EDBT 2026 Demo / reviewers in the wild / expert
Yue Qiu 0001
dblp:16/1041-1
· DBLP profile ↗
14ranked-venue papers
7as first author
12since 2021 · last 2025
0000-0002-2181-9475ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10 · 4 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 9 · 6 first-author · 7 since 2021Systems, architecture and hardware · 5 · 1 first-author · 5 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | VideoSetDiff: Identifying and Reasoning Similarities and Differences in Similar Videos
Yue Qiu 0001, Yanjun Sun, Takuma Yagi, Shusaku Egami, Natsuki Miyata, Ken Fukuda, Kensho Hara, Ryusuke Sagawa |
ICCV | 1 |
| 2024 | The STVchrono Dataset: Towards Continuous Change Recognition in TimeabstractRecognizing continuous changes offers valuable insights into past historical events, supports current trend analysis, and facilitates future planning. This knowledge is crucial for a variety of fields, such as meteorology and agriculture, environmental science, urban planning and construction, tourism, and cultural preservation. Currently available datasets in the field of scene change understanding primarily concentrate on two main tasks: the detection of changed regions within a scene and the linguistic description of the change content. Existing datasets focus on recognizing discrete changes, such as adding or deleting an object from two images, and largely rely on artificially generated images. Consequently, the existing change understanding methods primarily focus on identifying distinct object differences, overlooking the importance of continuous, gradual changes occurring over extended time intervals. To address the above issues, we propose a novel benchmark dataset, STVchrono, targeting the localization and description of long-term continuous changes in real-world scenes. The dataset consists of 71,900 photographs from Google Street View API taken over an 18-year span across 50 cities all over the world. Our STVchrono dataset is designed to support real-world continuous change recognition and description in both image pairs and extended image sequences, while also enabling the segmentation of changed regions. We conduct experiments to evaluate state-of-the- art methods on continuous change description and segmentation, as well as multimodal Large Language Models for describing changes. Our findings reveal that even the most advanced methods lag human performance, emphasizing the need to adapt them to continuously changing real-world scenarios. We hope that our benchmark dataset will further facilitate the research of temporal change recognition in a dynamic world. The STVchrono dataset is available at STVchrono Dataset. Yanjun Sun, Yue Qiu 0001, Mariia Khan, Fumiya Matsuzawa, Kenji Iwata |
CVPR | 2 |
| 2024 | Segment Any Object Model (SAOM): Real-To-Simulation Fine-Tuning Strategy For Multi-Class Multi-Instance SegmentationabstractMulti-class multi-instance segmentation is the task of identifying masks for multiple object classes and multiple instances of the same class within an image. The foundational Segment Anything Model (SAM) is designed for promptable multi-class multi-instance segmentation but tends to output part or sub-part masks in the “everything” mode for various real-world applications. Whole object segmentation masks play a crucial role for indoor scene understanding, especially in robotics applications. We propose a new domain invariant Real-to-Simulation (Real-Sim) fine-tuning strategy for SAM. We use object images and ground truth data collected from Ai2Thor simulator during fine-tuning (real-to-sim). To allow our Segment Any Object Model (SAOM) to work in the “everything” mode, we propose the novel nearest neighbour assignment method, updating point embeddings for each ground-truth mask. SAOM is evaluated on our own dataset collected from Ai2Thor simulator. SAOM significantly improves on SAM, with a $28 \%$ increase in mIoU and a $25 \%$ increase in mAcc for 54 frequently-seen indoor object classes. Moreover, our Real-to-Simulation fine-tuning strategy demonstrates promising generalization performance in real environments without being trained on the real-world data (sim-to-real). The dataset and the code are available here. Mariia Khan, Yue Qiu 0001, Yuren Cong, Bodo Rosenhahn, Jumana M. Abu-Khalaf, David Suter |
ICIP | 2 |
| 2024 | Guided by the Way: The Role of On-the-route Objects and Scene Text in Enhancing Outdoor NavigationabstractIn outdoor environments, Vision-and-Language Navigation (VLN) requires an agent to rely on multi-modal cues from real-world urban environments and natural language instructions. While existing outdoor VLN models predict actions using a combination of panorama and instruction features, this approach ignores objects in the environment and learns data bias to fail navigation. According to our preliminary findings, most instances of navigation failure in previous models were due to turning or stopping at the wrong place. In contrast, humans intuitively frequently use identifiable objects or store names as reference landmarks, ensuring accurate turns and stops, especially in unfamiliar places. To address this insight gap, we propose an Object-Attention VLN (OAVLN) model that helps the agent focus on relevant objects during training and understand the environment better. Our model outperforms previous methods in all evaluation metrics under both seen and unseen scenarios on two existing benchmark datasets, Touchdown and map2seq. Yanjun Sun, Yue Qiu 0001, Yoshimitsu Aoki, Hirokatsu Kataoka |
ICRA | 2 |
| 2024 | DailySTR: A Daily Human Activity Pattern Recognition Dataset for Spatio-temporal ReasoningabstractRecognizing daily human activities is essential for domestic robots to assist humans effectively in indoor environments. These activities typically involve sequences of interactions between humans and objects across different locations and times within a household. Identifying these events and understanding their temporal and spatial relationships is crucial for accurately modeling human behavior patterns. However, most current methods and datasets for human activity recognition focus on identifying singular events at specific moments and locations, neglecting the complexity of activities that span multiple times and places. To address this gap, we collected data on human activity patterns over a single day through crowdsourcing. Based on this, we introduce a novel synthetic video question-answering dataset. Our proposed dataset includes videos of daily activities accompanied by question-answer pairs that require models to reason about sequences of activities in both time and space. We evaluated state-of-the-art methods against our dataset, highlighting their limitations in handling the intricate spatio-temporal dynamics of human activity sequences. To improve upon these methods, we propose a two-stage model. The proposed model initially decodes the detailed content of individual videos using a transformer-based approach, then employs LLMs for advanced spatio-temporal reasoning across multiple videos. We hope our research provides valuable benchmarks and insights, paving the way for advancements in the recognition of daily human activity patterns. Yue Qiu 0001, Shusaku Egami, Ken Fukuda, Natsuki Miyata, Takuma Yagi, Kensho Hara, Kenji Iwata, Ryusuke Sagawa |
IROS | 1 |
| 2024 | Indoor Scene Change Understanding (SCU): Segment, Describe, and Revert Any ChangeabstractUnderstanding of scene changes is crucial for embodied AI applications, such as visual room rearrangement, where the agent must revert changes by restoring the objects to their original locations or states. Visual changes between two scenes, pre- and post-rearrangement, encompass two tasks: scene change detection (locating changes) and image difference captioning (describing changes). While previous methods, focused on sequential 2D images, have addressed these tasks separately, it is essential to emphasize the significance of their combination. Therefore, we propose a new Scene Change Understanding (SCU) task for simultaneous change detection and description. Moreover, we go beyond change language description generation and aim to generate rearrangement instructions for the robotic agent to revert changes. To solve this task, we propose a novel method - EmbSCU, which allows to compare instance-level change object masks (for 53 frequently-seen indoor object classes) before and after changes and generate rearrangement language instructions for the agent. EmbSCU is built on our Segment Any Object Model (SAOMv2) - a fine-tuned version of Segment Anything Model (SAM), adapted to obtain instance-level object masks for both foreground and background objects in indoor embodied environments. EmbSCU is evaluated on our own dataset of sequential 2D image pairs before and after changes, collected from the Ai2Thor simulator. The proposed framework achieves promising results in both change detection and change description. Moreover, EmbSCU demonstrates positive generalization results on real-world scenes without using any real-life data during training. The dataset and the code are available here. Mariia Khan, Yue Qiu 0001, Yuren Cong, Bodo Rosenhahn, David Suter, Jumana M. Abu-Khalaf |
IROS | 2 |
| 2024 | Subtle-Diff: A Dataset for Precise Recognition of Subtle Differences Among Visually Similar ObjectsabstractVisual inspection robots used in factories and outdoor environments require the ability to accurately recognize visual differences between similar objects and further verbalize the recognition results to present the differences to humans. Despite the application of Large Language Models (LLMs) and multimodal LLMs across various domains, our research highlights their insufficiency in verbalizing nuanced differences across images. To address this, we leveraged LLMs and image generation AI to develop a dataset aimed at assessing difference recognition capabilities. We introduced two novel tasks using this dataset: selecting images based on their visual differences and a conditional difference captioning task, and evaluated existing Vision-Language Models (VLMs) on these tasks. Our findings reveal that advanced models like GPT-4V can describe subtle differences with comparative expressions, yet they fall short of matching human performance across all attributes. This discrepancy between model and human recognition, especially in identifying easily discernible differences, suggests that most current models lack the ability to directly compare image pairs for difference detection. Consequently, we propose a new model that incorporates an image-text similarity approach in the difference recognition task, showing superior performance over existing models, including GPT-4V. Our dataset and findings will contribute to advancements in differencing objects and improve robotic applications in visual inspection and object picking. The dataset is available at DICTA challenge page. Fumiya Matsuzawa, Yue Qiu 0001, Yanjun Sun, Kenji Iwata, Hirokatsu Kataoka, Yutaka Satoh |
IROS | 2 |
| 2023 | Graph Representation for Order-aware Visual TransformationabstractThis paper proposes a new visual reasoning formulation that aims at discovering changes between image pairs and their temporal orders. Recognizing scene dynamics and their chronological orders is a fundamental aspect of human cognition. The aforementioned abilities make it possible to follow step-by-step instructions, reason about and analyze events, recognize abnormal dynamics, and restore scenes to their previous states. However, it remains unclear how well current AI systems perform in these capabilities. Although a series of studies have focused on identifying and describing changes from image pairs, they mainly consider those changes that occur synchronously, thus neglecting potential orders within those changes. To address the above issue, we first propose a visual transformation graph structure for conveying order-aware changes. Then, we benchmarked previous methods on our newly generated dataset and identified the issues of existing methods for change order recognition. Finally, we show a significant improvement in order-aware change recognition by introducing a new model that explicitly associates different changes and then identifies changes and their orders in a graph representation. Yue Qiu 0001, Yanjun Sun, Fumiya Matsuzawa, Kenji Iwata, Hirokatsu Kataoka |
CVPR | 1 |
| 2023 | Question Generation for Uncertainty Elimination in Referring Expressions in 3D EnvironmentsabstractWe introduce a new task of question generation to eliminate the uncertainty of referring expressions in 3D indoor environments (3D-REQ). Referring to an object using natural language is one of the most common occurrences in daily human conversations; therefore, instructing robots to identify a certain object using natural language could be an essential task in var-ious robotic applications, such as room arrangement. However, human instructions are sometimes uncertain. Existing research on visual grounding using natural language in a 3D environment assumes that the referring expression can uniquely identify the object and does not consider that humans unconsciously give uncertain expressions. When faced with uncertainties, humans ask questions to gain further information. Inspired by the above observation, we propose a method that reduces uncertainty by asking questions when being given an obscure referring expression. The purpose of this method is to predict the positions of all candidate objects that satisfy the referring expressions in a 3D indoor environment and then to ask the appropriate questions to narrow down the target objects from them. To achieve this, we constructed a new 3D-REQ dataset, the input of which is a referring expression with uncertainties in the 3D environment and point clouds, and the output of which is the bounding boxes of all candidate objects satisfying the referring expression and a question to eliminate the uncertainty. To the best of our knowledge, 3D-REQ is the first effort to eliminate the uncertainty of referring expressions for object grounding in 3D environments. Fumiya Matsuzawa, Yue Qiu 0001, Kenji Iwata, Hirokatsu Kataoka, Yutaka Satoh |
ICRA | 2 |
| 2023 | VirtualHome Action Genome: A Simulated Spatio-Temporal Scene Graph Dataset with Consistent Relationship LabelsabstractSpatio-temporal scene graph generation is an essential task in household activity recognition that aims to identify human-object interactions. Constructing a dataset with per-frame object region and consistent relationship annotations requires extremely high labor costs. Existing datasets sparsely annotate frames sampled from videos, resulting in the lack of dense spatio-temporal correlation in videos. Additionally, existing datasets contain inconsistent relationship annotations, leading to the problem of learning ambiguous temporal associations. Moreover, existing datasets mainly discuss relationships that can be inferred from a single frame, ignoring the significance of temporal associations. To resolve those issues, we created a simulated dataset with per-frame consistent annotations and introduced a range of relationships requiring both spatial and temporal context. Most existing methods explore spatial correlations within single images and do not explicitly consider the dynamic changes across frames. Therefore, we proposed a tracking-based approach that explicitly grasps spatio-temporal human-object interactions while simultaneously localizing humans and objects. Our proposed approach achieved state-of-the-art performance on scene graph generation and outperformed existing methods in scene graph localization by large margins on the proposed dataset. Moreover, the experiments show the efficacy of pre-training on the proposed dataset while adapting to a previous benchmark consisting of real daily videos, indicating the potential of the proposed dataset in real-world scenarios. Yue Qiu 0001, Yoshiki Nagasaki, Kensho Hara, Hirokatsu Kataoka, Ryota Suzuki 0006, Kenji Iwata, Yutaka Satoh |
WACV | 1 |
| 2023 | 3D Change Localization and Captioning from Dynamic Scans of Indoor ScenesabstractDaily indoor scenes often involve constant changes due to human activities. To recognize scene changes, existing change captioning methods focus on describing changes from two images of a scene. However, to accurately perceive and appropriately evaluate physical changes and then identify the geometry of changed objects, recognizing and localizing changes in 3D space is crucial. Therefore, we propose a task to explicitly localize changes in 3D bounding boxes from two point clouds and describe detailed scene changes, including change types, object attributes, and spatial locations. Moreover, we create a simulated dataset with various scenes, allowing generating data without labor costs. We further propose a framework that allows different 3D object detectors to be incorporated in the change detection process, after which captions are generated based on the correlations of different change regions. The proposed framework achieves promising results in both change detection and captioning. Furthermore, we also evaluated on data collected from real scenes. The experiments show that pretraining on the proposed dataset increases the change detection accuracy by +12.8% (mAP0.25) when applied to real-world data. We believe that our proposed dataset and discussion could provide both a new benchmark and in-sights for future studies in scene change understanding. Yue Qiu 0001, Shintaro Yamamoto, Ryosuke Yamada, Ryota Suzuki 0006, Hirokatsu Kataoka, Kenji Iwata, Yutaka Satoh |
WACV | 1 |
| 2021 | Describing and Localizing Multiple Changes with TransformersabstractChange captioning tasks aim to detect changes in image pairs observed before and after a scene change and generate a natural language description of the changes. Existing change captioning studies have mainly focused on a single change. However, detecting and describing multiple changed parts in image pairs is essential for enhancing adaptability to complex scenarios. We solve the above issues from three aspects: (i) We propose a simulation-based multi-change captioning dataset; (ii) We benchmark existing state-of-the-art methods of single change captioning on multi-change captioning; (iii) We further propose Multi-Change Captioning transformers (MCCFormers) that identify change regions by densely correlating different regions in image pairs and dynamically determines the related change regions with words in sentences. The proposed method obtained the highest scores on four conventional change captioning evaluation metrics for multi-change captioning. Additionally, our proposed method can separate attention maps for each change and performs well with respect to change localization. Moreover, the proposed framework outperformed the previous state-of-the-art methods on an existing change captioning benchmark, CLEVR-Change, by a large margin (+6.1 on BLEU-4 and +9.7 on CIDEr scores), indicating its general ability in change captioning tasks. The code and dataset are available at the project page1. Yue Qiu 0001, Shintaro Yamamoto, Kodai Nakashima, Ryota Suzuki 0006, Kenji Iwata, Hirokatsu Kataoka, Yutaka Satoh |
ICCV | 1 |
| 2019 | Incorporating 3D Information Into Visual Question AnsweringabstractWe propose a tactic of advancing Visual Question Answering (VQA) task by incorporating 3D information via multi-view images. Conventional VQA approaches, which reply an answer in words against a linguistic question about a given RGB image, have less ability to recognize geometrical information so that they tend to fail to count things or guess positional relationship. Moreover, they have no ability to determine blinded space, so it is not feasible to invent VQA function to robots which will work in highly-occluded real-world environments. To achieve the situation, we introduce a new multi-view VQA dataset along with an approach that incorporating 3D scene information directly captured from multi-view images into VQA without using depth images or employing SLAM. Our proposed approach achieves strong performance with an overall accuracy of 95.4% on the challenging multi-view VQA dataset setup, which contains relatively severe occlusion. This work also demonstrates the promising aspects of bridging the gap between 3D vision and language. Yue Qiu 0001, Yutaka Satoh, Ryota Suzuki 0006, Hirokatsu Kataoka |
3DV | 1 |
| 2018 | Fashion Culture Database: Construction of Database for World-wide Fashion AnalysisabstractThe paper presents a novel concept that analyzes and visualizes worldwide fashion styles. Our goal is to reveal web-based viral fashion styles. To achieve the fashion-based analysis, we have collected fashion culture database (FCDB), which consists of 76 million geo-tagged images in 16 cosmopolitan cities. The database allows us to grasp a trend of mixed fashion styles with a fashion-based descriptor and codeword vector. In order to unveil web-based fashion trends in the FCDB, we applied a simple technique that is a temporal subtraction between consecutive codeword vectors in two different times. In the experiments, we show the analysis of fashion trends and fashion-based city similarity in a social media. As the result of large-scale data collection, we achieved world-level fashion visualization. Kaori Abe, Munetaka Minoguchi, Teppei Suzuki, Naofumi Akimoto, Yue Qiu 0001, Ryota Suzuki 0006, Kenji Iwata, Yutaka Satoh, Hirokatsu Kataoka |
ICARCV | 6 |