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Masahiko Yasui

dblp:158/8692 · DBLP profile ↗
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2ranked-venue papers
2as first author
1since 2021 · last 2024
0009-0004-4014-5711ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational photography and imaging · 87% Rendering · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging
light field display
0.812024
Projection Mapping with a Brightly Lit Surrounding Using a Mixed Light Field Approach · IEEE Trans. Vis. Comput. Graph. 2024
Computational photography and imaging
projection mapping
0.812024
Projection Mapping with a Brightly Lit Surrounding Using a Mixed Light Field Approach · IEEE Trans. Vis. Comput. Graph. 2024

Methods — techniques the papers use, named apart from their topics

kaleidoscopic array · 0.8integral photography · 0.8binary-search calibration · 0.8
YearPublicationVenuePosition
2024 Projection Mapping with a Brightly Lit Surrounding Using a Mixed Light Field Approach
abstract
Projection mapping (PM) exhibits suboptimal performance in well-lit environments because of the interference caused by ambient light. This interference degrades the contrast of the projected images. Consequently, conventional methodologies restrict the application of PM to dimly lit settings, leading to an unnatural visual experience, as only the PM target is prominently illuminated. To overcome these limitations, we introduce an innovative approach that leverages a mixed light field, blending traditional PM with ray-controllable ambient lighting. This methodological combination, despite its simplicity, is effective because it ensures that the projector exclusively illuminates the PM target, preserving the optimal contrast. Precise control of ambient light rays is essential to prevent them from illuminating the PM target while adequately illuminating the surrounding environment. Furthermore, we propose the integration of a kaleidoscopic array with integral photography to generate dense light fields for ray-controllable ambient lighting. Additionally, we present an efficient binary-search-based calibration method tailored to this intricate optical system. Our optical simulations and the developed system collectively validate the effectiveness of our approach. Our results show that PM targets and ordinary objects coexist naturally in environments that are brightly lit as a result of our method, enhancing the overall visual experience.
Masahiko Yasui, Ryota Iwataki, Masatoshi Ishikawa, Yoshihiro Watanabe
IEEE Trans. Vis. Comput. Graph.1
2016 Occlusion-robust 3D sensing using aerial imaging
abstract
Conventional active 3D sensing systems do not work well when other objects get between the measurement target and the measurement equipment, occluding the line of sight. In this paper, we propose an active 3D sensing method that solves this occlusion problem by using a light field created using aerial imaging. In this light field, aerial luminous spots can be formed by focusing rays of light from multiple directions. Towards the occlusion problem, this configuration is effective, because even if some of the rays are occluded, the rays of other directions keep the spots. Our results showed that this method was able to measure the position and inclination of a target by using an aerial image of a single point light source and was robust against occlusions. In addition, we confirmed that multiple point light sources also worked well.
Masahiko Yasui, Yoshihiro Watanabe, Masatoshi Ishikawa
ICCP1