EDBT 2026 Demo / reviewers in the wild / expert
Adrian M. Haith
dblp:161/4160
· DBLP profile ↗
5ranked-venue papers
1as first author
4since 2021 · last 2023
0000-0002-5658-8654ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 since 2021Systems, architecture and hardware · 3 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | A Novel Control Law for Multi-Joint Human-Robot Interaction Tasks While Maintaining Postural CoordinationabstractExoskeleton robots are capable of safe torque-controlled interactions with a wearer while moving their limbs through predefined trajectories. However, affecting and assisting the wearer's movements while incorporating their inputs (effort and movements) effectively during an interaction re-mains an open problem due to the complex and variable nature of human motion. In this paper, we present a control algorithm that leverages task-specific movement behaviors to control robot torques during unstructured interactions by implementing a force field that imposes a desired joint angle coordination behavior. This control law, built by using principal component analysis (PCA), is implemented and tested with the Harmony exoskeleton. We show that the proposed control law is versatile enough to allow for the imposition of different coordination behaviors with varying levels of impedance stiffness. We also test the feasibility of our method for unstructured human-robot interaction. Specifically, we demonstrate that participants in a human-subject experiment are able to effectively perform reaching tasks while the exoskeleton imposes the desired joint coordination under different movement speeds and interaction modes. Survey results further suggest that the proposed control law may offer a reduction in cognitive or motor effort. This control law opens up the possibility of using the exoskeleton for training the participating in accomplishing complex multi-joint motor tasks while maintaining postural coordination. Keya Ghonasgi, Reuth Mirsky, Adrian M. Haith, Peter Stone 0001, Ashish D. Deshpande |
IROS | 3 |
| 2022 | Quantifying Changes in Kinematic Behavior of a Human-Exoskeleton Interactive SystemabstractWhile human-robot interaction studies are becoming more common, quantification of the effects of repeated interaction with an exoskeleton remains unexplored. We draw upon existing literature in human skill assessment and present extrinsic and intrinsic performance metrics that quantify how the human-exoskeleton system's behavior changes over time. Specifically, in this paper, we present a new performance metric that provides insight into the system's kinematics associated with ‘successful’ movements resulting in a richer characterization of changes in the system's behavior. A human subject study is carried out wherein participants learn to play a challenging and dynamic reaching game over multiple attempts, while donning an upper-body exoskeleton. The results demonstrate that repeated practice results in learning over time as identified through the improvement of extrinsic performance. Changes in the newly developed kinematics-based measure further illumi-nate how the participant's intrinsic behavior is altered over the training period. Thus, we are able to quantify the changes in the human-exoskeleton system's behavior observed in relation with learning. Keya Ghonasgi, Reuth Mirsky, Adrian M. Haith, Peter Stone 0001, Ashish D. Deshpande |
IROS | 3 |
| 2022 | Interactions between sensory prediction error and task error during implicit motor learningabstractImplicit motor recalibration allows us to flexibly move in novel and changing environments. Conventionally, implicit recalibration is thought to be driven by errors in predicting the sensory outcome of movement (i.e., sensory prediction errors). However, recent studies have shown that implicit recalibration is also influenced by errors in achieving the movement goal (i.e., task errors). Exactly how sensory prediction errors and task errors interact to drive implicit recalibration and, in particular, whether task errors alone might be sufficient to drive implicit recalibration remain unknown. To test this, we induced task errors in the absence of sensory prediction errors by displacing the target mid-movement. We found that task errors alone failed to induce implicit recalibration. In additional experiments, we simultaneously varied the size of sensory prediction errors and task errors. We found that implicit recalibration driven by sensory prediction errors could be continuously modulated by task errors, revealing an unappreciated dependency between these two sources of error. Moreover, implicit recalibration was attenuated when the target was simply flickered in its original location, even though this manipulation did not affect task error - an effect likely attributed to attention being directed away from the feedback cursor. Taken as a whole, the results were accounted for by a computational model in which sensory prediction errors and task errors, modulated by attention, interact to determine the extent of implicit recalibration. Jonathan S. Tsay, Adrian M. Haith, Richard B. Ivry, Hyosub E. Kim |
PLoS Comput. Biol. | 2 |
| 2021 | Capturing Skill State in Curriculum Learning for Human Skill AcquisitionabstractHumans learn complex motor skills with practice and training. Though the learning process is not fully understood, several theories from motor learning, neuroscience, education, and game design suggest that curriculum-based training may be the key to efficient skill acquisition. However, designing such a curriculum and understanding its effects on learning are challenging problems. In this paper, we define the Human-skill Curriculum Markov Decision Process (H-CMDP) to systematize the design of training protocols. We also identify a vocabulary of performance features to enable the approximation for a human’s skill level across a variety of cognitive and motor tasks. A novel task domain is introduced as a testbed to evaluate the effectiveness of our approach. Human subject experiments show that (1) participants can learn to improve their performance in tasks within this domain, (2) the learning is quantifiable via our performance features, and (3) the domain is flexible enough to create distinct levels of difficulty. The long-term goal of this work is to systematize the process of curriculum-based training toward the design of protocols for robot-mediated rehabilitation. Keya Ghonasgi, Reuth Mirsky, Sanmit Narvekar, Bharath Masetty, Adrian M. Haith, Peter Stone 0001, Ashish D. Deshpande |
IROS | 5 |
| 2015 | Hedging Your Bets: Intermediate Movements as Optimal Behavior in the Context of an Incomplete DecisionabstractExisting theories of movement planning suggest that it takes time to select and prepare the actions required to achieve a given goal. These theories often appeal to circumstances where planning apparently goes awry. For instance, if reaction times are forced to be very low, movement trajectories are often directed between two potential targets. These intermediate movements are generally interpreted as errors of movement planning, arising either from planning being incomplete or from parallel movement plans interfering with one another. Here we present an alternative view: that intermediate movements reflect uncertainty about movement goals. We show how intermediate movements are predicted by an optimal feedback control model that incorporates an ongoing decision about movement goals. According to this view, intermediate movements reflect an exploitation of compatibility between goals. Consequently, reducing the compatibility between goals should reduce the incidence of intermediate movements. In human subjects, we varied the compatibility between potential movement goals in two distinct ways: by varying the spatial separation between targets and by introducing a virtual barrier constraining trajectories to the target and penalizing intermediate movements. In both cases we found that decreasing goal compatibility led to a decreasing incidence of intermediate movements. Our results and theory suggest a more integrated view of decision-making and movement planning in which the primary bottleneck to generating a movement is deciding upon task goals. Determining how to move to achieve a given goal is rapid and automatic. Adrian M. Haith, David M. Huberdeau, John W. Krakauer |
PLoS Comput. Biol. | 1 |