Demo Data from EDBT 2026 / reviewers in the wild / expert
Christoph J. Paulus
dblp:163/5604
· DBLP profile ↗
3ranked-venue papers
3as first author
0since 2021 · last 2015
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 50% Multimedia analysis and retrieval · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality
augmented reality |
0.2 | 1 | 2015 | Augmented Reality during Cutting and Tearing of Deformable Objects · ISMAR 2015 |
Multimedia analysis and retrieval › object tracking
deformable object tracking |
0.2 | 1 | 2015 | Augmented Reality during Cutting and Tearing of Deformable Objects · ISMAR 2015 |
Methods — techniques the papers use, named apart from their topics
physics-based deformation · 0.2displacement field analysis · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Augmented Reality during Cutting and Tearing of Deformable ObjectsabstractCurrent methods dealing with non-rigid augmented reality only provide an augmented view when the topology of the tracked object is not modified, which is an important limitation. In this paper we solve this shortcoming by introducing a method for physics-based non-rigid augmented reality. Singularities caused by topological changes are detected by analyzing the displacement field of the underlying deformable model. These topological changes are then applied to the physics-based model to approximate the real cut. All these steps, from deformation to cutting simulation, are performed in real-time. This significantly improves the coherence between the actual view and the model, and provides added value. Christoph J. Paulus, Nazim Haouchine, David Cazier, Stephane Cotin |
ISMAR | 1 |
| 2015 | Surgical Augmented Reality with Topological Changes
Christoph J. Paulus, Nazim Haouchine, David Cazier, Stephane Cotin |
MICCAI (1) | 1 |
| 2015 | Virtual cutting of deformable objects based on efficient topological operations
Christoph J. Paulus, Lionel Untereiner, Hadrien Courtecuisse, Stephane Cotin, David Cazier |
Vis. Comput. | 1 |