Demo Data from EDBT 2026 / reviewers in the wild / expert
Chengming Zhou
dblp:161/4498
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 71% Multi-agent systems · 18% Language models and text generation · 5% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
agent evaluation |
1.0 | 1 | 2026 | TowerMind: A Tower Defence Game Learning Environment and Benchmark for LLM as Agents · AAAI 2026 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning
credit assignment |
1.0 | 1 | 2026 | MARS-RA: Rank Aggregation for Credit Assignment via Multimodal Comparisons in Embodied Multi-Agent Cooperation · ACL (1) 2026 |
Knowledge, reasoning and agents › Multi-agent systems
multi-agent collaboration |
1.0 | 1 | 2026 | MARS-RA: Rank Aggregation for Credit Assignment via Multimodal Comparisons in Embodied Multi-Agent Cooperation · ACL (1) 2026 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
1.0 | 1 | 2026 | MARS-RA: Rank Aggregation for Credit Assignment via Multimodal Comparisons in Embodied Multi-Agent Cooperation · ACL (1) 2026 |
Natural language and speech › Language models and text generation
LLM agents |
0.3 | 1 | 2026 | TowerMind: A Tower Defence Game Learning Environment and Benchmark for LLM as Agents · AAAI 2026 |
Robotics › Autonomous driving
planning and decision-making |
0.3 | 1 | 2026 | TowerMind: A Tower Defence Game Learning Environment and Benchmark for LLM as Agents · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
rank aggregation · 1.0multimodal comparison · 1.0large language model · 1.0PPO · 1.0Ape-X DQN · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | TowerMind: A Tower Defence Game Learning Environment and Benchmark for LLM as AgentsabstractRecent breakthroughs in Large Language Models (LLMs) have positioned them as a promising paradigm for agents, with long-term planning and decision-making emerging as core general-purpose capabilities for adapting to diverse scenarios and tasks. Real-time strategy (RTS) games serve as an ideal testbed for evaluating these two capabilities, as their inherent gameplay requires both macro-level strategic planning and micro-level tactical adaptation and action execution. Existing RTS game-based environments either suffer from relatively high computational demands or lack support for textual observations, which has constrained the use of RTS games for LLM evaluation. Motivated by this, we present TowerMind, a novel environment grounded in the tower defense (TD) subgenre of RTS games. TowerMind preserves the key evaluation strengths of RTS games for assessing LLMs, while featuring low computational demands and a multimodal observation space, including pixel-based, textual, and structured game-state representations. In addition, TowerMind supports the evaluation of model hallucination and provides a high degree of customizability. We design five benchmark levels to evaluate several widely used LLMs under different multimodal input settings. The results reveal a clear performance gap between LLMs and human experts across both capability and hallucination dimensions. The experiments further highlight key limitations in LLM behavior, such as inadequate planning validation, a lack of multifinality in decision-making, and inefficient action use. We also evaluate two classic reinforcement learning algorithms: Ape-X DQN and PPO. By offering a lightweight and multimodal design, TowerMind complements the existing RTS game-based environment landscape and introduces a new benchmark for the AI agent field. Chengming Zhou, Marci Chi Ma, Gary Ushaw, Richard Davison 0001 |
AAAI | 2 |
| 2026 | MARS-RA: Rank Aggregation for Credit Assignment via Multimodal Comparisons in Embodied Multi-Agent CooperationabstractDawei Wang, Di Zhao, Xinyuan Liu, Marci Chi Ma, Xiaoyang Liu, Chengming Zhou, Gary Ushaw, Richard Davison. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Marci Chi Ma, Chengming Zhou, Gary Ushaw, Richard Davison 0001 |
ACL (1) | 6 |