Jakob Weiss

dblp:155/1407 · DBLP profile ↗
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4ranked-venue papers
1as first author
1since 2021 · last 2022
0000-0002-4058-2485ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-authorArtificial intelligence and machine learning · 1Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 88% Visualization and visual analytics · 12%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Medical and health informatics · 100%
Artificial intelligence
1 paper
Image recognition and object detection · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality
depth perception
0.612022
The Impact of Focus and Context Visualization Techniques on Depth Perception in Optical See-Through Head-Mounted Displays · IEEE Trans. Vis. Comput. Graph. 2022
Virtual and augmented reality › augmented reality
optical see-through head-mounted display
0.612022
The Impact of Focus and Context Visualization Techniques on Depth Perception in Optical See-Through Head-Mounted Displays · IEEE Trans. Vis. Comput. Graph. 2022
Medical and health informatics
surgical robotics
0.412019
Needle Localization for Robot-assisted Subretinal Injection based on Deep Learning · ICRA 2019
Visualization and visual analytics
focus+context visualization
0.212022
The Impact of Focus and Context Visualization Techniques on Depth Perception in Optical See-Through Head-Mounted Displays · IEEE Trans. Vis. Comput. Graph. 2022
Virtual and augmented reality
occlusion
0.212022
The Impact of Focus and Context Visualization Techniques on Depth Perception in Optical See-Through Head-Mounted Displays · IEEE Trans. Vis. Comput. Graph. 2022
Computer vision › Image recognition and object detection
object localization
0.112019
Needle Localization for Robot-assisted Subretinal Injection based on Deep Learning · ICRA 2019

Methods — techniques the papers use, named apart from their topics

deep learning · 0.8user study · 0.6factorized analysis · 0.6
YearPublicationVenuePosition
2022 The Impact of Focus and Context Visualization Techniques on Depth Perception in Optical See-Through Head-Mounted Displays
abstract
Estimating the depth of virtual content has proven to be a challenging task in Augmented Reality (AR) applications. Existing studies have shown that the visual system makes use of multiple depth cues to infer the distance of objects, occlusion being one of the most important ones. The ability to generate appropriate occlusions becomes particularly important for AR applications that require the visualization of augmented objects placed below a real surface. Examples of these applications are medical scenarios in which the visualization of anatomical information needs to be observed within the patient's body. In this regard, existing works have proposed several focus and context (F+C) approaches to aid users in visualizing this content using Video See-Through (VST) Head-Mounted Displays (HMDs). However, the implementation of these approaches in Optical See-Through (OST) HMDs remains an open question due to the additive characteristics of the display technology. In this article, we, for the first time, design and conduct a user study that compares depth estimation between VST and OST HMDs using existing in-situ visualization methods. Our results show that these visualizations cannot be directly transferred to OST displays without increasing error in depth perception tasks. To tackle this gap, we perform a structured decomposition of the visual properties of AR F+C methods to find best-performing combinations. We propose the use of chromatic shadows and hatching approaches transferred from computer graphics. In a second study, we perform a factorized analysis of these combinations, showing that varying the shading type and using colored shadows can lead to better depth estimation when using OST HMDs.
Alejandro Martin-Gomez, Jakob Weiss, Andreas Keller, Ulrich Eck, Daniel Roth 0001, Nassir Navab
IEEE Trans. Vis. Comput. Graph.2
2020 Retinal Layer Segmentation Reformulated as OCT Language Processing
Arianne Tran, Jakob Weiss, Shadi Albarqouni, Shahrooz Faghih Roohi, Nassir Navab
MICCAI (5)2
2020 Processing-Aware Real-Time Rendering for Optimized Tissue Visualization in Intraoperative 4D OCT
Jakob Weiss, Michael Sommersperger, M. Ali Nasseri, Abouzar Eslami, Ulrich Eck, Nassir Navab
MICCAI (5)1
2019 Needle Localization for Robot-assisted Subretinal Injection based on Deep Learning
Mingchuan Zhou, Xijia Wang, Jakob Weiss, Abouzar Eslami, Kai Huang 0001, Mathias Maier, Chris P. Lohmann, Nassir Navab, Alois C. Knoll, M. Ali Nasseri
ICRA3