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Denis Zastavni

dblp:155/9645 · DBLP profile ↗
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2ranked-venue papers
0as first author
1since 2021 · last 2024
0000-0002-0042-0959ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 82% Computational fabrication · 18%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational science and engineering · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
graphic statics
0.812024
A computational implementation of Vector-based 3D Graphic Statics (VGS) for interactive and real-time structural design · Comput. Aided Des. 2024
Geometric modeling and processing
geometric constraint solving
0.212015
A fully geometric approach for interactive constraint-based structural equilibrium design · Comput. Aided Des. 2015
Computational fabrication
structural design
0.212015
A fully geometric approach for interactive constraint-based structural equilibrium design · Comput. Aided Des. 2015

Methods — techniques the papers use, named apart from their topics

computational geometry · 1.5geometric constraint solving · 0.2
YearPublicationVenuePosition
2024 A computational implementation of Vector-based 3D Graphic Statics (VGS) for interactive and real-time structural design
Jean-Philippe Jasienski, Yuchi Shen, Patrick Ole Ohlbrock, Denis Zastavni, Pierluigi D'Acunto
Comput. Aided Des.4
2015 A fully geometric approach for interactive constraint-based structural equilibrium design
Corentin Fivet, Denis Zastavni
Comput. Aided Des.2