Carissa Mai-Ping Knipe

dblp:153/7528 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Bioinformatics and computational biology · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › data visualization › animated visualization
motion visualization
0.212014
Trend-Centric Motion Visualization: Designing and Applying a New Strategy for Analyzing Scientific Motion Collections · IEEE Trans. Vis. Comput. Graph. 2014
Bioinformatics and computational biology
biomechanics
0.112014
Trend-Centric Motion Visualization: Designing and Applying a New Strategy for Analyzing Scientific Motion Collections · IEEE Trans. Vis. Comput. Graph. 2014

Methods — techniques the papers use, named apart from their topics

variance indicator · 0.4median motion · 0.42d and 3d graphical techniques · 0.4
YearPublicationVenuePosition
2014 Trend-Centric Motion Visualization: Designing and Applying a New Strategy for Analyzing Scientific Motion Collections
abstract
In biomechanics studies, researchers collect, via experiments or simulations, datasets with hundreds or thousands of trials, each describing the same type of motion (e.g., a neck flexion-extension exercise) but under different conditions (e.g., different patients, different disease states, pre- and post-treatment). Analyzing similarities and differences across all of the trials in these collections is a major challenge. Visualizing a single trial at a time does not work, and the typical alternative of juxtaposing multiple trials in a single visual display leads to complex, difficult-to-interpret visualizations. We address this problem via a new strategy that organizes the analysis around motion trends rather than trials. This new strategy matches the cognitive approach that scientists would like to take when analyzing motion collections. We introduce several technical innovations making trend-centric motion visualization possible. First, an algorithm detects a motion collection's trends via time-dependent clustering. Second, a 2D graphical technique visualizes how trials leave and join trends. Third, a 3D graphical technique, using a median 3D motion plus a visual variance indicator, visualizes the biomechanics of the set of trials within each trend. These innovations are combined to create an interactive exploratory visualization tool, which we designed through an iterative process in collaboration with both domain scientists and a traditionally-trained graphic designer. We report on insights generated during this design process and demonstrate the tool's effectiveness via a validation study with synthetic data and feedback from expert musculoskeletal biomechanics researchers who used the tool to analyze the effects of disc degeneration on human spinal kinematics.
David Schroeder, Fedor Korsakov, Carissa Mai-Ping Knipe, Lauren Thorson, Arin M. Ellingson, David J. Nuckley, John V. Carlis, Daniel F. Keefe
IEEE Trans. Vis. Comput. Graph.3