Demo Data from EDBT 2026 / reviewers in the wild / expert
Matthew May
dblp:16/10949
· DBLP profile ↗
2ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Security and privacy · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Network and information security
1 paper |
Privacy and data protection · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Health and well-being technologies · 77% Games and playful interaction · 12% Design research and methods · 12% |
Topics — the 5 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Privacy and data protection
web privacy |
0.3 | 1 | 2025 | Websites' Global Privacy Control Compliance at Scale and over Time · USENIX Security Symposium 2025 |
Health and well-being technologies
game-based therapy |
0.1 | 1 | 2010 | Towards customizable games for stroke rehabilitation · CHI 2010 |
Health and well-being technologies › rehabilitation
stroke rehabilitation |
0.1 | 1 | 2010 | Towards customizable games for stroke rehabilitation · CHI 2010 |
Design research and methods › user research
formative study |
0.0 | 1 | 2010 | Towards customizable games for stroke rehabilitation · CHI 2010 |
Games and playful interaction › serious games
rehabilitation game |
0.0 | 1 | 2010 | Towards customizable games for stroke rehabilitation · CHI 2010 |
Methods — techniques the papers use, named apart from their topics
user testing · 0.1formative study · 0.1co-design with therapists · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Websites' Global Privacy Control Compliance at Scale and over Time
Katherine Hausladen, Oliver Wang, Sophie Eng, Jocelyn Wang, Francisca Wijaya, Matthew May, Sebastian Zimmeck |
USENIX Security Symposium | 6 |
| 2010 | Towards customizable games for stroke rehabilitationabstractStroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living difficult or impossible. Research suggests that many of these patients could recover by performing hundreds of daily repetitions of motions with their affected limbs. Yet, only 31% of patients perform the exercises recommended by their therapists. Home-based stroke rehabilitation games may help motivate stroke patients to perform the necessary exercises to recover. In this paper, we describe a formative study in which we designed and user tested stroke rehabilitation games with both stroke patients and therapists. We describe the lessons we learned about what makes games useful from a therapeutic point of view. Gazihan Alankus, Amanda Lazar, Matthew May, Caitlin Kelleher |
CHI | 3 |