Demo Data from EDBT 2026 / reviewers in the wild / expert
Andrea Agostini
dblp:163/9994
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Generative modeling · 28% Representation and self-supervised learning · 28% Reinforcement learning · 21% |
Topics — the 10 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Representation and self-supervised learning
multimodal representation learning |
0.8 | 1 | 2024 | Unity by Diversity: Improved Representation Learning for Multimodal VAEs · NeurIPS 2024 |
Machine learning › Generative modeling › variational autoencoder
multimodal variational autoencoder |
0.8 | 1 | 2024 | Unity by Diversity: Improved Representation Learning for Multimodal VAEs · NeurIPS 2024 |
Machine learning › Representation and self-supervised learning › representation learning › latent representation learning
shared latent representation |
0.8 | 1 | 2024 | Unity by Diversity: Improved Representation Learning for Multimodal VAEs · NeurIPS 2024 |
Machine learning › Generative modeling
variational autoencoder |
0.8 | 1 | 2024 | Unity by Diversity: Improved Representation Learning for Multimodal VAEs · NeurIPS 2024 |
Machine learning › Reinforcement learning
delayed feedback |
0.6 | 1 | 2022 | Multi-Armed Bandit Problem with Temporally-Partitioned Rewards: When Partial Feedback Counts · IJCAI 2022 |
Machine learning › Reinforcement learning
multi-armed bandit |
0.6 | 1 | 2022 | Multi-Armed Bandit Problem with Temporally-Partitioned Rewards: When Partial Feedback Counts · IJCAI 2022 |
Machine learning › Learning theory › online learning
regret bounds |
0.6 | 1 | 2022 | Multi-Armed Bandit Problem with Temporally-Partitioned Rewards: When Partial Feedback Counts · IJCAI 2022 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › bayesian inference
posterior inference |
0.2 | 1 | 2024 | Unity by Diversity: Improved Representation Learning for Multimodal VAEs · NeurIPS 2024 |
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference › approximate inference
variational inference |
0.2 | 1 | 2024 | Unity by Diversity: Improved Representation Learning for Multimodal VAEs · NeurIPS 2024 |
Machine learning › Graph learning
recommendation |
0.2 | 1 | 2022 | Multi-Armed Bandit Problem with Temporally-Partitioned Rewards: When Partial Feedback Counts · IJCAI 2022 |
Methods — techniques the papers use, named apart from their topics
variational inference · 0.8soft constraints · 0.8mixture of experts · 0.8upper confidence bound · 0.6regret analysis · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Unity by Diversity: Improved Representation Learning for Multimodal VAEsabstractVariational Autoencoders for multimodal data hold promise for many tasks in data analysis, such as representation learning, conditional generation, and imputation.
Current architectures either share the encoder output, decoder input, or both across modalities to learn a shared representation.
Such architectures impose hard constraints on the model.
In this work, we show that a better latent representation can be obtained by replacing these hard constraints with a soft constraint. We propose a new mixture-of-experts prior, softly guiding each modality's latent representation towards a shared aggregate posterior.
This approach results in a superior latent representation and allows each encoding to preserve information better from its uncompressed original features. In extensive experiments on multiple benchmark datasets and two challenging real-world datasets, we show improved learned latent representations and imputation of missing data modalities compared to existing methods. Thomas M. Sutter, Andrea Agostini, Daphné Chopard, Norbert Fortin, Julia E. Vogt, Babak Shahbaba, Stephan Mandt |
NeurIPS | 3 |
| 2022 | Multi-Armed Bandit Problem with Temporally-Partitioned Rewards: When Partial Feedback CountsabstractThere is a rising interest in industrial online applications where data becomes available sequentially. Inspired by the recommendation of playlists to users where their preferences can be collected during the listening of the entire playlist, we study a novel bandit setting, namely Multi-Armed Bandit with Temporally-Partitioned Rewards (TP-MAB), in which the stochastic reward associated with the pull of an arm is partitioned over a finite number of consecutive rounds following the pull. This setting, unexplored so far to the best of our knowledge, is a natural extension of delayed-feedback bandits to the case in which rewards may be dilated over a finite-time span after the pull instead of being fully disclosed in a single, potentially delayed round. We provide two algorithms to address TP-MAB problems, namely, TP-UCB-FR and TP-UCB-EW, which exploit the partial information disclosed by the reward collected over time. We show that our algorithms provide better asymptotical regret upper bounds than delayed-feedback bandit algorithms when a property characterizing a broad set of reward structures of practical interest, namely α-smoothness, holds. We also empirically evaluate their performance across a wide range of settings, both synthetically generated and from a real-world media recommendation problem. Giulia Romano, Andrea Agostini, Francesco Trovò, Nicola Gatti 0001, Marcello Restelli |
IJCAI | 2 |