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Hsin-Ming Lin

dblp:161/4306 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 67% Virtual and augmented reality · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
music information retrieval
0.212014
Sparse modeling of magnitude and phase-derived spectra for playing technique classification · IEEE ACM Trans. Audio Speech Lang. Process. 2014
Audio and music processing › music analysis
playing technique classification
0.212014
Sparse modeling of magnitude and phase-derived spectra for playing technique classification · IEEE ACM Trans. Audio Speech Lang. Process. 2014
Virtual and augmented reality › auditory perception › psychoacoustics
timbre modeling
0.212014
Sparse modeling of magnitude and phase-derived spectra for playing technique classification · IEEE ACM Trans. Audio Speech Lang. Process. 2014

Methods — techniques the papers use, named apart from their topics

sparse modeling · 0.2instantaneous frequency deviation · 0.2group delay function · 0.2
YearPublicationVenuePosition
2014 Sparse modeling of magnitude and phase-derived spectra for playing technique classification
abstract
Computational modeling of musical timbre is important for a variety of music information retrieval applications. While considerable progress has been made to recognize musical genres and instruments, relatively little attention has been paid to modeling playing techniques, which affect timbre in more subtle ways. In this paper, we contribute to this area of research by systematically evaluating various audio features and processing methods for multi-class playing technique classification, considering up to nine distinct playing techniques of bowed string instruments. Specifically, a collection of 6,759 chamber-recorded single notes of four bowed string instruments and a collection of 33 real-world solo violin recordings are used in the evaluation. Our evaluation shows that using sparse features extracted from the magnitude spectra and phase derivatives including group delay function (GDF) and instantaneous frequency deviation (IFD) leads to significantly better performance than using a combination of state-of-the-art temporal, spectral, cepstral and harmonic feature descriptors. For playing technique classification of violin singe notes, the former approach attains 0.915 macro-average F-score under a tenfold cross validation setting, while the latter only attains 0.835. Moreover, sparse modeling of magnitude and phase-derived spectra also performs well for single-note joint instrument-technique classification (F-score 0.770) and for playing technique classification of real-world violin solos (F-score 0.547). We find that phase information is particularly important in discriminating playing techniques with subtle differences, such as playing with different bowing positions (i.e., normal, sul tasto, and sul ponticello). A systematic investigation of the effect of parameters such as window sizes, hop factors, window types for phase-derived features is also reported to provide more insights.
Li Su 0004, Hsin-Ming Lin, Yi-Hsuan Yang
IEEE ACM Trans. Audio Speech Lang. Process.2