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Weijie Shen

dblp:16/9173 · DBLP profile ↗
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5ranked-venue papers
1as first author
4since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
1 paper
Information retrieval · 67% Recommender systems · 33%
Theoretical computer science
1 paper
Algorithms and data structures · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
GPUs and heterogeneous computing · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
GPUs and heterogeneous computing › GPU computing
GPU algorithms
1.012026
Deterministic and Efficient Low Rank Approximation on GPUs · HPDC 2026
Algorithms and data structures › matrix approximation
low-rank approximation
1.012026
Deterministic and Efficient Low Rank Approximation on GPUs · HPDC 2026
Information retrieval › ranking
learning to rank
0.712023
AliExpress Learning-to-Rank: Maximizing Online Model Performance Without Going Online · IEEE Trans. Knowl. Data Eng. 2023
Information retrieval › ranking › learning to rank
online learning to rank
0.712023
AliExpress Learning-to-Rank: Maximizing Online Model Performance Without Going Online · IEEE Trans. Knowl. Data Eng. 2023
Algorithms and data structures
numerical linear algebra
0.312026
Deterministic and Efficient Low Rank Approximation on GPUs · HPDC 2026

Methods — techniques the papers use, named apart from their topics

deterministic low rank approximation · 2.0reinforcement learning · 0.7generative adversarial network · 0.7
YearPublicationVenuePosition
2026 Deterministic and Efficient Low Rank Approximation on GPUs
Lu Shi 0006, Weijie Shen, Ruiyi Zhan, Dajun Huang, Weiwei Xu 0006, Shaoshuai Zhang
HPDC2
2025 A Novel Adaptive Low-Rank Matrix Approximation Method for Image Compression and Reconstruction
abstract
Abstract. Low-rank matrix approximation plays an important role in various applications such as image processing, signal processing, and data analysis. The existing methods require a guess of the ranks of matrices that represent images or involve additional costs to determine the ranks. A novel efficient orthogonal decomposition with automatic basis extraction (EOD-ABE) is proposed to compute the optimal low-rank matrix approximation with adaptive identification of the optimal rank. By introducing a randomized basis extraction mechanism, EOD-ABE eliminates the need for additional rank determination steps and can compute a rank-revealing approximation to a low-rank matrix. With a computational complexity of [Formula: see text], where [Formula: see text] and [Formula: see text] are the dimensions of the matrix and [Formula: see text] is its computed numerical rank, EOD-ABE achieves significant speedups compared to the state-of-the-art methods. Experimental results demonstrate the superior speed, accuracy, and robustness of EOD-ABE and indicate that EOD-ABE is a powerful tool for fast image compression and reconstruction and hyperspectral image dimensionality reduction in large-scale applications.
Weiwei Xu 0006, Weijie Shen, Zhigang Jia
SIAM J. Imaging Sci.2
2023 AliExpress Learning-to-Rank: Maximizing Online Model Performance Without Going Online
abstract
Most existing LTR approaches follow a supervised learning paradigm from offline data collected from the online system. However, it has been noticed that previous LTR models can have good performances over offline validation data but have poor online performances, which implies a possible large inconsistency between the offline and online evaluation. We investigate and confirm in this paper that such inconsistency exists and can have a significant impact on AliExpress Search. Reasons for the inconsistency include the ignorance of item context. Therefore, this paper proposes an evaluator-generator framework for LTR with item context. The framework consists of an evaluator that generalizes to evaluate recommendations involving the context, and a generator that maximizes the evaluator score by reinforcement learning, and a discriminator that ensures the generalization of the evaluator. Extensive experiments in simulation environments and AliExpress Search online system show that, firstly, the classic data-based metrics on the offline dataset can show significant inconsistency with online performance. Secondly, the proposed evaluator score is significantly more consistent with the online performance than common ranking metrics. Finally, as the consequence, our method achieves a significant improvement in terms of Conversion Rate over the industrial-level fine-tuned model in online A/B tests.
Guangda Huzhang, Zhen-Jia Pang, Yongqing Gao, Weijie Shen, Qianying Lin, Qing Da, Anxiang Zeng, Han Yu 0001, Yang Yu 0001, Zhi-Hua Zhou
IEEE Trans. Knowl. Data Eng.5
2021 Sequential and Dynamic constraint Contrastive Learning for Reinforcement Learning
abstract
Contrastive unsupervised learning gives remarkable promise for sample-efficiency improvement in reinforcement learning, especially for high-dimensional observations by extracting latent features from raw inputs. However, prior works scarcely take sequential information and the knowledge of dynamic transitions into consideration when constructing contrastive samples. In this paper, we propose Sequential and Dynamic constraint Contrastive Reinforcement Learning (SDCRL) to improve the sample efficiency in high-dimensional inputs (e.g., images) setting. We firstly construct a sequential contrastive module to extract latent features with sequential information from raw correlated image inputs. Furthermore, we add a dynamic transition classification module to extract the knowledge of state transitions. We validate the proposed method in low sample regime (few interactions). Our algorithm surpasses prior pixel-based approaches on complex tasks in Deepmind Control Suite and even achieves or exceeds the performance of the method that uses state-based features as inputs on 11 out of 15 tasks. In Atari2600 games, SDCRL also outperforms strong baselines and achieves state-of-the-art performance on 7 out of 26 games.
Weijie Shen, Lei Yuan 0005, Junfu Huang, Songyi Gao, Yang Yu 0001
IJCNN1
2019 Only Image Cosine Embedding for Few-Shot Learning
Songyi Gao, Weijie Shen, An Zhu, Yang Yu 0001
ICONIP (2)2