EDBT 2026 Demo / reviewers in the wild / expert
Can Ates Arikan
dblp:164/5915
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2018
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Computational fabrication · 46% Computational photography and imaging · 28% Image and video processing · 18% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational photography and imaging › color science
color management |
0.3 | 1 | 2018 | 3D printing spatially varying color and translucency · ACM Trans. Graph. 2018 |
Computational fabrication › additive manufacturing
multi-material 3d printing |
0.3 | 1 | 2018 | 3D printing spatially varying color and translucency · ACM Trans. Graph. 2018 |
Image and video processing
halftoning |
0.2 | 1 | 2015 | Pushing the Limits of 3D Color Printing: Error Diffusion with Translucent Materials · ACM Trans. Graph. 2015 |
Rendering
subsurface scattering |
0.1 | 1 | 2018 | 3D printing spatially varying color and translucency · ACM Trans. Graph. 2018 |
Methods — techniques the papers use, named apart from their topics
voxel-level material arrangement · 0.3streaming computation · 0.3gamut correspondence · 0.3voxel surface traversal · 0.2error diffusion · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | 3D printing spatially varying color and translucencyabstractWe present an efficient and scalable pipeline for fabricating full-colored objects with spatially-varying translucency from practical and accessible input data via multi-material 3D printing. Observing that the costs associated with BSSRDF measurement and processing are high, the range of 3D printable BSSRDFs are severely limited, and that the human visual system relies only on simple high-level cues to perceive translucency, we propose a method based on reproducing perceptual translucency cues. The input to our pipeline is an RGBA signal defined on the surface of an object, making our approach accessible and practical for designers. We propose a framework for extending standard color management and profiling to combined color and translucency management using a gamut correspondence strategy we callopaque relative processing.We present an efficient streaming method to compute voxel-level material arrangements, achieving both realistic reproduction of measured translucent materials and artistic effects involving multiple fully or partially transparent geometries. Alan Brunton, Can Ates Arikan, Tejas Madan Tanksale, Philipp Urban |
ACM Trans. Graph. | 2 |
| 2015 | Pushing the Limits of 3D Color Printing: Error Diffusion with Translucent MaterialsabstractAccurate color reproduction is important in many applications of 3D printing, from design prototypes to 3D color copies or portraits. Although full color is available via other technologies, multi-jet printers have greater potential for graphical 3D printing, in terms of reproducing complex appearance properties. However, to date these printers cannot produce full color, and doing so poses substantial technical challenges, from the shear amount of data to the translucency of the available color materials. In this paper, we propose an error diffusion halftoning approach to achieve full color with multi-jet printers, which operates on multiple isosurfaces or layers within the object. We propose a novel traversal algorithm for voxel surfaces, which allows the transfer of existing error diffusion algorithms from 2D printing. The resulting prints faithfully reproduce colors, color gradients and fine-scale details. Alan Brunton, Can Ates Arikan, Philipp Urban |
ACM Trans. Graph. | 2 |