Ben Poole

dblp:16/10397 · DBLP profile ↗
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32ranked-venue papers
3as first author
15since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 32 · 3 first-author · 15 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 6 since 2021
YearPublicationVenuePosition
2025 SimVS: Simulating World Inconsistencies for Robust View Synthesis
abstract
Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illumination, scene motion, and other unintended effects that are difficult to model explicitly. We present an approach for leveraging generative video models to simulate the inconsistencies in the world that can occur during capture. We use this process, along with existing multi-view datasets, to create synthetic data for training a multi-view harmonization network that is able to reconcile inconsistent observations into a consistent 3D scene. We demonstrate that our world-simulation strategy significantly outperforms traditional augmentation methods in handling real-world scene variations, thereby enabling highly accurate static 3D reconstructions in the presence of a variety of challenging inconsistencies. Project page: https://alextrevithick.com/simvs
Alex Trevithick, Roni Paiss, Philipp Henzler, Dor Verbin, Rundi Wu, Hadi Alzayer, Ruiqi Gao, Ben Poole, Jonathan T. Barron, Aleksander Holynski, Ravi Ramamoorthi, Pratul P. Srinivasan
CVPR8
2025 CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models
abstract
We present CAT4D, a method for creating 4D (dynamic 3D) scenes from monocular video. CAT4D leverages a multi-view video diffusion model trained on a diverse combination of datasets to enable novel view synthesis at any specified camera poses and timestamps. Combined with a novel sampling approach, this model can transform a single monocular video into a multi-view video, enabling robust 4D reconstruction via optimization of a deformable 3D Gaussian representation. We demonstrate competitive performance on novel view synthesis and dynamic scene reconstruction benchmarks, and highlight the creative capabilities for 4D scene generation from real or generated videos. See our project page for results and interactive demos: cat-4d.github.io.
Rundi Wu, Ruiqi Gao, Ben Poole, Alex Trevithick, Changxi Zheng, Jonathan T. Barron, Aleksander Holynski
CVPR3
2024 Video Interpolation with Diffusion Models
abstract
We present VIDIM, a generative model for video inter-polation, which creates short videos given a start and end frame. In order to achieve high fidelity and generate motions unseen in the input data, VIDIM uses cascaded diffusion models to first generate the target video at low resolution, and then generate the high-resolution video conditioned on the low-resolution generated video. We compare VIDIM to previous state-of-the-art methods on video interpolation, and demonstrate how such works fail in most settings where the underlying motion is complex, nonlinear, or ambiguous while VIDIM can easily handle such cases. We additionally demonstrate how classifier-free guidance on the start and end frame and conditioning the super-resolution model on the original high-resolution frames without additional parameters unlocks high-fidelity results. VIDIM is fast to sample from as it jointly denoises all the frames to be generated, requires less than a billion parameters per diffusion model to produce compelling results, and still enjoys scalability and improved quality at larger parameter counts. Please see our project page at vidim-interpolation.github.io.
Siddhant Jain, Daniel Watson, Eric Tabellion, Aleksander Holynski, Ben Poole, Janne Kontkanen
CVPR5
2024 ReconFusion: 3D Reconstruction with Diffusion Priors
abstract
3D reconstruction methods such as Neural Radiance Fields (NeRFs) excel at rendering photorealistic novel views of complex scenes. However, recovering a high-quality NeRF typically requires tens to hundreds of input images, resulting in a time-consuming capture process. We present ReconFusion to reconstruct real-world scenes using only a few photos. Our approach leverages a diffusion prior for novel view synthesis, trained on synthetic and multiview datasets, which regularizes a NeRF-based 3D reconstruction pipeline at novel camera poses beyond those captured by the set of input images. Our method synthesizes realistic geometry and texture in underconstrained regions while preserving the appearance of observed regions. We perform an extensive evaluation across various real-world datasets, including forward-facing and 360-degree scenes, demonstrating significant performance improvements over previous few-view NeRF reconstruction approaches. Please see our project page at reconfusion.github. io.
Rundi Wu, Ben Mildenhall, Philipp Henzler, Keunhong Park, Ruiqi Gao, Daniel Watson, Pratul P. Srinivasan, Dor Verbin, Jonathan T. Barron, Ben Poole, Aleksander Holynski
CVPR10
2024 Disentangled 3D Scene Generation with Layout Learning
abstract
We introduce a method to generate 3D scenes that are disentangled into their component objects. This disentanglement is unsupervised, relying only on the knowledge of a large pretrained text-to-image model. Our key insight is that objects can be discovered by finding parts of a 3D scene that, when rearranged spatially, still produce valid configurations of the same scene. Concretely, our method jointly optimizes multiple NeRFs---each representing its own object---along with a *set of layouts* that composite these objects into scenes. We then encourage these composited scenes to be in-distribution according to the image generator. We show that despite its simplicity, our approach successfully generates 3D scenes decomposed into individual objects, enabling new capabilities in text-to-3D content creation.
Dave Epstein, Ben Poole, Ben Mildenhall, Alexei A. Efros, Aleksander Holynski
ICML2
2024 CAT3D: Create Anything in 3D with Multi-View Diffusion Models
abstract
Advances in 3D reconstruction have enabled high-quality 3D capture, but require a user to collect hundreds to thousands of images to create a 3D scene. We present CAT3D, a method for creating anything in 3D by simulating this real-world capture process with a multi-view diffusion model. Given any number of input images and a set of target novel viewpoints, our model generates highly consistent novel views of a scene. These generated views can be used as input to robust 3D reconstruction techniques to produce 3D representations that can be rendered from any viewpoint in real-time. CAT3D can create entire 3D scenes in as little as one minute, and outperforms existing methods for single image and few-view 3D scene creation.
Ruiqi Gao, Aleksander Holynski, Philipp Henzler, Arthur Brussee, Ricardo Martin-Brualla, Pratul P. Srinivasan, Jonathan T. Barron, Ben Poole
NeurIPS8
2024 EM Distillation for One-step Diffusion Models
abstract
While diffusion models can learn complex distributions, sampling requires a computationally expensive iterative process. Existing distillation methods enable efficient sampling, but have notable limitations, such as performance degradation with very few sampling steps, reliance on training data access, or mode-seeking optimization that may fail to capture the full distribution. We propose EM Distillation (EMD), a maximum likelihood-based approach that distills a diffusion model to a one-step generator model with minimal loss of perceptual quality. Our approach is derived through the lens of Expectation-Maximization (EM), where the generator parameters are updated using samples from the joint distribution of the diffusion teacher prior and inferred generator latents. We develop a reparametrized sampling scheme and a noise cancellation technique that together stabilizes the distillation process. We further reveal an interesting connection of our method with existing methods that minimize mode-seeking KL. EMD outperforms existing one-step generative methods in terms of FID scores on ImageNet-64 and ImageNet-128, and compares favorably with prior work on distilling text-to-image diffusion models.
Sirui Xie, Zhisheng Xiao, Diederik P. Kingma, Tingbo Hou, Ying Nian Wu, Kevin Murphy 0002, Tim Salimans, Ben Poole, Ruiqi Gao
NeurIPS8
2023 DreamBooth3D: Subject-Driven Text-to-3D Generation
abstract
We present DreamBooth3D, an approach to personalize text-to-3D generative models from as few as 3-6 casually captured images of a subject. Our approach combines recent advances in personalizing text-to-image models (DreamBooth) with text-to-3D generation (DreamFusion). We find that naïvely combining these methods fails to yield satisfactory subject-specific 3D assets due to personalized text-to-image models overfitting to the input viewpoints of the subject. We overcome this through a 3-stage optimization strategy where we jointly leverage the 3D consistency of neural radiance fields together with the personalization capability of text-to-image models. Our method can produce high-quality, subject-specific 3D assets with text-driven modifications such as novel poses, colors and attributes that are not seen in any of the input images of the subject. More results are available at our project page: https://dreambooth3d.github.io
Amit Raj, Srinivas Kaza, Ben Poole, Michael Niemeyer, Nataniel Ruiz, Ben Mildenhall, Shiran Zada, Kfir Aberman, Michael Rubinstein, Jonathan T. Barron, Yuanzhen Li, Varun Jampani
ICCV3
2023 DreamFusion: Text-to-3D using 2D Diffusion
Ben Poole, Ajay Jain, Jonathan T. Barron, Ben Mildenhall
ICLR1
2023 Diffusion Self-Guidance for Controllable Image Generation
abstract
Large-scale generative models are capable of producing high-quality images from detailed prompts. However, many aspects of an image are difficult or impossible to convey through text. We introduce self-guidance, a method that provides precise control over properties of the generated image by guiding the internal representations of diffusion models. We demonstrate that the size, location, and appearance of objects can be extracted from these representations, and show how to use them to steer the sampling process. Self-guidance operates similarly to standard classifier guidance, but uses signals present in the pretrained model itself, requiring no additional models or training. We demonstrate the flexibility and effectiveness of self-guided generation through a wide range of challenging image manipulations, such as modifying the position or size of a single object (keeping the rest of the image unchanged), merging the appearance of objects in one image with the layout of another, composing objects from multiple images into one, and more. We also propose a new method for reconstruction using self-guidance, which allows extending our approach to editing real images.
Dave Epstein, Allan Jabri, Ben Poole, Alexei A. Efros, Aleksander Holynski
NeurIPS3
2022 Zero-Shot Text-Guided Object Generation with Dream Fields
abstract
We combine neural rendering with multi-modal image and text representations to synthesize diverse 3D objects solely from natural language descriptions. Our method, Dream Fields, can generate the geometry and color of a wide range of objects without 3D supervision. Due to the scarcity of diverse, captioned 3D data, prior methods only generate objectsfrom a handful of categories, such as ShapeNet. Instead, we guide generation with image-text models pre-trained on large datasets of captioned images from the web. Our method optimizes a Neural Radiance Field from many camera views so that rendered images score highly with a target caption according to a pre-trained CLIP model. To improve fidelity and visual quality, we introduce simple geometric priors, including sparsity-inducing transmittance regularization, scene bounds, and new MLP architectures. In experiments, Dream Fields produce realistic, multi-view consistent object geometry and color from a variety of natural language captions.
Ajay Jain, Ben Mildenhall, Jonathan T. Barron, Pieter Abbeel, Ben Poole
CVPR5
2022 Autoregressive Diffusion Models
Emiel Hoogeboom, Alexey A. Gritsenko, Jasmijn Bastings, Ben Poole, Rianne van den Berg, Tim Salimans
ICLR4
2021 Score-Based Generative Modeling through Stochastic Differential Equations
Yang Song 0011, Jascha Sohl-Dickstein, Diederik P. Kingma, Stefano Ermon, Ben Poole
ICLR6
2021 Learning Energy-Based Models by Diffusion Recovery Likelihood
Ruiqi Gao, Yang Song 0011, Ben Poole, Ying Nian Wu, Diederik P. Kingma
ICLR3
2021 On Density Estimation with Diffusion Models
Diederik P. Kingma, Tim Salimans, Ben Poole, Jonathan Ho
NeurIPS3
2020 Regularized Autoencoders via Relaxed Injective Probability Flow
abstract
Invertible flow-based generative models are an effective method for learning to generate samples, while allowing for tractable likelihood computation and inference. However, the invertibility requirement restricts models to have the same latent dimensionality as the inputs. This imposes significant architectural, memory, and computational costs, making them more challenging to scale than other classes of generative models such as Variational Autoencoders (VAEs). We propose a generative model based on probability flows that does away with the bijectivity requirement on the model and only assumes injectivity. This also provides another perspective on regularized autoencoders (RAEs), with our final objectives resembling RAEs with specific regularizers that are derived by lower bounding the probability flow objective. We empirically demonstrate the promise of the proposed model, improving over VAEs and AEs in terms of sample quality.
Ben Poole, Kevin Murphy 0002
AISTATS2
2020 Weakly Supervised Disentanglement with Guarantees
Stefano Ermon, Ben Poole
ICLR5
2020 On Implicit Regularization in β-VAEs
abstract
While the impact of variational inference (VI) on posterior inference in a fixed generative model is well-characterized, its role in regularizing a learned generative model when used in variational autoencoders (VAEs) is poorly understood. We study the regularizing effects of variational distributions on learning in generative models from two perspectives. First, we analyze the role that the choice of variational family plays in imparting uniqueness to the learned model by restricting the set of optimal generative models. Second, we study the regularization effect of the variational family on the local geometry of the decoding model. This analysis uncovers the regularizer implicit in the $\beta$-VAE objective, and leads to an approximation consisting of a deterministic autoencoding objective plus analytic regularizers that depend on the Hessian or Jacobian of the decoding model, unifying VAEs with recent heuristics proposed for training regularized autoencoders. We empirically verify these findings, observing that the proposed deterministic objective exhibits similar behavior to the $\beta$-VAE in terms of objective value and sample quality.
Ben Poole
ICML2
2020 Weakly-Supervised Disentanglement Without Compromises
abstract
Intelligent agents should be able to learn useful representations by observing changes in their environment. We model such observations as pairs of non-i.i.d. images sharing at least one of the underlying factors of variation. First, we theoretically show that only knowing how many factors have changed, but not which ones, is sufficient to learn disentangled representations. Second, we provide practical algorithms that learn disentangled representations from pairs of images without requiring annotation of groups, individual factors, or the number of factors that have changed. Third, we perform a large-scale empirical study and show that such pairs of observations are sufficient to reliably learn disentangled representations on several benchmark data sets. Finally, we evaluate our learned representations and find that they are simultaneously useful on a diverse suite of tasks, including generalization under covariate shifts, fairness, and abstract reasoning. Overall, our results demonstrate that weak supervision enables learning of useful disentangled representations in realistic scenarios.
Francesco Locatello, Ben Poole, Gunnar Rätsch, Bernhard Schölkopf, Olivier Bachem, Michael Tschannen
ICML2
2020 What Makes for Good Views for Contrastive Learning?
abstract
Contrastive learning between multiple views of the data has recently achieved state of the art performance in the field of self-supervised representation learning. Despite its success, the influence of different view choices has been less studied. In this paper, we use theoretical and empirical analysis to better understand the importance of view selection, and argue that we should reduce the mutual information (MI) between views while keeping task-relevant information intact. To verify this hypothesis, we devise unsupervised and semi-supervised frameworks that learn effective views by aiming to reduce their MI. We also consider data augmentation as a way to reduce MI, and show that increasing data augmentation indeed leads to decreasing MI and improves downstream classification accuracy. As a by-product, we achieve a new state-of-the-art accuracy on unsupervised pre-training for ImageNet classification (73% top-1 linear readout with a ResNet-50).
Yonglong Tian, Chen Sun 0002, Ben Poole, Dilip Krishnan, Cordelia Schmid, Phillip Isola
NeurIPS3
2019 Preventing Posterior Collapse with delta-VAEs
Ali Razavi, Aäron van den Oord, Ben Poole, Oriol Vinyals
ICLR (Poster)3
2019 On Variational Bounds of Mutual Information
abstract
Estimating and optimizing Mutual Information (MI) is core to many problems in machine learning, but bounding MI in high dimensions is challenging. To establish tractable and scalable objectives, recent work has turned to variational bounds parameterized by neural networks. However, the relationships and tradeoffs between these bounds remains unclear. In this work, we unify these recent developments in a single framework. We find that the existing variational lower bounds degrade when the MI is large, exhibiting either high bias or high variance. To address this problem, we introduce a continuum of lower bounds that encompasses previous bounds and flexibly trades off bias and variance. On high-dimensional, controlled problems, we empirically characterize the bias and variance of the bounds and their gradients and demonstrate the effectiveness of these new bounds for estimation and representation learning.
Ben Poole, Sherjil Ozair, Aäron van den Oord, Alexander A. Alemi, George Tucker
ICML1
2019 Discrete Flows: Invertible Generative Models of Discrete Data
abstract
While normalizing flows have led to significant advances in modeling high-dimensional continuous distributions, their applicability to discrete distributions remains unknown. In this paper, we show that flows can in fact be extended to discrete events---and under a simple change-of-variables formula not requiring log-determinant-Jacobian computations. Discrete flows have numerous applications. We consider two flow architectures: discrete autoregressive flows that enable bidirectionality, allowing, for example, tokens in text to depend on both left-to-right and right-to-left contexts in an exact language model; and discrete bipartite flows that enable efficient non-autoregressive generation as in RealNVP. Empirically, we find that discrete autoregressive flows outperform autoregressive baselines on synthetic discrete distributions, an addition task, and Potts models; and bipartite flows can obtain competitive performance with autoregressive baselines on character-level language modeling for Penn Tree Bank and text8.
Dustin Tran, Keyon Vafa, Kumar Krishna Agrawal, Laurent Dinh, Ben Poole
NeurIPS5
2018 Fixing a Broken ELBO
abstract
Recent work in unsupervised representation learning has focused on learning deep directed latentvariable models. Fitting these models by maximizing the marginal likelihood or evidence is typically intractable, thus a common approximation is to maximize the evidence lower bound (ELBO) instead. However, maximum likelihood training (whether exact or approximate) does not necessarily result in a good latent representation, as we demonstrate both theoretically and empirically. In particular, we derive variational lower and upper bounds on the mutual information between the input and the latent variable, and use these bounds to derive a rate-distortion curve that characterizes the tradeoff between compression and reconstruction accuracy. Using this framework, we demonstrate that there is a family of models with identical ELBO, but different quantitative and qualitative characteristics. Our framework also suggests a simple new method to ensure that latent variable models with powerful stochastic decoders do not ignore their latent code.
Alexander A. Alemi, Ben Poole, Ian Fischer, Joshua V. Dillon, Rif A. Saurous, Kevin Murphy 0002
ICML2
2017 Adversarially Learned Inference
Vincent Dumoulin, Mohamed Ishmael Belghazi, Ben Poole, Alex Lamb, Martín Arjovsky, Olivier Mastropietro, Aaron C. Courville
ICLR (Poster)3
2017 Categorical Reparameterization with Gumbel-Softmax
Eric Jang, Shixiang Gu, Ben Poole
ICLR (Poster)3
2017 Unrolled Generative Adversarial Networks
Luke Metz, Ben Poole, David Pfau, Jascha Sohl-Dickstein
ICLR (Poster)2
2017 On the Expressive Power of Deep Neural Networks
abstract
We propose a new approach to the problem of neural network expressivity, which seeks to characterize how structural properties of a neural network family affect the functions it is able to compute. Our approach is based on an interrelated set of measures of expressivity, unified by the novel notion of trajectory length, which measures how the output of a network changes as the input sweeps along a one-dimensional path. Our findings show that: (1) The complexity of the computed function grows exponentially with depth (2) All weights are not equal: trained networks are more sensitive to their lower (initial) layer weights (3) Trajectory regularization is a simpler alternative to batch normalization, with the same performance.
Maithra Raghu, Ben Poole, Jon M. Kleinberg, Surya Ganguli, Jascha Sohl-Dickstein
ICML2
2017 Continual Learning Through Synaptic Intelligence
abstract
While deep learning has led to remarkable advances across diverse applications, it struggles in domains where the data distribution changes over the course of learning. In stark contrast, biological neural networks continually adapt to changing domains, possibly by leveraging complex molecular machinery to solve many tasks simultaneously. In this study, we introduce intelligent synapses that bring some of this biological complexity into artificial neural networks. Each synapse accumulates task relevant information over time, and exploits this information to rapidly store new memories without forgetting old ones. We evaluate our approach on continual learning of classification tasks, and show that it dramatically reduces forgetting while maintaining computational efficiency.
Friedemann Zenke, Ben Poole, Surya Ganguli
ICML2
2016 The Fast Bilateral Solver
Jonathan T. Barron, Ben Poole
ECCV (3)2
2016 Exponential expressivity in deep neural networks through transient chaos
abstract
We combine Riemannian geometry with the mean field theory of high dimensional chaos to study the nature of signal propagation in deep neural networks with random weights. Our results reveal a phase transition in the expressivity of random deep networks, with networks in the chaotic phase computing nonlinear functions whose global curvature grows exponentially with depth, but not with width. We prove that this generic class of random functions cannot be efficiently computed by any shallow network, going beyond prior work that restricts their analysis to single functions. Moreover, we formally quantify and demonstrate the long conjectured idea that deep networks can disentangle exponentially curved manifolds in input space into flat manifolds in hidden space. Our theoretical framework for analyzing the expressive power of deep networks is broadly applicable and provides a basis for quantifying previously abstract notions about the geometry of deep functions.
Ben Poole, Subhaneil Lahiri, Maithra Raghu, Jascha Sohl-Dickstein, Surya Ganguli
NIPS1
2014 Fast large-scale optimization by unifying stochastic gradient and quasi-Newton methods
abstract
We present an algorithm for minimizing a sum of functions that combines the computational efficiency of stochastic gradient descent (SGD) with the second order curvature information leveraged by quasi-Newton methods. We unify these disparate approaches by maintaining an independent Hessian approximation for each contributing function in the sum. We maintain computational tractability and limit memory requirements even for high dimensional optimization problems by storing and manipulating these quadratic approximations in a shared, time evolving, low dimensional subspace. This algorithm contrasts with earlier stochastic second order techniques that treat the Hessian of each contributing function as a noisy approximation to the full Hessian, rather than as a target for direct estimation. Each update step requires only a single contributing function or minibatch evaluation (as in SGD), and each step is scaled using an approximate inverse Hessian and little to no adjustment of hyperparameters is required (as is typical for quasi-Newton methods). We experimentally demonstrate improved convergence on seven diverse optimization problems. The algorithm is released as open source Python and MATLAB packages.
Jascha Sohl-Dickstein, Ben Poole, Surya Ganguli
ICML2