EDBT 2026 Demo / reviewers in the wild / expert
Jaime Fernández Fisac
dblp:156/0109 · also Jaime F. Fisac
· DBLP profile ↗
19ranked-venue papers
5as first author
8since 2021 · last 2026
0000-0002-2676-5090ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 16 · 4 first-author · 7 since 2021Systems, architecture and hardware · 8 · 2 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1Theory of computation · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Versatile Behavior Diffusion for Generalized Traffic Agent SimulationabstractExisting traffic simulation models often fall short in capturing the intricacies of real-world scenarios, particularly the interactive behaviors among multiple traffic participants, thereby limiting their utility in the evaluation and validation of autonomous driving systems. We introduce Versatile Behavior Diffusion (VBD), a novel traffic scenario generation framework based on diffusion generative models that synthesizes scene-consistent, realistic, and controllable multi-agent interactions. VBD achieves strong performance in closed-loop traffic simulation, generating scene-consistent agent behaviors that reflect complex agent interactions. A key capability of VBD is inference-time scenario editing through multi-step refinement, guided by behavior priors and model-based optimization objectives, enabling flexible and controllable behavior generation. Despite being trained on real-world traffic datasets with only normal conditions, we introduce conflict-prior and game-theoretic guidance approaches. These approaches enable the generation of interactive, customizable, or long-tail safety-critical scenarios, which are essential for comprehensive testing and validation of autonomous driving systems. Extensive experiments validate the effectiveness and versatility of VBD and highlight its promise as a foundational tool for advancing traffic simulation and autonomous vehicle development. Project website:https://sites.google.com/view/versatile-behavior-diffusion Zhiyu Huang, Zixu Zhang, Ameya Vaidya, Yuxiao Chen 0001, Jaime Fernández Fisac, Chen Lv 0001 |
IEEE Trans. Intell. Transp. Syst. | 5 |
| 2025 | Think Deep and Fast: Learning Neural Nonlinear Opinion Dynamics from Inverse Dynamic Games for Split-Second InteractionsabstractNon-cooperative interactions commonly occur in multi-agent scenarios such as car racing, where an ego vehicle can choose to overtake the rival, or stay behind it until a safe overtaking “corridor” opens. While an expert human can do well at making such time-sensitive decisions, autonomous agents are incapable of rapidly reasoning about complex, potentially conflicting options, leading to suboptimal behaviors such as deadlocks. Recently, the nonlinear opinion dynamics (NOD) model has proven to exhibit fast opinion formation and avoidance of decision deadlocks. However, NOD modeling parameters are oftentimes assumed fixed, limiting their applicability in complex and dynamic environments. It remains an open challenge to determine such parameters automatically and adaptively, accounting for the ever-changing environment. In this work, we propose for the first time a learning-based and game-theoretic approach to synthesize a Neural NOD model from expert demonstrations, given as a dataset containing (possibly incomplete) state and action trajectories of interacting agents. We demonstrate Neural NOD's ability to make fast and deadlock-free decisions in a simulated autonomous racing example. We find that Neural NOD consistently outperforms the state-of-the-art data-driven inverse game baseline in terms of safety and overtaking performance. Haimin Hu, Jaime Fernández Fisac, Naomi Ehrich Leonard, Deepak Edakkattil Gopinath, Jonathan A. DeCastro, Guy Rosman |
ICRA | 2 |
| 2024 | Sim-to-Lab-to-Real: Safe Reinforcement Learning with Shielding and Generalization Guarantees (Abstract Reprint)abstractSafety is a critical component of autonomous systems and remains a challenge for learning-based policies to be utilized in the real world. In particular, policies learned using reinforcement learning often fail to generalize to novel environments due to unsafe behavior. In this paper, we propose Sim-to-Lab-to-Real to bridge the reality gap with a probabilistically guaranteed safety-aware policy distribution. To improve safety, we apply a dual policy setup where a performance policy is trained using the cumulative task reward and a backup (safety) policy is trained by solving the Safety Bellman Equation based on Hamilton-Jacobi (HJ) reachability analysis. In Sim-to-Lab transfer, we apply a supervisory control scheme to shield unsafe actions during exploration; in Lab-to-Real transfer, we leverage the Probably Approximately Correct (PAC)-Bayes framework to provide lower bounds on the expected performance and safety of policies in unseen environments. Additionally, inheriting from the HJ reachability analysis, the bound accounts for the expectation over the worst-case safety in each environment. We empirically study the proposed framework for ego-vision navigation in two types of indoor environments with varying degrees of photorealism. We also demonstrate strong generalization performance through hardware experiments in real indoor spaces with a quadrupedal robot. See https://sites.google.com/princeton.edu/sim-to-lab-to-real for supplementary material. Kai-Chieh Hsu, Allen Z. Ren, Duy Phuong Nguyen, Anirudha Majumdar, Jaime Fernández Fisac |
AAAI | 5 |
| 2024 | Introspective Planning: Aligning Robots' Uncertainty with Inherent Task AmbiguityabstractLarge language models (LLMs) exhibit advanced reasoning skills, enabling robots to comprehend natural language instructions and strategically plan high-level actions through proper grounding. However, LLM hallucination may result in robots confidently executing plans that are misaligned with user goals or even unsafe in critical scenarios. Additionally, inherent ambiguity in natural language instructions can introduce uncertainty into the LLM's reasoning and planning. We propose introspective planning, a systematic approach that guides LLMs to refine their own uncertainty in alignment with inherent task ambiguity. Our approach constructs a knowledge base containing introspective reasoning examples as post-hoc rationalizations of human-selected safe and compliant plans, which are retrieved during deployment. Evaluations on three tasks, including a new safe mobile manipulation benchmark, indicate that introspection substantially improves both compliance and safety over state-of-the-art LLM-based planning methods. Additionally, we empirically show that introspective planning, in combination with conformal prediction, achieves tighter confidence bounds, maintaining statistical success guarantees while minimizing unnecessary user clarification requests. Kaiqu Liang, Zixu Zhang, Jaime Fernández Fisac |
NeurIPS | 3 |
| 2023 | Interpretable Trajectory Prediction for Autonomous Vehicles via Counterfactual ResponsibilityabstractThe ability to anticipate surrounding agents' behaviors is critical to enable safe and seamless autonomous vehicles (AVs). While phenomenological methods have successfully predicted future trajectories from scene context, these predictions lack interpretability. On the other hand, ontological approaches assume an underlying structure able to describe the interaction dynamics or agents' internal decision processes. Still, they often suffer from poor scalability or cannot reflect diverse human behaviors. This work proposes an interpretability framework for a phenomenological method through responsibility evaluations. We formulate responsibility as a measure of how much an agent takes into account the welfare of other agents through counterfactual reasoning. Additionally, this framework abstracts the computed responsibility sequences into different responsibility levels and grounds these latent levels into reward functions. The proposed responsibility-based interpretability framework is modular and easily integrated into a wide range of prediction models. To demonstrate the utility of the proposed framework in providing added interpretability, we adapt an existing AV prediction model and perform a simulation study on a real-world nuScenes traffic dataset. Experimental results show that we can perform offline ex-post traffic analysis by incorporating the responsibility signal and rendering interpretable but accurate online trajectory predictions. Kai-Chieh Hsu, Karen Leung, Yuxiao Chen 0008, Jaime Fernández Fisac, Marco Pavone 0001 |
IROS | 4 |
| 2023 | Sim-to-Lab-to-Real: Safe reinforcement learning with shielding and generalization guarantees
Kai-Chieh Hsu, Allen Z. Ren, Duy Phuong Nguyen, Anirudha Majumdar, Jaime Fernández Fisac |
Artif. Intell. | 5 |
| 2022 | Back to the Future: Efficient, Time-Consistent Solutions in Reach-Avoid GamesabstractWe study the class of reach-avoid dynamic games in which multiple agents interact noncooperatively, and each wishes to satisfy a distinct target criterion while avoiding a failure criterion. Reach-avoid games are commonly used to express safety-critical optimal control problems found in mobile robot motion planning. Here, we focus on finding time-consistent solutions, in which future motion plans remain optimal even when a robot diverges from the plan early on due to, e.g., intrinsic dynamic uncertainty or extrinsic environment disturbances. Our main contribution is a computationally-efficient algorithm for multi-agent reach-avoid games which renders time-consistent solutions for all players. We demonstrate our approach in two- and three-player simulated driving scenarios, in which our method provides safe control strategies for all agents. Dennis R. Anthony, Duy Phuong Nguyen, David Fridovich-Keil, Jaime Fernández Fisac |
ICRA | 4 |
| 2022 | Active Uncertainty Reduction for Human-Robot Interaction: An Implicit Dual Control Approach
Haimin Hu, Jaime Fernández Fisac |
WAFR | 2 |
| 2020 | LESS is More: Rethinking Probabilistic Models of Human BehaviorabstractRobots need models of human behavior for both inferring human goals and preferences, and predicting what people will do. A common model is the Boltzmann noisily-rational decision model, which assumes people approximately optimize a reward function and choose trajectories in proportion to their exponentiated reward. While this model has been successful in a variety of robotics domains, its roots lie in econometrics, and in modeling decisions among different discrete options, each with its own utility or reward. In contrast, human trajectories lie in a continuous space, with continuous-valued features that influence the reward function. We propose that it is time to rethink the Boltzmann model, and design it from the ground up to operate over such trajectory spaces. We introduce a model that explicitly accounts for distances between trajectories, rather than only their rewards. Rather than each trajectory affecting the decision independently, similar trajectories now affect the decision together. We start by showing that our model better explains human behavior in a user study. We then analyze the implications this has for robot inference, first in toy environments where we have ground truth and find more accurate inference, and finally for a 7DOF robot arm learning from user demonstrations. Andreea Bobu, Dexter Scobee, Jaime Fernández Fisac, S. Shankar Sastry, Anca D. Dragan |
HRI | 3 |
| 2020 | Quantifying Hypothesis Space Misspecification in Learning From Human-Robot Demonstrations and Physical CorrectionsabstractThe human input has enabled autonomous systems to improve their capabilities and achieve complex behaviors that are otherwise challenging to generate automatically. Recent work focuses on how robots can use such inputs-such as, demonstrations or corrections-to learn intended objectives. These techniques assume that the human`s desired objective already exists within the robot's hypothesis space. In reality, this assumption is often inaccurate: there will always be situations where the person might care about aspects of the task that the robot does not know about. Without this knowledge, the robot cannot infer the correct objective. Hence, when the robot's hypothesis space is misspecified, even methods that keep track of uncertainty over the objective fail because they reason about which hypothesis might be correct, and not whether any of the hypotheses are correct. In this article, we posit that the robot should reason explicitly about how well it can explain human inputs given its hypothesis space and use that situational confidence to inform how it should incorporate the human input. We demonstrate our method on a 7 degrees-of-freedom robot manipulator in learning from two important types of human inputs: demonstrations of motion planning tasks and physical corrections during the robot's task execution. Andreea Bobu, Andrea Bajcsy, Jaime Fernández Fisac, Sampada Deglurkar, Anca D. Dragan |
IEEE Trans. Robotics | 3 |
| 2019 | A Scalable Framework For Real-Time Multi-Robot, Multi-Human Collision AvoidanceabstractRobust motion planning is a well-studied problem in the robotics literature, yet current algorithms struggle to operate scalably and safely in the presence of other moving agents, such as humans. This paper introduces a novel framework for robot navigation that accounts for high-order system dynamics and maintains safety in the presence of external disturbances, other robots, and humans. Our approach precomputes a tracking error margin for each robot, generates confidence-aware human motion predictions, and coordinates multiple robots with a sequential priority ordering, effectively enabling scalable safe trajectory planning and execution. We demonstrate our approach in hardware with two robots and two humans, and showcase scalability in a larger simulation. Andrea Bajcsy, Sylvia L. Herbert, David Fridovich-Keil, Jaime Fernández Fisac, Sampada Deglurkar, Anca D. Dragan, Claire J. Tomlin |
ICRA | 4 |
| 2019 | Hierarchical Game-Theoretic Planning for Autonomous VehiclesabstractThe actions of an autonomous vehicle on the road affect and are affected by those of other drivers, whether overtaking, negotiating a merge, or avoiding an accident. This mutual dependence, best captured by dynamic game theory, creates a strong coupling between the vehicle's planning and its predictions of other drivers' behavior, and constitutes an open problem with direct implications on the safety and viability of autonomous driving technology. Unfortunately, dynamic games are too computationally demanding to meet the real-time constraints of autonomous driving in its continuous state and action space. In this paper, we introduce a novel game-theoretic trajectory planning algorithm for autonomous driving, that enables real-time performance by hierarchically decomposing the underlying dynamic game into a long-horizon “strategic” game with simplified dynamics and full information structure, and a short-horizon “tactical” game with full dynamics and a simplified information structure. The value of the strategic game is used to guide the tactical planning, implicitly extending the planning horizon, pushing the local trajectory optimization closer to global solutions, and, most importantly, quantitatively accounting for the autonomous vehicle and the human driver's ability and incentives to influence each other. In addition, our approach admits non-deterministic models of human decision-making, rather than relying on perfectly rational predictions. Our results showcase richer, safer, and more effective autonomous behavior in comparison to existing techniques. Jaime Fernández Fisac, Eli Bronstein, Elis Stefansson, Dorsa Sadigh, S. Shankar Sastry, Anca D. Dragan |
ICRA | 1 |
| 2019 | Bridging Hamilton-Jacobi Safety Analysis and Reinforcement LearningabstractSafety analysis is a necessary component in the design and deployment of autonomous robotic systems. Techniques from robust optimal control theory, such as Hamilton-Jacobi reachability analysis, allow a rigorous formalization of safety as guaranteed constraint satisfaction. Unfortunately, the computational complexity of these tools for general dynamical systems scales poorly with state dimension, making existing tools impractical beyond small problems. Modern reinforcement learning methods have shown promising ability to find approximate yet proficient solutions to optimal control problems in complex and high-dimensional systems, however their application has in practice been restricted to problems with an additive payoff over time, unsuitable for reasoning about safety. In recent work, we introduced a time-discounted modification of the problem of maximizing the minimum payoff over time, central to safety analysis, through a modified dynamic programming equation that induces a contraction mapping. Here, we show how a similar contraction mapping can render reinforcement learning techniques amenable to quantitative safety analysis as tools to approximate the safe set and optimal safety policy. This opens a new avenue of research connecting control-theoretic safety analysis and the reinforcement learning domain. We validate the correctness of our formulation by comparing safety results computed through Q-learning to analytic and numerical solutions, and demonstrate its scalability by learning safe sets and control policies for simulated systems of up to 18 state dimensions using value learning and policy gradient techniques. Jaime Fernández Fisac, Neil F. Lugovoy, Vicenc Rubies-Royo, Shromona Ghosh, Claire J. Tomlin |
ICRA | 1 |
| 2019 | Safely Probabilistically Complete Real-Time Planning and Exploration in Unknown EnvironmentsabstractWe present a new framework for motion planning that wraps around existing kinodynamic planners and guarantees recursive feasibility when operating in a priori unknown, static environments. Our approach makes strong guarantees about overall safety and collision avoidance by utilizing a robust controller derived from reachability analysis. We ensure that motion plans never exit the safe backward reachable set of the initial state, while safely exploring the space. This preserves the safety of the initial state, and guarantees that that we will eventually find the goal if it is possible to do so while exploring safely. We implement our framework in the Robot Operating System (ROS) software environment and demonstrate it in a real-time simulation. David Fridovich-Keil, Jaime Fernández Fisac, Claire J. Tomlin |
ICRA | 2 |
| 2018 | An Efficient, Generalized Bellman Update For Cooperative Inverse Reinforcement LearningabstractOur goal is for AI systems to correctly identify and act according to their human user’s objectives. Cooperative Inverse Reinforcement Learning (CIRL) formalizes this value alignment problem as a two-player game between a human and robot, in which only the human knows the parameters of the reward function: the robot needs to learn them as the interaction unfolds. Previous work showed that CIRL can be solved as a POMDP, but with an action space size exponential in the size of the reward parameter space. In this work, we exploit a specific property of CIRL: the human is a full information agent. This enables us to derive an optimality-preserving modification to the standard Bellman update, which reduces the complexity of the problem by an exponential factor. Additionally, we show that our modified Bellman update allows us to relax CIRL’s assumption of human rationality. We apply this update to a variety of POMDP solvers, including exact methods, point-based methods, and Monte Carlo Tree Search methods. We find that it enables us to scale CIRL to non-trivial problems, with larger reward parameter spaces, and larger action spaces for both robot and human. In solutions to these larger problems, the human exhibits pedagogical (teaching) behavior, while the robot interprets it as such and attains higher value for the human. Dhruv Malik, Malayandi Palaniappan, Jaime Fernández Fisac, Dylan Hadfield-Menell, Stuart Russell 0001, Anca D. Dragan |
ICML | 3 |
| 2018 | Planning, Fast and Slow: A Framework for Adaptive Real-Time Safe Trajectory PlanningabstractMotion planning is an extremely well-studied problem in the robotics community, yet existing work largely falls into one of two categories: computationally efficient but with few if any safety guarantees, or able to give stronger guarantees but at high computational cost. This work builds on a recent development called FaSTrack in which a slow offline computation provides a modular safety guarantee for a faster online planner. We introduce the notion of “meta-planning” in which a refined offline computation enables safe switching between different online planners. This provides autonomous systems with the ability to adapt motion plans to a priori unknown environments in real-time as sensor measurements detect new obstacles, and the flexibility to maneuver differently in the presence of obstacles than they would in free space, all while maintaining a strict safety guarantee. We demonstrate the meta-planning algorithm both in simulation and in hardware using a small Crazyflie 2.0 quadrotor. David Fridovich-Keil, Sylvia L. Herbert, Jaime Fernández Fisac, Sampada Deglurkar, Claire J. Tomlin |
ICRA | 3 |
| 2017 | Pragmatic-Pedagogic Value Alignment
Jaime Fernández Fisac, Monica A. Gates, Jessica B. Hamrick, Chang Liu 0002, Dylan Hadfield-Menell, Malayandi Palaniappan, Dhruv Malik, S. Shankar Sastry, Thomas L. Griffiths 0001, Anca D. Dragan |
ISRR | 1 |
| 2016 | Generating Plans that Predict Themselves
Jaime Fernández Fisac, Chang Liu 0002, Jessica B. Hamrick, S. Shankar Sastry, J. Karl Hedrick, Thomas L. Griffiths 0001, Anca D. Dragan |
WAFR | 1 |
| 2015 | Reach-avoid problems with time-varying dynamics, targets and constraintsabstractWe consider a reach-avoid differential game, in which one of the players aims to steer the system into a target set without violating a set of state constraints, while the other player tries to prevent the first from succeeding; the system dynamics, target set, and state constraints may all be time-varying. The analysis of this problem plays an important role in collision avoidance, motion planning and aircraft control, among other applications. Previous methods for computing the guaranteed winning initial conditions and strategies for each player have either required augmenting the state vector to include time, or have been limited to problems with either no state constraints or entirely static targets, constraints and dynamics. To incorporate time-varying dynamics, targets and constraints without the need for state augmentation, we propose a modified Hamilton-Jacobi-Isaacs equation in the form of a double-obstacle variational inequality, and prove that the zero sublevel set of its viscosity solution characterizes the capture basin for the target under the state constraints. Through this formulation, our method can compute the capture basin and winning strategies for time-varying games at virtually no additional computational cost relative to the time-invariant case. We provide an implementation of this method based on well-known numerical schemes and show its convergence through a simple example; we include a second example in which our method substantially outperforms the state augmentation approach. Jaime Fernández Fisac, Mo Chen 0001, Claire J. Tomlin, S. Shankar Sastry |
HSCC | 1 |