EDBT 2026 Demo / reviewers in the wild / expert
Guofei Chen
dblp:161/7388
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5ranked-venue papers
0as first author
5since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 4 since 2021Systems, architecture and hardware · 4 · 4 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Air-FAR: Fast and Adaptable Routing for Aerial Navigation in Large-Scale Complex Unknown EnvironmentsabstractThis paper presents a novel approach for realtime 3D navigation in large-scale complex environments by introducing a hierarchical 3D visibility graph (V-graph) and an efficient path search method. The proposed algorithm addresses the computational challenges of V-graph construction and shortest path search on the graph simultaneously. By introducing hierarchical 3D V-graph construction with heuristic visibility update, the 3D V-graph is constructed in$O\left(K \cdot n^{2} \log n\right)$time, which guarantees real-time performance. The proposed iterative divide-and-conquer path search method can achieve near-optimal path solutions within the constraints of realtime operations. The algorithm ensures efficient 3D V-graph construction and path search. Extensive simulated and realworld environments validated that our algorithm reduces the travel time by 42%, achieves up to 24.8% higher trajectory efficiency, and runs faster than most benchmarks by orders of magnitude in complex environments. The code and developed simulator have been open-sourced to facilitate future research. Botao He, Guofei Chen, Cornelia Fermüller, Yiannis Aloimonos, Ji Zhang 0003 |
ICRA | 2 |
| 2025 | Search-Based Path Planning in Interactive Environments Among Movable ObstaclesabstractThis paper investigates Path planning Among Movable Obstacles (PAMO), which seeks a minimum cost collision-free path among static obstacles from start to goal while allowing the robot to push away movable obstacles (i.e., objects) along its path when needed. To develop planners that are complete and optimal for PAMO, the planner has to search a giant state space involving both the location of the robot as well as the locations of the objects, which grows exponentially with respect to the number of objects. This paper leverages a simple yet under-explored idea that, only a small fraction of this giant state space needs to be searched during planning as guided by a heuristic, and most of the objects far away from the robot are intact, which thus leads to runtime efficient algorithms. Based on this idea, this paper introduces two PAMO formulations, i.e., bi-objective and resource constrained problems in an occupancy grid, and develops PAMO*, a planning method with completeness and solution optimality guarantees, to solve the two problems. We then further extend PAMO* to hybrid-state PAMO* to plan in continuous spaces with high-fidelity interaction between the robot and the objects. Our results show that, PAMO* can often find optimal solutions within a second in cluttered maps with up to 400 objects. Zhongqiang Ren, Bunyod Suvonov, Guofei Chen, Botao He, Yijie Liao, Cornelia Fermüller, Ji Zhang 0003 |
ICRA | 3 |
| 2025 | SORT3D: Spatial Object-centric Reasoning Toolbox for Zero-Shot 3D Grounding Using Large Language ModelsabstractInterpreting object-referential language and grounding objects in 3D with spatial relations and attributes is essential for robots operating alongside humans. However, this task is often challenging due to the diversity of scenes, large number of fine-grained objects, and complex free-form nature of language references. Furthermore, in the 3D domain, obtaining large amounts of natural language training data is difficult. Thus, it is important for methods to learn from little data and zero-shot generalize to new environments. To address these challenges, we propose SORT3D, an approach that utilizes rich object attributes from 2D data and merges a heuristics-based spatial reasoning toolbox with the ability of large language models (LLMs) to perform sequential reasoning. Importantly, our method does not require text-to-3D data for training and can be applied zero-shot to unseen environments. We show that SORT3D achieves state-of-the-art zero-shot performance on complex view-dependent grounding tasks on two benchmarks. We also implement the pipeline to run real-time on two autonomous vehicles and demonstrate that our approach can be used for object-goal navigation on previously unseen real-world environments. All source code for the system pipeline is publicly released.1 Nader Zantout, Haochen Zhang 0001, Pujith Kachana, Jinkai Qiu, Guofei Chen, Ji Zhang 0003 |
IROS | 5 |
| 2024 | Interactive-FAR: Interactive, Fast and Adaptable Routing for Navigation Among Movable Obstacles in Complex Unknown EnvironmentsabstractThis paper introduces a real-time algorithm for navigating complex unknown environments cluttered with movable obstacles. Our algorithm achieves fast, adaptable routing by actively attempting to manipulate obstacles during path planning and adjusting the global plan from sensor feedback. The main contributions include an improved dynamic Directed Visibility Graph (DV-graph) for rapid global path searching, a real-time interaction planning method that adapts online from new sensory perceptions, and a comprehensive framework designed for interactive navigation in complex unknown or partially known environments. Our algorithm is capable of replanning the global path in several milliseconds. It can also attempt to move obstacles, update their affordances, and adapt strategies accordingly. Extensive experiments validate that our algorithm reduces the travel time by 33%, achieves up to 49% higher path efficiency, and runs faster than traditional methods by orders of magnitude in complex environments. It has been demonstrated to be the most efficient solution in terms of speed and efficiency for interactive navigation in environments of such complexity. We also open-source our code in the docker demo1to facilitate future research. Botao He, Guofei Chen, Ji Zhang 0003, Cornelia Fermüller, Yiannis Aloimonos |
IROS | 2 |
| 2024 | Analyzing and Improving Supervised Nonlinear Dynamical Probabilistic Latent Variable Model for Inferential SensorsabstractNonlinear dynamical probabilistic latent variable model (NDPLVM) and its variants, essential in industrial inferential sensors, face challenges in latent space inference and deep learning (DL) backend implementation. The first issue arises from the assumption that covariates directly infer the latent variable, potentially leading to inaccuracies. The second issue involves the discrepancy between the probabilistic distribution function form of NDPLVMs and data sample-based operation of DL backends. Addressing these, this study introduces the optimal control-NDPLVM (OC-NDPLVM), a model designed to enhance performance by analyzing NDPLVMs learning and tackling these issues. For the first problem, NDPLVMs' learning is reinterpreted as an optimization problem, solved by alternating direction method of multipliers, and selecting the inference network's input via studying optimal solution's structure. To address the second issue, OC-NDPLVM adapts mean and covariance equations for compatibility with DL backends. This model's effectiveness is validated through experiments on inferential sensor datasets. Zhichao Chen 0001, Hao Wang 0049, Guofei Chen, Yiran Ma, Le Yao, Zhiqiang Ge |
IEEE Trans. Ind. Informatics | 3 |