EDBT 2026 Demo / reviewers in the wild / expert
Zhengyuan Yang
dblp:163/9713
· DBLP profile ↗
69ranked-venue papers
18as first author
56since 2021 · last 2026
0000-0002-5808-0889ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 58 · 13 first-author · 50 since 2021Graphics, computer vision, multimedia, augmented reality and games · 44 · 18 first-author · 32 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | TextGround4M: A Prompt-Aligned Dataset for Layout-Aware Text RenderingabstractDespite recent advances in text-to-image (T2I) generation, models still struggle to accurately render prompt-specified text with correct spatial layout—especially in multi-span, structured settings. This challenge is driven not only by the lack of datasets that align prompts with the exact text and layout expected in the image, but also by the absence of effective metrics for evaluating layout quality. To address these issues, we introduce TextGround4M, a large-scale dataset of over 4 million prompt-image pairs, each annotated with span-level text grounded in the prompt and corresponding bounding boxes. This enables fine-grained supervision for layout-aware, prompt-grounded text rendering. Building on this, we propose a lightweight training strategy for autoregressive T2I models that appends layout-aware span tokens during training, without altering model architecture or inference behavior. We further construct a benchmark with stratified layout complexity to evaluate both open-source and proprietary models in a zero-shot setting. In addition, we introduce two layout-aware metrics to address the long-standing lack of spatial evaluation in text rendering. Our results show that models trained on TextGround4M outperform strong baselines in text fidelity, spatial accuracy, and prompt consistency, highlighting the importance of fine-grained layout supervision for grounded T2I generation. Dongxing Mao, Zhengyuan Yang, Alex Jinpeng Wang |
AAAI | 4 |
| 2026 | Shanks: Simultaneous Hearing and Thinking for Spoken Language ModelsabstractCheng-Han Chiang, Xiaofei Wang, Linjie Li, Chung-Ching Lin, Kevin Lin, Shujie Liu, Zhendong Wang, Zhengyuan Yang, Hung-yi Lee, Lijuan Wang. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Cheng-Han Chiang, Chung-Ching Lin, Shujie Liu 0001, Zhengyuan Yang, Hung-yi Lee |
ACL (1) | 8 |
| 2026 | Conditional Text-to-Image Generation with Reference GuidanceabstractText-to-image diffusion models have demonstrated tremendous success in synthesizing visually stunning images given textual instructions. Despite remarkable progress in creating high-fidelity visuals, text-to-image models can still struggle with precisely rendering subjects, such as text spelling. To address this challenge, this paper explores using additional conditions of an image that provides visual guidance of the particular subjects for diffusion models to generate. In addition, this reference condition empowers the model to be conditioned in ways that the vocabularies of the text tokenizer cannot adequately represent, and further extends the model’s generalization to novel capabilities such as generating non-English text spellings. We develop several small-scale expert plugins that efficiently endow a Stable Diffusion model with the capability to take different references. Each plugin is trained with auxiliary networks and loss functions customized for applications such as English scene-text generation, multi-lingual scene-text generation, and logo-image generation. Our expert plugins demonstrate superior results than the existing methods on all tasks, each containing only 28.55M trainable parameters. Ze Wang 0008, Zhengyuan Yang, Jiang Wang 0012, Zicheng Liu 0001, Qiang Qiu 0001 |
WACV | 3 |
| 2026 | Zero-Shot Audio-Visual Editing via Cross-Modal Delta DenoisingabstractIn this paper, we introduce zero-shot audio-video editing, a novel task that requires transforming original audio-visual content to align with a specified textual prompt without additional model training. To evaluate this task, we curate a benchmark dataset, AVED-Bench, designed explicitly for zero-shot audio-video editing. AVED-Bench includes 110 videos, each with a 10-second duration, spanning 11 categories from VGGSound. It offers diverse prompts and scenarios that require precise alignment between auditory and visual elements, enabling robust evaluation. We identify limitations in existing zero-shot audio and video editing methods, particularly in synchronization and coherence between modalities, which often result in inconsistent outcomes. To address these challenges, we propose AVED, a zero-shot cross-modal delta denoising framework that leverages audio-video interactions to achieve synchronized and coherent edits. AVED demonstrates superior results on both AVED-Bench and the recent OAVE dataset to validate its generalization capabilities. Our codes, data, and results are available at https://genjib.github.io/project_page/AVED/index.html Yan-Bo Lin, Zhengyuan Yang, Chung-Ching Lin, Gedas Bertasius |
WACV | 3 |
| 2025 | LiVOS: Light Video Object Segmentation with Gated Linear MatchingabstractSemi-supervised video object segmentation (VOS) has been largely driven by space-time memory (STM) networks, which store past frame features in a spatiotemporal memory to segment the current frame via softmax attention. However, STM networks face memory limitations due to the quadratic complexity of softmax matching, restricting their applicability as video length and resolution increase. To address this, we propose LiVOS, a lightweight memory network that employs linear matching via linear attention, reformulating memory matching into a recurrent process that reduces the quadratic attention matrix to a constant-size, spatiotemporal-agnostic 2D state. To enhance selectivity, we introduce gated linear matching, where a data-dependent gate matrix is multiplied with the state matrix to control what information to retain or discard. Experiments on diverse benchmarks demonstrated the effectiveness of our method. It achieved 64.8 ${\mathcal{J}}\& {\mathcal{F}}$ on MOSE and 85.1 ${\mathcal{J}}\& {\mathcal{F}}$ on DAVIS, surpassing all non-STM methods and narrowing the gap with STM-based approaches. For longer and higher-resolution videos, it matched STM-based methods with 53% less GPU memory and supports 4096p inference on a 32G consumer-grade GPU-a previously cost-prohibitive capability-opening the door for long and high-resolution video foundation models. Qin Liu 0008, Zhengyuan Yang, Marc Niethammer |
CVPR | 3 |
| 2025 | ShowUI: One Vision-Language-Action Model for GUI Visual AgentabstractBuilding Graphical User Interface (GUI) assistants holds significant promise for enhancing human workflow productivity. While most agents are language-based, relying on closed-source API with text-rich meta-information (e.g., HTML or accessibility tree), they show limitations in perceiving UI visuals as humans do, highlighting the need for GUI visual agents. In this work, we develop a vision-language-action model in digital world, namely ShowUI, which features the following innovations: (i) UI-Guided Visual Token Selection to reduce computational costs by formulating screenshots as an UI connected graph, adaptively identifying their redundant relationship and serve as the criteria for token selection during self-attention blocks; (ii) Interleaved Vision-Language-Action Streaming that flexibly unifies diverse needs within GUI tasks, enabling effective management of visual-action history in navigation or pairing multi-turn query-action sequences per screenshot to enhance training efficiency; (iii) Small-scale High-quality GUI Instruction-following Datasets by careful data curation and employing a resampling strategy to address significant data type imbalances. With above components, ShowUI, a lightweight 2B model using 256K data, achieves a strong 75.1% accuracy in zero-shot screenshot grounding. Its UI-guided token selection further reduces 33% of redundant visual tokens during training and speeds up the performance by 1.4×. Navigation experiments across web [12], mobile [35], and online [39] environments further underscore the effectiveness and potential of our model in advancing GUI visual agents. The models are available at https://github.com/showlab/ShowUI. Qinghong Lin, Difei Gao, Zhengyuan Yang, Zechen Bai, Stan Weixian Lei, Zheng Shou 0001 |
CVPR | 4 |
| 2025 | GLIMPSE: Do Large Vision-Language Models Truly Think With Videos or Just Glimpse at Them?abstractYiyang Zhou, Linjie Li, Shi Qiu, Zhengyuan Yang, Yuyang Zhao, Siwei Han, Yangfan He, Kangqi Li, Haonian Ji, Zihao Zhao, Haibo Tong, Lijuan Wang, Huaxiu Yao. Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing. 2025. Yiyang Zhou, Shi Qiu 0016, Zhengyuan Yang, Siwei Han, Yangfan He, Kangqi Li, Haonian Ji, Haibo Tong, Huaxiu Yao |
EMNLP | 4 |
| 2025 | ImageGen-CoT: Enhancing Text-to-Image in-context Learning with Chain-of-Thought Reasoning
Jiaqi Liao, Zhengyuan Yang, Dianqi Li, Yu Cheng 0001 |
ICCV | 2 |
| 2025 | SITE: Towards Spatial Intelligence Thorough EvaluationabstractSpatial intelligence (SI) represents a cognitive ability encompassing the visualization, manipulation, and reasoning about spatial relationships, underpinning disciplines from neuroscience to robotics. We introduce SITE, a benchmark dataset towards SI Thorough Evaluation in a standardized format of multi-choice visual question-answering, designed to assess large vision-language models' spatial intelligence across diverse visual modalities (single-image, multi-image, and video) and SI factors (figural to environmental scales, spatial visualization and orientation, intrinsic and extrinsic, static and dynamic). Our approach to curating the benchmark combines a bottom-up survey about 31 existing datasets and a top-down strategy drawing upon three classification systems in cognitive science, which prompt us to design two novel types of tasks about view-taking and dynamic scenes. Extensive experiments reveal that leading models fall behind human experts especially in spatial orientation, a fundamental SI factor. Moreover, we demonstrate a positive correlation between a model's spatial reasoning proficiency and its performance on an embodied AI task. Wenqi Wang 0003, Reuben Tan, Pengyue Zhu, Zhengyuan Yang, Andrey Kolobov, Jianfeng Gao 0001, Boqing Gong |
ICCV | 5 |
| 2025 | Scaling Inference-Time Search with Vision Value Model for Improved Visual Comprehension
Zhengyuan Yang, Hongjin Lu, Yuancheng Xu, Chung-Ching Lin, Furong Huang |
ICCV | 2 |
| 2025 | MMWorld: Towards Multi-discipline Multi-faceted World Model Evaluation in VideosabstractMultimodal Language Language Models (MLLMs) demonstrate the emerging abilities of "world models"---interpreting and reasoning about complex real-world dynamics. To assess these abilities, we posit videos are the ideal medium, as they encapsulate rich representations of real-world dynamics and causalities. To this end, we introduce MMWorld, a new benchmark for multi-discipline, multi-faceted multimodal video understanding. MMWorld distinguishes itself from previous video understanding benchmarks with two unique advantages: (1) multi-discipline, covering various disciplines that often require domain expertise for comprehensive understanding; (2) multi-faceted reasoning, including explanation, counterfactual thinking, future prediction, etc. MMWorld consists of a human-annotated dataset to evaluate MLLMs with questions about the whole videos and a synthetic dataset to analyze MLLMs within a single modality of perception. Together, MMWorld encompasses 1,910 videos across seven broad disciplines and 69 subdisciplines, complete with 6,627 question-answer pairs and associated captions. The evaluation includes 4 proprietary and 11 open-source MLLMs, which struggle on MMWorld (e.g., GPT-4o performs the best with only 62.5% accuracy), showing large room for improvement. Further ablation studies reveal other interesting findings such as models' different skill sets from humans. We hope MMWorld can serve as an essential step towards world model evaluation in videos. Xuehai He, Weixi Feng, Kaizhi Zheng, Wanrong Zhu, Zhengyuan Yang, William Yang Wang, Xin Wang 0061 |
ICLR | 10 |
| 2025 | SlowFast-VGen: Slow-Fast Learning for Action-Driven Long Video GenerationabstractHuman beings are endowed with a complementary learning system, which bridges the slow learning of general world dynamics with fast storage of episodic memory from a new experience. Previous video generation models, however, primarily focus on slow learning by pre-training on vast amounts of data, overlooking the fast learning phase crucial for episodic memory storage. This oversight leads to inconsistencies across temporally distant frames when generating longer videos, as these frames fall beyond the model's context window. To this end, we introduce SlowFast-VGen, a novel dual-speed learning system for action-driven long video generation. Our approach incorporates a masked conditional video diffusion model for the slow learning of world dynamics, alongside an inference-time fast learning strategy based on a temporal LoRA module. Specifically, the fast learning process updates its temporal LoRA parameters based on local inputs and outputs, thereby efficiently storing episodic memory in its parameters. We further propose a slow-fast learning loop algorithm that seamlessly integrates the inner fast learning loop into the outer slow learning loop, enabling the recall of prior multi-episode experiences for context-aware skill learning. To facilitate the slow learning of an approximate world model, we collect a large-scale dataset of 200k videos with language action annotations, covering a wide range of scenarios. Extensive experiments show that SlowFast-VGen outperforms baselines across various metrics for action-driven video generation, achieving an FVD score of 514 compared to 782, and maintaining consistency in longer videos, with an average of 0.37 scene cuts versus 0.89. The slow-fast learning loop algorithm significantly enhances performances on long-horizon planning tasks as well. Yining Hong, Beide Liu, Maxine Wu, Yuanhao Zhai 0001, Kai-Wei Chang 0001, Chung-Ching Lin, Zhengyuan Yang, Ying Nian Wu |
ICLR | 10 |
| 2025 | Tuning Timestep-Distilled Diffusion Model Using Pairwise Sample OptimizationabstractRecent advancements in timestep-distilled diffusion models have enabled high-quality image generation that rivals non-distilled multi-step models, but with significantly fewer inference steps. While such models are attractive for applications due to the low inference cost and latency, fine-tuning them with a naive diffusion objective would result in degraded and blurry outputs. An intuitive alternative is to repeat the diffusion distillation process with a fine-tuned teacher model, which produces good results but is cumbersome and computationally intensive: the distillation training usually requires magnitude higher of training compute compared to fine-tuning for specific image styles. In this paper, we present an algorithm named pairwise sample optimization (PSO), which enables the direct fine-tuning of an arbitrary timestep-distilled diffusion model. PSO introduces additional reference images sampled from the current time-step distilled model, and increases the relative likelihood margin between the training images and reference images. This enables the model to retain its few-step generation ability, while allowing for fine-tuning of its output distribution. We also demonstrate that PSO is a generalized formulation which be flexible extended to both offline-sampled and online-sampled pairwise data, covering various popular objectives for diffusion model preference optimization. We evaluate PSO in both preference optimization and other fine-tuning tasks, including style transfer and concept customization. We show that PSO can directly adapt distilled models to human-preferred generation with both offline and online-generated pairwise preference image data. PSO also demonstrates effectiveness in style transfer and concept customization by directly tuning timestep-distilled diffusion models. Zichen Miao, Zhengyuan Yang, Ze Wang 0008, Zicheng Liu 0001, Qiang Qiu 0001 |
ICLR | 2 |
| 2025 | GenXD: Generating Any 3D and 4D ScenesabstractRecent developments in 2D visual generation have been remarkably successful. However, 3D and 4D generation remain challenging in real-world applications due to the lack of large-scale 4D data and effective model design. In this paper, we propose to jointly investigate general 3D and 4D generation by leveraging camera and object movements commonly observed in daily life. Due to the lack of real-world 4D data in the community, we first propose a data curation pipeline to obtain camera poses and object motion strength from videos. Based on this pipeline, we introduce a large-scale real-world 4D scene dataset: CamVid-30K. By leveraging all the 3D and 4D data, we develop our framework, GenXD, which allows us to produce any 3D or 4D scene. We propose multiview-temporal modules, which disentangle camera and object movements, to seamlessly learn from both 3D and 4D data. Additionally, GenXD employs masked latent conditions to support a variety of conditioning views. GenXD can generate videos that follow the camera trajectory as well as consistent 3D views that can be lifted into 3D representations. We perform extensive evaluations across various real-world and synthetic datasets, demonstrating GenXD's effectiveness and versatility compared to previous methods in 3D and 4D generation. Chung-Ching Lin, Zhiwen Yan, Zhengyuan Yang, Gim Hee Lee |
ICLR | 6 |
| 2025 | EditRoom: LLM-parameterized Graph Diffusion for Composable 3D Room Layout EditingabstractGiven the steep learning curve of professional 3D software and the time-
consuming process of managing large 3D assets, language-guided 3D scene editing has significant potential in fields such as virtual reality, augmented reality, and
gaming. However, recent approaches to language-guided 3D scene editing either
require manual interventions or focus only on appearance modifications without
supporting comprehensive scene layout changes. In response, we propose EditRoom, a unified framework capable of executing a variety of layout edits through
natural language commands, without requiring manual intervention. Specifically,
EditRoom leverages Large Language Models (LLMs) for command planning and
generates target scenes using a diffusion-based method, enabling six types of edits: rotate, translate, scale, replace, add, and remove. To address
the lack of data for language-guided 3D scene editing, we have developed an automatic pipeline to augment existing 3D scene synthesis datasets and introduced
EditRoom-DB, a large-scale dataset with 83k editing pairs, for training and evaluation. Our experiments demonstrate that our approach consistently outperforms
other baselines across all metrics, indicating higher accuracy and coherence in
language-guided scene layout editing. Kaizhi Zheng, Xuehai He, Zhengyuan Yang, Xin Wang 0061 |
ICLR | 6 |
| 2025 | ReFocus: Visual Editing as a Chain of Thought for Structured Image UnderstandingabstractStructured image understanding, such as interpreting tables and charts, requires strategically refocusing across various structures and texts within an image, forming a reasoning sequence to arrive at the final answer. However, current multimodal large language models (LLMs) lack this multihop selective attention capability. In this work, we introduce ReFocus, a simple yet effective framework that equips multimodal LLMs with the ability to generate ``visual thoughts'' by performing visual editing on the input image through code, shifting and refining their visual focuses. Specifically, ReFocus enables multimodal LLMs to generate Python codes to call tools and modify the input image, sequentially drawing boxes, highlighting sections, and masking out areas, thereby enhancing the visual reasoning process. We experiment upon a wide range of structured image understanding tasks involving tables and charts. ReFocus largely improves performance on all tasks over GPT-4o without visual editing, yielding an average gain of 11.0% on table tasks and 6.8% on chart tasks. We present an in-depth analysis of the effects of different visual edits, and reasons why ReFocus can improve the performance without introducing additional information. Further, we collect a 14k training set using ReFocus, and prove that such visual chain-of-thought with intermediate information offers a better supervision than standard VQA data, reaching a 8.0% average gain over the same model trained with QA pairs and 2.6% over CoT. Minqian Liu, Zhengyuan Yang, John Corring, Yijuan Lu, Dan Roth 0001, Dinei A. F. Florêncio, Cha Zhang |
ICML | 3 |
| 2025 | Can MLLMs Reason in Multimodality? EMMA: An Enhanced MultiModal ReAsoning BenchmarkabstractThe ability to organically reason over and with both text and images is a pillar of human intelligence, yet the ability of Multimodal Large Language Models (MLLMs) to perform such multimodal reasoning remains under-explored. Existing benchmarks often emphasize text-dominant reasoning or rely on shallow visual cues, failing to adequately assess integrated visual and textual reasoning. We introduce EMMA (Enhanced MultiModal reAsoning), a benchmark targeting organic multimodal reasoning across mathematics, physics, chemistry, and coding. EMMA tasks demand advanced cross-modal reasoning that cannot be addressed by reasoning independently in each modality, offering an enhanced test suite for MLLMs' reasoning capabilities. Our evaluation of state-of-the-art MLLMs on EMMA reveals significant limitations in handling complex multimodal and multi-step reasoning tasks, even with advanced techniques like Chain-of-Thought prompting and test-time compute scaling underperforming. These findings underscore the need for improved multimodal architectures and training paradigms to close the gap between human and model reasoning in multimodality. Yunzhuo Hao, Jiawei Gu, Huichen Will Wang, Zhengyuan Yang, Yu Cheng 0001 |
ICML | 5 |
| 2025 | Design2Code: Benchmarking Multimodal Code Generation for Automated Front-End EngineeringabstractChenglei Si, Yanzhe Zhang, Ryan Li, Zhengyuan Yang, Ruibo Liu, Diyi Yang. Proceedings of the 2025 Conference of the Nations of the Americas Chapter of the Association for Computational Linguistics: Human Language Technologies (Volume 1: Long Papers). 2025. Chenglei Si, Zhengyuan Yang, Ruibo Liu, Diyi Yang |
NAACL (Long Papers) | 4 |
| 2025 | Elevating Visual Perception in Multimodal LLMs with Visual Embedding DistillationabstractIn recent times, the standard practice for developing MLLMs is to feed features from vision encoder(s) into the LLM and train with natural language supervision. This approach often causes models to lean towards language comprehension and undermine the rich visual perception signals present in the data, which are critical for tasks involving spatial reasoning in the domain of embodied AI and robotics. Is it possible to optimize both at the same time? In this work, we propose VisPer-LM, the first approach that infuses visual perception knowledge from expert vision encoders into the LLM's (of an MLLM) hidden representations. We start by investigating MLLMs trained solely with natural language supervision and identify a positive correlation between the quality of visual representations within these models and their downstream performance. Given this insight, we formulate the objective during the pretraining stage in MLLMs as a coupled optimization of predictive visual embedding and next (text) token prediction. Moreover, through extensive probing, we observe improved visual representation quality due to embedding optimization, underscoring the effectiveness of our probing setup. We demonstrate that our VisPer-LM outperforms the single and multi-encoder baselines, proving our approach's superiority over explicitly feeding the corresponding features to the LLM. In particular, VisPer-LM boosts performance by an average margin of up to 2.5% on various benchmarks, with a notable improvement of 8.7% on the Depth task in CV-Bench. Jitesh Jain, Zhengyuan Yang, Humphrey Shi, Jianfeng Gao 0001 |
NeurIPS | 2 |
| 2025 | Point-RFT: Improving Multimodal Reasoning with Visually Grounded Reinforcement FinetuningabstractRecent advances in large language models have significantly improved textual reasoning through the effective use of Chain-of-Thought (CoT) and reinforcement learning. However, extending these successes to vision-language tasks remains challenging due to inherent limitations in text-only CoT, such as visual hallucinations and insufficient multimodal integration. In this paper, we introduce Point-RFT, a multimodal reasoning framework explicitly designed to leverage visually grounded CoT reasoning for visual document understanding. Our approach consists of two stages: First, we conduct format finetuning using a curated dataset of 71K diverse visual reasoning problems, each annotated with detailed, step-by-step rationales explicitly grounded to corresponding visual elements. Second, we employ reinforcement finetuning targeting visual document understanding. On ChartQA, our approach improves accuracy from 70.88% (format-finetuned baseline) to 90.04%, surpassing the 83.92% accuracy achieved by reinforcement finetuning relying solely on text-based CoT. The result shows that our grounded CoT is more effective for multimodal reasoning compared with the text-only CoT. Moreover, Point-RFT exhibits superior generalization capability across several out-of-domain visual document reasoning benchmarks, including CharXiv, PlotQA, IconQA, TabMWP, etc., and highlights its potential in complex real-world scenarios. Minheng Ni, Zhengyuan Yang, Chung-Ching Lin, Wangmeng Zuo |
NeurIPS | 2 |
| 2025 | SoTA with Less: MCTS-Guided Sample Selection for Data-Efficient Visual Reasoning Self-ImprovementabstractWe introduce ThinkLite-VL, a family of visual reasoning models that achieve state-of-the-art (SoTA) performance using an order of magnitude fewer training samples, relying purely on reinforcement fine-tuning (RFT) self-improvement without any knowledge distillation. Our central insight is that sample difficulty critically influences RFT effectiveness: appropriately challenging examples can drive substantial reasoning improvements, even in low-data regimes. However, quantifying sample difficulty in a reliable and scalable manner remains non-trivial. To address this, we repurpose Monte Carlo Tree Search (MCTS) to measure sample difficulty via the number of reasoning iterations a vision-language model (VLM) requires to solve each instance. This MCTS-based selection procedure identifies samples that induce deeper reasoning while remaining solvable, allowing us to filter a high-quality subset from 70k open-source examples spanning math, natural image understanding, and chart comprehension. Using this approach, we select just 11k challenging samples for RFT on Qwen2.5-VL-7B-Instruct and 7.5k samples for Qwen2.5-VL-72B-Instruct. The resulting models, ThinkLite-VL-7B and ThinkLite-VL-72B, significantly outperform their respective base models across eight visual reasoning benchmarks. In particular, ThinkLite-VL-7B improves the average performance of Qwen2.5-VL-7B-Instruct by 7\% and surpasses all existing 7B-level models, as well as much larger models such as GPT-4o, O1 and Qwen2.5-VL-72B, achieving a new SoTA score of 75.1 on MathVista. ThinkLite-VL-72B further advances the SoTA frontier, achieving an accuracy of 79.7 on MathVista and an average benchmark improvement of 4.42 over the open-source SOTA. These results demonstrate that MCTS-guided difficulty filtering provides a scalable and effective path toward data-efficient self-improvement in multimodal reasoning. Zhengyuan Yang, Hongjin Lu, Chung-Ching Lin, Furong Huang |
NeurIPS | 2 |
| 2025 | ViCrit: A Verifiable Reinforcement Learning Proxy Task for Visual Perception in VLMsabstractReinforcement learning (RL) has shown great effectiveness for fine-tuning large language models (LLMs) using tasks that are challenging yet easily verifiable, such as math reasoning or code generation. However, extending this success to visual perception in vision–language models (VLMs) has been impeded by the scarcity of vision-centric tasks that are simultaneously challenging and unambiguously verifiable. To this end, we introduce \textbf{ViCrit} (\textit{Visual Caption Hallucination Critic}), an RL proxy task that trains VLMs to localize a subtle, synthetic visual hallucination injected into paragraphs of human-written image captions. Starting from a 200-word captions, we inject a single, subtle visual description error—altering a few words on objects, attributes, counts, or spatial relations—and task the model to pinpoint the corrupted span given the image and the modified caption. This formulation preserves the full perceptual difficulty while providing a binary, exact-match reward that is easy to compute and unambiguous. Models trained with the \textbf{ViCrit Task} exhibit substantial gains across a variety of VL benchmarks. Crucially, the improvements transfer beyond natural-image training data to abstract image reasoning and visual math, showing promises of learning to perceive rather than barely memorizing seen objects. To facilitate evaluation, we further introduce \textbf{ViCrit-Bench}, a category-balanced diagnostic benchmark that systematically probes perception errors across diverse image domains and error types. Together, our results demonstrate that fine-grained hallucination criticism is an effective and generalizable objective for enhancing visual perception in VLMs. Zhengyuan Yang, Xiaoyu Liu 0003, Yongyuan Liang, Ziyi Zang, Chung-Ching Lin, Furong Huang |
NeurIPS | 2 |
| 2025 | VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM AgentsabstractA major challenge in training VLM agents, compared to LLM agents, is that states shift from simple texts to complex visual observations, which introduces partial observability and demands robust world modeling. We ask: can VLM agents build internal world models through explicit visual state reasoning? In this work, we architecturally enforce and reward VLM agent’s reasoning process via reinforcement learning (RL), formulating the problem as a Partially Observable Markov Decision Process (POMDP). We demonstrate that structuring agent’s reasoning into StateEstimation (“what is the current state?”) and TransitionModeling (“what is next?”) is critical by studying five reasoning strategies. Investigating how agents should ground visual states and represent these internal beliefs, we reveal the optimal representations are task-dependent: Natural Language excels at capturing semantic relationships for general tasks, while Structured formats are essential for high-precision manipulation. These insights motivate our approach to reward shaping and credit assignment. We leverage a WorldModeling Reward to densely rewards the agent’s turn-by-turn state predictions, while our Bi-Level General Advantage Estimation (Bi-Level GAE) enables turn-aware credit assignment. Through such world model reasoning, we enable a 3B model to achieve performance of 0.82 on a set of five diverse agent tasks, nearly 3× improvement over its untrained counterpart (0.21) and surpassing proprietary reasoning models like GPT-5 (0.75), Gemini 2.5 Pro (0.67) and Claude 4.5 (0.62). All experiments are supported by our VAGEN framework, a scalable system for training and analyzing multi-turn VLM agents across diverse visual environments Kangrui Wang, Pingyue Zhang, Zihan Wang 0008, Yaning Gao, Qineng Wang, Hanyang Chen, Zhengyuan Yang, Ranjay Krishna, Jiajun Wu 0001, Li Fei-Fei 0001, Yejin Choi 0001, Manling Li |
NeurIPS | 9 |
| 2025 | GPT-4V(ision) as A Social Media Analysis EngineabstractRecent research has shed light on the capabilities of Large Multimodal Models (LMMs) across various general vision and language tasks. The performance of LMMs in specialized domains, such as social media, which integrates text, images, videos, and sometimes audio, remains an area of active interest. Effective analysis of such content requires models to interpret the complex interactions between different communication modalities and their influence on the conveyed message. This article explores GPT-4V(ision)’s performance in social multimedia analysis. We evaluate GPT-4V across five representative tasks: sentiment analysis, hate speech detection, fake news identification, demographic inference, and political ideology detection. Our approach includes a preliminary quantitative analysis for each task using existing benchmark datasets, followed by a review of the results and a selection of qualitative samples to demonstrate GPT-4V’s performance in multimodal social media content analysis. GPT-4V shows effectiveness in these tasks, exhibiting capabilities like joint image–text understanding, contextual and cultural awareness, and commonsense knowledge application. However, challenges persist, including struggles with multilingual social multimedia comprehension and difficulty in adapting to the latest social media trends. It also sometimes generates incorrect information about evolving knowledge of celebrities and politicians. This preliminary study aims to inform further research across disciplines, particularly in computational social science and social media studies. The findings highlight the potential of LMMs to enhance our understanding of social media content and its users through multimodal analysis. All images and prompts used in this study will be available at https://github.com/VIStA-H/GPT-4V_Social_Media . Hanjia Lyu, Jinfa Huang, Daoan Zhang, Xinyi Mou, Jinsheng Pan, Zhengyuan Yang, Zhongyu Wei, Jiebo Luo 0001 |
ACM Trans. Intell. Syst. Technol. | 7 |
| 2024 | SGFormer: Semantic Graph Transformer for Point Cloud-Based 3D Scene Graph GenerationabstractIn this paper, we propose a novel model called SGFormer, Semantic Graph TransFormer for point cloud-based 3D scene graph generation. The task aims to parse a point cloud-based scene into a semantic structural graph, with the core challenge of modeling the complex global structure. Existing methods based on graph convolutional networks (GCNs) suffer from the over-smoothing dilemma and can only propagate information from limited neighboring nodes. In contrast, SGFormer uses Transformer layers as the base building block to allow global information passing, with two types of newly-designed layers tailored for the 3D scene graph generation task. Specifically, we introduce the graph embedding layer to best utilize the global information in graph edges while maintaining comparable computation costs. Furthermore, we propose the semantic injection layer to leverage linguistic knowledge from large-scale language model (i.e., ChatGPT), to enhance objects' visual features. We benchmark our SGFormer on the established 3DSSG dataset and achieve a 40.94% absolute improvement in relationship prediction's R@50 and an 88.36% boost on the subset with complex scenes over the state-of-the-art. Our analyses further show SGFormer's superiority in the long-tail and zero-shot scenarios. Our source code is available at https://github.com/Andy20178/SGFormer. Changsheng Lv, Mengshi Qi, Zhengyuan Yang, Huadong Ma |
AAAI | 4 |
| 2024 | Training Diffusion Models Towards Diverse Image Generation with Reinforcement LearningabstractDiffusion models have demonstrated unprecedented capabilities in image generation. Yet, they incorporate and amplify the data bias (e.g., gender, age) from the original training set, limiting the diversity of generated images. In this paper, we propose a diversity-oriented fine-tuning method using reinforcement learning (RL) for diffusion models under the guidance of an image-set-based reward function. Specifically, the proposed reward function, denoted as Diversity Reward, utilizes a set of generated images to evaluate the coverage of the current generative distribution w.r.t. the reference distribution, represented by a set of unbiased images. Built on top of the probabilistic method of distribution discrepancy estimation, Diversity Reward can measure the relative distribution gap with a small set of images efficiently. We further formulate the diffusion process as a multi-step decision-making problem (MDP) and apply policy gradient methods to fine-tune diffusion models by maximizing the Diversity Reward. The proposed rewards are validated on a post-sampling selection task, where a subset of the most diverse images are selected based on Diversity Reward values. We also show the effectiveness of our RL fine-tuning framework on enhancing the diversity of image generation with different types of diffusion models, including class-conditional models and text-conditional models, e.g., StableDiffusion. Zichen Miao, Jiang Wang 0012, Ze Wang 0008, Zhengyuan Yang, Qiang Qiu 0001, Zicheng Liu 0001 |
CVPR | 4 |
| 2024 | MMSum: A Dataset for Multimodal Summarization and Thumbnail Generation of VideosabstractMultimodal summarization with multimodal output (MSMO) has emerged as a promising research direction. Nonetheless, numerous limitations exist within existing public MSMO datasets, including insufficient maintenance, data inaccessibility, limited size, and the absence of proper categorization, which pose significant challenges. To address these challenges and provide a comprehensive dataset for this new direction, we have meticulously curated the MMSum dataset. Our new dataset features (1) Human-validated summaries for both video and textual content, providing superior human instruction and labels for mul-timodal learning. (2) Comprehensively and meticulously arranged categorization, spanning 17 principal categories and 170 subcategories to encapsulate a diverse array of real-world scenarios. (3) Benchmark tests performed on the proposed dataset to assess various tasks and methods, including video summarization, text summarization, and multimodal summarization. To champion accessibility and collaboration, we released the MMSum dataset and the data collection tool as fully open-source resources, fostering transparency and accelerating future developments, at https://mmsum-dataset.github.io/. Jielin Qiu, William Jongwon Han, Aditesh Kumar, Karthik Mittal, Claire Jin, Zhengyuan Yang, Ding Zhao, Bo Li 0026 |
CVPR | 7 |
| 2024 | Disco: Disentangled Control for Realistic Human Dance GenerationabstractGenerative AI has made significant strides in computer vision, particularly in text-driven image/video synthesis (T2I/T2V). Despite the notable advancements, it remains challenging in human-centric content synthesis such as realistic dance generation. Current methodologies, primarily tailored for human motion transfer, encounter difficulties when confronted with real-world dance scenarios (e.g., social media dance), which require to generalize across a wide spectrum of poses and intricate human details. In this paper, we depart from the traditional paradigm of human motion transfer and emphasize two additional critical attributes for the synthesis of human dance content in social media contexts: (i) Generalizability: the model should be able to generalize beyond generic human viewpoints as well as unseen human subjects, backgrounds, and poses; (ii) Compositionality: it should allow for the seamless composition of seen/unseen subjects, backgrounds, and poses from different sources. To address these challenges, we introduce Disco, which includes a novel model architecture with disentangled control to improve the compositionality of dance synthesis, and an effective human attribute pre-training for better generalizability to unseen humans. Extensive qualitative and quantitative results demonstrate that DISCO can generate high-quality human dance images and videos with diverse appearances and flexible motions. Code is available at https://disco-dance.github.io/. Yuanhao Zhai 0001, Chung-Ching Lin, Zhengyuan Yang, Hanwang Zhang, Zicheng Liu 0001 |
CVPR | 6 |
| 2024 | MM-Narrator: Narrating Long-form Videos with Multimodal In-Context LearningabstractWe present MM-Narrator, a novel system leveraging GPT-4 with multimodal in-context learning for the gener-ation of audio descriptions (AD). Unlike previous methods that primarily focused on downstream fine-tuning with short video clips, MM-Narrator excels in generating precise audio descriptions for videos of extensive lengths, even be-yond hours, in an autoregressive manner. This capability is made possible by the proposed memory-augmented generation process, which effectively utilizes both the short-term textual context and long-term visual memory through an efficient register-and-recall mechanism. These contextual memories compile pertinent past information, including storylines and character identities, ensuring an accurate tracking and depicting of story-coherent and character-centric audio descriptions. Maintaining the training-free design of MM-Narrator, we further propose a complexity-based demonstration selection strategy to largely enhance its multi-step reasoning capability via few-shot multimodal in-context learning (MM-ICL). Experimental results on MAD-eval dataset demonstrate that MM-Narrator consistently outperforms both the existing fine-tuning-based approaches and LLM-based approaches in most scenarios, as measured by standard evaluation metrics. Additionally, we introduce the first segment-based evaluator for recurrent text generation. Empowered by GPT-4, this evaluator comprehensively reasons and marks AD generation performance in various extendable dimensions. Chaoyi Zhang, Zhengyuan Yang, Chung-Ching Lin, Zicheng Liu 0001 |
CVPR | 3 |
| 2024 | GRiT: A Generative Region-to-Text Transformer for Object Understanding
Jialian Wu, Zhengyuan Yang, Zhe Gan, Zicheng Liu 0001, Junsong Yuan 0001 |
ECCV (80) | 3 |
| 2024 | Idea2Img: Iterative Self-refinement with GPT-4V for Automatic Image Design and Generation
Zhengyuan Yang, Chung-Ching Lin, Zicheng Liu 0001 |
ECCV (38) | 1 |
| 2024 | IDOL: Unified Dual-Modal Latent Diffusion for Human-Centric Joint Video-Depth Generation
Yuanhao Zhai 0001, Chung-Ching Lin, Zhengyuan Yang, David S. Doermann, Junsong Yuan 0001, Zicheng Liu 0001 |
ECCV (15) | 6 |
| 2024 | StrokeNUWA - Tokenizing Strokes for Vector Graphic SynthesisabstractTo leverage LLMs for visual synthesis, traditional methods convert raster image information into discrete grid tokens through specialized visual modules, while disrupting the model’s ability to capture the true semantic representation of visual scenes. This paper posits that an alternative representation of images, vector graphics, can effectively surmount this limitation by enabling a more natural and semantically coherent segmentation of the image information. Thus, we introduce StrokeNUWA, a pioneering work exploring a better visual representation "stroke" tokens on vector graphics, which is inherently visual semantics rich, naturally compatible with LLMs, and highly compressed. Equipped with stroke tokens, StrokeNUWA can significantly surpass traditional LLM-based and optimization-based methods across various metrics in the vector graphic generation task. Besides, StrokeNUWA achieves up to a $94\times$ speedup in inference over the speed of prior methods with an exceptional SVG code compression ratio of 6.9%. Zecheng Tang, Chenfei Wu, Minheng Ni, Shengming Yin, Zhengyuan Yang, Zicheng Liu 0001, Nan Duan 0001 |
ICML | 7 |
| 2024 | MM-Vet: Evaluating Large Multimodal Models for Integrated CapabilitiesabstractWe propose MM-Vet, an evaluation benchmark that examines large multimodal models (LMMs) on complicated multimodal tasks. Recent LMMs have shown various intriguing abilities, such as solving math problems written on the blackboard, reasoning about events and celebrities in news images, and explaining visual jokes. Rapid model advancements pose challenges to evaluation benchmark development. Problems include: (1) How to systematically structure and evaluate the complicated multimodal tasks; (2) How to design evaluation metrics that work well across question and answer types; and (3) How to give model insights beyond a simple performance ranking. To this end, we present MM-Vet, designed based on the insight that the intriguing ability to solve complicated tasks is often achieved by a generalist model being able to integrate different core vision-language (VL) capabilities. MM-Vet defines 6 core VL capabilities and examines the 16 integrations of interest derived from the capability combination. For evaluation metrics, we propose an LLM-based evaluator for open-ended outputs. The evaluator enables the evaluation across different question types and answer styles, resulting in a unified scoring metric. We evaluate representative LMMs on MM-Vet, providing insights into the capabilities of different LMM system paradigms and models. Weihao Yu 0001, Zhengyuan Yang, Zicheng Liu 0001, Xinchao Wang |
ICML | 2 |
| 2024 | Bring Metric Functions into Diffusion Models
Jie An 0002, Zhengyuan Yang, Zicheng Liu 0001, Jiebo Luo 0001 |
IJCAI | 2 |
| 2024 | OpenLEAF: A Novel Benchmark for Open-Domain Interleaved Image-Text Generation
Jie An 0002, Zhengyuan Yang, Zicheng Liu 0001, Jiebo Luo 0001 |
ACM Multimedia | 2 |
| 2024 | Motion Consistency Model: Accelerating Video Diffusion with Disentangled Motion-Appearance DistillationabstractImage diffusion distillation achieves high-fidelity generation with very few sampling steps. However, directly applying these techniques to video models results in unsatisfied frame quality. This issue arises from the limited frame appearance quality in public video datasets, affecting the performance of both teacher and student video diffusion models. Our study aims to improve video diffusion distillation and meanwhile enabling the student model to improve frame appearance using the abundant high-quality image data. To this end, we propose motion consistency models (MCM), a single-stage video diffusion distillation method that disentangles motion and appearance learning. Specifically, MCM involves a video consistency model that distills motion from the video teacher model, and an image discriminator that boosts frame appearance to match high-quality image data. However, directly combining these components leads to two significant challenges: a conflict in frame learning objectives, where video distillation learns from low-quality video frames while the image discriminator targets high-quality images, and training-inference discrepancies due to the differing quality of video samples used during training and inference. To address these challenges, we introduce disentangled motion distillation and mixed trajectory distillation. The former applies the distillation objective solely to the motion representation, while the latter mitigates training-inference discrepancies by mixing distillation trajectories from both the low- and high-quality video domains. Extensive experiments show that our MCM achieves state-of-the-art video diffusion distillation performance. Additionally, our method can enhance frame quality in video diffusion models, producing frames with high aesthetic value or specific styles. Yuanhao Zhai 0001, Zhengyuan Yang, Chung-Ching Lin, David S. Doermann, Junsong Yuan 0001 |
NeurIPS | 3 |
| 2024 | VideoGUI: A Benchmark for GUI Automation from Instructional VideosabstractGraphical User Interface (GUI) automation holds significant promise for enhancing human productivity by assisting with computer tasks. Existing task formulations primarily focus on simple tasks that can be specified by a single, language-only instruction, such as “Insert a new slide.” In this work, we introduce VideoGUI, a novel multi-modal benchmark designed to evaluate GUI assistants on visual-centric GUI tasks. Sourced from high-quality web instructional videos, our benchmark focuses on tasks involving professional and novel software (e.g., Adobe Pho- toshop or Stable Diffusion WebUI) and complex activities (e.g., video editing). VideoGUI evaluates GUI assistants through a hierarchical process, allowing for identification of the specific levels at which they may fail: (i) high-level planning: reconstruct procedural subtasks from visual conditions without language descrip- tions; (ii) middle-level planning: generate sequences of precise action narrations based on visual state (i.e., screenshot) and goals; (iii) atomic action execution: perform specific actions such as accurately clicking designated elements. For each level, we design evaluation metrics across individual dimensions to provide clear signals, such as individual performance in clicking, dragging, typing, and scrolling for atomic action execution. Our evaluation on VideoGUI reveals that even the SoTA large multimodal model GPT4o performs poorly on visual-centric GUI tasks, especially for high-level planning. The data and code are available at https://github.com/showlab/videogui. Qinghong Lin, Difei Gao, Qinchen Wu, Mingyi Yan, Zhengyuan Yang, Zheng Shou 0001 |
NeurIPS | 6 |
| 2024 | Interfacing Foundation Models' EmbeddingsabstractFoundation models possess strong capabilities in reasoning and memorizing across modalities. To further unleash the power of foundation models, we present FIND, a generalized interface for aligning foundation models' embeddings with unified image and dataset-level understanding spanning modality and granularity. As shown in Fig.1, a lightweight transformer interface without tuning any foundation model weights is enough for segmentation, grounding, and retrieval in an interleaved manner. The proposed interface has the following favorable attributes: (1) Generalizable. It applies to various tasks spanning retrieval, segmentation, etc., under the same architecture and weights. (2) Interleavable. With the benefit of multi-task multi-modal training, the proposed interface creates an interleaved shared embedding space. (3) Extendable. The proposed interface is adaptive to new tasks, and new models. In light of the interleaved embedding space, we introduce FIND-Bench, which introduces new training and evaluation annotations to the COCO dataset for interleaved segmentation and retrieval. We are the first work aligning foundations models' embeddings for interleave understanding. Meanwhile, our approach achieves state-of-the-art performance on FIND-Bench and competitive performance on standard retrieval and segmentation settings. Xueyan Zou, Mingyu Ding, Zhengyuan Yang, Feng Li 0040, Hao Zhang 0097, Shilong Liu 0004, Arul Aravinthan, Yong Jae Lee |
NeurIPS | 7 |
| 2024 | Introduction to the Special Issue on AI-Generated Content for MultimediaabstractOur world is becoming rapidly dependent on data of increasing complexity, diversity, and volume which calls for robust and powerful tools to process such big data. Probabilistic generative models fulfill this goal by learning latent characteristic data relations, especially for the recent emergence of large-scale deep generative models that are able to create realistic content, namely, artificial intelligence-generated content (AIGC). The applications of AIGC span across various domains, and witness rich potential in multimedia content creation, including dialog generation, text-to-speech conversion, image/video generation, and cross-modal content generation. Shengxi Li, Xuelong Li 0001, Leonardo Chiariglione, Jiebo Luo 0001, Wenwu Wang 0001, Zhengyuan Yang, Danilo P. Mandic, Hamido Fujita |
IEEE Trans. Circuits Syst. Video Technol. | 6 |
| 2023 | NUWA-XL: Diffusion over Diffusion for eXtremely Long Video GenerationabstractShengming Yin, Chenfei Wu, Huan Yang, Jianfeng Wang, Xiaodong Wang, Minheng Ni, Zhengyuan Yang, Linjie Li, Shuguang Liu, Fan Yang, Jianlong Fu, Ming Gong, Lijuan Wang, Zicheng Liu, Houqiang Li, Nan Duan. Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2023. Shengming Yin, Chenfei Wu, Huan Yang 0005, Xiaodong Wang 0023, Minheng Ni, Zhengyuan Yang, Fan Yang 0024, Jianlong Fu, Ming Gong 0001, Zicheng Liu 0001, Houqiang Li, Nan Duan 0001 |
ACL (1) | 7 |
| 2023 | ReCo: Region-Controlled Text-to-Image GenerationabstractRecently, large-scale text-to-image (T2I) models have shown impressive performance in generating high-fidelity images, but with limited controllability, e.g., precisely specifying the content in a specific region with a free-form text description. In this paper, we propose an effective technique for such regional control in T2I generation. We augment T2I models' inputs with an extra set of position tokens, which represent the quantized spatial coordinates. Each region is specified by four position tokens to represent the top-left and bottom-right corners, followed by an open-ended natural language regional description. Then, we fine-tune a pre-trained T2I model with such new input interface. Our model, dubbed as ReCo (Region-Controlled T2I), enables the region control for arbitrary objects described by open-ended regional texts rather than by object labels from a constrained category set. Empirically, ReCo achieves better image quality than the T2I model strengthened by positional words (FID: 8.82 → 7.36, SceneFID: 15.54 → 6.51 on COCO), together with objects being more accurately placed, amounting to a 20.40% region classification accuracy improvement on COCO. Furthermore, we demonstrate that ReCo can better control the object count, spatial relationship, and region attributes such as color/size, with the free-form regional description. Human evaluation on PaintSkill shows that ReCo is +19.28% and +17.21% more accurate in generating images with correct object count and spatial relationship than the T2I model. Code is available at https://github.com/microsoft/Reeo. Zhengyuan Yang, Zhe Gan, Chenfei Wu, Nan Duan 0001, Zicheng Liu 0001, Ce Liu 0001, Michael Zeng 0001 |
CVPR | 1 |
| 2023 | PromptCap: Prompt-Guided Image Captioning for VQA with GPT-3abstractKnowledge-based visual question answering (VQA) involves questions that require world knowledge beyond the image to yield the correct answer. Large language models (LMs) like GPT-3 are particularly helpful for this task because of their strong knowledge retrieval and reasoning capabilities. To enable LM to understand images, prior work uses a captioning model to convert images into text. However, when summarizing an image in a single caption sentence, which visual entities to describe are often underspecified. Generic image captions often miss visual details essential for the LM to answer visual questions correctly. To address this challenge, we propose PromptCap (Prompt-guided image Captioning), a captioning model designed to serve as a better connector between images and black-box LMs. Different from generic captions, PromptCap takes a natural-language prompt to control the visual entities to describe in the generated caption. The prompt contains a question that the caption should aid in answering. To avoid extra annotation, PromptCap is trained by examples synthesized with GPT-3 and existing datasets. We demonstrate Prompt-Cap’s effectiveness on an existing pipeline in which GPT-3 is prompted with image captions to carry out VQA. Prompt-Cap outperforms generic captions by a large margin and achieves state-of-the-art accuracy on knowledge-based VQA tasks (60.4% on OK-VQA and 59.6% on A-OKVQA). Zero-shot results on WebQA show that PromptCap generalizes well to unseen domains.1 Yushi Hu, Hang Hua, Zhengyuan Yang, Noah A. Smith, Jiebo Luo 0001 |
ICCV | 3 |
| 2023 | Equivariant Similarity for Vision-Language Foundation ModelsabstractThis study explores the concept of equivariance in vision-language foundation models (VLMs), focusing specifically on the multimodal similarity function that is not only the major training objective but also the core delivery to support downstream tasks. Unlike the existing image-text similarity objective which only categorizes matched pairs as similar and unmatched pairs as dissimilar, equivariance also requires similarity to vary faithfully according to the semantic changes. This allows VLMs to generalize better to nuanced and unseen multimodal compositions. However, modeling equivariance is challenging as the ground truth of semantic change is difficult to collect. For example, given an image-text pair about a dog, it is unclear to what extent the similarity changes when the pixel is changed from dog to cat? To this end, we propose EqSim, a regularization loss that can be efficiently calculated from any two matched training pairs and easily pluggable into existing image-text retrieval fine-tuning. Meanwhile, to further diagnose the equivariance of VLMs, we present a new challenging benchmark EqBen. Compared to the existing evaluation sets, EqBen is the first to focus on "visual-minimal change". Extensive experiments show the lack of equivariance in current VLMs1and validate the effectiveness of EqSim2. Chung-Ching Lin, Zhengyuan Yang, Hanwang Zhang, Zicheng Liu 0001 |
ICCV | 5 |
| 2023 | Prompting GPT-3 To Be Reliable
Chenglei Si, Zhe Gan, Zhengyuan Yang, Shuohang Wang, Jordan L. Boyd-Graber |
ICLR | 3 |
| 2023 | Learning 3D Photography Videos via Self-supervised Diffusion on Single Imagesabstract3D photography renders a static image into a video with appealing 3D visual effects. Existing approaches typically first conduct monocular depth estimation, then render the input frame to subsequent frames with various viewpoints, and finally use an inpainting model to fill those missing/occluded regions. The inpainting model plays a crucial role in rendering quality, but it is normally trained on out-of-domain data. To reduce the training and inference gap, we propose a novel self-supervised diffusion model as the inpainting module. Given a single input image, we automatically construct a training pair of the masked occluded image and the ground-truth image with random cycle rendering. The constructed training samples are closely aligned to the testing instances, without the need for data annotation. To make full use of the masked images, we designed a Masked Enhanced Block (MEB), which can be easily plugged into the UNet and enhance the semantic conditions. Towards real-world animation, we present a novel task: out-animation, which extends the space and time of input objects. Extensive experiments on real datasets show that our method achieves competitive results with existing SOTA methods. Xiaodong Wang 0023, Chenfei Wu, Shengming Yin, Minheng Ni, Zhengyuan Yang, Fan Yang 0024, Zicheng Liu 0001, Yuejian Fang, Nan Duan 0001 |
IJCAI | 7 |
| 2023 | TransVG++: End-to-End Visual Grounding With Language Conditioned Vision TransformerabstractIn this work, we explore neat yet effective Transformer-based frameworks for visual grounding. The previous methods generally address the core problem of visual grounding, i.e., multi-modal fusion and reasoning, with manually-designed mechanisms. Such heuristic designs are not only complicated but also make models easily overfit specific data distributions. To avoid this, we first propose TransVG, which establishes multi-modal correspondences by Transformers and localizes referred regions by directly regressing box coordinates. We empirically show that complicated fusion modules can be replaced by a simple stack of Transformer encoder layers with higher performance. However, the core fusion Transformer in TransVG is stand-alone against uni-modal encoders, and thus should be trained from scratch on limited visual grounding data, which makes it hard to be optimized and leads to sub-optimal performance. To this end, we further introduce TransVG++ to make two-fold improvements. For one thing, we upgrade our framework to a purely Transformer-based one by leveraging Vision Transformer (ViT) for vision feature encoding. For another, we devise Language Conditioned Vision Transformer that removes external fusion modules and reuses the uni-modal ViT for vision-language fusion at the intermediate layers. We conduct extensive experiments on five prevalent datasets, and report a series of state-of-the-art records. Jiajun Deng, Zhengyuan Yang, Daqing Liu, Wengang Zhou 0001, Yanyong Zhang, Houqiang Li, Wanli Ouyang |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2022 | An Empirical Study of GPT-3 for Few-Shot Knowledge-Based VQAabstractKnowledge-based visual question answering (VQA) involves answering questions that require external knowledge not present in the image. Existing methods first retrieve knowledge from external resources, then reason over the selected knowledge, the input image, and question for answer prediction. However, this two-step approach could lead to mismatches that potentially limit the VQA performance. For example, the retrieved knowledge might be noisy and irrelevant to the question, and the re-embedded knowledge features during reasoning might deviate from their original meanings in the knowledge base (KB). To address this challenge, we propose PICa, a simple yet effective method that Prompts GPT3 via the use of Image Captions, for knowledge-based VQA. Inspired by GPT-3’s power in knowledge retrieval and question answering, instead of using structured KBs as in previous work, we treat GPT-3 as an implicit and unstructured KB that can jointly acquire and process relevant knowledge. Specifically, we first convert the image into captions (or tags) that GPT-3 can understand, then adapt GPT-3 to solve the VQA task in a few-shot manner by just providing a few in-context VQA examples. We further boost performance by carefully investigating: (i) what text formats best describe the image content, and (ii) how in-context examples can be better selected and used. PICa unlocks the first use of GPT-3 for multimodal tasks. By using only 16 examples, PICa surpasses the supervised state of the art by an absolute +8.6 points on the OK-VQA dataset. We also benchmark PICa on VQAv2, where PICa also shows a decent few-shot performance. Zhengyuan Yang, Zhe Gan, Xiaowei Hu 0006, Yumao Lu, Zicheng Liu 0001 |
AAAI | 1 |
| 2022 | Scaling Up Vision-Language Pretraining for Image CaptioningabstractIn recent years, we have witnessed significant performance boost in the image captioning task based on vision-language pre-training (VLP). Scale is believed to be an important factor for this advance. However, most existing work only focuses on pre-training transformers with moderate sizes (e.g., 12 or 24 layers) on roughly 4 million images. In this paper, we present LEMON O, a LargE-scale iMage captiONer, and provide the first empirical study on the scaling behavior of VLP for image captioning. We use the state-of-the-art Vin VL model as our reference model, which consists of an image feature extractor and a transformer model, and scale the transformer both up and down, with model sizes ranging from 13 to 675 million parameters. In terms of data, we conduct experiments with up to 200 million imagetext pairs which are automatically collected from web based on the alt attribute of the image (dubbed as ALT200M11The dataset is released at https://github.com/xiaoweihu/ALT200M). Extensive analysis helps to characterize the performance trend as the model size and the pre-training data size increase. We also compare different training recipes, especially for training on large-scale noisy data. As a result, LEMON achieves new state of the arts on several major image captioning benchmarks, including COCO Caption, nocaps, and Conceptual Captions. We also show LEMON can generate captions with long-tail vi-sual concepts when used in a zero-shot manner. Xiaowei Hu 0006, Zhe Gan, Zhengyuan Yang, Zicheng Liu 0001, Yumao Lu |
CVPR | 4 |
| 2022 | UniTAB: Unifying Text and Box Outputs for Grounded Vision-Language Modeling
Zhengyuan Yang, Zhe Gan, Xiaowei Hu 0006, Faisal Ahmed 0001, Zicheng Liu 0001, Yumao Lu |
ECCV (36) | 1 |
| 2022 | Cross-modal Contrastive Distillation for Instructional Activity AnticipationabstractIn this study, we aim to predict the plausible future action steps given an observation of the past and study the task of instructional activity anticipation. Unlike previous anticipation tasks that aim at action label prediction, our work targets at generating natural language outputs that provide interpretable and accurate descriptions of future action steps. It is a challenging task due to the lack of semantic information extracted from the instructional videos. To overcome this challenge, we propose a novel knowledge distillation framework to exploit the related external textual knowledge to assist the visual anticipation task. However, previous knowledge distillation techniques generally transfer information within the same modality. To bridge the gap between the visual and text modalities during the distillation process, we devise a novel cross-modal contrastive distillation (CCD) scheme, which facilitates knowledge distillation between teacher and student in heterogeneous modalities with the proposed cross-modal distillation loss. We evaluate our method on the Tasty Videos dataset. CCD improves the anticipation performance of the visual-alone student model by a large margin of 40.2% relatively in BLEU4. Our approach also outperforms the state-of-the-art approaches by a large margin. Zhengyuan Yang, Jingen Liu, Jing Huang 0019, Xiaodong He 0001, Tao Mei 0001, Chenliang Xu, Jiebo Luo 0001 |
ICPR | 1 |
| 2021 | Improving Weakly Supervised Visual Grounding by Contrastive Knowledge DistillationabstractWeakly supervised phrase grounding aims at learning region-phrase correspondences using only image-sentence pairs. A major challenge thus lies in the missing links between image regions and sentence phrases during training. To address this challenge, we leverage a generic object detector at training time, and propose a contrastive learning framework that accounts for both region-phrase and image-sentence matching. Our core innovation is the learning of a region-phrase score function, based on which an image-sentence score function is further constructed. Importantly, our region-phrase score function is learned by distilling from soft matching scores between the detected object names and candidate phrases within an image-sentence pair, while the image-sentence score function is supervised by ground-truth image-sentence pairs. The design of such score functions removes the need of object detection at test time, thereby significantly reducing the inference cost. Without bells and whistles, our approach achieves state-of-the-art results on visual phrase grounding, surpassing previous methods that require expensive object detectors at test time. Liwei Wang 0009, Jing Huang 0014, Yin Li 0003, Kun Xu 0005, Zhengyuan Yang, Dong Yu 0001 |
CVPR | 5 |
| 2021 | TAP: Text-Aware Pre-Training for Text-VQA and Text-CaptionabstractIn this paper, we propose Text-Aware Pre-training (TAP) for Text-VQA and Text-Caption tasks. These two tasks aim at reading and understanding scene text in images for question answering and image caption generation, respectively. In contrast to conventional vision-language pretraining that fails to capture scene text and its relationship with the visual and text modalities, TAP explicitly incorporates scene text (generated from OCR engines) during pretraining. With three pre-training tasks, including masked language modeling (MLM), image-text (contrastive) matching (ITM), and relative (spatial) position prediction (RPP), pre-training with scene text effectively helps the model learn a better aligned representation among the three modalities: text word, visual object, and scene text. Due to this aligned representation learning, even pre-trained on the same downstream task dataset, TAP already boosts the absolute accuracy on the TextVQA dataset by +5:4%, compared with a non-TAP baseline. To further improve the performance, we build a large-scale scene text-related imagetext dataset based on the Conceptual Caption dataset, named OCR-CC, which contains 1:4 million images with scene text. Pre-trained on this OCR-CC dataset, our approach outperforms the state of the art by large margins on multiple tasks, i.e., +8:3% accuracy on TextVQA, +8:6% accuracy on ST-VQA, and +10:2 CIDEr score on TextCaps. Zhengyuan Yang, Yijuan Lu, Xi Yin 0006, Dinei A. F. Florêncio, Cha Zhang, Lei Zhang 0001, Jiebo Luo 0001 |
CVPR | 1 |
| 2021 | TransVG: End-to-End Visual Grounding with TransformersabstractIn this paper, we present a neat yet effective transformer-based framework for visual grounding, namely TransVG, to address the task of grounding a language query to the corresponding region onto an image. The state-of-the-art methods, including two-stage or one-stage ones, rely on a complex module with manually-designed mechanisms to perform the query reasoning and multi-modal fusion. However, the involvement of certain mechanisms in fusion module design, such as query decomposition and image scene graph, makes the models easily overfit to datasets with specific scenarios, and limits the plenitudinous interaction between the visual-linguistic context. To avoid this caveat, we propose to establish the multi-modal correspondence by leveraging transformers, and empirically show that the complex fusion modules (e.g., modular attention network, dynamic graph, and multi-modal tree) can be replaced by a simple stack of transformer encoder layers with higher performance. Moreover, we re-formulate the visual grounding as a direct coordinates regression problem and avoid making predictions out of a set of candidates (i.e., region proposals or anchor boxes). Extensive experiments are conducted on five widely used datasets, and a series of state-of-the-art records are set by our TransVG. We build the benchmark of transformer-based visual grounding framework and make the code available at https://github.com/djiajunustc/TransVG. Jiajun Deng, Zhengyuan Yang, Wengang Zhou 0001, Houqiang Li |
ICCV | 2 |
| 2021 | SAT: 2D Semantics Assisted Training for 3D Visual Groundingabstract3D visual grounding aims at grounding a natural language description about a 3D scene, usually represented in the form of 3D point clouds, to the targeted object region. Point clouds are sparse, noisy, and contain limited semantic information compared with 2D images. These inherent limitations make the 3D visual grounding problem more challenging. In this study, we propose 2D Semantics Assisted Training (SAT) that utilizes 2D image semantics in the training stage to ease point-cloud-language joint representation learning and assist 3D visual grounding. The main idea is to learn auxiliary alignments between rich, clean 2D object representations and the corresponding objects or mentioned entities in 3D scenes. SAT takes 2D object semantics, i.e., object label, image feature, and 2D geometric feature, as the extra input in training but does not require such inputs during inference. By effectively utilizing 2D semantics in training, our approach boosts the accuracy on the Nr3D dataset from 37.7% to 49.2%, which significantly surpasses the non-SAT baseline with the identical network architecture and inference input. Our approach outperforms the state of the art by large margins on multiple 3D visual grounding datasets, i.e., +10.4% absolute accuracy on Nr3D, +9.9% on Sr3D, and +5.6% on ScanRef. Zhengyuan Yang, Songyang Zhang 0004, Liwei Wang 0009, Jiebo Luo 0001 |
ICCV | 1 |
| 2021 | Grounding-Tracking-IntegrationabstractIn this paper, we study tracking by language that localizes the target box sequence in a video based on a language query. We propose a framework called GTI that decomposes the problem into three sub-tasks: Grounding, Tracking, and Integration. The three sub-task modules operate simultaneously and predict the box sequence frame-by-frame. “Grounding” predicts the referred region directly from the language query. “Tracking” localizes the target based on the history of the grounded regions in previous frames. “Integration” generates final predictions by synergistically combining grounding and tracking. With the “integration” task as the key, we explore how to indicate the quality of the grounded regions in each frame and achieve the desired mutually beneficial combination. To this end, we propose an “RT-integration” method that defines and predicts two scores to guide the integration: 1) R-score represents the Region correctness whether the grounding prediction accurately covers the target, and 2) T-score represents the Template quality whether the region provides informative visual cues to improve tracking in future frames. We present our real-time GTI implementation with the proposed RT-integration, and benchmark the framework on LaSOT and Lingual OTB99 with highly promising results. Moreover, we produce a disambiguated version of LaSOT queries to facilitate future tracking by language studies. Zhengyuan Yang, Tushar Kumar, Jingsong Su, Jiebo Luo 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2020 | A Novel Graph-based Multi-modal Fusion Encoder for Neural Machine TranslationabstractMulti-modal neural machine translation (NMT) aims to translate source sentences into a target language paired with images. However, dominant multi-modal NMT models do not fully exploit fine-grained semantic correspondences between semantic units of different modalities, which have potential to refine multi-modal representation learning. To deal with this issue, in this paper, we propose a novel graph-based multi-modal fusion encoder for NMT. Specifically, we first represent the input sentence and image using a unified multi-modal graph, which captures various semantic relationships between multi-modal semantic units (words and visual objects). We then stack multiple graph-based multi-modal fusion layers that iteratively perform semantic interactions to learn node representations. Finally, these representations provide an attention-based context vector for the decoder. We evaluate our proposed encoder on the Multi30K datasets. Experimental results and in-depth analysis show the superiority of our multi-modal NMT model. Yongjing Yin, Fandong Meng, Jinsong Su, Chulun Zhou, Zhengyuan Yang, Jie Zhou 0016, Jiebo Luo 0001 |
ACL | 5 |
| 2020 | Improving One-Stage Visual Grounding by Recursive Sub-query Construction
Zhengyuan Yang, Liwei Wang 0009, Jiebo Luo 0001 |
ECCV (14) | 1 |
| 2020 | Pose-based Body Language Recognition for Emotion and Psychiatric Symptom InterpretationabstractInspired by the human ability to infer emotions from body language, we propose an automated framework for body language based emotion recognition starting from regular RGB videos. In collaboration with psychologists, we further extend the framework for psychiatric symptom prediction. Because a specific application domain of the proposed framework may only supply a limited amount of data, the framework is designed to work on a small training set and possess a good transferability. The proposed system in the first stage generates sequences of body language predictions based on human poses estimated from input videos. In the second stage, the predicted sequences are fed into a temporal network for emotion interpretation and psychiatric symptom prediction. We first validate the accuracy and transferability of the proposed body language recognition method on several public action recognition datasets. We then evaluate the framework on a proposed URMC dataset, which consists of conversations between a standardized patient and a behavioral health professional, along with expert annotations of body language, emotions, and potential psychiatric symptoms. The proposed framework outperforms other methods on the URMC dataset. Zhengyuan Yang, Amanda Kay, Yuncheng Li, Wendi Cross, Jiebo Luo 0001 |
ICPR | 1 |
| 2020 | Weakly Supervised Body Part Segmentation with Pose based Part PriorsabstractHuman body part segmentation refers to the task of predicting the semantic segmentation mask for each body part. Fully supervised body part segmentation methods achieve good performances but require an enormous amount of effort to annotate part masks for training. In contrast to high annotation costs needed for a limited number of part mask annotations, a large number of weak labels such as poses and full body masks already exist and contain relevant information. Motivated by the possibility of using existing weak labels, we propose the first weakly supervised body part segmentation framework. The core idea is first converting the sparse weak labels such as keypoints to the initial estimate of body part masks, and then iteratively refine the part mask predictions. We name the initial part masks estimated from poses the “part priors”. with sufficient extra weak labels, our weakly supervised framework achieves a comparable performance (62.0% mIoU) to the fully supervised method (63.6% mIoU) on the Pascal-Person-Part dataset. Furthermore, in the extended semi-supervised setting, the proposed framework outperforms the state-of-art methods. Moreover, we extend our proposed framework to other keypoint-supervised part segmentation tasks such as face parsing. Zhengyuan Yang, Yuncheng Li, Jiebo Luo 0001 |
ICPR | 1 |
| 2020 | Dynamic Context-guided Capsule Network for Multimodal Machine TranslationabstractMultimodal machine translation (MMT), which mainly focuses on enhancing text-only translation with visual features, has attracted considerable attention from both computer vision and natural language processing communities. Most current MMT models resort to attention mechanism, global context modeling or multimodal joint representation learning to utilize visual features. However, the attention mechanism lacks sufficient semantic interactions between modalities while the other two provide fixed visual context, which is unsuitable for modeling the observed variability when generating translation. To address the above issues, in this paper, we propose a novel Dynamic Context-guided Capsule Network (DCCN) for MMT. Specifically, at each timestep of decoding, we first employ the conventional source-target attention to produce a timestep-specific source-side context vector. Next, DCCN takes this vector as input and uses it to guide the iterative extraction of related visual features via a context-guided dynamic routing mechanism. Particularly, we represent the input image with global and regional visual features, we introduce two parallel DCCNs to model multimodal context vectors with visual features at different granularities. Finally, we obtain two multimodal context vectors, which are fused and incorporated into the decoder for the prediction of the target word. Experimental results on the Multi30K dataset of English-to-German and English-to-French translation demonstrate the superiority of DCCN. Our code is available on https://github.com/DeepLearnXMU/MM-DCCN. Fandong Meng, Jinsong Su, Yongjing Yin, Zhengyuan Yang, Yubin Ge, Jie Zhou 0016, Jiebo Luo 0001 |
ACM Multimedia | 5 |
| 2019 | Attentive Relational Networks for Mapping Images to Scene GraphsabstractScene graph generation refers to the task of automatically mapping an image into a semantic structural graph, which requires correctly labeling each extracted object and their interaction relationships. Despite the recent success in object detection using deep learning techniques, inferring complex contextual relationships and structured graph representations from visual data remains a challenging topic. In this study, we propose a novel Attentive Relational Network that consists of two key modules with an object detection backbone to approach this problem. The first module is a semantic transformation module utilized to capture semantic embedded relation features, by translating visual features and linguistic features into a common semantic space. The other module is a graph self-attention module introduced to embed a joint graph representation through assigning various importance weights to neighboring nodes. Finally, accurate scene graphs are produced by the relation inference module to recognize all entities and corresponding relations. We evaluate our proposed method on the widely-adopted Visual Genome Dataset, and the results demonstrate the effectiveness and superiority of our model. Mengshi Qi, Weijian Li 0001, Zhengyuan Yang, Yunhong Wang 0001, Jiebo Luo 0001 |
CVPR | 3 |
| 2019 | A Fast and Accurate One-Stage Approach to Visual GroundingabstractWe propose a simple, fast, and accurate one-stage approach to visual grounding, inspired by the following insight. The performances of existing propose-and-rank two-stage methods are capped by the quality of the region candidates they propose in the first stage - if none of the candidates could cover the ground truth region, there is no hope in the second stage to rank the right region to the top. To avoid this caveat, we propose a one-stage model that enables end-to-end joint optimization. The main idea is as straightforward as fusing a text query's embedding into the YOLOv3 object detector, augmented by spatial features so as to account for spatial mentions in the query. Despite being simple, this one-stage approach shows great potential in terms of both accuracy and speed for both phrase localization and referring expression comprehension, according to our experiments. Given these results along with careful investigations into some popular region proposals, we advocate for visual grounding a paradigm shift from the conventional two-stage methods to the one-stage framework. Zhengyuan Yang, Boqing Gong, Liwei Wang 0009, Wenbing Huang 0001, Dong Yu 0001, Jiebo Luo 0001 |
ICCV | 1 |
| 2019 | Human-Centered Emotion Recognition in Animated GIFsabstractAs an intuitive way of expression emotion, the animated Graphical Interchange Format (GIF) images have been widely used on social media. Most previous studies on automated GIF emotion recognition fail to effectively utilize GIF's unique properties, and this potentially limits the recognition performance. In this study, we demonstrate the importance of human related information in GIFs and conduct human-centered GIF emotion recognition with a proposed Keypoint Attended Visual Attention Network (KAVAN). The framework consists of a facial attention module and a hierarchical segment temporal module. The facial attention module exploits the strong relationship between GIF contents and human characters, and extracts frame-level visual feature with a focus on human faces. The Hierarchical Segment LSTM (HS-LSTM) module is then proposed to better learn global GIF representations. Our proposed framework outperforms the state-of-the-art on the MIT GIFGIF dataset. Furthermore, the facial attention module provides reliable facial region mask predictions, which improves the model's interpretability. Zhengyuan Yang, Yixuan Zhang 0008, Jiebo Luo 0001 |
ICME | 1 |
| 2019 | Action Recognition With Spatio-Temporal Visual Attention on Skeleton Image SequencesabstractAction recognition with 3D skeleton sequences became popular due to its speed and robustness. The recently proposed convolutional neural networks (CNNs)-based methods show a good performance in learning spatio-temporal representations for skeleton sequences. Despite the good recognition accuracy achieved by previous CNN-based methods, there existed two problems that potentially limit the performance. First, previous skeleton representations were generated by chaining joints with a fixed order. The corresponding semantic meaning was unclear and the structural information among the joints was lost. Second, previous models did not have an ability to focus on informative joints. The attention mechanism was important for skeleton-based action recognition because different joints contributed unequally toward the correct recognition. To solve these two problems, we proposed a novel CNN-based method for skeleton-based action recognition. We first redesigned the skeleton representations with a depth-first tree traversal order, which enhanced the semantic meaning of skeleton images and better preserved the associated structural information. We then proposed the general two-branch attention architecture that automatically focused on spatio-temporal key stages and filtered out unreliable joint predictions. Based on the proposed general architecture, we designed a global long-sequence attention network with refined branch structures. Furthermore, in order to adjust the kernel's spatio-temporal aspect ratios and better capture long-term dependencies, we proposed a sub-sequence attention network (SSAN) that took sub-image sequences as inputs. We showed that the two-branch attention architecture could be combined with the SSAN to further improve the performance. Our experiment results on the NTU RGB+D data set and the SBU kinetic interaction data set outperformed the state of the art. The model was further validated on noisy estimated poses from the subsets of the UCF101 data set and the kinetics data set. Zhengyuan Yang, Yuncheng Li, Jianchao Yang, Jiebo Luo 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2018 | Action Recognition with Visual Attention on Skeleton ImagesabstractAction recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal representations for skeleton sequences. Despite the good recognition accuracy achieved by previous CNN based methods, there exist two problems that potentially limit the performance. First, previous skeleton representations are generated by chaining joints with a fixed order. The corresponding semantic meaning is unclear and the structural information among the joints is lost. Second, previous models do not have an ability to focus on informative joints. The attention mechanism is important for skeleton based action recognition because there exist spatio-temporal key stages and the joint predictions can be inaccurate. To solve the two problems, we propose a novel CNN based method for skeleton based action recognition. We first redesign the skeleton representations with a depth-first tree traversal order, which enhances the semantic meaning of skeleton images and better preserves the structural information. We then propose the idea of a two-branch attention architecture that focuses on spatio-temporal key stages and filters out unreliable joint predictions. A base attention model with the simplest structure is first introduced to illustrate the two-branch attention architecture. By improving the structures in both branches, we further propose a Global Long-sequence Attention Network (GLAN). Experiment results on the NTU RGB+D dataset and the SBU Kinetic Interaction dataset show that our proposed approach outperforms the state-of-the-art, as well as the effectiveness of each component. Zhengyuan Yang, Yuncheng Li, Jianchao Yang, Jiebo Luo 0001 |
ICPR | 1 |
| 2018 | End-to-end Multi-Modal Multi-Task Vehicle Control for Self-Driving Cars with Visual PerceptionsabstractConvolutional Neural Networks (CNN) have been successfully applied to autonomous driving tasks, many in an end-to-end manner. Previous end-to-end steering control methods take an image or an image sequence as the input and directly predict the steering angle with CNN. Although single task learning on steering angles has reported good performances, the steering angle alone is not sufficient for vehicle control. In this work, we propose a multi-task learning framework to predict the steering angle and speed control simultaneously in an end-to-end manner. Since it is nontrivial to predict accurate speed values with only visual inputs, we first propose a network to predict discrete speed commands and steering angles with image sequences. Moreover, we propose a multi-modal multi-task network to predict speed values and steering angles by taking previous feedback speeds and visual recordings as inputs. Experiments are conducted on the public Udacity dataset and a newly collected SAIC dataset. Results show that the proposed model predicts steering angles and speed values accurately. Furthermore, we improve the failure data synthesis methods to solve the problem of error accumulation in real road tests. Zhengyuan Yang, Yixuan Zhang 0008, Jerry Yu, Jiebo Luo 0001 |
ICPR | 1 |
| 2017 | Personalized pose estimation for body language understandingabstractTo achieve high accuracy and stability in human pose estimation from videos, we propose a personalized model with a specially designed ConvNet structure and a visual similarity based iteration step. This model consists of: 1) a fully convolutional network with spatial fusion architecture to boost the accuracy of single-frame based joint predictions, 2) optical flow-based refinement to incorporate motion and temporal information, and 3) iterative personalized annotation to boost the reliability of the joint predictions. For benchmarking, our model outperforms the state-of-the-art on the public pose estimation datasets Chalearn and FLIC. Moreover, our model performs the best on a new psychiatric conversation dataset for computer vision based body language and emotion study. Zhengyuan Yang, Jiebo Luo 0001 |
ICIP | 1 |
| 2015 | Curve fitting and optimal interpolation for CNC machining under confined error using quadratic B-splines
Zhengyuan Yang, Li-Yong Shen, Chun-Ming Yuan, Xiao-Shan Gao |
Comput. Aided Des. | 1 |