Demo Data from EDBT 2026 / reviewers in the wild / expert
Felipe S. L. G. Duarte
dblp:153/7724 · also Felipe Simoes Lage Gomes Duarte
· DBLP profile ↗
3ranked-venue papers
1as first author
0since 2021 · last 2017
0000-0002-4513-3793ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics › hierarchical data visualization
space-filling visualization |
0.2 | 1 | 2014 | Nmap: A Novel Neighborhood Preservation Space-filling Algorithm · IEEE Trans. Vis. Comput. Graph. 2014 |
Visualization and visual analytics › hierarchical data visualization
treemap |
0.2 | 1 | 2014 | Nmap: A Novel Neighborhood Preservation Space-filling Algorithm · IEEE Trans. Vis. Comput. Graph. 2014 |
Visualization and visual analytics › geospatial visualization
cartogram |
0.1 | 1 | 2014 | Nmap: A Novel Neighborhood Preservation Space-filling Algorithm · IEEE Trans. Vis. Comput. Graph. 2014 |
Visualization and visual analytics › text visualization
document collection visualization |
0.1 | 1 | 2014 | Nmap: A Novel Neighborhood Preservation Space-filling Algorithm · IEEE Trans. Vis. Comput. Graph. 2014 |
Methods — techniques the papers use, named apart from their topics
slice-and-scale strategy · 0.2recursive bisection · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2017 | Multidimensional surrogate stability to detect data stream concept drift
Fausto Guzzo da Costa, Felipe S. L. G. Duarte, Rosane Maria Maffei Vallim, Rodrigo Fernandes de Mello |
Expert Syst. Appl. | 2 |
| 2015 | LoCH: A neighborhood-based multidimensional projection technique for high-dimensional sparse spaces
Samuel G. Fadel, Francisco M. Fatore, Felipe S. L. G. Duarte, Fernando Vieira Paulovich |
Neurocomputing | 3 |
| 2014 | Nmap: A Novel Neighborhood Preservation Space-filling AlgorithmabstractSpace-filling techniques seek to use as much as possible the visual space to represent a dataset, splitting it into regions that represent the data elements. Amongst those techniques, Treemaps have received wide attention due to its simplicity, reduced visual complexity, and compact use of the available space. Several different Treemap algorithms have been proposed, however the core idea is the same, to divide the visual space into rectangles with areas proportional to some data attribute or weight. Although pleasant layouts can be effectively produced by the existing techniques, most of them do not take into account relationships that might exist between different data elements when partitioning the visual space. This violates the distance-similarity metaphor, that is, close rectangles do not necessarily represent similar data elements. In this paper, we propose a novel approach, called Neighborhood Treemap (Nmap), that seeks to solve this limitation by employing a slice and scale strategy where the visual space is successively bisected on the horizontal or vertical directions and the bisections are scaled until one rectangle is defined per data element. Compared to the current techniques with the same similarity preservation goal, our approach presents the best results while being two to three orders of magnitude faster. The usefulness of Nmap is shown by two applications involving the organization of document collections and the construction of cartograms illustrating its effectiveness on different scenarios. Felipe S. L. G. Duarte, Fabio Sikansi, Francisco M. Fatore, Samuel G. Fadel, Fernando Vieira Paulovich |
IEEE Trans. Vis. Comput. Graph. | 1 |