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Louis-Pierre Bergé

dblp:157/7487 · DBLP profile ↗
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3ranked-venue papers
1as first author
1since 2021 · last 2025
0000-0002-7125-3625ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 1 since 2021Artificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
User interface design and tools · 56% Immersive interaction · 44%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval
visual search
0.912025
Augmented urban models: Investigating how data layout and link to the physical referent impact visual search in augmented reality · Int. J. Hum. Comput. Stud. 2025
Immersive interaction
augmented reality interaction
0.912025
Augmented urban models: Investigating how data layout and link to the physical referent impact visual search in augmented reality · Int. J. Hum. Comput. Stud. 2025
User interface design and tools › visualization
situated visualization
0.912025
Augmented urban models: Investigating how data layout and link to the physical referent impact visual search in augmented reality · Int. J. Hum. Comput. Stud. 2025
User interface design and tools › design guidelines
interaction design guidelines
0.312025
Augmented urban models: Investigating how data layout and link to the physical referent impact visual search in augmented reality · Int. J. Hum. Comput. Stud. 2025

Methods — techniques the papers use, named apart from their topics

user study · 1.7design space analysis · 1.7
YearPublicationVenuePosition
2025 Augmented urban models: Investigating how data layout and link to the physical referent impact visual search in augmented reality
abstract
Recent studies in situated augmented reality have explored interactive urban physical 3D models providing a physical anchor and context to data analysis. See-through Head-Mounted Displays (HMDs) enhance these models by displaying virtual data around the buildings. However, the optimal positioning of multiple information relative to the physical referents is crucial yet has barely been explored. In this paper, we focus on arranging multiple data windows around a district model and present a design space describing the window layouts and linking techniques between the virtual data and its physical referent. We conduct three studies to evaluate these design dimensions for two fundamental visual search tasks: finding a data window for a given physical referent, and vice-versa. Our results reveal novel findings on the best combinations of window layout and link in terms of performance, mental workload and user preference. Finally, we propose a set of design guidelines for presenting situated immersive data around a physical urban model.
Mohamed Reda Benkhelifa, Emmanuel Dubois 0001, Louis-Pierre Bergé, Marcos Serrano
Int. J. Hum. Comput. Stud.3
2020 Situational Assessment of Wildfires: a Fuzzy Spatial Approach
abstract
Decision support systems coupled with a Geographic Information System (GIS) are useful for assessing spatialized risks, which can be either natural, industrial or even anthropic. However, when the knowledge is not sufficiently precise or when the processes are complex, the methods of analysis of the GIS are not always sufficient. In this article, we propose to couple a GIS with a Fuzzy Expert System capable of evaluating fuzzy spatial rules, that is to say, fuzzy rules integrating spatial relations or properties. These are based on fuzzy mathematical morphology and model high-level metric or topological relationships such as “being close to”, “being in the direction of” or “being adjacent to”. The proposed approach has been applied to the identification of risky issues in the case of wildfires. We detail the expert knowledge modeled and show the results obtained in a graphic interface dedicated to the intervention of firefighters.
Laurence Boudet, Jean-Philippe Poli, Louis-Pierre Bergé, Michel Rodriguez
ICTAI3
2014 Exploring smartphone-based interaction with overview+detail interfaces on 3D public displays
abstract
As public displays integrate 3D content, Overview+Detail (O+D) interfaces on mobile devices will allow for a personal 3D exploration of the public display. In this paper we study the properties of mobile-based interaction with O+D interfaces on 3D public displays. We evaluate three types of existing interaction techniques for the 3D translation of the Detail view: touchscreen input, mid-air movement of the mobile device (Mid-Air Phone) and mid-air movement of the hand around the device (Mid-Air Hand). In a first experiment, we compare the performance and user preference of these three types of techniques with previous training. In a second experiment, we study how well the two mid-air techniques perform with no training or human help to imitate usual conditions in public context. Results reveal that Mid-Air Phone and Hand perform best with training. However, without training or human help Mid-Air Phone is more intuitive and performs better on the first trial. Interestingly, on both experiments users preferred Mid-Air Hand. We conclude with a discussion on the use of mobile devices to interact with public O+D interfaces.
Louis-Pierre Bergé, Marcos Serrano, Gary Perelman, Emmanuel Dubois 0001
Mobile HCI1