EDBT 2026 Demo / reviewers in the wild / expert
Alexander Liniger
dblp:162/5560
· DBLP profile ↗
20ranked-venue papers
1as first author
16since 2021 · last 2024
0000-0002-7858-7900ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 19 · 16 since 2021Systems, architecture and hardware · 9 · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 7 since 2021Theory of computation · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Object-centric Cross-modal Feature Distillation for Event-based Object DetectionabstractEvent cameras are gaining popularity due to their unique properties, such as their low latency and high dynamic range. One task where these benefits can be crucial is real-time object detection. However, RGB detectors still outperform event-based detectors due to the sparsity of the event data and missing visual details. In this paper, we propose a cross-modality feature distillation method that can focus on regions where the knowledge distillation works best to shrink the detection performance gap between these two modalities. We achieve this by using an object-centric slot attention mechanism that can iteratively decouple feature maps into object-centric features and corresponding pixel-features used for distillation. We evaluate our novel distillation approach on a synthetic and a real event dataset with aligned grayscale images as a teacher modality. We show that object-centric distillation allows to significantly improve the performance of the event-based student object detector, nearly halving the performance gap with respect to the teacher. Alexander Liniger, Mario Millhäusler, Vagia Tsiminaki, Yuanyou Li, Dengxin Dai |
ICRA | 2 |
| 2024 | U-BEV: Height-aware Bird's-Eye-View Segmentation and Neural Map-based RelocalizationabstractEfficient relocalization is essential for intelligent vehicles when GPS reception is insufficient or sensor-based localization fails. Recent advances in Bird’s-Eye-View (BEV) segmentation allow for accurate estimation of local scene appearance and in turn, can benefit the relocalization of the vehicle. However, one downside of BEV methods is the heavy computation required to leverage the geometric constraints. This paper presents U-BEV, a U-Net inspired architecture that extends the current state-of-the-art by allowing the BEV to reason about the scene on multiple height layers before flattening the BEV features. We show that this extension boosts the performance of the U-BEV by up to 4.11 IoU. Additionally, we combine the encoded neural BEV with a differentiable template matcher to perform relocalization on neural SD-map data. The model is fully end-to-end trainable and outperforms transformer-based BEV methods of similar computational complexity by 1.7 to 2.8 mIoU and BEV-based relocalization by over 26% Recall Accuracy on the nuScenes dataset. Andrea Boscolo Camiletto, Alfredo Bochicchio, Alexander Liniger, Dengxin Dai, Abel Gawel |
IROS | 3 |
| 2023 | Improving Online Lane Graph Extraction by Object-Lane ClusteringabstractAutonomous driving requires accurate local scene understanding information. To this end, autonomous agents deploy object detection and online BEV lane graph extraction methods as a part of their perception stack. In this work, we propose an architecture and loss formulation to improve the accuracy of local lane graph estimates by using 3D object detection outputs. The proposed method learns to assign the objects to centerlines by considering the centerlines as cluster centers and the objects as data points to be assigned a probability distribution over the cluster centers. This training scheme ensures direct supervision on the relationship between lanes and objects, thus leading to better performance. The proposed method improves lane graph estimation substantially over state-of-the-art methods. The extensive ablations show that our method can achieve significant performance improvements by using the outputs of existing 3D object detection methods. Since our method uses the detection outputs rather than detection method intermediate representations, a single model of our method can use any detection method at test time. The code will be made publicly available. Yigit Baran Can, Alexander Liniger, Danda Pani Paudel, Luc Van Gool |
ICCV | 2 |
| 2023 | TrafficBots: Towards World Models for Autonomous Driving Simulation and Motion PredictionabstractData-driven simulation has become a favorable way to train and test autonomous driving algorithms. The idea of replacing the actual environment with a learned simulator has also been explored in model-based reinforcement learning in the context of world models. In this work, we show data-driven traffic simulation can be formulated as a world model. We present TrafficBots, a multi-agent policy built upon motion prediction and end-to-end driving, and based on TrafficBots we obtain a world model tailored for the planning module of autonomous vehicles. Existing data-driven traffic simulators are lacking configurability and scalability. To generate configurable behaviors, for each agent we introduce a destination as nav-igational information, and a time-invariant latent personality that specifies the behavioral style. To improve the scalability, we present a new scheme of positional encoding for angles, allowing all agents to share the same vectorized context and the use of an architecture based on dot-product attention. As a result, we can simulate all traffic participants seen in dense urban scenarios. Experiments on the Waymo open motion dataset show TrafficBots can simulate realistic multi-agent behaviors and achieve good performance on the motion prediction task. Zhejun Zhang, Alexander Liniger, Dengxin Dai, Fisher Yu 0001, Luc Van Gool |
ICRA | 2 |
| 2023 | A Multiplicative Value Function for Safe and Efficient Reinforcement LearningabstractAn emerging field of sequential decision problems is safe Reinforcement Learning (RL), where the objective is to maximize the reward while obeying safety constraints. Being able to handle constraints is essential for deploying RL agents in real-world environments, where constraint violations can harm the agent and the environment. To this end, we propose a safe model-free RL algorithm with a novel multiplicative value function consisting of a safety critic and a reward critic. The safety critic predicts the probability of constraint violation and discounts the reward critic that only estimates constraint-free returns. By splitting responsibilities, we facilitate the learning task leading to increased sample efficiency. We integrate our approach into two popular RL algorithms, Proximal Policy Optimization and Soft Actor-Critic, and evaluate our method in four safety-focused environments, including classical RL benchmarks augmented with safety constraints and robot navigation tasks with images and raw Lidar scans as observations. Finally, we make the zero-shot sim-to-real transfer where a differential drive robot has to navigate through a cluttered room. Our code can be found at https://github.com/nikeke19/Safe-Mult-RL. Nick Bührer, Zhejun Zhang, Alexander Liniger, Fisher Yu 0001, Luc Van Gool |
IROS | 3 |
| 2023 | Real-Time Motion Prediction via Heterogeneous Polyline Transformer with Relative Pose EncodingabstractThe real-world deployment of an autonomous driving system requires its components to run on-board and in real-time, including the motion prediction module that predicts the future trajectories of surrounding traffic participants. Existing agent-centric methods have demonstrated outstanding performance on public benchmarks. However, they suffer from high computational overhead and poor scalability as the number of agents to be predicted increases. To address this problem, we introduce the K-nearest neighbor attention with relative pose encoding (KNARPE), a novel attention mechanism allowing the pairwise-relative representation to be used by Transformers. Then, based on KNARPE we present the Heterogeneous Polyline Transformer with Relative pose encoding (HPTR), a hierarchical framework enabling asynchronous token update during the online inference. By sharing contexts among agents and reusing the unchanged contexts, our approach is as efficient as scene-centric methods, while performing on par with state-of-the-art agent-centric methods. Experiments on Waymo and Argoverse-2 datasets show that HPTR achieves superior performance among end-to-end methods that do not apply expensive post-processing or model ensembling. The code is available at https://github.com/zhejz/HPTR. Zhejun Zhang, Alexander Liniger, Christos Sakaridis, Fisher Yu 0001, Luc Van Gool |
NeurIPS | 2 |
| 2022 | End-to-End Learning of Multi-category 3D Pose and Shape Estimation
Yigit Baran Can, Alexander Liniger, Danda Pani Paudel, Luc Van Gool |
BMVC | 2 |
| 2022 | Topology Preserving Local Road Network Estimation from Single Onboard Camera ImageabstractKnowledge of the road network topology is crucial for autonomous planning and navigation. Yet, recovering such topology from a single image has only been explored in part. Furthermore, it needs to refer to the ground plane, where also the driving actions are taken. This paper aims at extracting the local road network topology, directly in the bird’ s-eye- view (BEV), all in a complex urban set-ting. The only input consists of a single onboard, for-ward looking camera image. We represent the road topology using a set of directed lane curves and their interactions, which are captured using their intersection points. To better capture topology, we introduce the concept of minimal cycles and their covers. A minimal cycle is the smallest cycle formed by the directed curve segments (be-tween two intersections). The cover is a set of curves whose segments are involved in forming a minimal cycle. We first show that the covers suffice to uniquely represent the road topology. The covers are then used to supervise deep neural networks, along with the lane curve supervision. These learn to predict the road topology from a single input image. The results on the NuScenes and Argo-verse benchmarks are significantly better than those ob-tained with baselines. Code: https://github.com/ybarancan/TopologicalLaneGraph. Yigit Baran Can, Alexander Liniger, Danda Pani Paudel, Luc Van Gool |
CVPR | 2 |
| 2022 | P3Depth: Monocular Depth Estimation with a Piecewise Planarity PriorabstractMonocular depth estimation is vital for scene understanding and downstream tasks. We focus on the supervised setup, in which ground-truth depth is available only at training time. Based on knowledge about the high regularity of real 3D scenes, we propose a method that learns to selectively leverage information from coplanar pixels to improve the predicted depth. In particular, we introduce a piecewise planarity prior which states that for each pixel, there is a seed pixel which shares the same planar 3D surface with the former. Motivated by this prior, we design a network with two heads. The first head outputs pixel-level plane coefficients, while the second one outputs a dense off-set vector field that identifies the positions of seed pixels. The plane coefficients of seed pixels are then used to predict depth at each position. The resulting prediction is adaptively fused with the initial prediction from the first head via a learned confidence to account for potential deviations from precise local planarity. The entire architecture is trained end-to-end thanks to the differentiability of the proposed modules and it learns to predict regular depth maps, with sharp edges at occlusion boundaries. An extensive evaluation of our method shows that we set the new state of the art in supervised monocular depth estimation, surpassing prior methods on NYU Depth-v2 and on the Garg split of KITTI. Our method delivers depth maps that yield plausible 3D reconstructions of the input scenes. Code is available at: https://github.com/SysCV/P3Depth Vaishakh Patil, Christos Sakaridis, Alexander Liniger, Luc Van Gool |
CVPR | 3 |
| 2022 | Adiabatic Quantum Computing for Multi Object TrackingabstractMulti-Object Tracking (MOT) is most often approached in the tracking-by-detection paradigm, where object detections are associated through time. The association step naturally leads to discrete optimization problems. As these optimization problems are often NP-hard, they can only be solved exactly for small instances on current hardware. Adiabatic quantum computing (AQC) offers a solution for this, as it has the potential to provide a considerable speedup on a range of NP-hard optimization problems in the near future. However, current MOT formulations are unsuitable for quantum computing due to their scaling properties. In this work, we therefore propose the first MOT formulation designed to be solved with AQC. We employ an Ising model that represents the quantum mechanical system implemented on the AQC. We show that our approach is competitive compared with state-of-the-art optimization-based approaches, even when using of-the-shelf integer programming solvers. Finally, we demonstrate that our MOT problem is already solvable on the current generation of real quantum computers for small examples, and analyze the properties of the measured solutions. Jan-Nico Zaech, Alexander Liniger, Martin Danelljan, Dengxin Dai, Luc Van Gool |
CVPR | 2 |
| 2021 | Spectral Tensor Train Parameterization of Deep Learning LayersabstractWe study low-rank parameterizations of weight matrices with embedded spectral properties in the Deep Learning context. The low-rank property leads to parameter efficiency and permits taking computational shortcuts when computing mappings. Spectral properties are often subject to constraints in optimization problems, leading to better models and stability of optimization. We start by looking at the compact SVD parameterization of weight matrices and identifying redundancy sources in the parameterization. We further apply the Tensor Train (TT) decomposition to the compact SVD components, and propose a non-redundant differentiable parameterization of fixed TT-rank tensor manifolds, termed the Spectral Tensor Train Parameterization (STTP). We demonstrate the effects of neural network compression in the image classification setting, and both compression and improved training stability in the generative adversarial training setting. Project website: www.obukhov.ai/sttp Anton Obukhov, Maksim Rakhuba, Alexander Liniger, Zhiwu Huang, Stamatios Georgoulis, Dengxin Dai, Luc Van Gool |
AISTATS | 3 |
| 2021 | Structured Bird's-Eye-View Traffic Scene Understanding from Onboard ImagesabstractAutonomous navigation requires structured representation of the road network and instance-wise identification of the other traffic agents. Since the traffic scene is defined on the ground plane, this corresponds to scene understanding in the bird’s-eye-view (BEV). However, the onboard cameras of autonomous cars are customarily mounted horizontally for a better view of the surrounding, making this task very challenging. In this work, we study the problem of extracting a directed graph representing the local road network in BEV coordinates, from a single onboard camera image. Moreover, we show that the method can be extended to detect dynamic objects on the BEV plane. The semantics, locations, and orientations of the detected objects together with the road graph facilitates a comprehensive understanding of the scene. Such understanding becomes fundamental for the downstream tasks, such as path planning and navigation. We validate our approach against powerful baselines and show that our network achieves superior performance. We also demonstrate the effects of various design choices through ablation studies. Code: https://github.com/ybarancan/STSU Yigit Baran Can, Alexander Liniger, Danda Pani Paudel, Luc Van Gool |
ICCV | 2 |
| 2021 | End-to-End Urban Driving by Imitating a Reinforcement Learning CoachabstractEnd-to-end approaches to autonomous driving commonly rely on expert demonstrations. Although humans are good drivers, they are not good coaches for end-to-end algorithms that demand dense on-policy supervision. On the contrary, automated experts that leverage privileged information can efficiently generate large scale on-policy and off-policy demonstrations. However, existing automated experts for urban driving make heavy use of hand-crafted rules and perform suboptimally even on driving simulators, where ground-truth information is available. To ad-dress these issues, we train a reinforcement learning expert that maps bird’s-eye view images to continuous low-level actions. While setting a new performance upper-bound on CARLA, our expert is also a better coach that provides in-formative supervision signals for imitation learning agents to learn from. Supervised by our reinforcement learning coach, a baseline end-to-end agent with monocular camera-input achieves expert-level performance. Our end-to-end agent achieves a 78% success rate while generalizing to a new town and new weather on the NoCrash-dense bench-mark and state-of-the-art performance on the more challenging CARLA LeaderBoard. Zhejun Zhang, Alexander Liniger, Dengxin Dai, Fisher Yu 0001, Luc Van Gool |
ICCV | 2 |
| 2021 | Learning from Simulation, Racing in RealityabstractWe present a reinforcement learning-based solution to autonomously race on a miniature race car platform. We show that a policy that is trained purely in simulation using a relatively simple vehicle model, including model randomization, can be successfully transferred to the real robotic setup. We achieve this by using a novel policy output regularization approach and a lifted action space which enables smooth actions but still aggressive race car driving. We show that this regularized policy does outperform the Soft Actor Critic (SAC) baseline method, both in simulation and on the real car, but it is still outperformed by a Model Predictive Controller (MPC) state-of-the-art method. The refinement of the policy with three hours of real-world interaction data allows the reinforcement learning policy to achieve lap times similar to the MPC controller while reducing track constraint violations by 50%. Eugenio Chisari, Alexander Liniger, Alisa Rupenyan, Luc Van Gool, John Lygeros |
ICRA | 2 |
| 2021 | Decoder Fusion RNN: Context and Interaction Aware Decoders for Trajectory PredictionabstractForecasting the future behavior of all traffic agents in the vicinity is a key task to achieve safe and reliable autonomous driving systems. It is a challenging problem as agents adjust their behavior depending on their intentions, the others’ actions, and the road layout. In this paper, we propose Decoder Fusion RNN (DF-RNN), a recurrent, attention-based approach for motion forecasting. Our network is composed of a recurrent behavior encoder, an inter-agent multi-headed attention module, and a context-aware decoder. We design a map encoder that embeds polyline segments, combines them to create a graph structure, and merges their relevant parts with the agents’ embeddings. We fuse the encoded map information with further inter-agent interactions only inside the decoder and propose to use explicit training as a method to effectively utilize the information available. We demonstrate the efficacy of our method by testing it on the Argoverse motion forecasting dataset and show its state-of-the-art performance on the public benchmark. Edoardo Mello Rella, Jan-Nico Zaech, Alexander Liniger, Luc Van Gool |
IROS | 3 |
| 2021 | Competitive policy optimizationabstractA core challenge in policy optimization in competitive Markov decision processes is the design of efficient optimization methods with desirable convergence and stability properties. We propose competitive policy optimization (CoPO), a novel policy gradient approach that exploits the game-theoretic nature of competitive games to derive policy updates. Motivated by the competitive gradient optimization method, we derive a bilinear approximation of the game objective. In contrast, off-the-shelf policy gradient methods utilize only linear approximations, and hence do not capture players’ interactions. We instantiate CoPO in two ways: (i) competitive policy gradient, and (ii) trust-region competitive policy optimization. We theoretically study these methods, and empirically investigate their behavior on a set of comprehensive, yet challenging, competitive games. We observe that they provide stable optimization, convergence to sophisticated strategies, and higher scores when played against baseline policy gradient methods. Manish Prajapat, Kamyar Azizzadenesheli, Alexander Liniger, Yisong Yue, Anima Anandkumar |
UAI | 3 |
| 2020 | Learning Accurate and Human-Like Driving using Semantic Maps and AttentionabstractThis paper investigates how end-to-end driving models can be improved to drive more accurately and human-like. To tackle the first issue we exploit semantic and visual maps from HERE Technologies and augment the existing Drive360 dataset with such. The maps are used in an attention mechanism that promotes segmentation confidence masks, thus focusing the network on semantic classes in the image that are important for the current driving situation. Human-like driving is achieved using adversarial learning, by not only minimizing the imitation loss with respect to the human driver but by further defining a discriminator, that forces the driving model to produce action sequences that are human-like. Our models are trained and evaluated on the Drive360 + HERE dataset, which features 60 hours and 3000 km of real-world driving data. Extensive experiments show that our driving models are more accurate and behave more human-like than previous methods. Simon Hecker, Dengxin Dai, Alexander Liniger, Martin Hahner, Luc Van Gool |
IROS | 3 |
| 2020 | Optimization-Based Hierarchical Motion Planning for Autonomous RacingabstractIn this paper we propose a hierarchical controller for autonomous racing where the same vehicle model is used in a two level optimization framework for motion planning. The high-level controller computes a trajectory that minimizes the lap time, and the low-level nonlinear model predictive path following controller tracks the computed trajectory online. Following a computed optimal trajectory avoids online planning and enables fast computational times. The efficiency is further enhanced by the coupling of the two levels through a terminal constraint, computed in the high-level controller. Including this constraint in the real-time optimization level ensures that the prediction horizon can be shortened, while safety is guaranteed. This proves crucial for the experimental validation of the approach on a full size driverless race car. The vehicle in question won two international student racing competitions using the proposed framework; moreover, our hierarchical controller achieved an improvement of 20% in the lap time compared to the state of the art result achieved using a very similar car and track. José L. Vázquez, Marius Brühlmeier, Alexander Liniger, Alisa Rupenyan, John Lygeros |
IROS | 3 |
| 2020 | Action Sequence Predictions of Vehicles in Urban Environments using Map and Social ContextabstractThis work studies the problem of predicting the sequence of future actions for surrounding vehicles in real-world driving scenarios. To this aim, we make three main contributions. The first contribution is an automatic method to convert the trajectories recorded in real-world driving scenarios to action sequences with the help of HD maps. The method enables automatic dataset creation for this task from large-scale driving data. Our second contribution lies in applying the method to the well-known traffic agent tracking and prediction dataset Argoverse, resulting in 228,000 action sequences. Additionally, 2,245 action sequences were manually annotated for testing. The third contribution is to propose a novel action sequence prediction method by integrating past positions and velocities of the traffic agents, map information and social context into a single end-to-end trainable neural network. Our experiments prove the merit of the data creation method and the value of the created dataset - prediction performance improves consistently with the size of the dataset and shows that our action prediction method outperforms comparing models. Jan-Nico Zaech, Dengxin Dai, Alexander Liniger, Luc Van Gool |
IROS | 3 |
| 2015 | A viability approach for fast recursive feasible finite horizon path planning of autonomous RC carsabstractWe consider a viability based approach to guarantee recursive feasibility of a finite horizon path planner. The path planner is formulated as a hybrid system for which a difference inclusion reformulation is derived by exploiting the special structure of the problem. Based on this approximation, the viability kernel, which characterizes all safe states and the corresponding safe controls, can be calculated. Using the set of safe controls the computation time of the on-line path planning can be reduced, by only generating viable trajectories. Finally, a condition characterizing the unsafe set in case of on-line obstacle avoidance is derived. Alexander Liniger, John Lygeros |
HSCC | 1 |