EDBT 2026 Demo / reviewers in the wild / expert
Chen Li 0078
dblp:164/3294-78
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0001-9852-378XORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
GPUs and heterogeneous computing · 50% Parallel and multicore computing · 50% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Parallel and multicore computing › graph processing
concurrent graph processing |
0.7 | 1 | 2023 | EGraph: Efficient Concurrent GPU-Based Dynamic Graph Processing · IEEE Trans. Knowl. Data Eng. 2023 |
Parallel and multicore computing
concurrent programming |
0.7 | 1 | 2023 | EGraph: Efficient Concurrent GPU-Based Dynamic Graph Processing · IEEE Trans. Knowl. Data Eng. 2023 |
GPUs and heterogeneous computing › GPU graph processing
dynamic graph processing |
0.7 | 1 | 2023 | EGraph: Efficient Concurrent GPU-Based Dynamic Graph Processing · IEEE Trans. Knowl. Data Eng. 2023 |
GPUs and heterogeneous computing
GPU graph processing |
0.7 | 1 | 2023 | EGraph: Efficient Concurrent GPU-Based Dynamic Graph Processing · IEEE Trans. Knowl. Data Eng. 2023 |
Methods — techniques the papers use, named apart from their topics
loading-processing-switching · 0.7CPU-GPU data transfer reduction · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | A Spatial Constraint Model for Manipulating Static VisualizationsabstractWe introduce a spatial constraint model to characterize the positioning and interactions in visualizations, thereby facilitating the activation of static visualizations. Our model provides users with the capability to manipulate visualizations through operations such as selection, filtering, navigation, arrangement, and aggregation. Building upon this conceptual framework, we propose a prototype system designed to activate pre-existing visualizations by imbuing them with intelligent interactions. This augmentation is accomplished through the integration of visual objects with forces. The instantiation of our spatial constraint model enables seamless animated transitions between distinct visualization layouts. To demonstrate the efficacy of our approach, we present usage scenarios that involve the activation of visualizations within real-world contexts. Can Liu 0004, Yu Zhang 0043, Cong Wu 0004, Chen Li 0078, Xiaoru Yuan |
ACM Trans. Interact. Intell. Syst. | 4 |
| 2023 | EGraph: Efficient Concurrent GPU-Based Dynamic Graph ProcessingabstractIn many applications of the analysis of dynamic graph, manyTiming iterative Graph Processing(TGP) jobs usually need to be generated for the processing of the corresponding snapshots of the dynamic graph to obtain the results at different points of time. For high throughput of such applications, it is expected to run the TGP jobs on the GPU concurrently. Although many GPU-based systems have been recently developed, for out-of-GPU-memory dynamic graph processing, this concurrent way suffers from significant data access overhead due to a large volume of data transfer between CPU and GPU and the interference between these concurrently running jobs, which eventually incurs low GPU utilization ratio. In this work, we observed that the TGP jobs have strong temporal and spatial similarity when they access different snapshots for their own processing as most parts of the snapshots are the same and only a few parts are changing with time. It creates ideal opportunities for efficient concurrent execution of the TGP jobs by dramatically reducing CPU-GPU graph data transfer cost. Based on this observation, we develop the first GPU-based dynamic graph processing systemEGraph, which can be integrated into the existing out-of-GPU-memory static graph processing systems to enable them to efficiently support concurrent execution of TGP jobs on dynamic graphs with the help of GPU accelerators. Different from the existing approaches, we propose in EGraph an effectiveLoading-Processing-Switching(LPS) execution model. It is able to effectively reduce the overhead of CPU-GPU data transfer and ensures a higher GPU utilization ratio for efficient execution of the TGP jobs by fully utilizing the data access similarity between the TGP jobs. Experimental results show that the existing GPU-accelerated systems achieve performance improvements of 2.3-3.5 times after being integrated with EGraph. Yu Zhang 0027, Jin Zhao 0003, Fubing Mao, Lin Gu 0002, Xiaofei Liao, Hai Jin 0001, Haikun Liu, Song Guo 0001, Yangqing Zeng, Hang Hu 0018, Chen Li 0078, Ji Zhang 0001 |
IEEE Trans. Knowl. Data Eng. | 12 |