Demo Data from EDBT 2026 / reviewers in the wild / expert
Berkay Anahtarci
dblp:160/1106
· DBLP profile ↗
2ranked-venue papers
2as first author
2since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 100% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › multi-agent reinforcement learning
mean field games |
1.5 | 2 | 2025 | Maximum Causal Entropy IRL in Mean-Field Games and GNEP Framework for Forward RL · J. Mach. Learn. Res. 2025 Learning Mean-Field Games with Discounted and Average Costs · J. Mach. Learn. Res. 2023 |
Machine learning › Reinforcement learning › imitation learning
inverse reinforcement learning |
0.9 | 1 | 2025 | Maximum Causal Entropy IRL in Mean-Field Games and GNEP Framework for Forward RL · J. Mach. Learn. Res. 2025 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning › equilibrium learning
nash equilibrium learning |
0.7 | 1 | 2023 | Learning Mean-Field Games with Discounted and Average Costs · J. Mach. Learn. Res. 2023 |
Machine learning › Reinforcement learning
regret minimization |
0.7 | 1 | 2023 | Learning Mean-Field Games with Discounted and Average Costs · J. Mach. Learn. Res. 2023 |
Methods — techniques the papers use, named apart from their topics
linear programming · 0.9gradient descent · 0.9convex optimization · 0.9stochastic approximation · 0.7contraction analysis · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Maximum Causal Entropy IRL in Mean-Field Games and GNEP Framework for Forward RLabstractThis paper explores the use of Maximum Causal Entropy Inverse Reinforcement Learning (IRL) within the context of discrete-time stationary Mean-Field Games (MFGs) characterized by finite state spaces and an infinite-horizon, discounted-reward setting. Although the resulting optimization problem is non-convex with respect to policies, we reformulate it as a convex optimization problem in terms of state-action occupation measures by leveraging the linear programming framework of Markov Decision Processes. Based on this convex reformulation, we introduce a gradient descent algorithm with a guaranteed convergence rate to efficiently compute the optimal solution. Moreover, we develop a new method that conceptualizes the MFG problem as a Generalized Nash Equilibrium Problem (GNEP), enabling effective computation of the mean-field equilibrium for forward reinforcement learning (RL) problems and marking an advancement in MFG solution techniques. We further illustrate the practical applicability of our GNEP approach by employing this algorithm to generate data for numerical MFG examples. Berkay Anahtarci, Can Deha Kariksiz, Naci Saldi |
J. Mach. Learn. Res. | 1 |
| 2023 | Learning Mean-Field Games with Discounted and Average CostsabstractWe consider learning approximate Nash equilibria for discrete-time mean-field games with stochastic nonlinear state dynamics subject to both average and discounted costs. To this end, we introduce a mean-field equilibrium (MFE) operator, whose fixed point is a mean-field equilibrium, i.e., equilibrium in the infinite population limit. We first prove that this operator is a contraction, and propose a learning algorithm to compute an approximate mean-field equilibrium by approximating the MFE operator with a random one. Moreover, using the contraction property of the MFE operator, we establish the error analysis of the proposed learning algorithm. We then show that the learned mean-field equilibrium constitutes an approximate Nash equilibrium for finite-agent games. Berkay Anahtarci, Can Deha Kariksiz, Naci Saldi |
J. Mach. Learn. Res. | 1 |