Demo Data from EDBT 2026 / reviewers in the wild / expert
Abdullah Basar Akbay
dblp:158/1837
· DBLP profile ↗
2ranked-venue papers
2as first author
1since 2021 · last 2022
0000-0002-6178-8052ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 1 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 100% | |
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% | |
| Artificial intelligence
1 paper |
Efficient and distributed learning · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Distributed systems
distributed machine learning |
0.6 | 1 | 2022 | Distributed Learning with Strategic Users: A Repeated Game Approach · AAAI 2022 |
Distributed systems › peer-to-peer systems
incentive mechanisms |
0.6 | 1 | 2022 | Distributed Learning with Strategic Users: A Repeated Game Approach · AAAI 2022 |
Algorithmic game theory and mechanism design
repeated games |
0.6 | 1 | 2022 | Distributed Learning with Strategic Users: A Repeated Game Approach · AAAI 2022 |
Algorithmic game theory and mechanism design › repeated games
zero-determinant strategies |
0.6 | 1 | 2022 | Distributed Learning with Strategic Users: A Repeated Game Approach · AAAI 2022 |
Machine learning › Efficient and distributed learning
federated and distributed training |
0.2 | 1 | 2022 | Distributed Learning with Strategic Users: A Repeated Game Approach · AAAI 2022 |
Methods — techniques the papers use, named apart from their topics
user action classification · 1.7gradient estimation · 1.7game theory · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Distributed Learning with Strategic Users: A Repeated Game ApproachabstractWe consider a distributed learning setting where strategic users are incentivized by a fusion center, to train a learning model based on local data. The users are not obliged to provide their true gradient updates and the fusion center is not capable of validating the authenticity of reported updates. Thus motivated, we formulate the interactions between the fusion center and the users as repeated games, manifesting an under-explored interplay between machine learning and game theory. We then develop an incentive mechanism for the fusion center based on a joint gradient estimation and user action classification scheme, and study its impact on the convergence performance of distributed learning. Further, we devise adaptive zero-determinant (ZD) strategies, thereby generalizing the classical ZD strategies to the repeated games with time-varying stochastic errors. Theoretical and empirical analysis show that the fusion center can incentivize the strategic users to cooperate and report informative gradient updates, thus ensuring the convergence. Abdullah Basar Akbay, Junshan Zhang |
AAAI | 1 |
| 2016 | Noise benefits in joint detection and estimation problems
Abdullah Basar Akbay, Sinan Gezici |
Signal Process. | 1 |