Tactical Behavior in Massive Soccer Datasets · IEEE Trans. Vis. Comput. Graph. 2023 CourtTime: Generating Actionable Insights into Tennis Matches Using Visual Analytics · IEEE Trans. Vis. Comput. Graph. 2020 |
Visualization and visual analytics › interactive visualization
visual querying |
0.7 | 1 | 2023 | Investigating the Sketchplan: A Novel Way of Identifying Tactical Behavior in Massive Soccer Datasets · IEEE Trans. Vis. Comput. Graph. 2023 |
Multimedia systems and quality of experience › user interaction
interaction techniques and input |
0.6 | 2 | 2020 | CourtTime: Generating Actionable Insights into Tennis Matches Using Visual Analytics · IEEE Trans. Vis. Comput. Graph. 2020 TenniVis: Visualization for Tennis Match Analysis · IEEE Trans. Vis. Comput. Graph. 2014 |
Visualization and visual analytics › visual analytics
sports analytics |
0.6 | 2 | 2020 | CourtTime: Generating Actionable Insights into Tennis Matches Using Visual Analytics · IEEE Trans. Vis. Comput. Graph. 2020 TenniVis: Visualization for Tennis Match Analysis · IEEE Trans. Vis. Comput. Graph. 2014 |
Visualization and visual analytics › visual analytics
tennis match analysis |
0.6 | 2 | 2020 | CourtTime: Generating Actionable Insights into Tennis Matches Using Visual Analytics · IEEE Trans. Vis. Comput. Graph. 2020 TenniVis: Visualization for Tennis Match Analysis · IEEE Trans. Vis. Comput. Graph. 2014 |
Visualization and visual analytics
visual analytics |
0.6 | 2 | 2020 | CourtTime: Generating Actionable Insights into Tennis Matches Using Visual Analytics · IEEE Trans. Vis. Comput. Graph. 2020 TenniVis: Visualization for Tennis Match Analysis · IEEE Trans. Vis. Comput. Graph. 2014 |
Visualization and visual analytics › multi-view visualization
coordinated multiple views |
0.2 | 1 | 2014 | TenniVis: Visualization for Tennis Match Analysis · IEEE Trans. Vis. Comput. Graph. 2014 |
Methods — techniques the papers use, named apart from their topics
query relaxation · 0.7iterative design study · 0.7sorting · 0.4small multiples · 0.4clustering · 0.4video analysis · 0.2user study · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Investigating the Sketchplan: A Novel Way of Identifying Tactical Behavior in Massive Soccer DatasetsabstractCoaches and analysts prepare for upcoming matches by identifying common patterns in the positioning and movement of the competing teams in specific situations. Existing approaches in this domain typically rely on manual video analysis and formation discussion using whiteboards; or expert systems that rely on state-of-the-art video and trajectory visualization techniques and advanced user interaction. We bridge the gap between these approaches by contributing a light-weight, simplified interaction and visualization system, which we conceptualized in an iterative design study with the coaching team of a European first league soccer team. Our approach is walk-up usable by all domain stakeholders, and at the same time, can leverage advanced data retrieval and analysis techniques: a virtual magnetic tactic-board. Users place and move digital magnets on a virtual tactic-board, and these interactions get translated to spatio-temporal queries, used to retrieve relevant situations from massive team movement data. Despite such seemingly imprecise query input, our approach is highly usable, supports quick user exploration, and retrieval of relevant results via query relaxation. Appropriate simplified result visualization supports in-depth analyses to explore team behavior, such as formation detection, movement analysis, and what-if analysis. We evaluated our approach with several experts from European first league soccer clubs. The results show that our approach makes the complex analytical processes needed for the identification of tactical behavior directly accessible to domain experts for the first time, demonstrating our support of coaches in preparation for future encounters. Daniel Seebacher, Tom Polk, Halldór Janetzko, Daniel A. Keim, Tobias Schreck, Manuel Stein |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2020 | CourtTime: Generating Actionable Insights into Tennis Matches Using Visual AnalyticsabstractTennis players and coaches of all proficiency levels seek to understand and improve their play. Summary statistics alone are inadequate to provide the insights players need to improve their games. Spatio-temporal data capturing player and ball movements is likely to provide the actionable insights needed to identify player strengths, weaknesses, and strategies. To fully utilize this spatio-temporal data, we need to integrate it with domain-relevant context meta-data. In this paper, we propose CourtTime, a novel approach to perform data-driven visual analysis of individual tennis matches. Our visual approach introduces a novel visual metaphor, namely 1-D Space-Time Charts that enable the analysis of single points at a glance based on small multiples. We also employ user-driven sorting and clustering techniques and a layout technique that aligns the last few shots in a point to facilitate shot pattern discovery. We discuss the usefulness of CourtTime via an extensive case study and report on feedback from an amateur tennis player and three tennis coaches. Tom Polk, Dominik Jäckle, Johannes Häußler, Jing Yang 0001 |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2019 | From Movement to Events: Improving Soccer Match Annotations
Manuel Stein, Daniel Seebacher, Tassilo Karge, Tom Polk, Michael Grossniklaus, Daniel A. Keim |
MMM (1) | 4 |
| 2016 | Spot-tracking lens: A zoomable user interface for animated bubble chartsabstractZoomable user interfaces are widely used in static visualizations and have many benefits. However, they are not well supported in animated visualizations due to problems such as change blindness and information overload. We propose the spot-tracking lens, a new zoomable user interface for animated bubble charts, to tackle these problems. It couples zooming with automatic panning and provides a rich set of auxiliary techniques to enhance its effectiveness. Our preliminary user studies suggested that, besides allowing users to examine detail information, it can be an engaging approach to exploratory analysis for dynamic data. Yueqi Hu, Tom Polk, Jing Yang 0001, Ye Zhao 0003, Shixia Liu |
PacificVis | 2 |
| 2014 | TenniVis: Visualization for Tennis Match AnalysisabstractExisting research efforts into tennis visualization have primarily focused on using ball and player tracking data to enhance professional tennis broadcasts and to aid coaches in helping their students. Gathering and analyzing this data typically requires the use of an array of synchronized cameras, which are expensive for non-professional tennis matches. In this paper, we propose TenniVis, a novel tennis match visualization system that relies entirely on data that can be easily collected, such as score, point outcomes, point lengths, service information, and match videos that can be captured by one consumer-level camera. It provides two new visualizations to allow tennis coaches and players to quickly gain insights into match performance. It also provides rich interactions to support ad hoc hypothesis development and testing. We first demonstrate the usefulness of the system by analyzing the 2007 Australian Open men's singles final. We then validate its usability by two pilot user studies where two college tennis coaches analyzed the matches of their own players. The results indicate that useful insights can quickly be discovered and ad hoc hypotheses based on these insights can conveniently be tested through linked match videos. Tom Polk, Jing Yang 0001, Yueqi Hu, Ye Zhao 0003 |
IEEE Trans. Vis. Comput. Graph. | 1 |