EDBT 2026 Demo / reviewers in the wild / expert
Alexander Kozachinskiy
dblp:164/0711 · also Alexander Kozachinsky
· DBLP profile ↗
27ranked-venue papers
15as first author
21since 2021 · last 2025
0000-0002-9956-9023ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 15 · 12 first-author · 9 since 2021Artificial intelligence and machine learning · 11 · 3 first-author · 11 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Optimal Bounds for Dissatisfaction in Perpetual VotingabstractIn perpetual voting, multiple decisions are made at different moments in time. Taking the history of previous decisions into account allows us to satisfy properties such as proportionality over periods of time. In this paper, we consider the following question: is there a perpetual approval voting method that guarantees that no voter is dissatisfied too many times? We identify a sufficient condition on voter behavior ---which we call 'bounded conflicts' condition---under which a sublinear growth of dissatisfaction is possible. We provide a tight upper bound on the growth of dissatisfaction under bounded conflicts, using techniques from Kolmogorov complexity. We also observe that the approval voting with binary choices mimics the machine learning setting of prediction with expert advice. This allows us to present a voting method with sublinear guarantees on dissatisfaction under bounded conflicts, based on the standard techniques from prediction with expert advice. Alexander Kozachinskiy, Alexander Shen 0001, Tomasz Steifer |
AAAI | 1 |
| 2025 | Effective Littlestone dimensionabstractDelle Rose et al. (COLT’23) introduced an effective version of the Vapnik-Chervonenkis dimension, and showed that it characterizes improper PAC learning with total computable learners. In this paper, we introduce and study a similar effectivization of the notion of Littlestone dimension. Finite effective Littlestone dimension is a necessary condition for computable online learning but is not a sufficient one—which we already establish for classes of the effective Littlestone dimension 2. However, the effective Littlestone dimension equals the optimal mistake bound for computable learners in two special cases: a) for classes of Littlestone dimension 1 and b) when the learner receives as additional information an upper bound on the numbers to be guessed. Interestingly, a finite effective Littlestone dimension also guarantees that the class consists only of computable functions. Valentino Delle Rose, Alexander Kozachinskiy, Tomasz Steifer |
ALT | 2 |
| 2025 | Ehrenfeucht-Haussler Rank and Chain of ThoughtabstractThe notion of rank of a Boolean function has been a cornerstone in PAC learning, enabling quasipolynomial-time learning algorithms for polynomial-size decision trees. We present a novel characterization of rank, grounded in the well-known Transformer architecture. We show that the rank of a function $f$ corresponds to the minimum number of Chain of Thought (CoT) steps required by a single-layer Transformer with hard attention to compute $f$. Based on this characterization we establish tight bounds on the number of CoT steps required for specific problems, showing that $\ell$-fold function composition necessitates exactly $\ell$ CoT steps. Furthermore, we analyze the problem of identifying the position of the $k$-th occurrence of 1 in a Boolean sequence, proving that it requires $k$ CoT steps. Pablo Barceló, Alexander Kozachinskiy, Tomasz Steifer |
ICML | 2 |
| 2025 | Strassen Attention, Split VC Dimension and Compositionality in TransformersabstractWe propose the first method to show theoretical limitations for one-layer softmax transformers with arbitrarily many precision bits (even infinite).
We establish those limitations for three tasks that require advanced reasoning. The first task, Match 3 (Sanford et al., 2023), requires looking at all possible token triplets in an input sequence. The second and third tasks address compositionality-based reasoning: function composition (Peng et al., 2024) and binary relations composition, respectively. We formally prove the inability of one-layer softmax Transformers to solve any of these tasks. To overcome these limitations, we introduce Strassen attention and prove that, equipped with this mechanism, a one-layer transformer can in principle solve all these tasks. Importantly, we show that it enjoys sub-cubic running-time complexity, making it more scalable than similar previously proposed mechanisms, such as higher-order attention (Sanford et al., 2023). To complement our theoretical findings, we experimentally studied Strassen attention and compared it against standard (Vaswani et al, 2017), higher-order attention (Sanford et al., 2023), and triangular attention (Bergen et al. 2021). Our results help to disentangle all these attention mechanisms, highlighting their strengths and limitations. In particular, Strassen attention outperforms standard attention significantly on all the tasks. Altogether, understanding the theoretical limitations can guide research towards scalable attention mechanisms that improve the reasoning abilities of Transformers. Alexander Kozachinskiy, Felipe Urrutia, Hector Orellana, Tomasz Steifer, Germán Pizarro, Matías Fuentes, Francisco Meza, Cristian Buc Calderon, Cristobal Rojas |
NeurIPS | 1 |
| 2025 | Continuity and Isolation Lead to Doubts or Dilemmas in Large Language ModelsabstractUnderstanding how Transformers work and how they process information is key to the theoretical and empirical advancement of these machines. In this work, we demonstrate the existence of two phenomena in Transformers, namely _isolation_ and _continuity_. Both of these phenomena hinder Transformers to learn even simple pattern sequences. Isolation expresses that any learnable sequence must be isolated from another learnable sequence, and hence some sequences cannot be learned by a single Transformer at the same time. Continuity entails that an attractor basin forms around a learned sequence, such that any sequence falling in that basin will collapse towards the learned sequence. Here, we mathematically prove these phenomena emerge in all Transformers that use compact positional encoding, and design rigorous experiments, demonstrating that the theoretical limitations we shed light on occur on the practical scale. Hector Pasten, Felipe Urrutia, Hector Orellana, Cristian Buc Calderon, Cristobal Rojas, Alexander Kozachinskiy |
NeurIPS | 6 |
| 2025 | On Computing Probabilistic Explanations for Decision TreesabstractFormal XAI (explainable AI) is a growing area that focuses on computing explanations with mathematical guarantees for the decisions made by ML models. Inside formal XAI, one of the most studied cases is that of explaining the choices taken by decision trees, as they are traditionally deemed as one of the most interpretable classes of models. Recent work has focused on studying the computation of sufficient reasons, a kind of explanation in which given a decision tree T and an instance x, one explains the decision T (x) by providing a subset y of the features of x such that for any other instance z compatible with y, it holds that T (z) = T (x), intuitively meaning that the features in y are already enough to fully justify the classification of x by T. It has been argued, however, that sufficient reasons constitute a restrictive notion of explanation. For such a reason, the community has started to study their probabilistic counterpart, in which one requires that the probability of T (z) = T (x) must be at least some value δ ∈ (0, 1], where z is a random instance that is compatible with y. Our paper settles the computational complexity of δ-sufficient-reasons over decision trees, showing that both (1) finding δ-sufficient-reasons that are minimal in size, and (2) finding δ-sufficient-reasons that are minimal inclusion-wise, are computationally intractable. By doing this, we answer two open problems originally raised by Izza et al. (2021), and extend the hardness of explanations for Boolean circuits presented by Wäldchen et al. (2021) to the more restricted case of decision trees. Furthermore, we present sharp non-approximability results under a widely believed complexity hypothesis. On the positive side, we identify structural restrictions of decision trees that make the problem tractable. Marcelo Arenas, Pablo Barceló, Alexander Kozachinskiy, Miguel Romero 0001, Bernardo Subercaseaux |
J. Artif. Intell. Res. | 3 |
| 2025 | Explaining k-Nearest Neighbors: Abductive and Counterfactual ExplanationsabstractDespite the wide use of k -Nearest Neighbors as classification models, their explainability properties remain poorly understood from a theoretical perspective. While nearest neighbors classifiers offer interpretability from a ''data perspective'', in which the classification of an input vector x is explained by identifying the vectors v 1 , ..., v k in the training set that determine the classification of x, we argue that such explanations can be impractical in high-dimensional applications, where each vector has hundreds or thousands of features and it is not clear what their relative importance is. Hence, we focus on understanding nearest neighbor classifications through a ''feature perspective'', in which the goal is to identify how the values of the features in x affect its classification. Concretely, we study abductive explanations such as ''minimum sufficient reasons'', which correspond to sets of features in x that are enough to guarantee its classification, and counterfactual explanations based on the minimum distance feature changes one would have to perform in x to change its classification. We present a detailed landscape of positive and negative complexity results for counterfactual and abductive explanations, distinguishing between discrete and continuous feature spaces, and considering the impact of the choice of distance function involved. Finally, we show that despite some negative complexity results, Integer Quadratic Programming and SAT solving allow for computing explanations in practice. Pablo Barceló, Alexander Kozachinskiy, Miguel Romero 0001, Bernardo Subercaseaux, José Verschae |
Proc. ACM Manag. Data | 2 |
| 2024 | Towards Simpler Sorting Networks and Monotone Circuits for Majority
Natalia Dobrokhotova-Maikova, Alexander Kozachinskiy, Vladimir Podolskii 0001 |
APPROX/RANDOM | 2 |
| 2024 | Simple online learning with consistent oracleabstractWe consider online learning in the model where a learning algorithm can access the class only via the \emph{consistent oracle}—an oracle, that, at any moment, can give a function from the class that agrees with all examples seen so far. This model was recently considered by Assos et al. (COLT’23). It is motivated by the fact that standard methods of online learning rely on computing the Littlestone dimension of subclasses, a computationally intractable problem. Assos et al. gave an online learning algorithm in this model that makes at most $C^d$ mistakes on classes of Littlestone dimension $d$, for some absolute unspecified constant $C > 0$. We give a novel algorithm that makes at most $O(256^d)$ mistakes. Our proof is significantly simpler and uses only very basic properties of the Littlestone dimension. We also show that there exists no algorithm in this model that makes less than $3^d$ mistakes. Our algorithm (as well as the algorithm of Assos et al.) solves an open problem by Hasrati and Ben-David (ALT’23). Namely, it demonstrates that every class of finite Littlestone dimension with recursively enumerable representation admits a computable online learner (that may be undefined on unrealizable samples). Alexander Kozachinskiy, Tomasz Steifer |
COLT | 1 |
| 2024 | Energy Games over Totally Ordered GroupsabstractKopczyński (ICALP 2006) conjectured that prefix-independent half-positional winning conditions are closed under finite unions. We refute this conjecture over finite arenas. For that, we introduce a new class of prefix-independent bi-positional winning conditions called energy conditions over totally ordered groups. We give an example of two such conditions whose union is not half-positional. We also conjecture that every prefix-independent bi-positional winning condition coincides with some energy condition over a totally ordered group on periodic sequences. Alexander Kozachinskiy |
CSL | 1 |
| 2024 | Logical Languages Accepted by Transformer Encoders with Hard AttentionabstractWe contribute to the study of formal languages that can be recognized by transformer encoders. We focus on two self-attention mechanisms: (1) UHAT (Unique Hard Attention Transformers) and (2) AHAT (Average Hard Attention Transformers). UHAT encoders are known to recognize only languages inside the circuit complexity class ${\sf AC}^0$, i.e., accepted by a family of poly-sized and depth-bounded boolean circuits with unbounded fan-ins. On the other hand, AHAT encoders can recognize languages outside ${\sf AC}^0$), but their expressive power still lies within the bigger circuit complexity class ${\sf TC}^0$, i.e., ${\sf AC}^0$-circuits extended by majority gates.
We first show a negative result that there is an ${\sf AC}^0$-language that cannot be recognized by an UHAT encoder. On the positive side, we show that UHAT encoders can recognize a rich fragment of ${\sf AC}^0$-languages, namely, all languages definable in first-order logic with arbitrary unary numerical predicates. This logic, includes, for example, all regular languages from ${\sf AC}^0$. We then show that AHAT encoders can recognize all languages of our logic even when we enrich it with counting terms. Using these results, we obtain a characterization of which counting properties are expressible by UHAT and AHAT, in relation to regular languages. Pablo Barceló, Alexander Kozachinskiy, Anthony Widjaja Lin, Vladimir Podolskii 0001 |
ICLR | 2 |
| 2024 | On dimensionality of feature vectors in MPNNsabstractWe revisit the result of Morris et al. (AAAI’19) that message-passing graphs neural networks (MPNNs) are equal in their distinguishing power to the Weisfeiler–Leman (WL) isomorphism test. Morris et al. show their result with ReLU activation function and $O(n)$-dimensional feature vectors, where $n$ is the size of the graph. Recently, by introducing randomness into the architecture, Aamand et al. (NeurIPS’22) improved this bound to $O(\log n)$-dimensional feature vectors, although at the expense of guaranteeing perfect simulation only with high probability. In all these constructions, to guarantee equivalence to the WL test, the dimension of feature vectors in the MPNN has to increase with the size of the graphs. However, architectures used in practice have feature vectors of constant dimension. Thus, there is a gap between the guarantees provided by these results and the actual characteristics of architectures used in practice. In this paper we close this gap by showing that, for any non-polynomial analytic (like the sigmoid) activation function, to guarantee that MPNNs are equivalent to the WL test, feature vectors of dimension $d=1$ is all we need, independently of the size of the graphs. Our main technical insight is that for simulating multi-sets in the WL-test, it is enough to use linear independence of feature vectors over rationals instead of reals. Countability of the set of rationals together with nice properties of analytic functions allow us to carry out the simulation invariant over the iterations of the WL test without increasing the dimension of the feature vectors. César Bravo, Alexander Kozachinskiy, Cristobal Rojas |
ICML | 2 |
| 2024 | Infinite Separation Between General and Chromatic Memory
Alexander Kozachinskiy |
LATIN (2) | 1 |
| 2023 | Find a witness or shatter: the landscape of computable PAC learningabstractThis paper contributes to the study of CPAC learnability —a computable version of PAC learning– by solving three open questions from recent papers. Firstly, we prove that every improperly CPAC learnable class is contained in a class which is properly CPAC learnable with polynomial sample complexity. This confirms a conjecture by Agarwal et al (COLT 2021). Secondly, we show that there exists a decidable class of hypotheses which is properly CPAC learnable, but only with uncomputably fast-growing sample complexity. This solves a question from Sterkenburg (COLT 2022). Finally, we construct a decidable class of finite Littlestone dimension which is not improperly CPAC learnable, strengthening a recent result of Sterkenburg (2022) and answering a question posed by Hasrati and Ben-David (ALT 2023). Together with previous work, our results provide a complete landscape for the learnability problem in the CPAC setting. Valentino Delle Rose, Alexander Kozachinskiy, Cristobal Rojas, Tomasz Steifer |
COLT | 2 |
| 2023 | Constant-Depth Sorting Networks
Natalia Dobrokhotova-Maikova, Alexander Kozachinskiy, Vladimir Podolskii 0001 |
ITCS | 2 |
| 2023 | Three Iterations of (d - 1)-WL Test Distinguish Non Isometric Clouds of d-dimensional PointsabstractThe Weisfeiler-Lehman (WL) test is a fundamental iterative algorithm for checking the isomorphism of graphs. It has also been observed that it underlies the design of several graph neural network architectures, whose capabilities and performance can be understood in terms of the expressive power of this test. Motivated by recent developments in machine learning applications to datasets involving three-dimensional objects, we study when the WL test is {\em complete} for clouds of Euclidean points represented by complete distance graphs, i.e., when it can distinguish, up to isometry, any arbitrary such cloud. Our main result states that the $(d-1)$-dimensional WL test is complete for point clouds in $d$-dimensional Euclidean space, for any $d\ge 2$, and only three iterations of the test suffice. Our result is tight for $d = 2, 3$. We also observe that the $d$-dimensional WL test only requires one iteration to achieve completeness. Valentino Delle Rose, Alexander Kozachinskiy, Cristobal Rojas, Mircea Petrache, Pablo Barceló |
NeurIPS | 2 |
| 2023 | Continuous Positional PayoffsabstractWhat payoffs are positionally determined for deterministic two-player antagonistic games on finite directed graphs? In this paper we study this question for payoffs that are continuous. The main reason why continuous positionally determined payoffs are interesting is that they include the multi-discounted payoffs. We show that for continuous payoffs, positional determinacy is equivalent to a simple property called prefix-monotonicity. We provide three proofs of it, using three major techniques of establishing positional determinacy -- inductive technique, fixed point technique and strategy improvement technique. A combination of these approaches provides us with better understanding of the structure of continuous positionally determined payoffs as well as with some algorithmic results. Alexander Kozachinskiy |
Log. Methods Comput. Sci. | 1 |
| 2022 | One-To-Two-Player Lifting for Mildly Growing MemoryabstractWe investigate a phenomenon of "one-to-two-player lifting" in infinite-duration two-player games on graphs with zero-sum objectives. More specifically, let 𝒞 be a class of strategies. It turns out that in many cases, to show that all two-player games on graphs with a given payoff function are determined in 𝒞, it is sufficient to do so for one-player games. That is, in many cases the determinacy in 𝒞 can be "lifted" from one-player games to two-player games. Namely, Gimbert and Zielonka (CONCUR 2005) have shown this for the class of positional strategies. Recently, Bouyer et al. (CONCUR 2020) have extended this to the classes of arena-independent finite-memory strategies. Informally, these are finite-memory strategies that use the same way of storing memory in all game graphs. In this paper, we put the lifting technique into the context of memory complexity. The memory complexity of a payoff function measures, how many states of memory we need to play optimally in game graphs with up to n nodes, depending on n. We address the following question. Assume that we know the memory complexity of our payoff function in one-player games. Then what can be said about its memory complexity in two-player games? In particular, when is it finite? In this paper, we answer this questions for strategies with "chromatic" memory. These are strategies that only accumulate sequences of colors of edges in their memory. We obtain the following results. - Assume that the chromatic memory complexity in one-player games is sublinear in n on some infinite subsequence. Then the chromatic memory complexity in two-player games is finite. - We provide an example in which (a) the chromatic memory complexity in one-player games is linear in n; (b) the memory complexity in two-player games is infinite. Thus, we obtain the exact barrier for the one-to-two-player lifting theorems in the setting of chromatic finite-memory strategies. Previous results only cover payoff functions with constant chromatic memory complexity. Alexander Kozachinskiy |
STACS | 1 |
| 2021 | Continuous Positional Payoffs
Alexander Kozachinskiy |
CONCUR | 1 |
| 2021 | Polyhedral Value Iteration for Discounted Games and Energy GamesabstractWe present a deterministic algorithm, solving discounted games with n nodes in -time. For bipartite discounted games our algorithm runs in nO(1)·2n-time. Prior to our work no deterministic algorithm running in time 2o(n log n) regardless of the discount factor was known. We call our approach polyhedral value iteration. We rely on a well-known fact that the values of a discounted game can be found from the so-called optimality equations. In the algorithm we consider a polyhedron obtained by relaxing optimality equations. We iterate points on the border of this polyhedron by moving each time along a carefully chosen shift as far as possible. This continues until the current point satisfies optimality equations. Our approach is heavily inspired by a recent algorithm of Dorfman et al. (ICALP 2019) for energy games. For completeness, we present their algorithm in terms of polyhedral value iteration. Our exposition, unlike the original algorithm, does not require edge weights to be integers and works for arbitrary real weights. Alexander Kozachinskiy |
SODA | 1 |
| 2021 | Automatic Kolmogorov complexity, normality, and finite-state dimension revisited
Alexander Kozachinskiy, Alexander Shen 0001 |
J. Comput. Syst. Sci. | 1 |
| 2020 | Multiparty Karchmer - Wigderson Games and Threshold CircuitsabstractWe suggest a generalization of Karchmer-Wigderson communication games to the multiparty setting. Our generalization turns out to be tightly connected to circuits consisting of threshold gates. This allows us to obtain new explicit constructions of such circuits for several functions. In particular, we provide an explicit (polynomial-time computable) log-depth monotone formula for Majority function, consisting only of 3-bit majority gates and variables. This resolves a conjecture of Cohen et al. (CRYPTO 2013). Alexander Kozachinskiy, Vladimir Podolskii 0001 |
CCC | 1 |
| 2020 | Recognizing Read-Once Functions from Depth-Three Formulas
Alexander Kozachinskiy |
Theory Comput. Syst. | 1 |
| 2019 | Two Characterizations of Finite-State Dimension
Alexander Kozachinskiy, Alexander Shen 0001 |
FCT | 1 |
| 2018 | One-Sided Error Communication Complexity of Gap Hamming DistanceabstractAssume that Alice has a binary string x and Bob a binary string y, both strings are of length n. Their goal is to output 0, if x and y are at least L-close in Hamming distance, and output 1, if x and y are at least U-far in Hamming distance, where L < U are some integer parameters known to both parties. If the Hamming distance between x and y lies in the interval (L, U), they are allowed to output anything. This problem is called the Gap Hamming Distance. In this paper we study public-coin one-sided error communication complexity of this problem. The error with probability at most 1/2 is allowed only for pairs at Hamming distance at least U. In this paper we determine this complexity up to factors logarithmic in L. The protocol we construct for the upper bound is simultaneous. Egor Klenin, Alexander Kozachinskiy |
MFCS | 2 |
| 2018 | From Expanders to Hitting Distributions and Simulation TheoremsabstractIn this paper we explore hitting distributions, a notion that arose recently in the context of deterministic "query-to-communication" simulation theorems. We show that any expander in which any two distinct vertices have at most one common neighbor can be transformed into a gadget possessing good hitting distributions. We demonstrate that this result is applicable to affine plane expanders and to Lubotzky-Phillips-Sarnak construction of Ramanujan graphs . In particular, from affine plane expanders we extract a gadget achieving the best known trade-off between the arity of outer function and the size of gadget. More specifically, when this gadget has k bits on input, it admits a simulation theorem for all outer function of arity roughly 2^(k/2) or less (the same was also known for k-bit Inner Product). In addition we show that, unlike Inner Product, underlying hitting distributions in our new gadget are "polynomial-time listable" in the sense that their supports can be written down in time 2^O(k), i.e. in time polynomial in size of gadget's matrix. We also obtain two results showing that with current technique no better trade-off between the arity of outer function and the size of gadget can be achieved. Namely, we observe that no gadget can have hitting distributions with significantly better parameters than Inner Product or our new affine plane gadget. We also show that Thickness Lemma, a place which causes restrictions on the arity of outer functions in proofs of simulation theorems, is unimprovable. Alexander Kozachinskiy |
MFCS | 1 |
| 2018 | On Slepian-Wolf Theorem with Interaction
Alexander Kozachinskiy |
Theory Comput. Syst. | 1 |