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Kanwal Naveed

dblp:154/7761 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2025
0000-0001-8151-8300ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot navigation and mapping · 83% Motion planning and robot control · 17%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
localization
0.912025
Help Me Through: Imitation Learning Based Active View Planning to Avoid SLAM Tracking Failures · IEEE Trans. Robotics 2025
Robotics › Robot navigation and mapping › view planning
next-best-view planning
0.912025
Help Me Through: Imitation Learning Based Active View Planning to Avoid SLAM Tracking Failures · IEEE Trans. Robotics 2025
Robotics › Robot navigation and mapping › SLAM
visual SLAM
0.912025
Help Me Through: Imitation Learning Based Active View Planning to Avoid SLAM Tracking Failures · IEEE Trans. Robotics 2025
Robotics › Motion planning and robot control
robot control
0.312025
Help Me Through: Imitation Learning Based Active View Planning to Avoid SLAM Tracking Failures · IEEE Trans. Robotics 2025
Robotics › Motion planning and robot control
robot learning
0.312025
Help Me Through: Imitation Learning Based Active View Planning to Avoid SLAM Tracking Failures · IEEE Trans. Robotics 2025

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 0.9online learning · 0.9imitation learning · 0.9
YearPublicationVenuePosition
2025 Help Me Through: Imitation Learning Based Active View Planning to Avoid SLAM Tracking Failures
abstract
Large-scale evaluation of state-of-the-art visual SLAM has shown that its tracking performance degrades considerably if the camera view is not adjusted to avoid the low-texture areas. Deep reinforcement learning based approaches have been proposed to improve the robustness of visual tracking in such unsupervised settings. Our extensive analysis reveals the fundamental limitations of reinforcement learning based active view planning, especially in transition scenarios (entering/exiting the room, texture-less walls, and lobbies). In challenging transition scenarios, the agent generally remains unable to cross the transition during training, limiting its ability to learn the maneuver. We propose human-supervised RL training (imitation learning) and achieve significantly improved performance after$\sim$50 hours of supervised training. To reduce longer human supervision requirements, we also explore fine-tuning our network with an online learning policy. Here, we use limited human-supervised training ($\sim$20 hours), and fine-tune the network with unsupervised training ($\sim$45 hours), obtaining encouraging results. We also release our multi-model, human supervised training dataset. The dataset contains challenging and diverse transition scenarios and can aid the development of imitation learning policies for consistent visual tracking. We also release our implementation11https://tinyurl.com/478maz6u.
Kanwal Naveed, Muhammad Wajahat Hussain, Irfan Hussain, Muhammad Latif Anjum
IEEE Trans. Robotics1
2024 Deeper Introspective SLAM: How to Avoid Tracking Failures Over Longer Routes?
abstract
Large scale active exploration has recently revealed limitations of visual SLAM’s tracking ability. Active view planning methods based on reinforcement learning have been proposed to improve visual tracking robustness.In this work, we expose the limitations of deep reinforcement learning-based visual SLAM over longer routes. We demonstrate that additional modalities (depth, scene layout) offer little improvement. Furthermore, reward shaping is not the main reason behind the shortsightedness of the state-of-the-art visual SLAM tracker. We propose a novel video vision transformer-based architecture that improves the farsightedness of the visual tracker, which results in the completion of longer routes with efficient paths.Out of 60 challenging routes, our approach manages to complete 56 routes, which is a three-fold improvement over the state-of-the-art active view mapping (DI-SLAM) baseline. Interestingly, ORB-SLAM3 was unable to complete a single route without tracking failure. Our code is available at https://tinyurl.com/w935spuz.
Kanwal Naveed, Muhammad Latif Anjum, Muhammad Wajahat Hussain
IROS1