EDBT 2026 Demo / reviewers in the wild / expert
Adam Bene Watts
dblp:154/6416
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5ranked-venue papers
5as first author
3since 2021 · last 2026
0000-0002-3289-3339ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 5 · 5 first-author · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Unconditional Quantum Advantage for Sampling with Shallow Circuits
Adam Bene Watts, Natalie Parham |
ITCS | 1 |
| 2026 | Quantum Precomputation: Parallelizing Cascade Circuits and the Moore-Nilsson Conjecture Is FalseabstractParallelization is a major challenge in quantum algorithms due to physical constraints like no-cloning. This is vividly illustrated by the conjecture of Moore and Nilsson from their seminal work on quantum circuit complexity: unitaries of a deceptively simple form—controlled-unitary “staircases”—require circuits of minimum depth Ω(n). If true, this lower bound would represent a significant break from classical parallelism and prove a quantum-native analogue of the famous NC≠ P conjecture. Adam Bene Watts, Charles R. Chen, J. William Helton, Joseph Slote |
STOC | 1 |
| 2024 | Quantum Event Learning and Gentle Random MeasurementsabstractCommuting local Hamiltonians provide a testing ground for studying many of the most interesting open questions in quantum information theory, including the quantum PCP conjecture and the nature of entanglement. However, unlike the general local Hamiltonian problem, the exact complexity of the commuting local Hamiltonian problem (CLH) remains unknown. A number of works have shown that increasingly expressive families of commuting local Hamiltonians admit classical verifiers. Despite intense work, proofs placing CLH in NP rely heavily on an underlying 2D lattice structure, or a very constrained local dimension and locality. In this work, we present a new technique to analyze the complexity of various families of commuting local Hamiltonians: guided reductions. Intuitively, these are a generalization of typical reduction where the prover provides a guide so that the verifier can construct a simpler Hamiltonian. The core of our reduction is a new rounding technique based on a combination of Jordan’s Lemma for pairs of projectors and the Structure Lemma for C^* algebras. Our rounding technique is much more flexible than previous work and allows us to remove constraints on local dimension in exchange for a rank-1 assumption. Using our rounding technique, we prove the following two results: 1) 2D-CLH for rank-1 instances are contained in NP, independent of the qudit dimension. It is notable that this family of commuting local Hamiltonians has no restriction on the local dimension or the locality of the Hamiltonian terms. 2) 3D-CLH for rank-1 instances are in NP. To our knowledge this is the first time a family of {3D} commuting local Hamiltonians has been contained in NP. Our results apply to Hamiltonians with large qudit degree and remain non-trivial despite the quantum Lovász Local Lemma. [Andris Ambainis et al., 2012] Adam Bene Watts, John Bostanci |
ITCS | 1 |
| 2019 | Algorithms, Bounds, and Strategies for Entangled XOR GamesabstractEntangled games are a quantum analog of constraint satisfaction problems and have had important applications to quantum complexity theory, quantum cryptography, and the foundations of quantum mechanics. Given a game, the basic computational problem is to compute its entangled value: the supremum success probability attainable by a quantum strategy. We study the complexity of computing the (commuting-operator) entangled value omega^* of entangled XOR games with any number of players. Based on a duality theory for systems of operator equations, we introduce necessary and sufficient criteria for an XOR game to have omega^* = 1, and use these criteria to derive the following results: 1) An algorithm for symmetric games that decides in polynomial time whether omega^* = 1 or omega^* < 1, a task that was not previously known to be decidable, together with a simple tensor-product strategy that achieves value 1 in the former case. The only previous candidate algorithm for this problem was the Navascués-Pironio-Acín (also known as noncommutative Sum of Squares or ncSoS) hierarchy, but no convergence bounds were known. 2) A family of games with three players and with omega^* < 1, where it takes doubly exponential time for the ncSoS algorithm to witness this. By contrast, our algorithm runs in polynomial time. 3) Existence of an unsatisfiable phase for random (non-symmetric) XOR games. We show that there exists a constant C_k^{unsat} depending only on the number k of players, such that a random k-XOR game over an alphabet of size n has omega^* < 1 with high probability when the number of clauses is above C_k^{unsat} n. 4) A lower bound of Omega(n log(n)/log log(n)) on the number of levels in the ncSoS hierarchy required to detect unsatisfiability for most random 3-XOR games. This is in contrast with the classical case where the (3n)^{th} level of the sum-of-squares hierarchy is equivalent to brute-force enumeration of all possible solutions. Adam Bene Watts, Aram W. Harrow, Gurtej Kanwar, Anand Natarajan 0001 |
ITCS | 1 |
| 2019 | Exponential separation between shallow quantum circuits and unbounded fan-in shallow classical circuitsabstractRecently, Bravyi, Gosset, and Konig (Science, 2018) exhibited a search problem called the 2D Hidden Linear Function (2D HLF) problem that can be solved exactly by a constant-depth quantum circuit using bounded fan-in gates (or QNC^0 circuits), but cannot be solved by any constant-depth classical circuit using bounded fan-in AND, OR, and NOT gates (or NC^0 circuits). In other words, they exhibited a search problem in QNC^0 that is not in NC^0. Adam Bene Watts, Robin Kothari, Luke Schaeffer, Avishay Tal |
STOC | 1 |