Demo Data from EDBT 2026 / reviewers in the wild / expert
Swen Campagna
dblp:16/2287
· DBLP profile ↗
6ranked-venue papers
2as first author
2since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorArtificial intelligence and machine learning · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › mesh processing › mesh simplification
mesh decimation |
0.0 | 1 | 1998 | Interactive Multi-Resolution Modeling on Arbitrary Meshes · SIGGRAPH 1998 |
Geometric modeling and processing › shape representation
multiresolution modeling |
0.0 | 1 | 1998 | Interactive Multi-Resolution Modeling on Arbitrary Meshes · SIGGRAPH 1998 |
Geometric modeling and processing › mesh processing
mesh smoothing |
0.0 | 1 | 1998 | Interactive Multi-Resolution Modeling on Arbitrary Meshes · SIGGRAPH 1998 |
Methods — techniques the papers use, named apart from their topics
local frame coding · 0.0discrete fairing · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Agent-Based Medical Image Processing Using Multi-stage Distributed Neural Network
Armin Stranjak, Swen Campagna, Igor Cavrak |
KES-AMSTA | 2 |
| 2022 | Decentralised Agent-Based Medical Image ReconstructionabstractIn this paper we propose a solution to a challenging task of magnetic resonance image reconstruction in a scalable and flexible way. The proposal elaborates task slicing and its distribution using market-based approach, where participating nodes perform task processing using their own spare computing capacities. The distributed task execution is orchestrated within multi-agent environment where agents offer the execution services by bidding for the offered tasks. Proposed negotiation protocol includes local and cloud-based resources where the offered services are exchanged for an award based on the negotiated award value function. The proposed solution considers simplicity and expressiveness of SDLMAS language and the advantages of corresponding platform for rapid design and development of multi-agent systems. Armin Stranjak, Swen Campagna |
KES | 2 |
| 1998 | A General Framework for Mesh Decimation
Leif Kobbelt, Swen Campagna, Hans-Peter Seidel |
Graphics Interface | 2 |
| 1998 | Interactive Multi-Resolution Modeling on Arbitrary MeshesabstractDuring the last years the concept of multi-resolution modeling has gained special attention in many fields of computer graphics and geometric modeling. In this paper we generalize powerful multiresolution techniques to arbitrary triangle meshes without requiring subdivision connectivity. Our major observation is that the hierarchy of nested spaces which is the structural core element of most multi-resolution algorithms can be replaced by the sequence of intermediate meshes emerging from the application of incremental mesh decimation. Performing such schemes with local frame coding of the detail coefficients already provides effective and efficient algorithms to extract multi-resolution information from unstructured meshes. In combination with discrete fairing techniques, i.e., the constrained minimization of discrete energy functionals, we obtain very fast mesh smoothing algorithms which are able to reduce noise from a geometrically specified frequency band in a multiresolution decomposition. Putting mesh hierarchies, local frame coding and multi-level smoothing together allows us to propose a flexible and intuitive paradigm for interactive detail-preserving mesh modification. We show examples generated by our mesh modeling tool implementation to demonstrate its functionality. Leif Kobbelt, Swen Campagna, Jens Vorsatz, Hans-Peter Seidel |
SIGGRAPH | 2 |
| 1998 | Enhancing digital documents by including 3D-models
Swen Campagna, Leif Kobbelt, Hans-Peter Seidel |
Comput. Graph. | 1 |
| 1997 | Ray tracing of spline surfaces: Bézier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results
Swen Campagna, Philipp Slusallek, Hans-Peter Seidel |
Vis. Comput. | 1 |