EDBT 2026 Demo / reviewers in the wild / expert
Carlos Rodríguez-Pardo
dblp:162/9619
· DBLP profile ↗
12ranked-venue papers
9as first author
11since 2021 · last 2026
0000-0001-6121-7738ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 11 · 9 first-author · 10 since 2021Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Fast voxelization and level of detail for microgeometry rendering
Javier Fabre, Carlos Castillo 0004, Carlos Rodríguez-Pardo, Jorge Lopez-Moreno |
Vis. Comput. | 3 |
| 2025 | Single-image reflectance and transmittance estimation from any flatbed scannerabstractFlatbed scanners have emerged as promising devices for high-resolution, single-image material capture. However, existing approaches assume very specific conditions, such as uniform diffuse illumination, which are only available in certain high-end devices, hindering their scalability and cost. In contrast, in this work, we introduce a method inspired by intrinsic image decomposition, which accurately removes both shading and specularity, effectively allowing captures with any flatbed scanner. Further, we extend previous work on single-image material reflectance capture with the estimation of opacity and transmittance, critical components of full material appearance (SVBSDF), improving the results for any material captured with a flatbed scanner, at a very high resolution and accuracy. • We introduce a generative model for digitizing materials using any flatbed scanners, capable of removing undesirable shading and specular highlights. • We expand the realism of digital replicas of material by including opacity and transmittance in the material model, both of which are key attributes for thin-layer materials like fabrics. • We provide an extensive and thorough experimentation using image-based and render aware metrics. Our results show that our method works with a wide range of scanning devices. Carlos Rodríguez-Pardo, David Pascual-Hernández, Javier Rodríguez-Vázquez, Jorge Lopez-Moreno, Elena Garces 0001 |
Comput. Graph. | 1 |
| 2024 | TexTile: A Differentiable Metric for Texture TileabilityabstractWe introduce TexTile, a novel differentiable metric to quantify the degree upon which a texture image can be concatenated with itself without introducing repeating artifacts (i.e., the tileability). Existing methods for tileable texture synthesis focus on general texture quality, but lack explicit analysis of the intrinsic repeatability properties of a texture. In contrast, our TexTile metric effectively evaluates the tileable properties of a texture, opening the door to more in-formed synthesis and analysis of tileable textures. Under the hood, TexTile is formulated as a binary classifier carefully built from a large dataset of textures of different styles, semantics, regularities, and human annotations. Key to our method is a set of architectural modifications to baseline pretrain image classifiers to overcome their shortcomings at measuring tileability, along with a custom data augmen-tation and training regime aimed at increasing robustness and accuracy. We demonstrate that TexTile can be plugged into different state-of-the-art texture synthesis methods, in-cluding diffusion-based strategies, and generate tileable textures while keeping or even improving the overall texture quality. Furthermore, we show that TexTile can objectively evaluate any tileable texture synthesis method, whereas the current mix of existing metrics produces uncorrelated scores which heavily hinders progress in the field. Carlos Rodríguez-Pardo, Dan Casas, Elena Garces 0001, Jorge Lopez-Moreno |
CVPR | 1 |
| 2023 | UMat: Uncertainty-Aware Single Image High Resolution Material CaptureabstractWe propose a learning-based method to recover normals, specularity, and roughness from a single diffuse image of a material, using microgeometry appearance as our primary cue. Previous methods that work on single images tend to produce over-smooth outputs with artifacts, operate at limited resolution, or train one model per class with little room for generalization. In contrast, in this work, we propose a novel capture approach that leverages a generative network with attention and a U-Net discriminator, which shows outstanding performance integrating global information at reduced computational complexity. We showcase the performance of our method with a real dataset of digitized textile materials and show that a commodity flatbed scanner can produce the type of diffuse illumination required as input to our method. Additionally, because the problem might be ill-posed –more than a single diffuse image might be needed to disambiguate the specular reflection– or because the training dataset is not representative enough of the real distribution, we propose a novel framework to quantify the model's confidence about its prediction at test time. Our method is the first one to deal with the problem of modeling uncertainty in material digitization, increasing the trustworthiness of the process and enabling more intelligent strategies for dataset creation, as we demonstrate with an active learning experiment. Carlos Rodríguez-Pardo, Henar Dominguez-Elvira, David Pascual-Hernández, Elena Garces 0001 |
CVPR | 1 |
| 2023 | NeuBTF: Neural fields for BTF encoding and transfer
Carlos Rodríguez-Pardo, Konstantinos Kazatzis, Jorge Lopez-Moreno, Elena Garces 0001 |
Comput. Graph. | 1 |
| 2023 | NEnv: Neural Environment Maps for Global IlluminationabstractAbstract Environment maps are commonly used to represent and compute far‐field illumination in virtual scenes. However, they are expensive to evaluate and sample from, limiting their applicability to real‐time rendering. Previous methods have focused on compression through spherical‐domain approximations, or on learning priors for natural, day‐light illumination. These hinder both accuracy and generality, and do not provide the probability information required for importance‐sampling Monte Carlo integration. We propose NEnv, a deep‐learning fully‐differentiable method, capable of compressing and learning to sample from a single environment map. NEnv is composed of two different neural networks: A normalizing flow, able to map samples from uniform distributions to the probability density of the illumination, also providing their corresponding probabilities; and an implicit neural representation which compresses the environment map into an efficient differentiable function. The computation time of environment samples with NEnv is two orders of magnitude less than with traditional methods. NEnv makes no assumptions regarding the content (i.e. natural illumination), thus achieving higher generality than previous learning‐based approaches. We share our implementation and a diverse dataset of trained neural environment maps, which can be easily integrated into existing rendering engines. Carlos Rodríguez-Pardo, Javier Fabre, Elena Garces 0001, Jorge Lopez-Moreno |
Comput. Graph. Forum | 1 |
| 2023 | How Will It Drape Like? Capturing Fabric Mechanics from Depth ImagesabstractAbstract We propose a method to estimate the mechanical parameters of fabrics using a casual capture setup with a depth camera. Our approach enables to create mechanically‐correct digital representations of real‐world textile materials, which is a fundamental step for many interactive design and engineering applications. As opposed to existing capture methods, which typically require expensive setups, video sequences, or manual intervention, our solution can capture at scale, is agnostic to the optical appearance of the textile, and facilitates fabric arrangement by non‐expert operators. To this end, we propose a sim‐to‐real strategy to train a learning‐based framework that can take as input one or multiple images and outputs a full set of mechanical parameters. Thanks to carefully designed data augmentation and transfer learning protocols, our solution generalizes to real images despite being trained only on synthetic data, hence successfully closing the sim‐to‐real loop. Key in our work is to demonstrate that evaluating the regression accuracy based on the similarity at parameter space leads to an inaccurate distances that do not match the human perception. To overcome this, we propose a novel metric for fabric drape similarity that operates on the image domain instead on the parameter space, allowing us to evaluate our estimation within the context of a similarity rank. We show that out metric correlates with human judgments about the perception of drape similarity, and that our model predictions produce perceptually accurate results compared to the ground truth parameters. Carlos Rodríguez-Pardo, Melania Prieto-Martín, Dan Casas, Elena Garces 0001 |
Comput. Graph. Forum | 1 |
| 2023 | Towards Material Digitization with a Dual-scale Optical SystemabstractExisting devices for measuring material appearance in spatially-varying samples are limited to a single scale, either micro or mesoscopic. This is a practical limitation when the material has a complex multi-scale structure. In this paper, we present a system and methods to digitize materials at two scales, designed to include high-resolution data in spatially-varying representations at larger scales. We design and build a hemispherical light dome able to digitize flat material samples up to 11x11cm. We estimate geometric properties, anisotropic reflectance and transmittance at the microscopic level using polarized directional lighting with a single orthogonal camera. Then, we propagate this structured information to the mesoscale, using a neural network trained with the data acquired by the device and image-to-image translation methods. To maximize the compatibility of our digitization, we leverage standard BSDF models commonly adopted in the industry. Through extensive experiments, we demonstrate the precision of our device and the quality of our digitization process using a set of challenging real-world material samples and validation scenes. Further, we demonstrate the optical resolution and potential of our device for acquiring more complex material representations by capturing microscopic attributes which affect the global appearance: we characterize the properties of textile materials such as the yarn twist or the shape of individual fly-out fibers. We also release the SEDDIDOME dataset of materials, including raw data captured by the machine and optimized parameteres. Elena Garces 0001, Victor Arellano, Carlos Rodríguez-Pardo, David Pascual-Hernández, Sergio Suja, Jorge Lopez-Moreno |
ACM Trans. Graph. | 3 |
| 2023 | Neural Photometry-Guided Visual Attribute TransferabstractWe present a deep learning-based method for propagating spatially-varying visual material attributes (e.g., texture maps or image stylizations) to larger samples of the same or similar materials. For training, we leverage images of the material taken under multiple illuminations and a dedicated data augmentation policy, making the transfer robust to novel illumination conditions and affine deformations. Our model relies on a supervised image-to-image translation framework and is agnostic to the transferred domain; we showcase a semantic segmentation, a normal map, and a stylization. Following an image analogies approach, the method only requires the training data to contain the same visual structures as the input guidance. Our approach works at interactive rates, making it suitable for material edit applications. We thoroughly evaluate our learning methodology in a controlled setup providing quantitative measures of performance. Last, we demonstrate that training the model on a single material is enough to generalize to materials of the same type without the need for massive datasets. Carlos Rodríguez-Pardo, Elena Garces 0001 |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2023 | SeamlessGAN: Self-Supervised Synthesis of Tileable Texture MapsabstractReal-time graphics applications require high-quality textured materials to convey realism in virtual environments. Generating these textures is challenging as they need to be visually realistic, seamlessly tileable, and have a small impact on the memory consumption of the application. For this reason, they are often created manually by skilled artists. In this work, we present SeamlessGAN, a method capable of automatically generating tileable texture maps from a single input exemplar. In contrast to most existing methods, focused solely on solving the synthesis problem, our work tackles both problems, synthesis and tileability, simultaneously. Our key idea is to realize that tiling a latent space within a generative network trained using adversarial expansion techniques produces outputs with continuity at the seam intersection that can then be turned into tileable images by cropping the central area. Since not every value of the latent space is valid to produce high-quality outputs, we leverage the discriminator as a perceptual error metric capable of identifying artifact-free textures during a sampling process. Further, in contrast to previous work on deep texture synthesis, our model is designed and optimized to work with multi-layered texture representations, enabling textures composed of multiple maps such as albedo, normals, etc. We extensively test our design choices for the network architecture, loss function, and sampling parameters. We show qualitatively and quantitatively that our approach outperforms previous methods and works for textures of different types. Carlos Rodríguez-Pardo, Elena Garces 0001 |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2022 | A Survey on Intrinsic Images: Delving Deep into Lambert and Beyond
Elena Garces 0001, Carlos Rodríguez-Pardo, Dan Casas, Jorge Lopez-Moreno |
Int. J. Comput. Vis. | 2 |
| 2019 | Automatic extraction and synthesis of regular repeatable patterns
Carlos Rodríguez-Pardo, Sergio Suja, David Pascual-Hernández, Jorge Lopez-Moreno, Elena Garces 0001 |
Comput. Graph. | 1 |