Demo Data from EDBT 2026 / reviewers in the wild / expert
Tianqi Luo
dblp:163/4708
· DBLP profile ↗
4ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visualization and visual analytics · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
Human-AI interaction · 44% User interface design and tools · 44% Accessibility and assistive technology · 13% | |
| Artificial intelligence
1 paper |
Language models and text generation · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Debugging and program repair · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Information retrieval · 100% |
Topics — the 8 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation
preference optimization |
0.9 | 1 | 2025 | nvBench 2.0: Resolving Ambiguity in Text-to-Visualization through Stepwise Reasoning · NeurIPS 2025 |
Natural language and speech › Language models and text generation
stepwise reasoning |
0.9 | 1 | 2025 | nvBench 2.0: Resolving Ambiguity in Text-to-Visualization through Stepwise Reasoning · NeurIPS 2025 |
Visualization and visual analytics › visualization generation › automated visualization generation
natural language to visualization |
0.9 | 1 | 2025 | nvBench 2.0: Resolving Ambiguity in Text-to-Visualization through Stepwise Reasoning · NeurIPS 2025 |
Human-AI interaction › large language model interaction › language-based interaction
natural language interface |
0.9 | 1 | 2025 | Data Playwright: Authoring Data Videos With Annotated Narration · IEEE Trans. Vis. Comput. Graph. 2025 |
Debugging and program repair
program repair |
0.9 | 1 | 2025 | DesignRepair: Dual-Stream Design Guideline-Aware Frontend Repair with Large Language Models · ICSE 2025 |
Information retrieval › evaluation
benchmark |
0.3 | 1 | 2025 | nvBench 2.0: Resolving Ambiguity in Text-to-Visualization through Stepwise Reasoning · NeurIPS 2025 |
Visualization and visual analytics › data storytelling
narrative visualization |
0.3 | 1 | 2025 | Data Playwright: Authoring Data Videos With Annotated Narration · IEEE Trans. Vis. Comput. Graph. 2025 |
Accessibility and assistive technology
accessibility |
0.3 | 1 | 2025 | DesignRepair: Dual-Stream Design Guideline-Aware Frontend Repair with Large Language Models · ICSE 2025 |
Methods — techniques the papers use, named apart from their topics
large language model · 6.1stepwise preference optimization · 1.7retrieval-augmented generation · 1.7annotated narration · 1.7step-wise preference optimization · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | DesignRepair: Dual-Stream Design Guideline-Aware Frontend Repair with Large Language ModelsabstractThe rise of Large Language Models (LLMs) has streamlined frontend interface creation through tools like Vercel's v0, yet surfaced challenges in design quality (e.g., accessibility, and usability). Current solutions, often limited by their focus, generalisability, or data dependency, fall short in addressing these complexities. Moreover, none of them examine the quality of LLM-generated UI design. In this work, we introduce DesignRepair, a novel dual-stream design guideline-aware system to examine and repair the UI design quality issues from both code aspect and rendered page aspect. We utilised the mature and popular Material Design as our knowledge base to guide this process. Specifically, we first constructed a comprehensive knowledge base encoding Google's Material Design principles into low-level component knowledge base and high-level system design knowledge base. After that, DesignRepair employs a LLM for the extraction of key components and utilizes the Playwright tool for precise page analysis, aligning these with the established knowledge bases. Finally, we integrate Retrieval-Augmented Generation with state-of-the-art LLMs like GPT-4 to holistically refine and repair frontend code through a strategic divide and conquer approach. Our extensive evaluations validated the efficacy and utility of our approach, demonstrating significant enhancements in adherence to design guidelines, accessibility, and user experience metrics. Mingyue Yuan, Jieshan Chen, Zhenchang Xing, Aaron J. Quigley, Yuyu Luo, Tianqi Luo, Gelareh Mohammadi, Qinghua Lu 0001, Liming Zhu 0001 |
ICSE | 6 |
| 2025 | nvBench 2.0: Resolving Ambiguity in Text-to-Visualization through Stepwise ReasoningabstractText-to-Visualization (Text2VIS) enables users to create visualizations from natural language queries, making data insights more accessible. However, Text2VIS faces challenges in interpreting ambiguous queries, as users often express their visualization needs in imprecise language. To address this challenge, we introduce nBench 2.0, a new benchmark designed to evaluate Text2VIS systems in scenarios involving ambiguous queries. nvBench 2.0 includes 7,878 natural language queries and 24,076 corresponding visualizations, derived from 780 tables across 153 domains. It is built using a controlled ambiguity-injection pipeline that generates ambiguous queries through a reverse-generation workflow. By starting with unambiguous seed visualizations and selectively injecting ambiguities, the pipeline yields multiple valid interpretations for each query, with each ambiguous query traceable to its corresponding visualization through step-wise reasoning paths.We evaluate various Large Language Models (LLMs) on their ability to perform ambiguous Text2VIS tasks using nBench 2.0. We also propose Step-Text2Vis, an LLM-based model trained on nvBench 2.0, which enhances performance in ambiguous scenarios through step-wise preference optimization. Our results show that Step-Text2Vis outperforms all baselines, setting a new state-of-the-art for ambiguous Text2VIS tasks. Our source code and data are available at https://nvbench2.github.io/ Tianqi Luo, Chuhan Huang, Leixian Shen, Boyan Li 0001, Shuyu Shen, Wei Zeng 0004, Nan Tang 0001, Yuyu Luo |
NeurIPS | 1 |
| 2025 | Data Playwright: Authoring Data Videos With Annotated NarrationabstractCreating data videos that effectively narrate stories with animated visuals requires substantial effort and expertise. A promising research trend is leveraging the easy-to-use natural language (NL) interaction to automatically synthesize data video components from narrative content like text narrations, or NL commands that specify user-required designs. Nevertheless, previous research has overlooked the integration of narrative content and specific design authoring commands, leading to generated results that lack customization or fail to seamlessly fit into the narrative context. To address these issues, we introduce a novel paradigm for creating data videos, which seamlessly integrates users' authoring and narrative intents in a unified format called annotated narration, allowing users to incorporate NL commands for design authoring as inline annotations within the narration text. Informed by a formative study on users' preference for annotated narration, we develop a prototype system named Data Playwright that embodies this paradigm for effective creation of data videos. Within Data Playwright, users can write annotated narration based on uploaded visualizations. The system's interpreter automatically understands users' inputs and synthesizes data videos with narration-animation interplay, powered by large language models. Finally, users can preview and fine-tune the video. A user study demonstrated that participants can effectively create data videos with Data Playwright by effortlessly articulating their desired outcomes through annotated narration. Leixian Shen, Haotian Li 0001, Yun Wang 0012, Tianqi Luo, Yuyu Luo, Huamin Qu |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2016 | Bifurcation study of neuron firing activity of the modified Hindmarsh-Rose model
Kaijun Wu 0001, Tianqi Luo, Huaiwei Lu |
Neural Comput. Appl. | 2 |