Demo Data from EDBT 2026 / reviewers in the wild / expert
Fang-Xin Ou-Yang
dblp:157/4130
· DBLP profile ↗
3ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
3 papers |
Visualization and visual analytics · 72% Image and video processing · 28% | |
| Artificial intelligence
2 papers |
Learning paradigms · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
crowdsourced annotation |
0.4 | 1 | 2019 | An Interactive Method to Improve Crowdsourced Annotations · IEEE Trans. Vis. Comput. Graph. 2019 |
Visualization and visual analytics
visual analytics |
0.4 | 1 | 2019 | Bridging Text Visualization and Mining: A Task-Driven Survey · IEEE Trans. Vis. Comput. Graph. 2019 |
Visualization and visual analytics › visual analytics
visual text analytics |
0.4 | 1 | 2019 | Bridging Text Visualization and Mining: A Task-Driven Survey · IEEE Trans. Vis. Comput. Graph. 2019 |
Image and video processing › image segmentation › graph-based segmentation
graph cut segmentation |
0.2 | 1 | 2015 | JF-Cut: A Parallel Graph Cut Approach for Large-Scale Image and Video · IEEE Trans. Image Process. 2015 |
Image and video processing
image segmentation |
0.2 | 1 | 2015 | JF-Cut: A Parallel Graph Cut Approach for Large-Scale Image and Video · IEEE Trans. Image Process. 2015 |
Machine learning › Learning paradigms › weakly supervised learning
learning from crowds |
0.1 | 1 | 2019 | An Interactive Method to Improve Crowdsourced Annotations · IEEE Trans. Vis. Comput. Graph. 2019 |
Methods — techniques the papers use, named apart from their topics
taxonomy construction · 0.8scatterplot visualization · 0.8constrained projection · 0.8confusion visualization · 0.8co-occurrence analysis · 0.8push-relabel · 0.2jump flooding · 0.2GPU parallelization · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | An Interactive Method to Improve Crowdsourced AnnotationsabstractIn order to effectively infer correct labels from noisy crowdsourced annotations, learning-from-crowds models have introduced expert validation. However, little research has been done on facilitating the validation procedure. In this paper, we propose an interactive method to assist experts in verifying uncertain instance labels and unreliable workers. Given the instance labels and worker reliability inferred from a learning-from-crowds model, candidate instances and workers are selected for expert validation. The influence of verified results is propagated to relevant instances and workers through the learning-from-crowds model. To facilitate the validation of annotations, we have developed a confusion visualization to indicate the confusing classes for further exploration, a constrained projection method to show the uncertain labels in context, and a scatter-plot-based visualization to illustrate worker reliability. The three visualizations are tightly integrated with the learning-from-crowds model to provide an iterative and progressive environment for data validation. Two case studies were conducted that demonstrate our approach offers an efficient method for validating and improving crowdsourced annotations. Shixia Liu, Changjian Chen, Yafeng Lu, Fang-Xin Ou-Yang, Bin Wang 0021 |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2019 | Bridging Text Visualization and Mining: A Task-Driven SurveyabstractVisual text analytics has recently emerged as one of the most prominent topics in both academic research and the commercial world. To provide an overview of the relevant techniques and analysis tasks, as well as the relationships between them, we comprehensively analyzed 263 visualization papers and 4,346 mining papers published between 1992-2017 in two fields: visualization and text mining. From the analysis, we derived around 300 concepts (visualization techniques, mining techniques, and analysis tasks) and built a taxonomy for each type of concept. The co-occurrence relationships between the concepts were also extracted. Our research can be used as a stepping-stone for other researchers to 1) understand a common set of concepts used in this research topic; 2) facilitate the exploration of the relationships between visualization techniques, mining techniques, and analysis tasks; 3) understand the current practice in developing visual text analytics tools; 4) seek potential research opportunities by narrowing the gulf between visualization and mining techniques based on the analysis tasks; and 5) analyze other interdisciplinary research areas in a similar way. We have also contributed a web-based visualization tool for analyzing and understanding research trends and opportunities in visual text analytics. Shixia Liu, Xiting Wang, Christopher Collins 0001, Wenwen Dou, Fang-Xin Ou-Yang, Mennatallah El-Assady, Liu Jiang, Daniel A. Keim |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2015 | JF-Cut: A Parallel Graph Cut Approach for Large-Scale Image and VideoabstractGraph cut has proven to be an effective scheme to solve a wide variety of segmentation problems in vision and graphics community. The main limitation of conventional graph-cut implementations is that they can hardly handle large images or videos because of high computational complexity. Even though there are some parallelization solutions, they commonly suffer from the problems of low parallelism (on CPU) or low convergence speed (on GPU). In this paper, we present a novel graph-cut algorithm that leverages a parallelized jump flooding technique and an heuristic push-relabel scheme to enhance the graph-cut process, namely, back-and-forth relabel, convergence detection, and block-wise push-relabel. The entire process is parallelizable on GPU, and outperforms the existing GPU-based implementations in terms of global convergence, information propagation, and performance. We design an intuitive user interface for specifying interested regions in cases of occlusions when handling video sequences. Experiments on a variety of data sets, including images (up to 15 K × 10 K), videos (up to 2.5 K × 1.5 K × 50), and volumetric data, achieve high-quality results and a maximum 40-fold (139-fold) speedup over conventional GPU (CPU-)-based approaches. Yi Peng 0002, Li Chen 0031, Fang-Xin Ou-Yang, Wei Chen 0001, Jun-Hai Yong |
IEEE Trans. Image Process. | 3 |