EDBT 2026 Demo / reviewers in the wild / expert
Weiran Shen
dblp:159/2147
· DBLP profile ↗
32ranked-venue papers
8as first author
25since 2021 · last 2026
0000-0003-4366-9276ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 24 · 8 first-author · 17 since 2021Graphics, computer vision, multimedia, augmented reality and games · 14 · 5 first-author · 8 since 2021Databases, data management, data science and information retrieval · 5 · 5 since 2021Applied, interdisciplinary, general and emerging computing · 5 · 5 since 2021Theory of computation · 3 · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | The Power of Initial Investigation in Audit GamesabstractAudit games are an important variant of the Stackelberg security game, a widely studied game-theoretic model over the past years. It has been acknowledged that a pre-audit phase can notably enhance the audit's efficiency by informing and directing the following audit procedures. In this paper, we model the above process with a two-stage audit game. The game encompasses two stages: an investigation stage where the auditor gathers information about potential policy breaches, and an audit stage where the auditor allocates the audit resources based on the investigation results. We formulate the problem as a set of mathematical programs. Due to the non-convexity of the programs, we consider a restricted strategy space and show that the optimal strategy in the restricted space can be determined by solving a polynomial number of convex optimization problems. Finally, we conduct extensive experiments to evaluate the effect of introducing the initial investigation stage and our algorithm. Our experiments show that even a small budget for the initial investigations can significantly enhance the defender's utility. Ren Liu 0002, Weiran Shen |
AAAI | 2 |
| 2026 | IBCB: Efficient Inverse Batched Contextual Bandit for Behavioral Evolution HistoryabstractTraditional imitation learning focuses on modeling the behavioral mechanisms of experts, which requires a large amount of interaction history generated by some fixed expert. However, in many streaming applications, such as streaming recommender systems, online decision-makers typically engage in online learning during the decision-making process, meaning that the interaction history generated by online decision-makers includes their behavioral evolution from novice expert to experienced expert. This poses a new challenge for existing imitation learning approaches that can only utilize data from experienced experts. To address this issue, this paper proposes an inverse batched contextual bandit (IBCB) framework that can efficiently perform estimations of environment reward parameters and learned policy based on the expert's behavioral evolution history. Specifically, IBCB formulates the inverse problem into a simple quadratic programming problem by utilizing the behavioral evolution history of the batched contextual bandit with inaccessible rewards, and it can be extended to fairness-aware expert limitation. We demonstrate that IBCB is a unified framework for both deterministic and randomized bandit policies. The experimental results indicate that IBCB outperforms several existing imitation learning algorithms on synthetic and real-world data and significantly reduces running time. Additionally, empirical analyses reveal that IBCB exhibits better imitation ability for fairness-aware experts, out-of-distribution generalization and is highly effective in learning the bandit policy from the interaction history of novice experts. The code is publicly available. Yi Xu 0003, Weiran Shen, Jun Xu 0001, Xiao Zhang 0034, Ji-Rong Wen |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2025 | Optimal Hiring Strategy in Auction-Based Crowdsourcing Systems
Hongtao Liu 0007, Weiran Shen, Yiheng Shen 0001 |
IJTCS-FAW | 2 |
| 2025 | Stackelberg vs. Nash in the Lottery Colonel Blotto GameabstractResource competition problems are often modeled using Colonel Blotto games, where players take simultaneous actions. However, many real-world scenarios involve sequential decision-making rather than simultaneous moves. To model these dynamics, we represent the Lottery Colonel Blotto game as a Stackelberg game, in which one player, the leader, commits to a strategy first, and the other player, the follower, responds. We derive the Stackelberg equilibrium for this game, formulating the leader's strategy as a bi-level optimization problem. To solve this, we develop a constructive method based on iterative game reductions, which allows us to efficiently compute the leader’s optimal commitment strategy in polynomial time. Additionally, we identify the conditions under which the Stackelberg equilibrium coincides with the Nash equilibrium. Specifically, this occurs when the budget ratio between the leader and the follower equals a certain threshold, which we can calculate in closed form. In some instances, we observe that when the leader’s budget exceeds this threshold, both players achieve higher utilities in the Stackelberg equilibrium compared to the Nash equilibrium. Lastly, we show that, in the best case, the leader can achieve an infinite utility improvement by making an optimal first move compared to the Nash equilibrium. Bonan Ni, Weiran Shen, Zihe Wang 0001, Jie Zhang 0008 |
IJCAI | 3 |
| 2025 | Public Signaling in Markets with Information Asymmetry Using a Limited Number of SignalsabstractConsider a market with a seller and many buyers. The seller has a kind of item for sale to the buyers. The items have a quality and each buyer has a private type. The quality is only known to the seller, and the buyers only have a prior belief of the quality. A third party (e.g., intermediaries or product reviewers) is able to reveal information about the actual quality by using a so-called signaling scheme. After receiving the information, buyers can update their beliefs accordingly and decide whether to buy the items. We consider the third party's problem of maximizing the purchasing probability by sending signals. However, the optimal signaling scheme has implementation issues, as the number of signals in the optimal scheme is the same as the number of buyer types, which can be exceedingly large or even infinite. We therefore investigate whether a finite and limited set of signals could still approximate the performance of the optimal signaling scheme. Unfortunately, our results show that with a finite number of signals, no signaling scheme can achieve a certain fraction of the performance of the optimal signaling scheme. This limitation persists even with the regularity or the monotone hazard rate assumption. Nevertheless, we identify a mild technical condition under which the third party can approximate the optimal performance within a constant factor by employing only two signals. We also conduct extensive experiments to substantiate our theoretic results. These experiments compare the performance of using a small signal set across different value distributions. Despite the negative results, our experiment results show that using only a small number of signals is able to achieve a fairly reasonable performance in average cases. Xu Zhao 0008, Ren Liu 0002, Weiran Shen |
IJCAI | 3 |
| 2025 | Multiplayer General Lotto Game
Bonan Ni, Weiran Shen, Zihe Wang 0001, Jie Zhang 0008 |
WINE | 3 |
| 2025 | Balancing Revenue and Privacy with Signaling Schemes in Online Ad AuctionsabstractIn online ad auctions, when an Internet user's certain actions trigger an auction, the auctioneer (the platform) usually sends the information about the user to help the buyers better estimate their valuations. However, by strategically revealing only partial information, we cannot only improve the revenue of the auction, but also help protect the privacy of the user. In this paper, we propose a privacy measure in the online ad auction setting, and seek to maximize a convex combination of revenue and privacy. We formulate the problem as a convex optimization program and derive structural results and properties of the program. We prove that any combination coefficient achieves a certain fraction of the optimal revenue gain and privacy gain, and that we can trade-off between revenue and privacy by simply tuning the combination coefficient. We also show that the gap between the optimal revenue and the revenue achieved by revealing no information can be bounded by a certain valuation discrepancy between the buyers. We also conduct extensive experiments (on both synthetic and real data) to show the effectiveness of our method. Hongtao Liu 0007, Luxi Chen, Han Li 0005, Peng Jiang 0002, Weiran Shen |
WSDM | 7 |
| 2025 | Two-stage Auction Design in Online AdvertisingabstractModern online advertising systems often involve a substantial number of advertisers in each auction, which results in scalability issues. To address this challenge, two-stage auctions have been designed and implemented in practice. These auctions enable efficient allocation of ad slots among numerous candidate advertisers in a short response time. This approach employs a fast yet coarse model in the first stage to select a small subset of advertisers, followed by a slow, more refined model to determine the final winners. However, existing two-stage auction mechanisms primarily focus on optimizing welfare, overlooking other critical objectives of the platform, such as revenue. Zhikang Fan 0001, Lan Hu, Ruirui Wang, Zhongrui Ma, Yue Wang 0086, Qi Ye 0006, Weiran Shen |
WWW | 7 |
| 2025 | Optimizing Revenue through User Coupon Recommendations in Truthful Online Ad AuctionsabstractOnline advertising serves as the primary revenue source for numerous Internet companies, which typically sell advertising slots through auctions. Conventional online ad auctions assume constant click-through rates (CTRs) and conversion rates (CVRs) for ads during the auction process. However, this paper studies a new scenario where advertisers can offer coupons to users, thereby influencing both CTRs and CVRs and consequently, the platform's revenue. Xiao Lin 0002, Peng Jiang 0002, Weiran Shen |
WWW | 6 |
| 2025 | LTP-MMF: Toward Long-Term Provider Max-Min Fairness under Recommendation Feedback LoopsabstractMulti-stakeholder recommender systems involve various roles, such as users and providers. Previous work pointed out that max-min fairness (MMF) is a better metric to support weak providers. However, when considering MMF, the features or parameters of these roles vary over time, and how to ensure long-term provider MMF has become a significant challenge. We observed that recommendation feedback loops (RFL) will influence the provider MMF greatly in the long term. RFL means that recommender systems can only receive feedback on exposed items from users and update recommender models incrementally based on this feedback. When utilizing the feedback, the recommender model will regard the unexposed items as negative. In this way, the tail provider will not get the opportunity to be exposed, and its items will always be considered negative samples. Such phenomena will become more and more serious in RFL. To alleviate the problem, this article proposes an online ranking model named Long-Term Provider Max-min Fairness (LTP-MMF). Theoretical analysis shows that the long-term regret of LTP-MMF enjoys a sub-linear bound. Experimental results on three public recommendation benchmarks demonstrated that LTP-MMF can outperform the baselines in the long term. Chen Xu 0010, Xiaopeng Ye, Jun Xu 0001, Xiao Zhang 0034, Weiran Shen, Ji-Rong Wen |
ACM Trans. Inf. Syst. | 5 |
| 2024 | Simultaneous Optimization of Bid Shading and Internal Auction for Demand-Side PlatformsabstractOnline advertising has been one of the most important sources for industry's growth, where the demand-side platforms (DSP) play an important role via bidding to the ad exchanges on behalf of their advertiser clients. Since more and more ad exchanges have shifted from second to first price auctions, it is challenging for DSPs to adjust bidding strategy in the volatile environment. Recent studies on bid shading in first-price auctions may have limited performance due to relatively strong hypotheses about winning probability distribution. Moreover, these studies do not consider the incentive of advertiser clients, which can be crucial for a reliable advertising platform. In this work, we consider both the optimization of bid shading technique and the design of internal auction which is ex-post incentive compatible (IC) for the management of a DSP. Firstly, we prove that the joint design of bid shading and ex-post IC auction can be reduced to choosing one monotone bid function for each advertiser without loss of optimality. Then we propose a parameterized neural network to implement the monotone bid functions. With well-designed surrogate loss, the objective can be optimized in an end-to-end manner. Finally, our experimental results demonstrate the effectiveness and superiority of our algorithm. Yadong Xu, Bonan Ni, Weiran Shen, Yinsong Xue, Pingzhong Tang |
AAAI | 3 |
| 2024 | Optimal Fixed-Price Mechanism with SignalingabstractConsider a trade market with one seller and multiple buyers.The seller aims to sell an indivisible item and maximize their revenue.This paper focuses on a simple and popular mechanism-the fixedprice mechanism.Unlike the standard setting, we assume there is information asymmetry between buyers and the seller.Specifically, we allow the seller to design information before setting the fixed price, which implies that we study the mechanism design problem in a broader space.We call this mechanism the fixed-price signaling mechanism.We assume that buyers' valuation of the item depends on the quality of the item.The seller can privately observe the item's quality, whereas buyers only see its distribution.In this case, the seller can influence buyers' valuations by strategically disclosing information about the item's quality, thereby adjusting the fixed price.We consider two types of buyers with different levels of rationality: ex-post individual rational (IR) and ex-interim individual rational.We show that when the market has only one buyer, the optimal revenue generated by the fixed-price signaling mechanism is identical to that of the fixed-price mechanism, regardless of the level of rationality.Furthermore, when there are multiple buyers in the market and all of them are ex-post IR, we show that there is no fixed-price mechanism that is obedient for all buyers.However, if all buyers are ex-interim IR, we show that the seller can achieve full surplus extraction through information design, provided that the fixed price can depend on the signal. CCS Concepts• Theory of computation → Algorithmic game theory and mechanism design. Zhikang Fan 0001, Weiran Shen |
DAI | 2 |
| 2024 | A Fast Algorithm for k-Memory Messaging Scheme Design in Dynamic Environments with UncertaintyabstractWe study the problem of designing the optimal k-memory messaging scheme in a dynamic environment. Specifically, a sender, who can perfectly observe the state of a dynamic environment but cannot take actions, aims to persuade an uninformed, far-sighted receiver to take actions to maximize the long-term utility of the sender, by sending messages. We focus on k-memory messaging schemes, i.e., at each time step, the sender's messaging scheme depends on information from the previous k steps. After receiving a message, the self-interested receiver derives a posterior belief and takes action. The immediate reward of each player can be unaligned, thus the sender needs to ensure persuasiveness when designing the messaging scheme. We first formulate this problem as a bi-linear program. Then we show that there are infinitely many non-trivial persuasive messaging schemes for any problem instance. Moreover, we show that when the sender uses a k-memory messaging scheme, the optimal strategy for the receiver is also a k-memory strategy. We propose a fast heuristic algorithm for this problem and show that it can be extended to the setting where the sender has threat ability. We experimentally evaluate our algorithm, comparing it with the solution obtained by the Gurobi solver, in terms of performance and running time, in both settings. Extensive experimental results show that our algorithm outperforms the solution in running time, yet achieves comparable performance. Zhikang Fan 0001, Weiran Shen |
ICAPS | 2 |
| 2024 | Optimal Auction Design with User Coupons in Advertising Systems
Zhikang Fan 0001, Dongying Kong, Weiran Shen |
IJCAI | 9 |
| 2024 | An extensive study of security games with strategic informants
Weiran Shen, Minbiao Han, Weizhe Chen 0001, Taoan Huang, Fei Fang 0001 |
Artif. Intell. | 1 |
| 2024 | A mechanism design approach for multi-party machine learning
Mengjing Chen, Yang Liu 0165, Weiran Shen, Yiheng Shen 0001, Pingzhong Tang, Qiang Yang 0001 |
Theor. Comput. Sci. | 3 |
| 2023 | Deep Generative Modeling on Limited Data with Regularization by Nontransferable Pre-trained Models
Yong Zhong, Fan Bao, Weiran Shen, Chongxuan Li |
ICLR | 5 |
| 2023 | Revenue Maximization Mechanisms for an Uninformed Mediator with Communication AbilitiesabstractConsider a market where a seller owns an item for sale and a buyer wants to purchase it. Each player has private information, known as their type. It can be costly and difficult for the players to reach an agreement through direct communication. However, with a mediator as a trusted third party, both players can communicate privately with the mediator without worrying about leaking too much or too little information. The mediator can design and commit to a multi-round communication protocol for both players, in which they update their beliefs about the other player's type. The mediator cannot force the players to trade but can influence their behaviors by sending messages to them. We study the problem of designing revenue-maximizing mechanisms for the mediator. We show that the mediator can, without loss of generality, focus on a set of direct and incentive-compatible mechanisms. We then formulate this problem as a mathematical program and provide an optimal solution in closed form under a regularity condition. Our mechanism is simple and has a threshold structure. We also discuss some interesting properties of the optimal mechanism, such as situations where the mediator may lose money. Zhikang Fan 0001, Weiran Shen |
IJCAI | 2 |
| 2023 | Auto-bidding with Budget and ROI Constrained BuyersabstractIn online advertising markets, an increasing number of advertisers are adopting auto-bidders to buy advertising slots. This tool simplifies the process of optimizing bids based on various financial constraints. In our study, we focus on second-price auctions where bidders have both private budget and private ROI (return on investment) constraints. We formulate the auto-bidding system design problem as a mathematical program and analyze the auto-bidders' bidding strategy under such constraints. We demonstrate that our design ensures truthfulness, i.e., among all pure and mixed strategies, always reporting the truthful budget and ROI is an optimal strategy for the bidders. Although the program is non-convex, we provide a fast algorithm to compute the optimal bidding strategy for the bidders based on our analysis. We also study the welfare and provide a lower bound for the PoA (price of anarchy). Moreover, we prove that if all bidders utilize our auto-bidding system, a Bayesian Nash equilibrium exists. We provide a sufficient condition under which the iterated best response process converges to such an equilibrium. Finally, we conduct extensive experiments to empirically evaluate the effectiveness of our design. Weiran Shen |
IJCAI | 2 |
| 2023 | P-MMF: Provider Max-min Fairness Re-ranking in Recommender SystemabstractIn this paper, we address the issue of recommending fairly from the aspect of providers, which has become increasingly essential in multistakeholder recommender systems. Existing studies on provider fairness usually focused on designing proportion fairness (PF) metrics that first consider systematic fairness. However, sociological researches show that to make the market more stable, max-min fairness (MMF) is a better metric. The main reason is that MMF aims to improve the utility of the worst ones preferentially, guiding the system to support the providers in weak market positions. When applying MMF to recommender systems, how to balance user preferences and provider fairness in an online recommendation scenario is still a challenging problem. In this paper, we proposed an online re-ranking model named Provider Max-min Fairness Re-ranking (P-MMF) to tackle the problem. Specifically, P-MMF formulates provider fair recommendation as a resource allocation problem, where the exposure slots are considered the resources to be allocated to providers and the max-min fairness is used as the regularizer during the process. We show that the problem can be further represented as a regularized online optimizing problem and solved efficiently in its dual space. During the online re-ranking phase, a momentum gradient descent method is designed to conduct the dynamic re-ranking. Theoretical analysis showed that the regret of P-MMF can be bounded. Experimental results on four public recommender datasets demonstrated that P-MMF can outperformed the state-of-the-art baselines. Experimental results also show that P-MMF can retain small computationally costs on a corpus with the large number of items. Chen Xu 0010, Jun Xu 0001, Weiran Shen, Xiao Zhang 0034, Gang Wang 0056, Zhenhua Dong |
WWW | 4 |
| 2022 | Inverse Game Theory for Stackelberg Games: the Blessing of Bounded RationalityabstractOptimizing strategic decisions (a.k.a. computing equilibrium) is key to the success of many non-cooperative multi-agent applications. However, in many real-world situations, we may face the exact opposite of this game-theoretic problem --- instead of prescribing equilibrium of a given game, we may directly observe the agents' equilibrium behaviors but want to infer the underlying parameters of an unknown game. This research question, also known as inverse game theory, has been studied in multiple recent works in the context of Stackelberg games. Unfortunately, existing works exhibit quite negative results, showing statistical hardness and computational hardness, assuming follower's perfectly rational behaviors. Our work relaxes the perfect rationality agent assumption to the classic quantal response model, a more realistic behavior model of bounded rationality. Interestingly, we show that the smooth property brought by such bounded rationality model actually leads to provably more efficient learning of the follower utility parameters in general Stackelberg games. Systematic empirical experiments on synthesized games confirm our theoretical results and further suggest its robustness beyond the strict quantal response model. Jibang Wu, Weiran Shen, Fei Fang 0001 |
NeurIPS | 2 |
| 2022 | Optimal pricing policy design for selling cost-reducing innovation in Cournot games
Mengjing Chen, Haoqiang Huang, Weiran Shen, Pingzhong Tang, Zihe Wang 0001, Jie Zhang 0008 |
Theor. Comput. Sci. | 3 |
| 2021 | Coupon Design in Advertising SystemsabstractOnline platforms sell advertisements via auctions (e.g., VCG and GSP auction) and revenue maximization is one of the most important tasks for them. Many revenue increment methods are proposed, like reserve pricing, boosting, coupons and so on. The novelty of coupons rests on the fact that coupons are optional for advertisers while the others are compulsory. Recent studies on coupons have limited applications in advertising systems because they only focus on second price auctions and do not consider the combination with other methods. In this work, we study the coupon design problem for revenue maximization in the widely used VCG auction. Firstly, we examine the bidder strategies in the VCG auction with coupons. Secondly, we cast the coupon design problem into a learning framework and propose corresponding algorithms using the properties of VCG auction. Then we further study how to combine coupons with reserve pricing in our framework. Finally, extensive experiments are conducted to demonstrate the effectiveness of our algorithms based on both synthetic data and industrial data. Weiran Shen, Pingzhong Tang, Yadong Xu, Xiwang Yang |
AAAI | 1 |
| 2021 | Optimal Pricing of InformationabstractA decision maker looks to take an active action (e.g., purchase some goods or make an investment). The payoff of this active action depends on his own private type as well as a random and unknown state of nature. To decide between this active action and another passive action, which always leads to a safe constant utility, the decision maker may purchase information from an information seller. The seller can access the realized state of nature, and this information is useful for the decision maker (i.e., the information buyer ) to better estimate his payoff from the active action. We study the seller's problem of designing a revenue-optimal pricing scheme to sell her information to the buyer. Suppose the buyer's private type and the state of nature are drawn from two independent distributions, we fully characterize the optimal pricing mechanism for the seller in closed form. Specifically, under a natural linearity assumption of the buyer payoff function, we show that an optimal pricing mechanism is the threshold mechanism which charges each buyer type some upfront payment and then reveals whether the realized state is above some threshold or below it. The payment and the threshold are generally different for different buyer types, and are carefully tailored to accommodate the different amount of risks each buyer type can take. The proof of our results relies on novel techniques and concepts, such as upper/lower virtual values and their mixtures, which may be of independent interest. A full version of this paper can be accessed from the following link: https://arxiv.org/abs/2102.13289 Shuze Liu, Weiran Shen |
EC | 2 |
| 2021 | Coalitional permutation manipulations in the Gale-Shapley algorithm
Weiran Shen, Pingzhong Tang |
Artif. Intell. | 1 |
| 2020 | Reinforcement Mechanism Design: With Applications to Dynamic Pricing in Sponsored Search AuctionsabstractIn many social systems in which individuals and organizations interact with each other, there can be no easy laws to govern the rules of the environment, and agents' payoffs are often influenced by other agents' actions. We examine such a social system in the setting of sponsored search auctions and tackle the search engine's dynamic pricing problem by combining the tools from both mechanism design and the AI domain. In this setting, the environment not only changes over time, but also behaves strategically. Over repeated interactions with bidders, the search engine can dynamically change the reserve prices and determine the optimal strategy that maximizes the profit. We first train a buyer behavior model, with a real bidding data set from a major search engine, that predicts bids given information disclosed by the search engine and the bidders' performance data from previous rounds. We then formulate the dynamic pricing problem as an MDP and apply a reinforcement-based algorithm that optimizes reserve prices over time. Experiments demonstrate that our model outperforms static optimization strategies including the ones that are currently in use as well as several other dynamic ones. Weiran Shen, Binghui Peng, Hanpeng Liu, Ruohan Qian, Zhi Guo, Zongyao Ding, Pengjun Lu, Pingzhong Tang |
AAAI | 1 |
| 2020 | When to Follow the Tip: Security Games with Strategic InformantsabstractAlthough security games have attracted intensive research attention over the past years, few existing works consider how information from local communities would affect the game. In this paper, we introduce a new player -- a strategic informant, who can observe and report upcoming attacks -- to the defender-attacker security game setting. Characterized by a private type, the informant has his utility structure that leads to his strategic behaviors. We model the game as a 3-player extensive-form game and propose a novel solution concept of Strong Stackelberg-perfect Bayesian equilibrium. To compute the optimal defender strategy, we first show that although the informant can have infinitely many types in general, the optimal defense plan can only include a finite (exponential) number of different patrol strategies. We then prove that there exists a defense plan with only a linear number of patrol strategies that achieve the optimal defender's utility, which significantly reduces the computational burden and allows us to solve the game in polynomial time using linear programming. Finally, we conduct extensive experiments to show the effect of the strategic informant and demonstrate the effectiveness of our algorithm. Weiran Shen, Weizhe Chen 0001, Taoan Huang, Fei Fang 0001 |
IJCAI | 1 |
| 2019 | Learning Optimal Strategies to Commit ToabstractOver the past decades, various theories and algorithms have been developed under the framework of Stackelberg games and part of these innovations have been fielded under the scenarios of national security defenses and wildlife protections. However, one of the remaining difficulties in the literature is that most of theoretical works assume full information of the payoff matrices, while in applications, the leader often has no prior knowledge about the follower’s payoff matrix, but may gain information about the follower’s utility function through repeated interactions. In this paper, we study the problem of learning the optimal leader strategy in Stackelberg (security) games and develop novel algorithms as well as new hardness results. Binghui Peng, Weiran Shen, Pingzhong Tang, Song Zuo |
AAAI | 2 |
| 2019 | Learning to Clear the MarketabstractThe problem of market clearing is to set a price for an item such that quantity demanded equals quantity supplied. In this work, we cast the problem of predicting clearing prices into a learning framework and use the resulting models to perform revenue optimization in auctions and markets with contextual information. The economic intuition behind market clearing allows us to obtain fine-grained control over the aggressiveness of the resulting pricing policy, grounded in theory. To evaluate our approach, we fit a model of clearing prices over a massive dataset of bids in display ad auctions from a major ad exchange. The learned prices outperform other modeling techniques in the literature in terms of revenue and efficiency trade-offs. Because of the convex nature of the clearing loss function, the convergence rate of our method is as fast as linear regression. Weiran Shen, Sébastien Lahaie, Renato Paes Leme |
ICML | 1 |
| 2019 | Dispatching Through Pricing: Modeling Ride-Sharing and Designing Dynamic PricesabstractOver the past few years, ride-sharing has emerged as an effective way to relieve traffic congestion. A key problem for the ride-sharing platforms is to come up with a revenue-optimal (or GMV-optimal) pricing scheme and a vehicle dispatching policy that incorporate geographic and temporal information. In this paper, we aim to tackle this problem via an economic approach. Modeled naively, the underlying optimization problem may be non-convex and thus hard to solve. To this end, we use a so-called ``ironing'' technique to convert the problem into an equivalent convex optimization one via a clean Markov decision process (MDP) formulation, where the states are the driver distributions and the decision variables are the prices for each pair of locations. Our main finding is an efficient algorithm that computes the exact revenue-optimal (or GMV-optimal) randomized pricing scheme, which naturally induces the accompany vehicle dispatching policy. We also conduct empirical evaluations of our solution through real data of a major ride-sharing platform and show its advantages over fixed pricing schemes as well as several prevalent surge-based pricing schemes. Mengjing Chen, Weiran Shen, Pingzhong Tang, Song Zuo |
IJCAI | 2 |
| 2018 | Coalition Manipulation of Gale-Shapley Algorithm
Weiran Shen, Pingzhong Tang |
AAAI | 1 |
| 2018 | Ex-post IR Dynamic Auctions with Cost-per-Action PaymentsabstractMotivated by online ad auctions, we consider a repeated auction between one seller and many buyers, where each buyer only has an estimation of her value in each period until she actually receives the item in that period. The seller is allowed to conduct a dynamic auction but must guarantee ex-post individual rationality. In this paper, we use a structure that we call credit accounts to enable a general reduction from any incentive compatible and ex-ante individual rational dynamic auction to an approximate incentive compatible and ex-post individually rational dynamic auction with credit accounts. Our reduction obtains stronger individual rationality guarantees at the cost of weaker incentive compatibility. Surprisingly, our reduction works without any common knowledge assumption. Finally, as a complement to our reduction, we prove that there is no non-trivial auction that is exactly incentive compatible and ex-post individually rational under this setting. Weiran Shen, Zihe Wang 0001, Song Zuo |
IJCAI | 1 |