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Doménique van Gennip

dblp:161/3266 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2019
0000-0003-2764-7982ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Design research and methods · 77% Health and well-being technologies · 23%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Design research and methods
memory cues
0.212015
Things That Make Us Reminisce: Everyday Memory Cues as Opportunities for Interaction Design · CHI 2015

Methods — techniques the papers use, named apart from their topics

qualitative analysis · 0.2interview study · 0.2diary study · 0.2
YearPublicationVenuePosition
2019 Stimulating Photo Curation on Smartphones
abstract
Personal photo collections have grown due to digital photography and the introduction of smartphones, and photo collections have become harder to manage. Deleting photos appears to be difficult and the task of curation is often perceived as not enjoyable. The lack of curation can make it harder to retrieve photos when people need them for various reasons, such as individual reminiscing, shared remembering or self-presentation. In this study we investigate how we can stimulate people to organise their photo collections on their smartphones. Ten participants evaluated and qualitatively compared four applications with different characteristics regarding voting on and deleting photos. We found that voting on photos is easier and more enjoyable in comparison to deleting photos, that participants showed reminiscence while organising, that deleting can be frustrating, that participants have different preferences for sorting and viewing photos and that voting could make deleting and retrieving easier.
Xenia Zürn, Mendel Broekhuijsen, Doménique van Gennip, Saskia Bakker, Annemarie F. Zijlema, Elise van den Hoven
CHIIR3
2015 Things That Make Us Reminisce: Everyday Memory Cues as Opportunities for Interaction Design
abstract
Interactive devices can support personal remembering to benefit well-being. These designs require insight into what brings the past to mind, and how people relate to such cues. Prior work focused on mementos in the home; instead, this paper presents a diary and interview study of involuntary memory cueing in everyday life. Data was collected from fifteen adult individuals, using sentence completion diaries, combined with debriefing interviews. Qualitative analysis of the data showed that these participants were relying on everyday physical objects like food items for cueing memories during everyday life, locations and (repeated) activities, while digital items and photos were shown to be less frequent stimulants. Meaningful relations to memory cues can be partially explained from a memory cueing perspective. We discuss how design for remembering can benefit from our insights, through careful trade-offs in timing, exposure to cues, and supporting a process of personal attachment with items invoking memories.
Doménique van Gennip, Elise van den Hoven, Panos Markopoulos 0001
CHI1