Demo Data from EDBT 2026 / reviewers in the wild / expert
Mike Depinet
dblp:160/9975
· DBLP profile ↗
3ranked-venue papers
1as first author
0since 2021 · last 2015
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 50% Multi-agent systems · 50% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Multi-agent systems › multi-robot systems
robot soccer |
0.2 | 1 | 2015 | UT Austin Villa 2014: RoboCup 3D Simulation League Champion via Overlapping Layered Learning · AAAI 2015 |
Methods — techniques the papers use, named apart from their topics
overlapping layered learning · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | UT Austin Villa 2014: RoboCup 3D Simulation League Champion via Overlapping Layered LearningabstractLayered learning is a hierarchical machine learning paradigm that enables learning of complex behaviors by incrementally learning a series of sub-behaviors. A key feature of layered learning is that higher layers directly depend on the learned lower layers. In its original formulation, lower layers were frozen prior to learning higher layers. This paper considers an extension to the paradigm that allows learning certain behaviors independently, and then later stitching them together by learning at the "seams" where their influences overlap. The UT Austin Villa 2014 RoboCup 3D simulation team, using such overlapping layered learning, learned a total of 19 layered behaviors for a simulated soccer-playing robot, organized both in series and in parallel. To the best of our knowledge this is more than three times the number of layered behaviors in any prior layered learning system. Furthermore, the complete learning process is repeated on four different robot body types, showcasing its generality as a paradigm for efficient behavior learning. The resulting team won the RoboCup 2014 championship with an undefeated record, scoring 52 goals and conceding none. This paper includes a detailed experimental analysis of the team's performance and the overlapping layered learning approach that led to its success. Patrick MacAlpine, Mike Depinet, Peter Stone 0001 |
AAAI | 2 |
| 2014 | Keyframe Sampling, Optimization, and Behavior Integration: Towards Long-Distance Kicking in the RoboCup 3D Simulation League
Mike Depinet, Patrick MacAlpine, Peter Stone 0001 |
RoboCup | 1 |
| 2014 | UT Austin Villa: RoboCup 2014 3D Simulation League Competition and Technical Challenge Champions
Patrick MacAlpine, Mike Depinet, Jason Liang, Peter Stone 0001 |
RoboCup | 2 |